Does the future of technology in a way scare you?

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darksongbird

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#1 darksongbird
Member since 2009 • 1237 Posts

OK. I'm not talking about iPods jumping up and eating your or anything. I'm talking about how everyone is going for more power (eventually) and that means graphic engines will be more powerful and tech more impressive. But how far can it really go? How long before Mario looks like a true human and not like the imaginary hero most of us know and love? I mean I love beautiful, detailed graphics. But how far can technology go? Don't you think that there is a max and that eventually (as if some don't already) a lot of games are just going to seem like the same thing?

I just felt like starting a discussion lol. I'm gonna post another one tomorrow but about a completely different topic.

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_Tobli_

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#2 _Tobli_
Member since 2007 • 5733 Posts

The capacity to create graphics that look like real life would not prevent people from creating something stylized. I think it would actually encourage it considering alot of the issues that would come up with action games set in such a close to life setting.

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GabuEx

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#3 GabuEx
Member since 2006 • 36552 Posts

However amazing current technology may be, we're still a looong way away from anything like that. To give one example, video games are still stuck inside the "uncanny valley", where characters look almost real, but not quite real, such that the emotions conveyed by their faces and actions still looks mechanical and not believable. L.A. Noire looks to at least build the beginnings of a bridge across that gap, but it's still imperfect.

Even if we do reach a level of complete perfection, though, I'm not sure why that'd be scary. Once we get to that level, then we can focus on the games as opposed to the graphics and so forth. That can only be positive.

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Gamingclone

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#4 Gamingclone
Member since 2009 • 5224 Posts

Nah that doesnt scare me, but what will scare me are robots that will take over the world.

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darksongbird

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#5 darksongbird
Member since 2009 • 1237 Posts

However amazing current technology may be, we're still a looong way away from anything like that. To give one example, video games are still stuck inside the "uncanny valley", where characters look almost real, but not quite real, such that the emotions conveyed by their faces and actions still looks mechanical and not believable. L.A. Noire looks to at least build the beginnings of a bridge across that gap, but it's still imperfect.

Even if we do reach a level of complete perfection, though, I'm not sure why that'd be scary. Once we get to that level, then we can focus on the games as opposed to the graphics and so forth. That can only be positive.

GabuEx
Well putting it that way, you are probably right. And maybe "scare" was the totally wrong word. I was just thinking on what it will be like when we reach the pinnacle of power, at least graphic wise. Where can you go from there? I guess continuing to confine and improve game play would be the answer.
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darksongbird

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#6 darksongbird
Member since 2009 • 1237 Posts

Nah that doesnt scare me, but what will scare me are robots that will take over the world.

Gamingclone
Are you serious? Something tells me you're serious. Not mocking you, just wondering. :)
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magnusm1

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#7 magnusm1
Member since 2009 • 918 Posts

Let me put it this way.

Have you ever watched "I, robot"?

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revofanboy2005

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#8 revofanboy2005
Member since 2005 • 364 Posts

OK. I'm not talking about iPods jumping up and eating your or anything. I'm talking about how everyone is going for more power (eventually) and that means graphic engines will be more powerful and tech more impressive. But how far can it really go? How long before Mario looks like a true human and not like the imaginary hero most of us know and love? I mean I love beautiful, detailed graphics. But how far can technology go? Don't you think that there is a max and that eventually (as if some don't already) a lot of games are just going to seem like the same thing?

I just felt like starting a discussion lol. I'm gonna post another one tomorrow but about a completely different topic.

darksongbird

I'm with the second poster, and no, you will never see a photorealistic mario. Ever. I think the limitations consoles impose on components will keep graphics from advancing much further than they have as well. What I mean is that since consoles are supposed to be compact, and well cooled, we arent going to see processing get a whole heck of alot more extravagent, because that would drive up cost and make it difficult to keep the parts running cool, so while games are definitely going to get better looking, starting with Cafe(hopefully), I dont expect to start seeing hollywood CG level stuff coming from consoles for a while, if at all.

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BrunoBRS

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#9 BrunoBRS
Member since 2005 • 74156 Posts
just a comment on the mario thing... he's a cartoon character. and no matter how many live action movies exist, there are still animations. so mario will remain looking how he looks. also, i like my uncanny valley. and it's something that will take a while to cross.
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osan0

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#10 osan0
Member since 2004 • 18261 Posts
[QUOTE="BrunoBRS"]just a comment on the mario thing... he's a cartoon character. and no matter how many live action movies exist, there are still animations. so mario will remain looking how he looks. also, i like my uncanny valley. and it's something that will take a while to cross.

yea....just because hardware will be able to do much bettter graphics doesnt mean that all games will have to look realistic. on a side note but kinda related on the mario front.....if the wii2 supports GPGPU then i wonder if ninty will think og some bonkers stuff using that in a mario platformer? using the graphics card for non graphics work could be very interesting. sadly at the mo devs are just using it for eye candy physics on the PC but a GPU has a huge capacity for crunching numbers. if anyone can think of a few more bonkers ideas on how to use it then its ninty.
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Gamingclone

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#11 Gamingclone
Member since 2009 • 5224 Posts

[QUOTE="Gamingclone"]

Nah that doesnt scare me, but what will scare me are robots that will take over the world.

darksongbird

Are you serious? Something tells me you're serious. Not mocking you, just wondering. :)

Kinda Kinda, mostly, Im not serious, but I am concerned to say the least about society relaying so heavily on machinery.

