Hey, so I just bought Mario Power Tennis. (new play control). IGN lies!

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blankshore

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#1 blankshore
Member since 2008 • 1809 Posts

I was really doubting Mario Tennis after IGN gave it quite a beating, but I had recently been given a gift card to an electronics store, and I figured "hey, if it's bad at least I didn't waste my own money". I must say, I've lost a huge amount of respect for IGN. Mario Power Tennis is simply awsome.

The controls are not only intuitive, but very responsive--the complete opposite of what IGN said. I haven't had a single problem with theWii remote misreading a shot, and that can't be saidof many Wii games. Also, there were some flat-out lies from IGN about the control set up. They said that since charge shotsare handeled automatically (which isn't entirely true) it takes the skill out of the game. That doesn't make any sense as all it tookin the GC versionwas holding down the A button. Ah yes, so much skill. In fact charge shots take more skill now than it did before because you have to place yourself in the direct path of the ball to start charging.

I'll post a full review of this soon, but I wanted to call out all of the nonsense of the IGN review, which hada lot of people upset. Thank goodness I didn't listen to them, because Mario Power Tennis is easily the best tennis experience on the Wii (even better than Wii Sports), - although I admit the "gimmick courses" are just flat out annoying. Just wanted to clear that up- I would've been angry that I was missing out on a wii tennis game this good

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StephenBassford

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#2 StephenBassford
Member since 2004 • 889 Posts

ahh wall of text.

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blankshore

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#3 blankshore
Member since 2008 • 1809 Posts

ahh wall of text.

StephenBassford

*sigh* so you didn't even read it?

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JordanElek

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#4 JordanElek
Member since 2002 • 18564 Posts

Ever since the first Wii Tiger Woods game, I've been wary of other people's description of the Wii remote's accuracy. In Tiger Woods, the remote only wonks out maybe one out of every twenty five shots or so for me (which is too many, but not enough to say the control is completely terrible). But for some of my friends, it would screw up on probably four out of every five shots. I watched them swing and simply couldn't see what they were doing differently, but something on the user-end was causing the controls to consistently respond strangely.

The same kind of thing is true for Okami. A lot of people here say that the controls are unresponsive in battle, but I never had any major problems.

So it's hard to know when a game actually has unresponsive controls without playing it yourself. We can't say the reviewer was lying, because if one of my friends had reviewed Tiger Woods, he would've given it a 0 because he couldn't even finish a hole thanks to the controls. That's an extreme example, granted, but motion controls are much more subject to user mistakes than a button push. And sometimes reviewers just aren't doing it right, such as Matt Cassamassina playing Wii Music or Brian Ekberg demoing Nitrobike (a less known example, I know, but I thought I'd be fair :P).

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blankshore

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#5 blankshore
Member since 2008 • 1809 Posts

^^^

Yeah I get what your saying. I'm starting to get the feeling that Matt isn't so good at videogames...

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GabuEx

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#6 GabuEx
Member since 2006 • 36552 Posts

Slowly but surely, people are coming around to the idea that IGN's reviews suck. :P

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king23_

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#7 king23_
Member since 2007 • 18169 Posts
:lol: Wow how is 3 paragraphs a wall of text? It's nice to hear that you like the game. It doesn't sound too bad, maybe I'll try it out sooner or later.
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LOLhahaDEAD

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#8 LOLhahaDEAD
Member since 2006 • 4431 Posts

Anyway, IGN I find to be rarely trustworthy with reviews. The slightest hint of "waggle" in a game, and they'll automatically mark it down 3 points without a second thought.

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princesszelda

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#9 princesszelda
Member since 2003 • 6869 Posts

Regardless of the score I was planning on buying Mario Power Tennis soon. I never got a chance to play it on the GC so now seems like the perfect time to check it out. I could care less about IGN's what IGN says about the game. I won't go as far to say IGN is lying since that is soley their opinion...but I'm interested to see how the game plays

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mesc420

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#10 mesc420
Member since 2004 • 58 Posts

I was going to get Mario tennis but all ofthose bad reviews scared me off. I'll have to give it rent now.

