87% both Wii and DS!
Calling it now!
CCCCCC COMBO BREAKER!!!!!
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Even if Sonic Colors does get great scores, I can't see myself thinking "He's back."
I think at the most I may conclude that, Sonic Team has made some positive steps forward for Sonic in 3d/2.5d. But until Sonic Team gives me an extremely tight controlled Sonic in both 3d/2.5d (ala Sonic Unleashed that felt loose in it's 2d portions), drops all extras (wisps, extra characters, humans, swords, non-stop running), bring back a significant amount of platforming and brings Sonic back to his roots I will not get excited for a Sonic game.
But I may purchase this game just because it'll be fun, and if it wasn't "Sonic" would probably be a great game (for anyone understanding what I mean by that.)
What's wrong with wisps? They're just power ups. It's like asking for a Mario game without mushrooms, fire flowers, feathers, etc.Even if Sonic Colors does get great scores, I can't see myself thinking "He's back."
I think at the most I may conclude that, Sonic Team has made some positive steps forward for Sonic in 3d/2.5d. But until Sonic Team gives me an extremely tight controlled Sonic in both 3d/2.5d (ala Sonic Unleashed that felt loose in it's 2d portions), drops all extras (wisps, extra characters, humans, swords, non-stop running), bring back a significant amount of platforming and brings Sonic back to his roots I will not get excited for a Sonic game.
But I may purchase this game just because it'll be fun, and if it wasn't "Sonic" would probably be a great game (for anyone understanding what I mean by that.)
sonic_spark
[QUOTE="sonic_spark"]What's wrong with wisps? They're just power ups. It's like asking for a Mario game without mushrooms, fire flowers, feathers, etc. Don't bother he suffers from Sonic OCD.Even if Sonic Colors does get great scores, I can't see myself thinking "He's back."
I think at the most I may conclude that, Sonic Team has made some positive steps forward for Sonic in 3d/2.5d. But until Sonic Team gives me an extremely tight controlled Sonic in both 3d/2.5d (ala Sonic Unleashed that felt loose in it's 2d portions), drops all extras (wisps, extra characters, humans, swords, non-stop running), bring back a significant amount of platforming and brings Sonic back to his roots I will not get excited for a Sonic game.
But I may purchase this game just because it'll be fun, and if it wasn't "Sonic" would probably be a great game (for anyone understanding what I mean by that.)
nintendoman562
lol jk...XD. Put it simply he a pureist....fan base is stupid like that (Partly cause of SEGA though)
i was never really a sonic fan... genesis was my enemy...but i wont lie..playing sonic on my friends genesis was better than anything i played on my snes lol..mostly because it didnt slow down..
but i am a sonic fan now i suppose and will be picking this game up... i have 1,2,3 on VC and i plan to get adventure 1 and 2 on dreamcast and now sonic colors.... thats enough sonic for me lol.
Even if Sonic Colors does get great scores, I can't see myself thinking "He's back."
I think at the most I may conclude that, Sonic Team has made some positive steps forward for Sonic in 3d/2.5d. But until Sonic Team gives me an extremely tight controlled Sonic in both 3d/2.5d (ala Sonic Unleashed that felt loose in it's 2d portions), drops all extras (wisps, extra characters, humans, swords, non-stop running), bring back a significant amount of platforming and brings Sonic back to his roots I will not get excited for a Sonic game.
But I may purchase this game just because it'll be fun, and if it wasn't "Sonic" would probably be a great game (for anyone understanding what I mean by that.)
sonic_spark
They did bring Sonic back to its roots; it was called Sonic the Hedgehog 4, and was received with a collective "meh, this game isn't so hot".
Which more or less confirms that everyone pining for the "good old days" of the Genesis games is viewing them through industrial-strength rose-tinted glasses. :P
[QUOTE="sonic_spark"]
Even if Sonic Colors does get great scores, I can't see myself thinking "He's back."
