High Voltage Software Does It Again!

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Jaysonguy

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#1 Jaysonguy
Member since 2006 • 39454 Posts

It seems that High Voltage software is staying with the status quo

Astro Boy gets 5's all around (4.5 on Gamespot) and what are the major problems?

Bad combat
Bad graphics
Bad level design

These pop up in their games all the time now. When they make a game from scratch it does poorly and when they make a game from licensed material it does poorly

Now that they've shown their true colors on many occasions is anyone going to fall for their hype anymore?

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Sepewrath

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#2 Sepewrath
Member since 2005 • 30712 Posts
Well lets see who also makes bad movie games, Ubisoft, Activision, EA. So of course that means all thier games like AC2 and MW2 could not possibly live up to the hype. Bad games have come from Nintendo as well so we should all not fall for the NSMB hype.
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shoryuken_

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#3 shoryuken_
Member since 2009 • 3420 Posts

B-B-But Teh Grinder and teh Gladiator A.D. !!!

This, my friends, is the kind of character you will be playing with in The Grinder:

From Wikipedia:

AJ: An urban explorer who had a very bad experience and is looking for revenge. AJ is the sole survivor of a Slasher attack. She knows that it's only a matter of time before the unkillable monster that slaughtered her sorority sisters on a weekend camping trip catches up with her to finish the job.

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HarlockJC

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#4 HarlockJC
Member since 2006 • 25546 Posts
I would never count a licensed game against any company, Most games take longer to make than movies so it's to be expect that most movie based games are not good. When they are normally started after the movie. One of the reasons why Wolverine was a better game movie was because they started the game before the movie,
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Lord_Nas3k

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#5 Lord_Nas3k
Member since 2006 • 1492 Posts

B-B-But Teh Grinder and teh Gladiator A.D. !!!

This, my friends, is the kind of character you will be playing with in The Grinder:

From Wikipedia:

AJ: An urban explorer who had a very bad experience and is looking for revenge. AJ is the sole survivor of a Slasher attack. She knows that it's only a matter of time before the unkillable monster that slaughtered her sorority sisters on a weekend camping trip catches up with her to finish the job.

shoryuken_

Oh no! Two more bad games!

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WAIW

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#6 WAIW
Member since 2008 • 5000 Posts
Well lets see who also makes bad movie games, Ubisoft, Activision, EA. So of course that means all thier games like AC2 and MW2 could not possibly live up to the hype. Bad games have come from Nintendo as well so we should all not fall for the NSMB hype. Sepewrath
Those are publishers more than developers.
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OreoMilkshake

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#7 OreoMilkshake
Member since 2009 • 12833 Posts
That's great. You expect AAA scores from a movie game.
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snover2009

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#8 snover2009
Member since 2008 • 1730 Posts

It seems that High Voltage software is staying with the status quo

Astro Boy gets 5's all around (4.5 on Gamespot) and what are the major problems?

Bad combat
Bad graphics
Bad level design

These pop up in their games all the time now. When they make a game from scratch it does poorly and when they make a game from licensed material it does poorly

Now that they've shown their true colors on many occasions is anyone going to fall for their hype anymore?

Jaysonguy

Astroboy did not suck because of HVS, it sucked because it was a MOVIE BASED GAME.

If you didn't already know, 95% (approx.) of games based on Movies sucked regardless of who developed them.

Take TMNT for example. That game was based on a movie and it was really bad. What to know who made it, Ubisoft Montreal, the same guys that made the Rainbow Six Vegas games, which were spectacular.

I don't want to hear about how bad HVS did until the Grinder comes out, and only if the game was bad, and don't even use the Conduit (A game not near as bad as yousay, play it before bashing it) as a reason toassume quality.

But since we haven't seen it in a while, alot of progress must of been made on it.

Since the only co-op monster shooter that I know of are the Left 4 Dead games, and like one mod for Unreal Tournament, it will not have to worry about being "generic."