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WreckEm711

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#12 WreckEm711
Member since 2010 • 7362 Posts

just a comment on the mario thing... he's a cartoon character. and no matter how many live action movies exist, there are still animations. so mario will remain looking how he looks. also, i like my uncanny valley. and it's something that will take a while to cross.BrunoBRS

Agreed, more power doesn't = photorealism, I'm shocked at how many people on this site in general don't seem to realize that particularly in system wars. Mario, Donkey Kong, and Pikmin with Toy Story level visuals? Yes please.

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emirblade

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#13 emirblade
Member since 2008 • 904 Posts

I agree. Graphics doesn't mean it will be uber-realistic. Sadly, almost all developers want to use that real style. Its such a shame, With all the creativity that could be done with the graphics they go to real life mostly. Also, I would like ot see colors in todays games. Most of them are grey/brown (I now, creating atmosphere) but you know, colors.

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Litchie

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#14 Litchie
Member since 2003 • 36094 Posts

However amazing current technology may be, we're still a looong way away from anything like that. To give one example, video games are still stuck inside the "uncanny valley", where characters look almost real, but not quite real, such that the emotions conveyed by their faces and actions still looks mechanical and not believable. GabuEx

Yes. Actually, I think characters are extremely far from looking real. Telling the difference between a person and a computer made person is easier than touching your nose. Pre rendered 3D animated movies comes closer to make people look real-ish, but since those too are far away from looking real, one can only imagine the time it will take until games exceed those.

And just because the technology would be there, Nintendo wouldn't add pors and crap to Mario's skin, so I don't think you need to worry..

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meetroid8

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#15 meetroid8
Member since 2005 • 21152 Posts
Art Design will always be more important than technical prowess.
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GreekGameManiac

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#16 GreekGameManiac
Member since 2010 • 6439 Posts

Hmmm.

Maybe it's for the best?

It will evolve alot.

I don't dare to imagine how it's gonna be like in 20 years....or even 10.....

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nameless12345

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#17 nameless12345
Member since 2010 • 15125 Posts

I've been waiting for games like Mario to look like Toy Story for an eternity now and finaly we're getting closer.

Back in the days "cartoon graphics" were the stuff of dreams.

Games like Dragon's Lair were a massive success despite limited gameplay.

I'd also love to see a military or racing game that looks close to reality.

And finaly a lot of games will still be stylized despite very realistic graphics (for example taking place in sci-fi or fantasy settings).

I'm sure graphics will be amazing in the not so distant future but what I'm not really impressed with is how slow games are progressing in terms of gameplay, AI, intelligent design and stuff like that.

This should be priority instead of just pretty graphics imo.

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nameless12345

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#18 nameless12345
Member since 2010 • 15125 Posts

Don't tell me you wouldn't love games to look like this:

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BrunoBRS

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#19 BrunoBRS
Member since 2005 • 74156 Posts
^ LOL that DKCR wallpaper actually has a LQ texture :P
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#20 fluffy_kins
Member since 2006 • 2553 Posts

I think it would be awesome for action games that already try to portray a realistic look. But for more stylized games, I think they will just get even better because the artists will have more resources.

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nameless12345

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#21 nameless12345
Member since 2010 • 15125 Posts

^ LOL that DKCR wallpaper actually has a LQ texture :PBrunoBRS

Then again the fur on DK is the most realistic I've seen yet.

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wazzawazza18

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#22 wazzawazza18
Member since 2009 • 936 Posts

yeah man:?

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Sepewrath

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#23 Sepewrath
Member since 2005 • 30712 Posts

Even if we do reach a level of complete perfection, though, I'm not sure why that'd be scary. Once we get to that level, then we can focus on the games as opposed to the graphics and so forth. That can only be positive.