I think at the most I may conclude that, Sonic Team has made some positive steps forward for Sonic in 3d/2.5d. But until Sonic Team gives me an extremely tight controlled Sonic in both 3d/2.5d (ala Sonic Unleashed that felt loose in it's 2d portions), drops all extras (wisps, extra characters, humans, swords, non-stop running), bring back a significant amount of platforming and brings Sonic back to his roots I will not get excited for a Sonic game.
But I may purchase this game just because it'll be fun, and if it wasn't "Sonic" would probably be a great game (for anyone understanding what I mean by that.)
GabuEx
They did bring Sonic back to its roots; it was called Sonic the Hedgehog 4, and was received with a collective "meh, this game isn't so hot".
Which more or less confirms that everyone pining for the "good old days" of the Genesis games is viewing them through industrial-strength rose-tinted glasses. :P
sonic 4 isn't even close to sonic's roots.
[QUOTE="goblaa"]
sonic 4 isn't even close to sonic's roots.
GabuEx
Sonic 4 is pretty much Sonic 1-3 minus nostalgia, so yes, considering that Sonic's roots are basically pure nostalgia, I suppose it is correct to say that it's not close to Sonic's roots. :P
No it isn't. It's a bad imitation of sonic 1-3. The controls don't feel the same at all. The level design is completely different.
Saying sonic 4 is just like sonic 1-3 is like saying Other M is just like Metroid NES.
And no, It's not "nostalgia". I was playing sonic 3 just last week, and not only does it play very differently than sonic 4, it's also still vastly better, even by modern gaming standards.
[QUOTE="goblaa"]
sonic 4 isn't even close to sonic's roots.
GabuEx
Sonic 4 is pretty much Sonic 1-3 minus nostalgia, so yes, considering that Sonic's roots are basically pure nostalgia, I suppose it is correct to say that it's not close to Sonic's roots. :P
Sonic Colors looks closer to Sonic's roots than anything in Sonic 4...
And I'll agree with the guy that it's not "nostalgia". I still, to this day, replay the original Sonic titles on a regular basis. I also regularly play plenty of other old, classic games that I once thought were great, but now don't think so highly of. Through the times, Sonic games have held up tremendously. No nostalgia factor, the games are just straight up fantastic, and they pass the test of time.
[QUOTE="goblaa"]
sonic 4 isn't even close to sonic's roots.
GabuEx
Sonic 4 is pretty much Sonic 1-3 minus nostalgia, so yes, considering that Sonic's roots are basically pure nostalgia, I suppose it is correct to say that it's not close to Sonic's roots. :P
Sonic 4 isn't even close. I could spend a good blog's worth explaining why.
And I'm not looking through Nostalgia goggles, I'm looking at when Sonic was great, and identifying what went wrong with the modern era Sonic. And that's a lot.
And what's wrong with wisps? They are just power ups. But this isn't Mario. Sonic should limit himself to shields and stick to the basics. Because if Sega can't even get the basics right, why try all this extra stuff?
All 3d Sonic's including the original Sonic Adventure haven't felt right. And I'm still playing through it because they have ounces of fun in them, but there's a vast difference between fun and the greatness that was Sonic on the Genesis.
I'll still play Sonic Colors, just like I play all the other Sonics. But Sega can't seem to rekindle the magic. Yet, Nintendo can still revitalize Mario everytime while still staying true to what made him great.
Just look at Sonic Fan Remix. Then look at Sonic 4. If Sega did that but not a remake, an entirely new game, then that would've been a much truer sequel than Sonic 4.
[QUOTE="sonic_spark"]
Even if Sonic Colors does get great scores, I can't see myself thinking "He's back."
I think at the most I may conclude that, Sonic Team has made some positive steps forward for Sonic in 3d/2.5d. But until Sonic Team gives me an extremely tight controlled Sonic in both 3d/2.5d (ala Sonic Unleashed that felt loose in it's 2d portions), drops all extras (wisps, extra characters, humans, swords, non-stop running), bring back a significant amount of platforming and brings Sonic back to his roots I will not get excited for a Sonic game.
But I may purchase this game just because it'll be fun, and if it wasn't "Sonic" would probably be a great game (for anyone understanding what I mean by that.)
