Graphical Glitches in VC Games

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yaceka

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#1 yaceka
Member since 2006 • 251 Posts
Strangely, for all of my 3D VC Games (Super Mario 64, Paper Mario, and Legend of Zelda: Ocarina of Time), on the edges of the envirements ,I get white lines (like on stair edges, houses, doors, etc). I don't remember those in the original versions, so I'm wondering if it's just me or not?

P.S. On 2D games, I don't have these graphical glitches.
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hazuki87

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#2 hazuki87
Member since 2004 • 2031 Posts
I haven't noticed anything like that.
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Glitch321

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#3 Glitch321
Member since 2003 • 913 Posts
I think i might of noticed something like that on Paper Mario but im not sure.
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roryk666

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#4 roryk666
Member since 2005 • 371 Posts
i never owned paper mario on n64 but sometimes (not often) when you are just walking the screen kinda drags behind and staggers a little, anyone noticed this? kinda like ur lagging
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meimnobody

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#5 meimnobody
Member since 2003 • 5565 Posts
As far as anyone has noticed the glitches that were in the original carts are in the vc versions.
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oblivion_dante

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#6 oblivion_dante
Member since 2007 • 25 Posts

every time i press the start button in zelda it pauses for a second

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Jaysonguy

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#7 Jaysonguy
Member since 2006 • 39454 Posts

Like another poster said all the flaws that were in the original games are also in the Virtual Console games.

Now what you may be seeing is those flaws enhanced even greater because of the updated hardware bringing a cleaner signal to your TV and in the case of some N64 games have been updated.