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stike22

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#11 stike22
Member since 2009 • 3401 Posts
Blankshore, Thanxs alot mate. I have Mario tennis on Gamecube but I still wanted it for Wii, but when I went to shops I wasn't so sure, now I am thanks mate...I'll get it when it goes down in price.
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Gamer_152

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#12 Gamer_152
Member since 2006 • 821 Posts

Hmm, you know I wasn't gonna get this game but I now actual feel the vaguest on interests building inside.

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riariases

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#13 riariases
Member since 2007 • 2335 Posts

Regardless of the score I was planning on buying Mario Power Tennis soon. I never got a chance to play it on the GC so now seems like the perfect time to check it out. I could care less about IGN's what IGN says about the game. I won't go as far to say IGN is lying since that is soley their opinion...but I'm interested to see how the game plays

princesszelda
I personally rarely listen to reviews. I'll check out the gameplay instead and if it catches on, I'm basically sold.
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alexh_99

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#14 alexh_99
Member since 2007 • 5378 Posts
[QUOTE="king23_"]:lol: Wow how is 3 paragraphs a wall of text? It's nice to hear that you like the game. It doesn't sound too bad, maybe I'll try it out sooner or later.

I think he edited it afterwards. anyway i wasn't going to get this game before i read the review. I'm just not that interested in it.
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SSBFan12

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#15 SSBFan12
Member since 2008 • 11981 Posts

I was going to get Mario tennis but all ofthose bad reviews scared me off. I'll have to give it rent now.

mesc420
The game is a game that you should rent it instead of playing it.
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k16campbell

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#16 k16campbell
Member since 2008 • 660 Posts

Thanks for posting this. I was debating whether to get this or not, it looks great might pick it up soon.

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StephenBassford

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#17 StephenBassford
Member since 2004 • 889 Posts

[QUOTE="StephenBassford"]

ahh wall of text.

blankshore

*sigh* so you didn't even read it?

ohh, yeah...

I agree with you. IGN's review seems really low compared to other sites. If the new control is spot on, i don't see any reason for the game to get a lower score than it originally had. Great game.

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blankshore

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#18 blankshore
Member since 2008 • 1809 Posts

Content-wise it's pretty much the exact same as the last one, but for some reason I feel like I'm playing it for the first time. The controls take a little while to get used to (it took me about three matches) but I tried going back to Wii Sports and I just can't do it anymore. Mario Tennis is just so much better in every way.

If you used to own the game there's not much new, but the controls make it worth revisiting, because chances are we won't see a full blown new mario tennis for Wii.

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link027

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#19 link027
Member since 2008 • 1110 Posts
They gave it such a bad review because it is inferior to the Gamecube version
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enrique_marrodz

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#20 enrique_marrodz
Member since 2003 • 2107 Posts
I agree with you, Blankshore, I also noted in several games when they criticize the controls or responsiveness of the controls it appears that they simply don't get how to play. Even Wii Sports Box is my personal favorite in the game and I don't feel a lack of responsiveness. So thanks for the heads up (too bad I actually don't like Tennis games, but I'm on with Pikmin!!)
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Eberq

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#21 Eberq
Member since 2004 • 138 Posts

No offense, but IGN isn't the only negative review out there for the game. There have been some good reviews, but overall, impressions have been all over the place. You can figure out for yourself what that means, the metacritic average is a 7.

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DJ-Lafleur

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#22 DJ-Lafleur
Member since 2007 • 35604 Posts

I liked the game on the GameCube, so I;d probably like it on the Wii. but i already got it on the Cube, so I don;t really need to get the Wiii version, even with the new controls.

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blankshore

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#23 blankshore
Member since 2008 • 1809 Posts

Hey, I just posted a full review.

Check it out...

http://www.gamespot.com/wii/sports/mariotennis/player_review.html?id=649466

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snover2009

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#24 snover2009
Member since 2008 • 1730 Posts

I was really doubting Mario Tennis after IGN gave it quite a beating, but I had recently been given a gift card to an electronics store, and I figured "hey, if it's bad at least I didn't waste my own money". I must say, I've lost a huge amount of respect for IGN. Mario Power Tennis is simply awsome.

blankshore

IGN are not the only ones who said that it sucked, X-play gave it a bad score too (2 out of 5).

So that means that it prolly sucks.

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Pikminmaniac

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#25 Pikminmaniac
Member since 2006 • 11514 Posts

I felt that way with Samba De Amigo. I hyped that game pretty hard so I bought it despite almost every reviewer stating that the controls do not work. Within a week I was performing songs on Super Hard(highest difficulty) with 100% perfect scores! If the controls didn't work, then how would I be able to do that so easily?

