Get rid of blue shell?

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Innocent_J

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#1 Innocent_J
Member since 2006 • 1821 Posts

Who else here thinks nintendo should completely get rid of the blue shell? In Mario Kart of course.

I mean, when you get hit by it, it sucks...bad.

But when you get it in a box n throw it to someone else, it feels good, and it helps.

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Kenny789

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#2 Kenny789
Member since 2006 • 10434 Posts
They should make the Blue Shell travel on the ground again where it could hit other players besides the 1st one. What I want Nintendo to get rid of is the stupid Lightning Cloud! Whoever thought it was a good idea to include it should be fired! :evil:
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Black_Knight_00

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#3 Black_Knight_00
Member since 2007 • 78 Posts


I voted yes, but I actually think they shouldn't completely eliminate it, more like reconsider how often it should pop out of a item box. On Mirror I once got hit by a POW block and lightning at the same time, then two blue shells one after another a second later... See what I mean?

I have no problem withy the thunder cloud, at least that can be countered.

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Rocky32189

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#4 Rocky32189
Member since 2007 • 8995 Posts
Yes! Someone in last place lets loose a blue shell, and it rewards the people in 2nd and 3rd place who did absolutely nothing. The blue shell is the only really cheap item.
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NALDOxCORE

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#5 NALDOxCORE
Member since 2008 • 2162 Posts

I disagree with both of you. The blue shell, although it is annoying, is effective and adds to the gameplay. Most of you just don't like it because you have had bad luck, but you can have bad luck with any Mario Kart item. And the lightening cloud is great. I love the idea of having an item that can be transfered from person to person by bump.

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Innocent_J

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#6 Innocent_J
Member since 2006 • 1821 Posts

haha

what i like about the thunder cloud is that it temporarily makes you faster, so if i have it, i save it until the last lap so i can just pass everyone :)

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xDuke

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#7 xDuke
Member since 2004 • 58 Posts
You can choose whether to use the thunder cloud or not? I never noticed that hehe... I guess I just keeping pressing the button frantically and use it without realising.
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travt-down

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#8 travt-down
Member since 2008 • 1549 Posts
Now that MK is online for the consoles, the items feel well balanced. Whenever i'm racing with 7-8 others, most of the time the races end with every one fairly close.
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staindcoldlp

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#9 staindcoldlp
Member since 2004 • 15121 Posts
I don't think that the blue shell needs to be thrown away entirely, just make it so that other players don't get the blue shell every five seconds. I still remember the first race I did in MKW and I was hit by 4 blue shells. That's too many in just one race.
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Innocent_J

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#10 Innocent_J
Member since 2006 • 1821 Posts

o trust me thats nothing.

once i actualli kept count.

i got hit with it 8 times. i was in first the whole race....8 times!!

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townsenda1

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#11 townsenda1
Member since 2005 • 2473 Posts
I'm not saying get rid of the blue shell, because it's cool the fact that when it blows up it in a close race could take out the people in 2nd and 3rd. The only cheap thing about it is the AI gets werid and the CPU players tend to get them at the time where it hurts you the most. I've definately gotten my share of blue shells, then lighting bolts and then another blue shell right as I'm getting to the end of the race. But that's the way things go. Let's keep the blue shell.
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Arnalion

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#12 Arnalion
Member since 2006 • 3316 Posts
Get rid of it or make it avoidable.
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xDuke

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#13 xDuke
Member since 2004 • 58 Posts

Regardless no one has responded me earlier...

So, a barrier that could protect you from a single blue shell would be nice, like an item that only comes to you when you're in the first place, and it is useless unless you use it in the exact time against a blue shell...

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titanium2108

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#14 titanium2108
Member since 2008 • 305 Posts

haha

what i like about the thunder cloud is that it temporarily makes you faster, so if i have it, i save it until the last lap so i can just pass everyone :)

Innocent_J

Lies. The cloud is used immediately.

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WolfWatch

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#15 WolfWatch
Member since 2007 • 882 Posts
[QUOTE="Innocent_J"]

haha

what i like about the thunder cloud is that it temporarily makes you faster, so if i have it, i save it until the last lap so i can just pass everyone :)

titanium2108

Lies. The cloud is used immediately.

lol i was going to post about that. Well since the blue shell usually comes for people around sixth place, it can somewhat help the sixth place player, but really it does help the 2nd and 3rd places. I can't tell you how many races I've won, being in 2nd because 1st place got shelled down. Remove the pow block, or lightening, and make the blue shell hit anybody on it's path to 1st. That would be more practical.

