Here are some estimated manufacturing costs for possible parts. I always try to round everything up to the highest possible number. All the information taken from iSuppli.com (besides the LCDs since Sharp has just announced a new model one day ago).
Two parallax barrier Sharp 3D LCD touchscreens: roughly $50 ($25 x 2)
One processor (Tegra, Snapdragon, etc...): roughly $30. Since a higher-end Tegra 2 is more powerful than a GC on paper, a scaled down GC chip should cost even less than that.
PCB: $10 at most
Battery and charger: $10 at most
Casing (plastic, stylus): $ 10 at most
Two cameras: $15, assuming that they use a 3 MP camera like the iPhone 3GS (which they won't) ($7.50 x 2)
8GB flash memory: $15
Wi-Fi components: $10
128 MB RAM: 10$
GPS: $2.50
Accelerometer: $2.50
Speakers and mic: $5 at most (based on the price of replacement DS speakers, which are sold online for $2.00)
Assembly cost: $7
Total: approximately $180
Again, here I am assuming that Nintendo will go for higher-end components. The handheld described here is a dual-screen 3D iPhone with roughly the power of a Wii. Note that Nintendo could strike a deal with Sharp (screens) and whatever company that will make the 3DS' processors to get those two components for cheaper than above.
The DS Lite launched at $130 and its estimated manufacturing cost was about $90 at the time. From this we can conclude that Nintendo could sell a very powerful 3DS for $220 and make a healthy $40 profit at launch if they follow the DSL's pricing. If they decide to cheap out on the hardware (low-res cameras, cheaper plastic and speakers, no GPS, etc...) the production cost drops to about $150 and the system can be sold at $190 - 200.
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