Game i want to come to Wii U

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gastof

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#1 gastof
Member since 2006 • 91 Posts

1. MadWorld 2

2.: No More Heroes 3

3.A NEW THE HOUSE OF THE DEAD.

4.: Resident Evil: The Chronicles.

5.RED STEEL 3.

6.A New Fatal Frame..i think anything is possible after what nintendo pulled with Bayonetta.

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WreckEm711

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#2 WreckEm711
Member since 2010 • 7362 Posts

1. MadWorld 2no

2.: No More Heroes 3YES!

3.A NEW THE HOUSE OF THE DEAD.YES!

4.: Resident Evil: The Chronicles.no

5.RED STEEL 3.YES

6.A New Fatal Frame..i think anything is possible after what nintendo pulled with Bayonetta.indifferent

gastof

Red Steel 2 was so fun, I would only want a sequel if Jason Vandenberghe is the creative director again though, the guy is a crazy genius with that art and direction.

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superbuuman

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#3 superbuuman
Member since 2010 • 6400 Posts

After playing Fatal Frame 2 on Wii, definitely want a Fatal Frame game on Wii U. So much scary goodness :)

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Pikminmaniac

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#4 Pikminmaniac
Member since 2006 • 11514 Posts

[QUOTE="gastof"]

1. MadWorld 2no

2.: No More Heroes 3YES!

3.A NEW THE HOUSE OF THE DEAD.YES!

4.: Resident Evil: The Chronicles.no

5.RED STEEL 3.YES

6.A New Fatal Frame..i think anything is possible after what nintendo pulled with Bayonetta.indifferent

WreckEm711

Red Steel 2 was so fun, I would only want a sequel if Jason Vandenberghe is the creative director again though, the guy is a crazy genius with that art and direction.

I actually couldn't get through Red Steel 2 because of how unintuitive those controls were. Having to use the Wiimote for both sword movement and camera control simultaneously proved to be extremely troublesome for me. Every time I attacked I'd have to make sure I returned the pointer to the centre of the screen or else I'd start turning.

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deactivated-57d307c5efcda

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#5 deactivated-57d307c5efcda
Member since 2009 • 1302 Posts

I was actually thinking, if a port of a game were to come to the Wii-U I want a Dragon Age Collection. A port of the PC versions Origins, awakening plus all DLC, DA2 and all its DLC, the gamepad would essentially let you use the interface from the PC version. Run it in 1080p and get as close the PC version in graphics as they could it would blow away the PS3/360 versions and be as good as the PC, but more accesable for lazy days. I would buy this, as some days I just want to kick back and relax with a controller and not hunch over a keyboard (trying to kick back with a keyboard and mouse is horribly uncomfortable).

I also want to see the return of Star Fox, and a Zelda in the similar artstyle of that tech demo. And i'm curious to see what Retro Studios is working on, maybe a new Metroid Game?

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ChikaraShref

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#6 ChikaraShref
Member since 2011 • 4721 Posts
i'm seeing a severe lack of Eternal Darkness 2 being mentioned here :(
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goblaa

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#7 goblaa
Member since 2006 • 19304 Posts
Where's my God damn light saber game?!
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enrique_marrodz

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#8 enrique_marrodz
Member since 2003 • 2107 Posts
Excellent choices! I don't really need a new Red Steel, but is always great to have more quality titles
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WreckEm711

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#9 WreckEm711
Member since 2010 • 7362 Posts

[QUOTE="WreckEm711"]

[QUOTE="gastof"]

1. MadWorld 2no

2.: No More Heroes 3YES!

3.A NEW THE HOUSE OF THE DEAD.YES!

4.: Resident Evil: The Chronicles.no

5.RED STEEL 3.YES

6.A New Fatal Frame..i think anything is possible after what nintendo pulled with Bayonetta.indifferent

Pikminmaniac

Red Steel 2 was so fun, I would only want a sequel if Jason Vandenberghe is the creative director again though, the guy is a crazy genius with that art and direction.

I actually couldn't get through Red Steel 2 because of how unintuitive those controls were. Having to use the Wiimote for both sword movement and camera control simultaneously proved to be extremely troublesome for me. Every time I attacked I'd have to make sure I returned the pointer to the centre of the screen or else I'd start turning.

It seems to be one of those love it or hate it things, I felt it to be very intuitive and felt like a total badass doing all the special moves and stabbing people in the gut, easily my favorite combat in an action game :)

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spike6958

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#10 spike6958
Member since 2005 • 6701 Posts

I was actually thinking, if a port of a game were to come to the Wii-U I want a Dragon Age Collection. A port of the PC versions Origins, awakening plus all DLC, DA2 and all its DLC, the gamepad would essentially let you use the interface from the PC version. Run it in 1080p and get as close the PC version in graphics as they could it would blow away the PS3/360 versions and be as good as the PC, but more accesable for lazy days. I would buy this, as some days I just want to kick back and relax with a controller and not hunch over a keyboard (trying to kick back with a keyboard and mouse is horribly uncomfortable).

I also want to see the return of Star Fox, and a Zelda in the similar artstyle of that tech demo. And i'm curious to see what Retro Studios is working on, maybe a new Metroid Game?

ryangcnx-2
I'd buy a Dragon Age Collection too. I wish they where making a Mass Effect Collection for Wii U as well instead of just releasing the third, but we all know Microsoft will continue to be jerks and never give the publishing right to the first game over to EA.
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jdc6305

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#11 jdc6305
Member since 2005 • 5058 Posts

I want to see Skyrim on the Wii U. I refuse to buy a Xbox to play it and the PS3 verson is practically broke with no DLC.

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nini200

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#12 nini200
Member since 2005 • 11484 Posts

[QUOTE="WreckEm711"]

[QUOTE="gastof"]

1. MadWorld 2no

2.: No More Heroes 3YES!

3.A NEW THE HOUSE OF THE DEAD.YES!

4.: Resident Evil: The Chronicles.no

5.RED STEEL 3.YES

6.A New Fatal Frame..i think anything is possible after what nintendo pulled with Bayonetta.indifferent

Pikminmaniac

Red Steel 2 was so fun, I would only want a sequel if Jason Vandenberghe is the creative director again though, the guy is a crazy genius with that art and direction.

I actually couldn't get through Red Steel 2 because of how unintuitive those controls were. Having to use the Wiimote for both sword movement and camera control simultaneously proved to be extremely troublesome for me. Every time I attacked I'd have to make sure I returned the pointer to the centre of the screen or else I'd start turning.

Widen your left and right deadzones and your problem is solved.