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Innocent_J

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#16 Innocent_J
Member since 2006 • 1821 Posts
[QUOTE="titanium2108"][QUOTE="Innocent_J"]

haha

what i like about the thunder cloud is that it temporarily makes you faster, so if i have it, i save it until the last lap so i can just pass everyone :)

WolfWatch

Lies. The cloud is used immediately.

lol i was going to post about that. Well since the blue shell usually comes for people around sixth place, it can somewhat help the sixth place player, but really it does help the 2nd and 3rd places. I can't tell you how many races I've won, being in 2nd because 1st place got shelled down. Remove the pow block, or lightening, and make the blue shell hit anybody on it's path to 1st. That would be more practical.

i actually like the Pow Block, as long as you know how to keep your speed it doesn't hurt, except you lose all your items...that sucks. But yeah it would be more practical if the blue shell hits others on the way to 1st position.

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Nintendo_Ownes7

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#17 Nintendo_Ownes7
Member since 2005 • 30973 Posts
I don't know about Mario Kart Wii but I know in Mario Kart 64 I think you can avoid them by Powersliding and Boosting right before it hits you, Or maybe I'm thinking of Red Turtle shells, Also I don't think they should get rid of them just make it so it goes on the Ground even though I hardly get hit with them because I'm usually in 5th or 6th place until the final lap towards the end so I can just hit them and then pass the finish line.
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#18 DaBrainz
Member since 2007 • 7959 Posts

I voted for don't care for two reasons:

1) You should be far enough ahead so that if it hits you, it won't matter.

2) If it is a close race, it takes out anybody that's close to you, so it won't matter.

I do like what was mentioned before by changing it back to letting it travel on the ground.

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riseneclipse

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#19 riseneclipse
Member since 2006 • 1176 Posts
they should just take it back to MK64, where it was a shell on the ground that could hit others along the way
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the_animals

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#20 the_animals
Member since 2004 • 329 Posts

I voted for don't care for two reasons:

1) You should be far enough ahead so that if it hits you, it won't matter.

2) If it is a close race, it takes out anybody that's close to you, so it won't matter.

I do like what was mentioned before by changing it back to letting it travel on the ground.

DaBrainz

1) thats all and good until you get hit with multiple blue shells and maybe even some red shells.

2) If its a close race then the people behind 1st and 3rd will get ahead.

i think no items should effect you in the air cause you get screwed big time if you hit a jump and get hit by and blue shell or lightning. also this thing about traveling on the ground sounds good.

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JordanElek

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#21 JordanElek
Member since 2002 • 18564 Posts

The only thing I hate about the blue shell is that too many people use it as an excuse.

Mario Kart Wii is the first game where the blue shell can actually have a real, negative effect on you. In all the other games, it appeared infrequently, and the AI used the shell much less than the human players could. In fact, the AI almost never uses a blue shell in Mario Kart 64, and human players rarely get it. They appeared more often in Double Dash, but again, you're much more likely to use one than get hit by one.

I've said it time and time again.... Mario Kart Wii is the first game to have twelve human players at once, and it takes some getting used to. The older games always gave the human players an advantage over the AI in terms of weapons. It's more balanced now when playing online because there aren't useless AI drivers at the back of the pack or cheating AI drivers at the front. The older games had to provide an artificial means of balance by tweaking the AI and giving human players certain advantages and disadvantages that weren't shared by the AI drivers. They did a great job of providing a sense of balance in MKWii with every player being unpredictable.

And I have to point out once again that a case of getting hit with several blue shells in a row is a very rare occurence. It doesn't happen "every time" like so many people claim. We just remember those times more clearly because they're so ridiculous. And the funny thing is that I bet many of the people complaining about the blue shell have a pretty high VR score. If you're in first place enough to get hit with so many blue shells, then you're bound to get positive points in most of the races, regardless of the few times you get hit by eight blue shells in one race.

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douglaz999

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#22 douglaz999
Member since 2007 • 67 Posts

I hate that shell, I was in first place by a mile, and then I slip on a banana, but still have enough room to finish in first, but alas, the dreaded blue shell comes flying, blowing up my cart, and my chances for victory, and then my girlfriend dumped me.