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MKID232

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#26 MKID232
Member since 2009 • 2353 Posts

Crap, you beat me to it, Pikminmaniac. I'm not a 100% machine on Samba De Amigo, but I can still complete songs on hard and Superhard, and almost every gamecritic said the controls sucked on those two difficulty settings, but they probably just don't know how to play wii games anymore.

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Arc2012

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#27 Arc2012
Member since 2007 • 1535 Posts
Good to know. But I think that I'll be waiting for Grand Slam Tennis. Mo+ ftw!
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Rocky32189

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#29 Rocky32189
Member since 2007 • 8995 Posts
That's good to know. I may pick it up.
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TheColbert

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#30 TheColbert
Member since 2008 • 3846 Posts
Games are opinions. I liked Spider Man 3 for the Wii, yet a lot of people didn't. You liked Mario Power Tennis, IGN did not.
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JordanElek

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#31 JordanElek
Member since 2002 • 18564 Posts

Games are opinions. I liked Spider Man 3 for the Wii, yet a lot of people didn't. You liked Mario Power Tennis, IGN did not.TheColbert
But what we get from the IGN review is that the motion controls are "far from reliable." Now we get another person saying that they're very responsive. Again, I think that Bozon really did have problems with the controls and wasn't lying about that, but we can see that his experience isn't definitive. It's not a matter of simply liking the game or not; it's a matter of providing an accurate depiction of the game. He says the game is "ruined by sloppy motion implementation," and that the "far more casual controls" approach "waggle territory."

Contrast that analysis with this one from Nintendo World Report (not a big hitter when it comes to reviews, but this reviewer has a good take):

The first few times I tried to lob the ball over an opponent's head I instead performed a soft back-spin shot, giving him a nice piece of cake to slam back down my throat. I was ready to write the entire experience off as frustrating garbage. However, a few hours of gameplay later I began to notice something incredibly intriguing. I found my ability to hit consistent lob shots improving slightly. Was I actually getting better at my virtual tennis swing through practice? This is some amazing stuff.

Don't get me wrong. The imprecision of the controls will most likely keep all players from ever reaching the level of shot selection fluency possible in the original GameCube game. This isn't a bad thing, though. Being able to take on a strategy knowing that your opponent cannot always execute the perfect shot really adds the realism, and not always being able to hit the perfect shot makes the moments where you do all the more exciting.NWR

Of all the reviews I've seen, this is the only one that actually talks about the game as it is, not how the reviewer wishes it were. Part of the draw of the Wii remote is realism, and if you've ever played real tennis (or even golf), then you know that what you intend to do is not always what actually happens, even after years of playing. I can understand not wanting that kind of thing in a videogame, which is obviously what Bozon suggests in his review, but that isn't a universally shared opinion.

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jackpotco

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#32 jackpotco
Member since 2007 • 1561 Posts
The ign guy who played the game prob s*cks at wii games. I would say that it must depend on how the people move their arms in real life.
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chrisvandergaag

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#33 chrisvandergaag
Member since 2009 • 374 Posts

I totally disagree with the ign review and I resent the fact he panned a game that he clearly hadn't spent more than a few mins with. The reviewer had some basic facts wrong, nevermind his bad taste. MPT is terrific. I'll never get tired of playing it, alone or with friends. I guess if someone didn't like Wii Sports Tennis that much, or doesn't like the Wii that much, I can see them not thinking Mario Tennis with motion controls is anything too exciting... but, such a person probably shouldn't be the one to write the wii reviews.....

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kardine

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#34 kardine
Member since 2008 • 2863 Posts

Slowly but surely, people are coming around to the idea that IGN's reviews suck. :P

GabuEx
Ya maybe their reviews will get as bad as GS reviews in that they are almost non existant. The controls on Mario Tennis NPC is that they are not even as good as Wii Sports and they can be unresponsive. Being you cant use the original, better controls its a major problem and the game's score took a hit. Not only that less control over the charge is less skill and unintuitive.
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alphamale1989

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#35 alphamale1989
Member since 2008 • 3134 Posts

IGN isn't lying, Mario Power Tennis got mixed reviews and they were on the lower end.