GabuEx
They did bring Sonic back to its roots; it was called Sonic the Hedgehog 4, and was received with a collective "meh, this game isn't so hot".
Which more or less confirms that everyone pining for the "good old days" of the Genesis games is viewing them through industrial-strength rose-tinted glasses. :P
I dont know about that. Sonic 4 was not lacking because the oldschool gameplay is outdated. Sonic 4 was lacking because it did not have levels that could compete with Sonic games that came out more than decade ago. They also could not make good boss fights even for Sonic game standards.
But I do think that if they want Sonic to be a AAA franchise again that trying to bring Sonic back to his "roots" is the wrong way to go. In 2d Sonic is controlled and players know how to react to road blocks and obstacles. In the 3d games you usually have this artificial track with obstacles and enemies that you can only avoid from memorization. On this weird track players often get stuck. You just cant move in these 3d levels in a fast but accurate manner.
When they give Sonic a more open world type of gameplay and tell the player a general direction, the gameplay can be smooth, fast, and accurate. So instead of a completely linear level, give a direction in an expansive changing level. Instead of a complete stop when you get stuck on some pixels, give Sonic more parkour elements where he runs up the side of a wall. Sega always makes these promises but then every new Sonic game comes with the same mistakes. The Sonic attacks are slow and stupid. The levels are cramped.
The problem with Sonic 4 is that it didn't know what it wanted to be. The idea was to give an overall nostalgic feeling with a ton of new things in comparison to Sonic 3 (motion controls...ok I know they weren't mandatory but still...graphics, homing attack, etc.). It was a mix of both old and new, didn't work out. Mega Man 9 and 10, on the other hand, is exactly how nostalgia pulled off. Concrete ideas that fit with Mega Man 1-3, new bosses, power-ups. Y it ket kept the old school "bits," sound effects, great music that could've worked on an 8 bit console, and no motion controls. It had everything from Mega Man and didn't try any modern day themes to it. Sonic was just all over the place clashing in between Genesis and its modern times. It didn't know what it wanted to be.wiifan001Mario mixes old and new all the time but they do it right unlike Sonic 4. Sonic 4 is mainly wrong for BAD gaming elements. People are looking into nostalgia too much. The developers made a game that was had game elements.
They did bring Sonic back to its roots; it was called Sonic the Hedgehog 4, and was received with a collective "meh, this game isn't so hot".
Which more or less confirms that everyone pining for the "good old days" of the Genesis games is viewing them through industrial-strength rose-tinted glasses. :P
GabuEx
Um, Sonic 4 is nothing like the Mega Drive Sonic games. Hell, Sonic 4 is awful compared to the Rush games on the DS even though it's gameplay is basically from those games.
It has bad level-design, poor controls and is overpriced.
[QUOTE="GabuEx"]
They did bring Sonic back to its roots; it was called Sonic the Hedgehog 4, and was received with a collective "meh, this game isn't so hot".
Which more or less confirms that everyone pining for the "good old days" of the Genesis games is viewing them through industrial-strength rose-tinted glasses. :P
JLF1
Um, Sonic 4 is nothing like the Mega Drive Sonic games. Hell, Sonic 4 is awful compared to the Rush games on the DS even though it's gameplay is basically from those games.
It has bad level-design, poor controls and is overpriced.
I think it has great level design, great controls and the price is very fair, considering that I got almost 5 hours of gameplay out of a 15-dollar game and I did not even touch the Time Trials mode.
I think it has great level design, great controls and the price is very fair, considering that I got almost 5 hours of gameplay out of a 15-dollar game and I did not even touch the Time Trials mode.
Pierst179
Well I'm not here to change people's mind about a game. That's just how I felt about the game.
The Issue I have with the price is only based on what other publishers have used for a standard. This is only Episode 1 for $15. Both Mega Man 9 and 10 was full games for $10 each.
And I really don't enjoy the clumsy level design. You are basically forced to play the game in a certain way which was rarely the case on the first Sonic games. There's too much trial and error for my taste.
Sonic Colors is gonna be a great game and sonic games are getting better and better with each new release. Good job for the sonic team in making a good story on this game its got my interest peaked i bet it gets an 8.0 review.