Damn you blue shell!

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JC___2007

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#23 JC___2007
Member since 2007 • 187 Posts

I vote no. Its less annoying than:

lightning

cloud

POW block

I think you should be able to configure items and create a lobby (called "no blue shells" for instance) so if enough people wanted to play that way then they could.

What i would like is maybe a 5 second immunity after being hit or falling off, to avoid those moments when you get hit after hit.

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MissPeanut

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#24 MissPeanut
Member since 2006 • 544 Posts
time dont like it is when you lightning zapped, squidded then blue shelled all within few seconds of each other
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EndlessPunisher

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#25 EndlessPunisher
Member since 2005 • 1390 Posts

The only thing I hate about the blue shell is that too many people use it as an excuse.

Mario Kart Wii is the first game where the blue shell can actually have a real, negative effect on you. In all the other games, it appeared infrequently, and the AI used the shell much less than the human players could. In fact, the AI almost never uses a blue shell in Mario Kart 64, and human players rarely get it. They appeared more often in Double Dash, but again, you're much more likely to use one than get hit by one.

I've said it time and time again.... Mario Kart Wii is the first game to have twelve human players at once, and it takes some getting used to. The older games always gave the human players an advantage over the AI in terms of weapons. It's more balanced now when playing online because there aren't useless AI drivers at the back of the pack or cheating AI drivers at the front. The older games had to provide an artificial means of balance by tweaking the AI and giving human players certain advantages and disadvantages that weren't shared by the AI drivers. They did a great job of providing a sense of balance in MKWii with every player being unpredictable

JordanElek
I recently hooked up and started playing my Snes. And I have to disagree and say the comp had an advantage over the human players in SMK. Sure they didnt use lighting, and the red shell. Even so each one had their own special ability in which they could constantly use. Comp Characters had : Mario & Luigi : Infinite star Peach & Toad : Mushroom (In which shrinks you for like a whole lap) DK Jr. : Banana Bowser : Fireball Yoshi : Egg Koopa : Green shell Anyway to be back on topic.. compared to the Snes version, I can honestly say the Blue Shell isnt as bad as Luigi or Mario cheating their way in first place and turning on star mode every five seconds. I get much more aggrevated when I play the Snes version, cause you go from first to last alot easier. Edit : Considering you could get a star in 2nd place helped abit though.
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Thiago26792

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#26 Thiago26792
Member since 2007 • 11059 Posts
No, just because Mario Kart isn't much of a serious game, but more like a party game.
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#27 klarfis
Member since 2008 • 232 Posts
Not only do I think the blue shell should be kept, but I think it also serves an important purpose. The first place player is much less likely to get hit by banana peels and green shells AND, with the defensive tactics added in 64 and present since then, even red shells. All other players get hit with these items MUCH more than first place, so the blue shell balances things out. In a close match, you can avoid it by letting someone pass you and heading for the outside of the track. Otherwise just deal with it...or head into a warp pipe if one is around. See you all online...eventually.
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deactivated-5967f36c08c33

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#28 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts
They don't need to get rid of it,but Nintendo needs to work on the frequency of its appearance and the balance issues of the game.
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meinink2y

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#29 meinink2y
Member since 2007 • 657 Posts
I don't think they should scrap it entirely, but it should be changed. It has to still be an exciting, powerful item, but instead of targeting first place, which usually does the person who gets it no good (since they're at the back of the pack), it should hit the three people directly in front of the thrower, maybe cause a big explosion for the last one. Something like that.
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KingBowser91

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#30 KingBowser91
Member since 2007 • 2638 Posts

Yes! Someone in last place lets loose a blue shell, and it rewards the people in 2nd and 3rd place who did absolutely nothing. The blue shell is the only really cheap item.Rocky32189

I agree 100%.

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JordanElek

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#31 JordanElek
Member since 2002 • 18564 Posts

I have to disagree and say the comp had an advantage over the human players in SMK. . . . Compared to the Snes version, I can honestly say the Blue Shell isnt as bad as Luigi or Mario cheating their way in first place and turning on star mode every five seconds. I get much more aggrevated when I play the Snes version, cause you go from first to last alot easier.EndlessPunisher

Check my most recent blog entry. I won't repeat everything I said there, but I think we're pretty much on the same page. In short, the AI uses an entirely different weapons system in SMK than human players do, so there isn't any sense of "balance" whatsoever in that game in terms of weapons.