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ASK_Story

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#9 ASK_Story
Member since 2006 • 11455 Posts
It's just a movie tie-in game. There's no surprise in bad scores.
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sonic_spark

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#10 sonic_spark
Member since 2003 • 6196 Posts

I wouldn't condemn High Voltage JUST for Astro Boy....

Not to say that I'm still completely unimpressed by High Voltage.

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shoryuken_

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#11 shoryuken_
Member since 2009 • 3420 Posts

I would never count a licensed game against any company, Most games take longer to make than movies so it's to be expect that most movie based games are not good. When they are normally started after the movie. One of the reasons why Wolverine was a better game movie was because they started the game before the movie, HarlockJC

The problem is that HvS has not delivered on any of their games to date. Obviously, I don't want them (or any developer for that matter) to fail. However, they have yet to prove to me that their games are worth the purchase.

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nini200

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#12 nini200
Member since 2005 • 11484 Posts
[QUOTE="Lord_Nas3k"]

[QUOTE="shoryuken_"]

B-B-But Teh Grinder and teh Gladiator A.D. !!!

This, my friends, is the kind of character you will be playing with in The Grinder:

From Wikipedia:

AJ: An urban explorer who had a very bad experience and is looking for revenge. AJ is the sole survivor of a Slasher attack. She knows that it's only a matter of time before the unkillable monster that slaughtered her sorority sisters on a weekend camping trip catches up with her to finish the job.

Oh no! Two more bad games!

That I'll buy and enjoy. :)
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tom95b

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#13 tom95b
Member since 2008 • 4999 Posts

I will not hype for a game from High Voltage. But if it turns out good, I will buy it.

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LoG-Sacrament

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#14 LoG-Sacrament
Member since 2006 • 20397 Posts
cant you see that they are trying? :P
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psychobrew

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#15 psychobrew
Member since 2008 • 8888 Posts
You got my hopes up. I was looking for more video footage of The Grinder and Gladiator AD.
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Sepewrath

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#16 Sepewrath
Member since 2005 • 30712 Posts
[QUOTE="Sepewrath"]Well lets see who also makes bad movie games, Ubisoft, Activision, EA. So of course that means all thier games like AC2 and MW2 could not possibly live up to the hype. Bad games have come from Nintendo as well so we should all not fall for the NSMB hype. WAIW
Those are publishers more than developers.

Ubisoft who developed originally for Q4 alone Red Steel 2, Splinter Cell, Rabbids Go Home, Assassins Creed 2 is not a developer? EA who develops all thier sports games, Visceral is an EA studio is not a developer, you do have a point with Activision they are much more publisher than developer these days, but Ubisoft and EA does a ton of in house development, including bad license games.
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canadianloonie

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#17 canadianloonie
Member since 2004 • 384 Posts

They should've just ported Astroboy Omega Factor to the Wii. :)

Now that is a great game.

High Voltage Software joins Obsidian Entertainment as the most overrated developer in my eyes.

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Darth-Samus

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#18 Darth-Samus
Member since 2006 • 3995 Posts

Well lets see who also makes bad movie games, Ubisoft, Activision, EA. So of course that means all thier games like AC2 and MW2 could not possibly live up to the hype. Bad games have come from Nintendo as well so we should all not fall for the NSMB hype. Sepewrath

Yeah I think it's afe to not consider this when considering HVS's other titles. If you don't like The Conduit that'slegitimate (I personally love it and am hyped about their next two), but a quick movie adaptation I would think isn't indiciative of their IP efforts.

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Kenny789

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#19 Kenny789
Member since 2006 • 10434 Posts
I don't need Astro Boy to tell me HVS makes bad games. The Conduit did the job already.
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its_a_username

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#20 its_a_username
Member since 2009 • 598 Posts

[QUOTE="Lord_Nas3k"]

[QUOTE="shoryuken_"]

B-B-But Teh Grinder and teh Gladiator A.D. !!!

This, my friends, is the kind of character you will be playing with in The Grinder:

From Wikipedia:

AJ: An urban explorer who had a very bad experience and is looking for revenge. AJ is the sole survivor of a Slasher attack. She knows that it's only a matter of time before the unkillable monster that slaughtered her sorority sisters on a weekend camping trip catches up with her to finish the job.

nini200

Oh no! Two more bad games!