GabuEx
That would never happen, people are always wowed by bigger and better, there will never be a point where enough is considered enough. That's why the human race is going to end up Skynet'd lol. But in all seriousness, there will never come a point where you can just focus on gameplay, people will always want slight sharper colors, fire to dance and spread more realistically, better facial expressions, so a large portion of advancement will always be focused on the technical growth of games, with gameplay and story bringing up the rear.
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BrunoBRS

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#24 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"]^ LOL that DKCR wallpaper actually has a LQ texture :Pnameless12345

Then again the fur on DK is the most realistic I've seen yet.

true. but it reminds me of how awkward starfox adventures looked with all that fur :P (i was just joking about the texture BTW :P)
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#25 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="GabuEx"]

Even if we do reach a level of complete perfection, though, I'm not sure why that'd be scary. Once we get to that level, then we can focus on the games as opposed to the graphics and so forth. That can only be positive.

Sepewrath
That would never happen, people are always wowed by bigger and better, there will never be a point where enough is considered enough. That's why the human race is going to end up Skynet'd lol. But in all seriousness, there will never come a point where you can just focus on gameplay, people will always want slight sharper colors, fire to dance and spread more realistically, better facial expressions, so a large portion of advancement will always be focused on the technical growth of games, with gameplay and story bringing up the rear.

thing is, graphics do have a roof. you can't be more real than reality. at least i hope not :P
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Sepewrath

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#26 Sepewrath
Member since 2005 • 30712 Posts
lol people will ask for it, they'll want better than real.
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OceansBloom

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#27 OceansBloom
Member since 2011 • 91 Posts
Since we're in the Wii forum, I think Nintendo will pick art over realism. No matter how advanced Nintendo's consoles become, they'll stick to a certain artistic MO.
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darksongbird

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#28 darksongbird
Member since 2009 • 1237 Posts

Since we're in the Wii forum, I think Nintendo will pick art over realism. No matter how advanced Nintendo's consoles become, they'll stick to a certain artistic MO.OceansBloom
And you're probably right now that I think about it that way. And to the guy that asked me about watching iRobot: Yes, I've seen it, know what you mean and understand why technology in that movie was kinda scary.

As for my topic, I'm glad we've got some discussion going. If you feel like there is more to touch on, feel free to add more and reply to responses and such. :D

Hopefully, I will remember to post my other topic and start another discussion later on today. I don't want to do it now because not a lot of people are on.

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nameless12345

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#29 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="Sepewrath"][QUOTE="GabuEx"]

Even if we do reach a level of complete perfection, though, I'm not sure why that'd be scary. Once we get to that level, then we can focus on the games as opposed to the graphics and so forth. That can only be positive.

BrunoBRS

That would never happen, people are always wowed by bigger and better, there will never be a point where enough is considered enough. That's why the human race is going to end up Skynet'd lol. But in all seriousness, there will never come a point where you can just focus on gameplay, people will always want slight sharper colors, fire to dance and spread more realistically, better facial expressions, so a large portion of advancement will always be focused on the technical growth of games, with gameplay and story bringing up the rear.

thing is, graphics do have a roof. you can't be more real than reality. at least i hope not :P

There is never a detail limit in computer graphics. Unless they find out something trully revolutionary, we'll always see more details, better lighting, ect.

Besides, surreality is above reality :P

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drkessence

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#30 drkessence
Member since 2006 • 237 Posts

However amazing current technology may be, we're still a looong way away from anything like that. To give one example, video games are still stuck inside the "uncanny valley", where characters look almost real, but not quite real, such that the emotions conveyed by their faces and actions still looks mechanical and not believable. L.A. Noire looks to at least build the beginnings of a bridge across that gap, but it's still imperfect.

Even if we do reach a level of complete perfection, though, I'm not sure why that'd be scary. Once we get to that level, then we can focus on the games as opposed to the graphics and so forth. That can only be positive.

GabuEx

I think its safe to say that humans won't ever possess the skills to cross Uncanny Valley. Right now, we fully possess the technology to create photo-realistic 3d renderings. The problem is that humans don't possess the ability to create photo-realistic humans. You can even see that in paintings and drawings. Sure, they look pretty damn close, but you can always tell the difference. And this is coming from a Digital Animation major, so this kind of stuff is painful for me to say :P

I'm not "scared" about the future of gaming technology or anything. However, I have a problem with the fact that games are becoming more and more focused on graphics and nothing but explosions and shooting. It always depresses me when my little brother turns down a game I recommend because it doesn't look like it was directed by Michael Bay. He's turned down Portal 2, the Zelda games, most Mario games, Bioshock, Mass Effect, etc. and he ESPECIALLY turns down anything that doesn't have face-melting graphics, like Minecraft, Half-Life, Deus Ex, and retro games. I plugged in my dad's old Atari and Odyssey and he comes over going "WTF are those? Those games look retarded." I swear to god I almost punched him in the face lol.

