e-Shop ''Improvements'' possibly have something to do with DLC

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JollyGreenOne

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#1 JollyGreenOne
Member since 2011 • 1001 Posts

In a recent Nintendo Okie interview with Zen Studios Mel Kirk talking about the studio's new (e-Shop) game Zen Pinball 3D, there is something interesting said when he is asked if the 3DS game will support downloadable content:

"N.O: There is a large selection of different tables available for Pinball FX 2. Will we be seeing any more of these tables, or new tables become available in the future as DLC?

M.K: You will see some of the tables that are on both Zen Pinball and Pinball FX2 come to the 3DS as future DLC. Everyone knows that the eShop does not currently support DLC, but if we are going to do it, I guess that means things are changing:)?" *happy face was used in the original text*

After reading that part it really makes me wonder what kind of surprises the November firmware update will have, and if e-Shop DLC will be one of those surprises. :shock:

You can read the full interview with a few more details (Like possible Nintendo themed pinball tables), by clicking the link:
http://nintendo-okie.com/2011/09/22/interview-mel-kirk-zen-pinball-3d/

What do you think about this?

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trugs26

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#2 trugs26
Member since 2004 • 7541 Posts

Interesting. I wonder if they'll actually pull through with that.

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elbert_b_23

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#3 elbert_b_23
Member since 2003 • 8247 Posts
some games already have free dlc with the street pass i'd like to keep it like that because at least 90% of all paid dlc isn't worth it
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osan0

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#4 osan0  Online
Member since 2004 • 18235 Posts
the system already supports DLC from spotpass and streetpass. i get a new constume in DOA everyday for example. on a side not it could also be used as an elegant solution to patch distribution. i dont know if ninty allow patches though. they must be talking paid for DLC or something.
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Gamingclone

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#5 Gamingclone
Member since 2009 • 5224 Posts

the system already supports DLC from spotpass and streetpass. i get a new constume in DOA everyday for example. on a side not it could also be used as an elegant solution to patch distribution. i dont know if ninty allow patches though. they must be talking paid for DLC or something.osan0

Yeah, they are talking about paid DLC.

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Sepewrath

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#6 Sepewrath
Member since 2005 • 30706 Posts

the system already supports DLC from spotpass and streetpass. i get a new constume in DOA everyday for example. on a side not it could also be used as an elegant solution to patch distribution. i dont know if ninty allow patches though. they must be talking paid for DLC or something.osan0
No one should allow patches, it encourages laziness and/or publishers to rush things out to make a date. Bug and glitches in games on the HD platforms have been so bad this gen, because they have the patch safety net; there is little reason to get it right the first time. Its annoying when you buy a game at launch and then have to wait a month for it to actually work. Not looking forward to seeing that on the 3DS or Wii U, but unfortunately Nintendo is probably going to have to cave on that.

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JollyGreenOne

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#7 JollyGreenOne
Member since 2011 • 1001 Posts

[QUOTE="osan0"]the system already supports DLC from spotpass and streetpass. i get a new constume in DOA everyday for example. on a side not it could also be used as an elegant solution to patch distribution. i dont know if ninty allow patches though. they must be talking paid for DLC or something.Sepewrath

No one should allow patches, it encourages laziness and/or publishers to rush things out to make a date. Bug and glitches in games on the HD platforms have been so bad this gen, because they have the patch safety net; there is little reason to get it right the first time. Its annoying when you buy a game at launch and then have to wait a month for it to actually work. Not looking forward to seeing that on the 3DS or Wii U, but unfortunately Nintendo is probably going to have to cave on that.

Well there has already been a patch for a 3DS game, it was for Ridge Racer to fix a glitch that was caused by a Firmware update Nintendo sent out. In most cases I don't think patches are abused, because if they release a broken game there is no guarantee that they'll be able to recover any sales lost from negative reviews... unless the publisher/developer is really cheap/lazy.

I'd hope patches are used to fix major problem that appear after the game is shipped out, like a patch to cut down on hackers, improve stability, fix a glitch after firmware updates, etc.

@everyone saying this is about paid DLC

I already guessed that he was probably talking about paid DLC, since the game is an e-Shop title, and Nintendo doesn't currently allow 3rd-parties to release free gaming content in the e-Shop.