That I'll buy and enjoy. :)

i agree

im gonna buy the grinder cause im gonna support them for atleast trying to make good games on the wii

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Arc2012

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#21 Arc2012
Member since 2007 • 1535 Posts

This, my friends, is the kind of character you will be playing with in The Grinder:

From Wikipedia:

AJ: An urban explorer who had a very bad experience and is looking for revenge. AJ is the sole survivor of a Slasher attack. She knows that it's only a matter of time before the unkillable monster that slaughtered her sorority sisters on a weekend camping trip catches up with her to finish the job.

shoryuken_
That sounds fantastic actually. Its good to know that the game won't be taking itself too seriously.
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BrunoBRS

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#22 BrunoBRS
Member since 2005 • 74156 Posts
i think i'm noticing a pattern in the answers... "movie game = not the dev's fault". sure, there's the whole time limit and creativity restriction thing, BUT who did it? yes, be surprised, because the guys who did the game, did the game. if it turns out bad, it goes against their reputation. if you wanna disagree with jayson, at least use a decent argument...
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TheLordMagnus

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#23 TheLordMagnus
Member since 2006 • 3783 Posts
That's funny, I don't remember them hyping Astro Boy. And lately, they haven't been hyping The Grinder or Gladiator at all. Funny, people like Jason told them to stop overhyping games, they did, and people like Jasonguy still get mad at them. I did have a bit of a laugh with the Conduit. After reading the art book for the game, it was as if the developers actually thought they had made one of the best games of all time. Well, whatever.
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Litchie

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#24 Litchie
Member since 2003 • 36097 Posts

Now that they've shown their true colors on many occasions is anyone going to fall for their hype anymore?

Jaysonguy

Hell to the no! Never been hyped by any of their games, actually. At least it's nice to know what games to stay away from, now that I know how good developers the HVS staff are.

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goblaa

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#25 goblaa
Member since 2006 • 19304 Posts

Ok...

.

.

.

.

Movie game. Who the hell cares?

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JordanElek

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#26 JordanElek
Member since 2002 • 18564 Posts

Funny, people like Jason told them to stop overhyping games, they did, and people like Jasonguy still get mad at them.TheLordMagnus
Well, the "stop overhyping games" thing came with a caveat - start making games worthy of hype. There has been a good Astroboy game... see the GBA. The responsibility is always on the developer to make a good game with whatever they're given.

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darth-pyschosis

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#27 darth-pyschosis
Member since 2006 • 9322 Posts

It seems that High Voltage software is staying with the status quo

Astro Boy gets 5's all around (4.5 on Gamespot) and what are the major problems?

Bad combat
Bad graphics
Bad level design

These pop up in their games all the time now. When they make a game from scratch it does poorly and when they make a game from licensed material it does poorly

Now that they've shown their true colors on many occasions is anyone going to fall for their hype anymore?

Jaysonguy

Coz you know devs are jumping over themselves to make exclusive FPS on Wii,.....

why do you care? I can't believe you're taking so much happiness in them producing a bad movie tie in game.

look Conduit got a 6.5 and has a 69 average, a lot of people enjoy, enuff so SEGA is happy with the 270k or so of sales (which is on par with all Wii FPS except COD and RS)

I get it you don't like HVS, you don't like the Conduit but i still don't know if i've ever heard you say you've played the Conduit extensively and disliked for the things you hear is bad about it, but tried out with your hands. you can rent games for like $5-6 nowadays.

i can understand someone trying their games and not liking them, but all i hear you say is things you can easily hear from others.

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Bubble_Man

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#28 Bubble_Man
Member since 2006 • 3100 Posts

Another movie game turns out mediocre...who is surprised by this? Developers know that little kids will see the movie and want the the game, so they put in very little effort. An easy buck is all it's meant to be.