I've played all the MK games extensively in preparation for this series of blog entries... I just haven't had time to write them all up yet. Mario Kart 64 is the next target, and I should have that done by the end of the week, if anybody's interested.

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UltimateXShadow

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#32 UltimateXShadow
Member since 2005 • 2312 Posts
No, like many other people have already said, I would only replace the blue flying shell with the blue spiked shell.
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ECG_24

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#33 ECG_24
Member since 2008 • 1653 Posts
No, if there wasn't a blue shell I would win nearly every time. Where's the fun in that?
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#34 k_smoove
Member since 2006 • 11954 Posts

They should make the Blue Shell travel on the ground again where it could hit other players besides the 1st one. What I want Nintendo to get rid of is the stupid Lightning Cloud! Whoever thought it was a good idea to include it should be fired! :evil:Kenny789

Lightning Cloud and POW Block are the only ones that need to go. I (and everyone I've played with) only ever get it when there's a huge gap between me and everyone else. The POW Block is just annoying, and appears way too often. That's also the issue with the Blue Shell: They appear too much! From now on, the only player who should be able to get that should be in dead last, or somewhere near there, and even then, it should be as rare as it can be.

Really though, what MK needs is an Item Switch feature like in Smash Bros. Then, nobody could complain! I would only put on green/red shells, bananas, fake boxes, and a few "catch up" items, including all mushrooms.

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ECG_24

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#35 ECG_24
Member since 2008 • 1653 Posts

[QUOTE="Kenny789"]They should make the Blue Shell travel on the ground again where it could hit other players besides the 1st one. What I want Nintendo to get rid of is the stupid Lightning Cloud! Whoever thought it was a good idea to include it should be fired! :evil:k_smoove

Lightning Cloud and POW Block are the only ones that need to go. I (and everyone I've played with) only ever get it when there's a huge gap between me and everyone else. The POW Block is just annoying, and appears way too often. That's also the issue with the Blue Shell: They appear too much! From now on, the only player who should be able to get that should be in dead last, or somewhere near there, and even then, it should be as rare as it can be.

Really though, what MK needs is an Item Switch feature like in Smash Bros. Then, nobody could complain! I would only put on green/red shells, bananas, fake boxes, and a few "catch up" items.

Are you aware that you can avoid the POW block every time? You still lose your items, but it's not that hard on you.

The items appear more often because there are 4 more players than previous games.

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johnnyv2003

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#36 johnnyv2003
Member since 2003 • 13762 Posts
i wouldn't mind the blue shell as much, if there was a skill based way to avoid it...like the POW block...i just hate that feeling when i know it's coming that there's nothing i can do but take it like a man...and hope no one is close enough that it should matter
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Glenlo

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#37 Glenlo
Member since 2005 • 44 Posts
Blue shells and red shells ruin the competetive aspects of the game. The rest of the items either affect everyone or are more random like green shells and giant mushrooms so I don't mind those too much. When I play a "RACING" game with my friends, I do so to enjoy fun, friendly, FAIR AND BALANCED competition. Sadly, Mario Kart Wii does not deliver this. If I wanted a party game I would have bought rayman or warioware. The shells ruin any real competition in the game (and don't yall DARE try to say adaptability is skill because there are NO DEFENSE against these items except the red shell on rare occasions) and I feel like my friends and I might as well be playing dice or poker because of the game's randomness. I got rid of that sorry excuse of a racing game I am going to by a real party game instead.
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bobdood99

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#38 bobdood99
Member since 2007 • 1862 Posts
the blue shell is fine fr me. wut they do need to get rid of is the stupid cloud that floats above u and u have to run into somone with it. they alwways give it to me when im either in first or whenever no one is around me
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ECG_24

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#39 ECG_24
Member since 2008 • 1653 Posts

Blue shells and red shells ruin the competetive aspects of the game. The rest of the items either affect everyone or are more random like green shells and giant mushrooms so I don't mind those too much. When I play a "RACING" game with my friends, I do so to enjoy fun, friendly, FAIR AND BALANCED competition. Sadly, Mario Kart Wii does not deliver this. If I wanted a party game I would have bought rayman or warioware. The shells ruin any real competition in the game (and don't yall DARE try to say adaptability is skill because there are NO DEFENSE against these items except the red shell on rare occasions) and I feel like my friends and I might as well be playing dice or poker because of the game's randomness. I got rid of that sorry excuse of a racing game I am going to by a real party game instead.Glenlo

I think you're mistaken with what kind of racing game Mario Kart is. Competition was never Mario Kart's focus, it was multiplayer fun for players regardless of skill level. That is not a fault with the game, it's a fault with your expectations.