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GamerEye

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#8 GamerEye
Member since 2011 • 1607 Posts

[QUOTE="osan0"]the system already supports DLC from spotpass and streetpass. i get a new constume in DOA everyday for example. on a side not it could also be used as an elegant solution to patch distribution. i dont know if ninty allow patches though. they must be talking paid for DLC or something.Sepewrath

No one should allow patches, it encourages laziness and/or publishers to rush things out to make a date. Bug and glitches in games on the HD platforms have been so bad this gen, because they have the patch safety net; there is little reason to get it right the first time. Its annoying when you buy a game at launch and then have to wait a month for it to actually work. Not looking forward to seeing that on the 3DS or Wii U, but unfortunately Nintendo is probably going to have to cave on that.

Yeah, just like with Fall Out: New Vegeas. That might just be the most glitched game I've ever seen. But anyways I see nothing wrong with DLC (I'm only talking about DLC that you pay for) so long as that DLC isn't just a patch, because I'm not paying for a patch. Patches better be free. I just hope that Nintendo enchorages the 3rd party developers to make sure there game isn't glitch like crazy before putting it on market.

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osan0

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#9 osan0  Online
Member since 2004 • 18235 Posts
i think there is a half way house ninty should meet on the patches front. bugs should not be allowed...plain and simple. its a closed platforms...its not like a PC where devs need to cover a vast array of hardware. so there is no excuse for that. needless to say the standard of quality (technical) on consoles has slipped this gen. however game balancing patches should be allowed (push em out through spotpass/wiiu connect24...itll be pretty transparent). with online becoming such a big deal the reality is that its impossible to balance everything just right before launch. its not a big deal for offline SP and local multiplayer but for online its essential to plug the exploits and keep the different roles or watever in the game balanced and fair. mind you i suppose one way to get around that the need for a patch there would be to have the game logic run on the server. but that would assume that there is a server and that the processing power required wouldnt be too high. if its P2P based stuff then balancing patches will need to be issued.
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Sepewrath

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#10 Sepewrath
Member since 2005 • 30706 Posts

Well there has already been a patch for a 3DS game, it was for Ridge Racer to fix a glitch that was caused by a Firmware update Nintendo sent out. In most cases I don't think patches are abused, because if they release a broken game there is no guarantee that they'll be able to recover any sales lost from negative reviews... unless the publisher/developer is really cheap/lazy.

I'd hope patches are used to fix major problem that appear after the game is shipped out, like a patch to cut down on hackers, improve stability, fix a glitch after firmware updates, etc.

@everyone saying this is about paid DLC

I already guessed that he was probably talking about paid DLC, since the game is an e-Shop title, and Nintendo doesn't currently allow 3rd-parties to release free gaming content in the e-Shop.

JollyGreenOne
lol hasn't hurt Bethesda, EA, Capcom, Ubisoft, Activision etc yet, so I don't think they view it as much of a risk. Particularly for AAA games, people are going to buy them anyway and just put up with the mess that is the game until the patch hits. Like Fallout 3, when it first came out on the PS3. it was damn near unplayable at times, with all the freezes and crashes. Yeah patches definitely have their advantage, like rebalancing multiplayer exploits and things like that, but it gets abused.
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#11 Gamingclone
Member since 2009 • 5224 Posts

[QUOTE="JollyGreenOne"]

Well there has already been a patch for a 3DS game, it was for Ridge Racer to fix a glitch that was caused by a Firmware update Nintendo sent out. In most cases I don't think patches are abused, because if they release a broken game there is no guarantee that they'll be able to recover any sales lost from negative reviews... unless the publisher/developer is really cheap/lazy.

I'd hope patches are used to fix major problem that appear after the game is shipped out, like a patch to cut down on hackers, improve stability, fix a glitch after firmware updates, etc.

@everyone saying this is about paid DLC

I already guessed that he was probably talking about paid DLC, since the game is an e-Shop title, and Nintendo doesn't currently allow 3rd-parties to release free gaming content in the e-Shop.

Sepewrath

lol hasn't hurt Bethesda, EA, Capcom, Ubisoft, Activision etc yet, so I don't think they view it as much of a risk. Particularly for AAA games, people are going to buy them anyway and just put up with the mess that is the game until the patch hits. Like Fallout 3, when it first came out on the PS3. it was damn near unplayable at times, with all the freezes and crashes. Yeah patches definitely have their advantage, like rebalancing multiplayer exploits and things like that, but it gets abused.

And Fallout New Vegas (on the 360). There was this one glitch later on in the game where every time my partner shot his gun, the game would freeze. And this happened every time I would play the game, that is until I finally manage to get my 360 connected to the internet and was able to patch it.