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TheLordMagnus

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#29 TheLordMagnus
Member since 2006 • 3783 Posts
So don't buy the game if you think its bad. Why would anyone sit around and complain about games they have no interest in playing?
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Pices

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#30 Pices
Member since 2005 • 3910 Posts
A troll thread, nice one, Jason. Hopefully, when Gladiator and Grinder gets great reviews, I'll never see you again here. Its not like anyone was hyping Astro boy.
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HipYoungster42

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#31 HipYoungster42
Member since 2009 • 1892 Posts

Were you really expecting Astro Boy to get a decent score? Really, Jason, you should know better than that.

And because you obviously knew this game was gonna' get a bad score, why do you bother trying to rub it into peoples' faces that HVS did a bad job. We all knew they would. I don't get why you have to consistently shove your hatred for HVS into other peoples' faces. It's getting pretty ridiculous.

By the way, have you even played The Conduit? I don't get why you bash games like The Conduit when you've never actually played them.

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pierst179

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#32 pierst179
Member since 2006 • 10805 Posts

I don't think it is fair to judge them based on a licensed title. Still, none of the High Voltage games appeal to me.

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Jaysonguy

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#33 Jaysonguy
Member since 2006 • 39454 Posts

Were you really expecting Astro Boy to get a decent score? Really, Jason, you should know better than that.

HipYoungster42

The last Astro Boy game scored over 9 here

I expected them to at least hit the mid 7's since the formula is right there! lol

The whole "oh it's a movie game so it's got to be bad" doesn't hold any water either

Does anyone seriously think that if Nintendo wanted to make a movie game it would be bad? People have said well look at EA and Activision, they're not devs.

Know who works on movie games?

Heavy Iron Studios and Luxoflux, are either of those studios trying to show that they can do the best work in gaming these days? No, they're just a dev who can put together a Kung Fu Panda, UP, or Wall-E game and make it work right for the most part

High Voltage says they're a real dev, they "understand" this hardware

So then why is every single effort of theirs sub par at best?

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snover2009

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#34 snover2009
Member since 2008 • 1730 Posts

[QUOTE="HipYoungster42"]

Were you really expecting Astro Boy to get a decent score? Really, Jason, you should know better than that.

Jaysonguy

The last Astro Boy game scored over 9 here

I expected them to at least hit the mid 7's since the formula is right there! lol

The whole "oh it's a movie game so it's got to be bad" doesn't hold any water either

Does anyone seriously think that if Nintendo wanted to make a movie game it would be bad? People have said well look at EA and Activision, they're not devs.

Know who works on movie games?

Heavy Iron Studios and Luxoflux, are either of those studios trying to show that they can do the best work in gaming these days? No, they're just a dev who can put together a Kung Fu Panda, UP, or Wall-E game and make it work right for the most part

High Voltage says they're a real dev, they "understand" this hardware

So then why is every single effort of theirs sub par at best?

Wasn't the last Astroboy game on a handheld?

Wasn't the last Astroboy game NOT based on a movie?

I had fun playing the Conduit online. Sure there are problems that HVS didn't fix like spawning in a game frozen and unable to do anything but reset the Wii. But when I was actually playing the game, Marathon after Marathon, I had fun blasting foes with the weapons in hand.

I will say this only once more, PLAY THE CONDUIT BEFORE BASHING THE GAME AND IT'S DEVELOPER. You would be surprised to see that it doesn't suck near as much as you think merely because Gamespot callED it "generic."

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Pikminmaniac

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#35 Pikminmaniac
Member since 2006 • 11514 Posts

That's great. You expect AAA scores from a movie game.OreoMilkshake

I don't know, Treasure was able to do MUCH better with Astro boy. If it's a quality developer, they will make a quality licensend game

Others to mention

RARE: Goldeneye, Viva Pinata

Treasure: Both Bleach fighting games

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jettpack

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#37 jettpack
Member since 2009 • 3192 Posts

It seems that High Voltage software is staying with the status quo

Astro Boy gets 5's all around (4.5 on Gamespot) and what are the major problems?