Here's a link so you can have a look at the spread: http://www.metacritic.com/games/platforms/wii/newplaycontrolmariopowertennis

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Arnalion

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#36 Arnalion
Member since 2006 • 3316 Posts
An opinion can't be a lie...
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santiagochile

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#37 santiagochile
Member since 2005 • 1717 Posts
[QUOTE="enrique_marrodz"]I agree with you, Blankshore, I also noted in several games when they criticize the controls or responsiveness of the controls it appears that they simply don't get how to play. Even Wii Sports Box is my personal favorite in the game and I don't feel a lack of responsiveness. So thanks for the heads up (too bad I actually don't like Tennis games, but I'm on with Pikmin!!)

Wii Boxing is the worst of the sports in terms of controls. I hate punching and not seeing my guy respond. They should have worked on that a little more.
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danger_ranger95

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#38 danger_ranger95
Member since 2006 • 5584 Posts

I noticed my friends having problems with Wii Sports. Golf, Baseball, and Boxing especially. If you swing the controllers, like when Golfing or Boxing, obviously in real life....you have to bring the bat/club back to it's normal position. They didn't program the game to react to that. You swing the controller around, and you have to wait for it to reset back to the normal position. I understand how they work, but I saw frustration in my friends and could see why people get angered over it.

All you have to do though, is wait a second for it to reset back to normal. No big deal, you can't just swing around and expect it to register.

Boxing takes strategy as well. You can't just swing around (well you can, but it'srather sloppyimo.), and expect to become a champion.

I expect this to be the same way with Mario Tennis. You just have to figure the controls out, and see how they work. I bet it's not all bad.

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kardine

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#39 kardine
Member since 2008 • 2863 Posts

Its funny because more of the elite members here have this fixed position about IGN without warrent. They tried blasting IGN for Sonic and the Black Knight eventhough it does suck and definitely deserves that score. They try doing with this game eventhough it definitely has issues, when a port comes to a newer console and it performs worse on it that is a huge problem. Besides that GS usually gives bad games around the same score as IGN does so being mad at IGN while saying how great GS is can be seen as laughable. What usually happens is IGN posts their review and some random member on here does not like it and then GS comes in 2 months later with a similar review with similar complaints. The difference bewteen IGN and GS when it comes to Wii reviews is 1. IGN reviews actually exist, and 2. IGN recognizes good Wii games while GS throws 7s at some very ambitious games (their opinion but I am just stating the difference).

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C-Lee

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#40 C-Lee
Member since 2008 • 5838 Posts
No, the controls simply dont work. I agree with IGN and G4 completely.
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sman3579

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#41 sman3579
Member since 2008 • 21174 Posts

I knew IGN underated it when I saw Game Informers reviews set at 8.25 and 725.

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blankshore

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#42 blankshore
Member since 2008 • 1809 Posts

No, the controls simply dont work. I agree with IGN and G4 completely.C-Lee

So you're saying I just made all that up? You just have to give it some practice--I couldn't do lob shots to save my life, but after a few games I could do 'em without a problem. I think that you just didn't give it enough ofa chance.

And just to clear things up, I actually really like IGN--I usually prefer their reviews to anyone elses, but this one just really bugged me.

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kardine

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#43 kardine
Member since 2008 • 2863 Posts

[QUOTE="C-Lee"]No, the controls simply dont work. I agree with IGN and G4 completely.blankshore

So you're saying I just made all that up? You just have to give it some practice--I couldn't do lob shots to save my life, but after a few games I could do 'em without a problem. I think that you just didn't give it enough ofa chance.

And just to clear things up, I actually really like IGN--I usually prefer their reviews to anyone elses, but this one just really bugged me.

I understand what your saying, but singling out IGN here at GS pulls in this stubborn little crowd that hates IGN but cannot support a relevant reason as to why IGN is so bad. Also do you really think IGN is the first to misunderstand controls on a Wii game? LMAO most of the gaming media underrates good Wii controls when they are really good. I just do not see Mario Power Tennis NPC nailing the controls like Wii Sports did and when it is not as good as the original controls that is a major negative. I don't know what to tell you but I found the controls a litttle unresponsive at times. Like I cannot stand Daemon IGN review of Samba de Amigo. He says the controls are not good and that stands out on hard mode, but the truth is the controls for this game are just as good as the Dreamcast versions they are just different.
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Nintendo_Man

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#44 Nintendo_Man
Member since 2003 • 19733 Posts

Wait until GS reviews it, the score will be similar to IGN.