I liked Sonic Adventure DX and Sonic Adventure 2 for the most part.Even if Sonic Colors does get great scores, I can't see myself thinking "He's back."
I think at the most I may conclude that, Sonic Team has made some positive steps forward for Sonic in 3d/2.5d. But until Sonic Team gives me an extremely tight controlled Sonic in both 3d/2.5d (ala Sonic Unleashed that felt loose in it's 2d portions), drops all extras (wisps, extra characters, humans, swords, non-stop running), bring back a significant amount of platforming and brings Sonic back to his roots I will not get excited for a Sonic game.
But I may purchase this game just because it'll be fun, and if it wasn't "Sonic" would probably be a great game (for anyone understanding what I mean by that.)
sonic_spark
The Issue I have with the price is only based on what other publishers have used for a standard. This is only Episode 1 for $15. Both Mega Man 9 and 10 was full games for $10 each.JLF1
You make a good point, but I think many people are too fast in accusing downloadable games of being overpriced. When you sit and do the math, their prices are usually right on the money.
I'm very much looking forward to Sonic Colours myself, because it looks like a good game, it's different obviously, but that's what I want, if I want Sonic 1-3 again, I'll play them. This game looks like something I'll really enjoy.
I've also played a demo on the DS (Even though it is essentially a different game) and it was very well made, and the Wisps didn't ruin anything, I thought they improved the game in fact.
sonic games are getting better and better with each new release.
EasyNormalHard
:question: :question: :question:
[QUOTE="EasyNormalHard"]
sonic games are getting better and better with each new release.
Metal_Mario99
:question: :question: :question:
The problem with Sonic 4 is that it didn't know what it wanted to be. The idea was to give an overall nostalgic feeling with a ton of new things in comparison to Sonic 3 (motion controls...ok I know they weren't mandatory but still...graphics, homing attack, etc.). It was a mix of both old and new, didn't work out. Mega Man 9 and 10, on the other hand, is exactly how nostalgia pulled off. Concrete ideas that fit with Mega Man 1-3, new bosses, power-ups. Y it ket kept the old school "bits," sound effects, great music that could've worked on an 8 bit console, and no motion controls. It had everything from Mega Man and didn't try any modern day themes to it. Sonic was just all over the place clashing in between Genesis and its modern times. It didn't know what it wanted to be.wiifan001
Precisesly. The modern-style Sonic and homing attack contradicted the whole notion of making a classic-style Sonic. The ultra-slow acceleration and weird hill physics sure didn't help any.
[QUOTE="goblaa"]
sonic 4 isn't even close to sonic's roots.
Sonic 4 is pretty much Sonic 1-3 minus nostalgia, so yes, considering that Sonic's roots are basically pure nostalgia, I suppose it is correct to say that it's not close to Sonic's roots. :P
I can play the cIassic Sonics on my 360 Mega Drive Collection disc, and play Sonic 4 right after. Sonic 4 is different and worse.[QUOTE="GabuEx"]
[QUOTE="goblaa"]
sonic 4 isn't even close to sonic's roots.
goblaa
Sonic 4 is pretty much Sonic 1-3 minus nostalgia, so yes, considering that Sonic's roots are basically pure nostalgia, I suppose it is correct to say that it's not close to Sonic's roots. :P
No it isn't. It's a bad imitation of sonic 1-3. The controls don't feel the same at all. The level design is completely different.
Saying sonic 4 is just like sonic 1-3 is like saying Other M is just like Metroid NES.
And no, It's not "nostalgia". I was playing sonic 3 just last week, and not only does it play very differently than sonic 4, it's also still vastly better, even by modern gaming standards.
And don't forget the messed up physics in that game.
Theres a certain lack of momentum that is signature in defining the gameplay of the Sonic series, especially the classics, hence Sonic 4 fails to capture that classic gameplay feel!
http://www.youtube.com/watch?v=f6-1cGzPn3E
The video shows what I'm talking about and while the guy may be a little to emotional over a simple game the points he makes are dead on.
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