Bad combat
Bad graphics
Bad level design

These pop up in their games all the time now. When they make a game from scratch it does poorly and when they make a game from licensed material it does poorly

Now that they've shown their true colors on many occasions is anyone going to fall for their hype anymore?

Jaysonguy

I want the grinder and the conduit 2 to be better, but i just dont know. Im really hoping the grinder is up to snuff. it doesnt have to get a 9, and 8 would be fine

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ActicEdge

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#38 ActicEdge
Member since 2008 • 24492 Posts

I would rather wait and see how there prenier titles do than their licensed stuff. Not to say that it will be good but most licensed stuff is crap.

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intro94

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#39 intro94
Member since 2006 • 2623 Posts
A troll thread, nice one, Jason. Hopefully, when Gladiator and Grinder gets great reviews, I'll never see you again here. Its not like anyone was hyping Astro boy.Pices
i love jayson ) but even if Gladiator AND grinder both get AAA ,jayson will stay : -he will remind us they made astroboy. -He will claim that despite the AAA people is stupid to think its AAA, even if it deseves AAA thats why i love him)
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garrett_duffman

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#40 garrett_duffman
Member since 2004 • 10684 Posts

[QUOTE="OreoMilkshake"]That's great. You expect AAA scores from a movie game.Pikminmaniac

I don't know, Treasure was able to do MUCH better with Astro boy. If it's a quality developer, they will make a quality licensend game

Others to mention

RARE: Goldeneye, Viva Pinata

Treasure: Both Bleach fighting games

not to mention capcom, they did just about all of disneys games for the old consoles
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clicketyclick

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#41 clicketyclick
Member since 2008 • 7136 Posts

[QUOTE="TheLordMagnus"]Funny, people like Jason told them to stop overhyping games, they did, and people like Jasonguy still get mad at them.JordanElek

Well, the "stop overhyping games" thing came with a caveat - start making games worthy of hype. There has been a good Astroboy game... see the GBA. The responsibility is always on the developer to make a good game with whatever they're given.

Lord Magnus' post still is a valid criticism despite the caveat because Jayson ended his OP by asking, "Now that they've shown their true colors on many occasions is anyone going to fall for their hype anymore?"

No-one bought the hype with Astro Boy because there WAS no hype. If a person's aim is to stop others from believing the hype surrounding a dev's games, then surely the sensible thing to do is show them an example of how a hyped game by that dev ended up being bad. This is not the case with Astro Boy.

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BrunoBRS

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#42 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="Pikminmaniac"]

[QUOTE="OreoMilkshake"]That's great. You expect AAA scores from a movie game.garrett_duffman

I don't know, Treasure was able to do MUCH better with Astro boy. If it's a quality developer, they will make a quality licensend game

Others to mention

RARE: Goldeneye, Viva Pinata

Treasure: Both Bleach fighting games

not to mention capcom, they did just about all of disneys games for the old consoles

*remembers the awesome mickey platformer games from the SNES* *drools*
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wiifan001

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#43 wiifan001
Member since 2007 • 18660 Posts
Yeah, i think I'm done with High Voltage Software. The Conduit is about the worst wii game I've ever played, and The Grinder and Gladiator A.D. are too violent for my liking. Actually even The Conduit crossed a couple lines of my standards border. Luckily I only rented it. Anyways, neither future titles even look good, but can't officially rule it out yet.
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garrett_duffman

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#44 garrett_duffman
Member since 2004 • 10684 Posts

[QUOTE="garrett_duffman"][QUOTE="Pikminmaniac"]

I don't know, Treasure was able to do MUCH better with Astro boy. If it's a quality developer, they will make a quality licensend game

Others to mention

RARE: Goldeneye, Viva Pinata

Treasure: Both Bleach fighting games

BrunoBRS

not to mention capcom, they did just about all of disneys games for the old consoles

*remembers the awesome mickey platformer games from the SNES* *drools*

plus aladin on the SNES, and toy story ( it was okay, hard as heck but still fun ), capcom used to be good with licensed games, just go onto their wiki page and check it out