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Sepewrath

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#31 Sepewrath
Member since 2005 • 30712 Posts
I think the reason why people can never cross the Uncanny Valley is not because of a lack of skill to create, no I think that time will come, where people will be capable recreating real life in a digital form. The reason it will never happen is because there is no shortage of ambition for humans, you always want more, so the Valley is infinite, there is no other side. And lol, the kids of the day have no appreciation for the classics and where these games they love so much came from.
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Gamingclone

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#32 Gamingclone
Member since 2009 • 5224 Posts

Just wait, 20-30 years from now, that generation will be calling Crysis1 and 2 ugly, as well as any other graphical pleasing game of today. Since they didnt grow up with it/ experience it when it first came out, they will have no appriciation for it.

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WreckEm711

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#33 WreckEm711
Member since 2010 • 7362 Posts

Just wait, 20-30 years from now, that generation will be calling Crysis1 and 2 ugly, as well as any other graphical pleasing game of today. Since they didnt grow up with it/ experience it when it first came out, they will have no appriciation for it.

Gamingclone

We won't last that long.

This is the rumored Project Cafe final build:

By the arms and legs its obvious gimmicky motion control is back in... Cool IR pointer though.

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Sepewrath

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#34 Sepewrath
Member since 2005 • 30712 Posts
lol well played.
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#35 GabuEx
Member since 2006 • 36552 Posts

I think its safe to say that humans won't ever possess the skills to cross Uncanny Valley. Right now, we fully possess the technology to create photo-realistic 3d renderings. The problem is that humans don't possess the ability to create photo-realistic humans. You can even see that in paintings and drawings. Sure, they look pretty damn close, but you can always tell the difference. And this is coming from a Digital Animation major, so this kind of stuff is painful for me to say :P

drkessence

"Won't ever" is an awfully strong statement. Have you seen the tech demo for the technology behind LA Noire? It's not perfect, but it's a huge step forward for realism in terms of human expression in computer animation.

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FooFighter92

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#36 FooFighter92
Member since 2009 • 100 Posts
The idea I have does scare me a little, but I don't think I'll live that long.
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ml112597

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#37 ml112597
Member since 2010 • 556 Posts

No, there is still hope. Games like Minecraft go for retro blocky styles and in the future, game developers will want to stand out, which can be done by unique looks, not HD.

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Gamingclone

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#38 Gamingclone
Member since 2009 • 5224 Posts

[QUOTE="Gamingclone"]

Just wait, 20-30 years from now, that generation will be calling Crysis1 and 2 ugly, as well as any other graphical pleasing game of today. Since they didnt grow up with it/ experience it when it first came out, they will have no appriciation for it.

WreckEm711

We won't last that long.

This is the rumored Project Cafe final build:

~pic~

By the arms and legs its obvious gimmicky motion control is back in... Cool IR pointer though.

Lol, awesome! 2012 seems like a perfect year 8)

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#39 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="Gamingclone"]

Just wait, 20-30 years from now, that generation will be calling Crysis1 and 2 ugly, as well as any other graphical pleasing game of today. Since they didnt grow up with it/ experience it when it first came out, they will have no appriciation for it.

WreckEm711

We won't last that long.

This is the rumored Project Cafe final build:

By the arms and legs its obvious gimmicky motion control is back in... Cool IR pointer though.

i like the 3D body tracking. will put kinect to shame.

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WreckEm711

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#40 WreckEm711
Member since 2010 • 7362 Posts

[QUOTE="WreckEm711"]

[QUOTE="Gamingclone"]

Just wait, 20-30 years from now, that generation will be calling Crysis1 and 2 ugly, as well as any other graphical pleasing game of today. Since they didnt grow up with it/ experience it when it first came out, they will have no appriciation for it.

BrunoBRS

We won't last that long.

This is the rumored Project Cafe final build:

By the arms and legs its obvious gimmicky motion control is back in... Cool IR pointer though.

i like the 3D body tracking. will put kinect to shame.

See the one all off-balance and falling to the left? Thats the Kinect model, it's RROD'ing :P

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#41 fallensaver
Member since 2010 • 34 Posts

I am actually quite scared of the future of tech for gaming. This generation we have seen some absolutely gorgeous games like, Final Fantasy 13, Heavy Rain, and Uncharted 2, but at what cost? As the graphics engines of games improve, inevitably the price of producing games increases as well. I have noticed that this game generation has some of the best looking games, but only a few have substance or last very long.

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so_hai

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#42 so_hai
Member since 2007 • 4385 Posts
Well as far as anyone knows, there is no limit to technology. But you have to remember that there processing power and realism are distinct elements.
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#43 ken8659
Member since 2005 • 942 Posts

Nope because i love technology :)

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#44 mario-nin-freak
Member since 2009 • 9465 Posts
I see an eventual TV so good that it matches your eyes in quality and they won't go any farther. Then will actually get some good games that ahve more to do with gameplay than good graphics(which they will already have).