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darth-pyschosis

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#12 darth-pyschosis
Member since 2006 • 9322 Posts
Why doesn't the eShop already support paid for DLC anyway? The 3DS does, as I get new stuff for DOA all the time.
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#13 LaytonsCat
Member since 2010 • 3652 Posts

Nintendo needs to get it there. Its a huge cash machine

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deactivated-5e90a3763ea91

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#14 deactivated-5e90a3763ea91
Member since 2008 • 9437 Posts

I think DLC is ruining games anymore. All of these things that should have been in the game, are just used to make more money...

The whole point of DLC was that gamers could buy a game, and developers would continue to support the game AFTER release, so that the gamer would get their money's worth out of the game and not have to spend a lot to enhance the existing experience. Thus enabling them to not have to shell out $60.00 for a new gaming experience when they still have plenty of content on a game they already own.

But developers have abused it. I'd kind of like to see DLC phased out and only made available in necessary situations.

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KBFloYd

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#15 KBFloYd
Member since 2009 • 22714 Posts

good...now how bout some game demos..

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#16 Kirbside
Member since 2005 • 314 Posts

In a recent Nintendo Okie interview with Zen Studios Mel Kirk talking about the studio's new (e-Shop) game Zen Pinball 3D, there is something interesting said when he is asked if the 3DS game will support downloadable content:

"N.O: There is a large selection of different tables available for Pinball FX 2. Will we be seeing any more of these tables, or new tables become available in the future as DLC?

M.K: You will see some of the tables that are on both Zen Pinball and Pinball FX2 come to the 3DS as future DLC. Everyone knows that the eShop does not currently support DLC, but if we are going to do it, I guess that means things are changing:)?" *happy face was used in the original text*

After reading that part it really makes me wonder what kind of surprises the November firmware update will have, and if e-Shop DLC will be one of those surprises. :shock:

You can read the full interview with a few more details (Like possible Nintendo themed pinball tables), by clicking the link:
http://nintendo-okie.com/2011/09/22/interview-mel-kirk-zen-pinball-3d/

What do you think about this?

JollyGreenOne

So paid DLC. I am guessing maybe some games that should have add Online Multiplayer may (not confermed) may be added, possible new stages or items as well. Skipping over fixes, what other usual, speclative, DLC are we thinking of. Demos; likely, Short movies; trailers, and TV/Web shows maybe, Chat; a way to communicate with your friends on your friends list (maybe even increase FC from I think 100 to something higher), and anything else???

Thanks JollyGreenOne for the heads up and thoughts.

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bonesawisready5

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#17 bonesawisready5
Member since 2011 • 4971 Posts
If Nintendo ever did support paid DLC for IPs like Pokemon, Mario, Smash Bros, Mario Kart it could be great, but if anyone could make more money than Activision goes on map packs its Nintendo.
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#18 Gamingclone
Member since 2009 • 5224 Posts

If Nintendo ever did support paid DLC for IPs like Pokemon, Mario, Smash Bros, Mario Kart it could be great, but if anyone could make more money than Activision goes on map packs its Nintendo.bonesawisready5

People would riot if they had to pay for DLC in pokemon.

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JollyGreenOne

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#19 JollyGreenOne
Member since 2011 • 1001 Posts

If Nintendo ever did support paid DLC for IPs like Pokemon, Mario, Smash Bros, Mario Kart it could be great, but if anyone could make more money than Activision goes on map packs its Nintendo.bonesawisready5
I agree, this could be great as long as Nintendo and Developers/Publishers don't abuse it... but if they do abuse it, we should all look forward to $10 armor for Epona. :cry:

I personally hope they'll add new content to Mario Kart 7 and Super Mario 3D Land after they're both released, and I think that would be a great way to help slow release periods that their consoles go through from time to time.

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LaytonsCat

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#20 LaytonsCat
Member since 2010 • 3652 Posts

[QUOTE="bonesawisready5"]If Nintendo ever did support paid DLC for IPs like Pokemon, Mario, Smash Bros, Mario Kart it could be great, but if anyone could make more money than Activision goes on map packs its Nintendo.Gamingclone

People would riot if they had to pay for DLC in pokemon.

Nintendo employees would riot from having to shovel money all day

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#21 El_Zo1212o
Member since 2009 • 6057 Posts
I don't understand how people can support this idea- paid DLC? I mean, don't get me wrong, I like DLC- I buy DLC for my 360 games pretty regularly, but Nintendo already has a platform for downloadable content- it's called spotpass. It's free, it's automatic. So why are people clamoring for the privilage of paying for it and downloading it manually? And don't tell me that isn't what spotpass is about- I have seven scenarios and a couple-dozen weapons that weren't on my retail copy of Samurai Warriors Chronicles that say otherwise.
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#22 JollyGreenOne
Member since 2011 • 1001 Posts

I don't understand how people can support this idea- paid DLC? I mean, don't get me wrong, I like DLC- I buy DLC for my 360 games pretty regularly, but Nintendo already has a platform for downloadable content- it's called spotpass. It's free, it's automatic. So why are people clamoring for the privilage of paying for it and downloading it manually?