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teknic1200

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#40 teknic1200
Member since 2007 • 3191 Posts

What i would like is maybe a 5 second immunity after being hit or falling off, to avoid those moments when you get hit after hit.

JC___2007

+1

i hate getting blasted, then hitting the item i just dropped, then getting red shelled.. one hit at a time FWIW

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trumpettruck

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#41 trumpettruck
Member since 2007 • 332 Posts
i would like the option to have it or not...
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DJSAV_101

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#43 DJSAV_101
Member since 2008 • 3701 Posts
No way. KEEP the blue shell but make it like in mario kart 64 were you could hold it behind you and when you throw it travels on the ground and hits everyone that gets in its way of who ever is in first place. That way they make it riskier to have people right behind you trying to get that little boost.
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JordanElek

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#44 JordanElek
Member since 2002 • 18564 Posts

[QUOTE="Glenlo"]Blue shells and red shells ruin the competetive aspects of the game. The rest of the items either affect everyone or are more random like green shells and giant mushrooms so I don't mind those too much. When I play a "RACING" game with my friends, I do so to enjoy fun, friendly, FAIR AND BALANCED competition. Sadly, Mario Kart Wii does not deliver this. If I wanted a party game I would have bought rayman or warioware. The shells ruin any real competition in the game (and don't yall DARE try to say adaptability is skill because there are NO DEFENSE against these items except the red shell on rare occasions) and I feel like my friends and I might as well be playing dice or poker because of the game's randomness. I got rid of that sorry excuse of a racing game I am going to by a real party game instead.ECG_24

I think you're mistaken with what kind of racing game Mario Kart is. Competition was never Mario Kart's focus, it was multiplayer fun for players regardless of skill level. That is not a fault with the game, it's a fault with your expectations.

Exactly. Mario Kart has never been a fair and balanced game. Ever. It's not intended to be, and it doesn't need to be. There are other racing games out there if you want pure driving skill for competition. Now that the Wii Wheel is out, we'll probably see even more. And some of them might even be good. Keep your fingers crossed. ;)

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remmbermytitans

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#45 remmbermytitans
Member since 2005 • 7214 Posts
I voted no, but I think it should go back to the way it was in Mairo Kart 64. It was on the floor, there was no way to dodge it, and best of all, it could take people out, even if they weren't in first. :)
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#46 Skylarkell
Member since 2007 • 2797 Posts
As much as we all hate the blue shell, its a part of the game and although sometimes cheap can actually be useful. Now the lighting cloud I can't vouch for.
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El_Jarvo

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#47 El_Jarvo
Member since 2005 • 398 Posts

I think they should keep it, but seriously rethink how often it appears. Getting hammered by 2 Blue shells on the same lap is not even remotely fun.

I think Nintendo need to rethink the whole item usage in Mario kart anyway. MKWii just seems far too imbalanced.

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black_ice23

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#48 black_ice23
Member since 2003 • 1288 Posts
well than you guys arent play right cause when i see the blue shell coming in the time i have before i hit i back up in other players so my lead isnt lost and they get hit too or make sure players will get hit too, if theres no one around that means im so far ahead that it really wont mak a difference, unless you get hit over and over again
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AdRock92

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#49 AdRock92
Member since 2007 • 1616 Posts

Regardless no one has responded me earlier...

So, a barrier that could protect you from a single blue shell would be nice, like an item that only comes to you when you're in the first place, and it is useless unless you use it in the exact time against a blue shell...

xDuke

I like that idea. Maybe it could be a mirror that appears for a second once you use it. You could even deflect the shell backward at the people in 2nd or 3rd place. That'll teach them for drafting:twisted:.

Or you could just be invincible for a few seconds after it hits you. That way no other blue shells or red/green shells could hit you until you pick up some speed.

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DJSAV_101

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#50 DJSAV_101
Member since 2008 • 3701 Posts
they should get rid of Bullet Bill instead.