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BrunoBRS

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#45 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"][QUOTE="garrett_duffman"] not to mention capcom, they did just about all of disneys games for the old consolesgarrett_duffman

*remembers the awesome mickey platformer games from the SNES* *drools*

plus aladin on the SNES, and toy story ( it was okay, hard as heck but still fun ), capcom used to be good with licensed games, just go onto their wiki page and check it out

yea i remember the aladin one too... but the mickey games were just awesome. specially when playing co-op.
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Jaysonguy

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#46 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="BrunoBRS"][QUOTE="garrett_duffman"] not to mention capcom, they did just about all of disneys games for the old consolesgarrett_duffman

*remembers the awesome mickey platformer games from the SNES* *drools*

plus aladin on the SNES, and toy story ( it was okay, hard as heck but still fun ), capcom used to be good with licensed games, just go onto their wiki page and check it out

Yes, good game makers make good games even if they're licensed characters.

Even not so great developers make good games from movie properties.

Avalanche Software did a great job making one of the best games early in the Wii's life with Chicken Little.

There's no reason a game featuring licensed characters needs to be bad

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gamer620

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#47 gamer620
Member since 2004 • 3367 Posts

B-B-But Teh Grinder and teh Gladiator A.D. !!!

This, my friends, is the kind of character you will be playing with in The Grinder:

From Wikipedia:

AJ: An urban explorer who had a very bad experience and is looking for revenge. AJ is the sole survivor of a Slasher attack. She knows that it's only a matter of time before the unkillable monster that slaughtered her sorority sisters on a weekend camping trip catches up with her to finish the job.

shoryuken_
Have you never seen a Grindhouse flick? Or even a B horror movie?
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Sepewrath

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#48 Sepewrath
Member since 2005 • 30712 Posts

[QUOTE="TheLordMagnus"]Funny, people like Jason told them to stop overhyping games, they did, and people like Jasonguy still get mad at them.JordanElek

Well, the "stop overhyping games" thing came with a caveat - start making games worthy of hype. There has been a good Astroboy game... see the GBA. The responsibility is always on the developer to make a good game with whatever they're given.

I disagree, with the GBA its different, its alot like back in the NES and SNES days where games were much simpler license games were pretty damn good. But when you started to get into the N64, Saturn and PS1 days, they took an absolute nosedive because development needs increased, but the resources for a license game like time to develop them, stayed the same or decresed. Even now in the era of gaming we are in, where things are even more complicated, you still hear developers have like a year to churn out a license game in time for the movie or tv show launch. A license game is far from an accurate display of what a developer can do, I doubt even Miyamoto could make a good license game when he had only 11 months to do it.
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istuffedsunny

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#49 istuffedsunny
Member since 2008 • 6991 Posts
What the hell is High Voltage Software? I think that about sums up my opinion
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JordanElek

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#50 JordanElek
Member since 2002 • 18564 Posts

I doubt even Miyamoto could make a good license game when he had only 11 months to do it. Sepewrath
Oh, he could do it. All it takes is a good idea, meaning that the game concept is good AND it can be done within the time limit. Miyamoto could do that.

I agree with you about time and money constraints, though. But I don't think that's the only problem. Movie-game developers either aren't given the freedom to make a good game because they're required to follow the movie's storyline exactly, or they simply don't have that one good game concept to make a good game. Most movie-games just put the events of the movie into a game, and that doesn't work very well in most cases. Games need to be thought of as games first.... Trying to cram the conventions of a movie genre into the mold of a particular game genre just doesn't work.

My point is that good developers know this and are able to adapt well. But you're right that movie-games have a lot of outside restrictions that independent games don't have, and one of them might be the publisher or movie rights owner telling them exactly how they want the game to be made. I don't really know.

I still think that good developers will be able to work within those constraints to make a good game.... but we rarely see good devs being given the chance to do that these days. Most good licensed games aren't based directly on movies but rather on franchises that also happen to be in the movies, such as Batman Arkham Asylum, The Ghostbusters Game, and The Force Unleashed. Those games are generally more successful, even if they're not amazingly successful, mainly because they're designed as games first.