And don't tell me that isn't what spotpass is about- I have seven scenarios and a couple-dozen weapons that weren't on my retail copy of Samurai Warriors Chronicles that say otherwise.El_Zo1212o

You're right SpotPass is for Free content and it'll still be there for any developers that want to use it, but this is also another option for developers. It seems Nintendo doesn't want Publishers or Developers to be limited compared to other download services, which could be a good thing as it shows Nintendo is willing to change to get more support.

This isn't the end of SpotPass/Free content, it just opens the door for bigger DLC expansions, like a new world for Super Mario 3D Land for example. On the downside, it also opens the door for things like the $10 horse armor I mentioned earlier...

We'll probably learn more about this as we get closer to November.

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El_Zo1212o

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#23 El_Zo1212o
Member since 2009 • 6057 Posts

[QUOTE="El_Zo1212o"]I don't understand how people can support this idea- paid DLC? I mean, don't get me wrong, I like DLC- I buy DLC for my 360 games pretty regularly, but Nintendo already has a platform for downloadable content- it's called spotpass. It's free, it's automatic. So why are people clamoring for the privilage of paying for it and downloading it manually?

And don't tell me that isn't what spotpass is about- I have seven scenarios and a couple-dozen weapons that weren't on my retail copy of Samurai Warriors Chronicles that say otherwise.JollyGreenOne

You're right SpotPass is for Free content and it'll still be there for any developers that want to use it, but this is also another option for developers. It seems Nintendo doesn't want Publishers or Developers to be limited compared to other download services, which could be a good thing as it shows Nintendo is willing to change to get more support.

This isn't the end of SpotPass/Free content, it just opens the door for bigger DLC expansions, like a new world for Super Mario 3D Land for example. On the downside, it also opens the door for things like the $10 horse armor I mentioned earlier...

We'll probably learn more about this as we get closer to November.

But then it raises the question of "why put it out for free when you can charge for it?" Instead spotpass content is just going to be squeezed in for nonsensical uses- maybe a snowy level in a game will have yellow snow on april 1st- instead of actual worthwhile in-game content.
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JollyGreenOne

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#24 JollyGreenOne
Member since 2011 • 1001 Posts

[QUOTE="JollyGreenOne"]

[QUOTE="El_Zo1212o"]I don't understand how people can support this idea- paid DLC? I mean, don't get me wrong, I like DLC- I buy DLC for my 360 games pretty regularly, but Nintendo already has a platform for downloadable content- it's called spotpass. It's free, it's automatic. So why are people clamoring for the privilage of paying for it and downloading it manually?

And don't tell me that isn't what spotpass is about- I have seven scenarios and a couple-dozen weapons that weren't on my retail copy of Samurai Warriors Chronicles that say otherwise.El_Zo1212o

You're right SpotPass is for Free content and it'll still be there for any developers that want to use it, but this is also another option for developers. It seems Nintendo doesn't want Publishers or Developers to be limited compared to other download services, which could be a good thing as it shows Nintendo is willing to change to get more support.

This isn't the end of SpotPass/Free content, it just opens the door for bigger DLC expansions, like a new world for Super Mario 3D Land for example. On the downside, it also opens the door for things like the $10 horse armor I mentioned earlier...

We'll probably learn more about this as we get closer to November.

But then it raises the question of "why put it out for free when you can charge for it?" Instead spotpass content is just going to be squeezed in for nonsensical uses- maybe a snowy level in a game will have yellow snow on april 1st- instead of actual worthwhile in-game content.

I think we'll see more cases where it's "Buy our game within the first 4 months and get all this free SpotPass content!" then after that whoever doesn't pick the game up will need to download it from the store for $__.99, that's what Nintendo did with Excite Bike. They seem to be doing the same with the Ambassador games and TLoZ:Four Swords Anniversary Edition.

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#25 El_Zo1212o
Member since 2009 • 6057 Posts
Huh. I hadn't thought of it that way... that makes much more sense.
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mariokart64fan

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#26 mariokart64fan
Member since 2003 • 20828 Posts

the eshop already can do dlc, word searcher 3 has some, but its done inside the game it self , maybe its just improving them , to make it so you can download strieght through the store