I won't touch a GC remake, let alone one without motion plus.

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blankshore

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#45 blankshore
Member since 2008 • 1809 Posts

Huh. Well I guess it just depends on the player then--and btw I totally agree about Samba de Amigo. I don't have any problems with responsivness.

In all honesty, I do wish they would've waited for the motion plus for Mario Power Tennis, but until then, this is the best tennis game on the Wii.

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clicketyclick

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#46 clicketyclick
Member since 2008 • 7136 Posts
Old thread, guys. chrisvandergaag on page 2 bumped it. As alphamale1989 said, IGN isn't the only one who rated it low; there's a wide spread of scores, ranging from 40-93%. Scores in the 60s and 70s were most common, and most of the scores fell below 70%. Generally, this indicates that the control responsiveness in the game was widely and wildly variable, and that means the controls are broken. No surprise here and no point to denying the Wii has these problems and blame it on the player, as this is a common problem without Motion+. I find it pretty sad that people are still blaming players for broken controls. Controls should respond no matter what you do and shouldn't depend on whether you're a "good" player or not. The challenge of a game shouldn't come from getting the controls to work. 'Oh man! I managed to fire my weapon! I PWN at this game!'

Anyway, IGN I find to be rarely trustworthy with reviews. The slightest hint of "waggle" in a game, and they'll automatically mark it down 3 points without a second thought.

LOLhahaDEAD
You must mean 0.3 points, because that's all that Galaxy lost. ;)
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GamerJM

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#47 GamerJM
Member since 2007 • 1218 Posts
Well, it's the exact same thing as the GCN game, so yeah.
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#48 Chojuto
Member since 2007 • 2914 Posts
[QUOTE="clicketyclick"]Old thread, guys. chrisvandergaag on page 2 bumped it. As alphamale1989 said, IGN isn't the only one who rated it low; there's a wide spread of scores, ranging from 40-93%. Scores in the 60s and 70s were most common, and most of the scores fell below 70%. Generally, this indicates that the control responsiveness in the game was widely and wildly variable, and that means the controls are broken. No surprise here and no point to denying the Wii has these problems and blame it on the player, as this is a common problem without Motion+. I find it pretty sad that people are still blaming players for broken controls. Controls should respond no matter what you do and shouldn't depend on whether you're a "good" player or not. The challenge of a game shouldn't come from getting the controls to work. 'Oh man! I managed to fire my weapon! I PWN at this game!'

Anyway, IGN I find to be rarely trustworthy with reviews. The slightest hint of "waggle" in a game, and they'll automatically mark it down 3 points without a second thought.

LOLhahaDEAD
You must mean 0.3 points, because that's all that Galaxy lost. ;)

Well even though controls can be hard to master, doesn't mean they're broken. Blankshore earlier said that he couldn't play very well at first, but after some practice he got it.
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clicketyclick

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#49 clicketyclick
Member since 2008 • 7136 Posts
[QUOTE="Chojuto"] Well even though controls can be hard to master, doesn't mean they're broken. Blankshore earlier said that he couldn't play very well at first, but after some practice he got it.

One person. As I said, there is a wide spread of reactions to the game, and you can't just dismiss the tons of people who have problems with the controls. If the controls aren't consistently responding, then they're broken. i.e. the control input is designed with a function: to produce a certain motion on-screen. If the control input doesn't consistently produce that result (its function), then it is malfunctioning. aka. broken. Basic controls shouldn't have to be mastered. If the controls are so flukey that there are tons of people who can't get the basic controls to work right away... or ever... then that's a problem with the game's design. The control input is poorly calibrated. Don't blame the player. Motion controls were supposed to simplify things, so why should we accept that they require skill and practice in order to get to work. You can potentially work with, say, a malfunctioning computer mouse. All the controls are inverted and backwards. You can, with practice, get it to always respond the way you want it to as long as you train yourself with this mouse. That doesn't mean that the mouse isn't malfunctioning. It's still broken. I hope you kept the receipt.
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wooooode

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#50 wooooode
Member since 2002 • 16666 Posts
I did not like it on the GC so I will stay clear but did pick up Pikmin because I missed the first one on the GC and am enjoying it alot.