House of the Dead: Overkill - screens
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unimpressed. they have some polishing to do. although those brain particles and broken face looks awesome. i wonder is that an effect from the shot??? now that would be cool
edit: and those guns do look like wii-motes. the gray rubberized grip
REUC looked betterDJSAV_101Is not the sames art style. Really I don't think they can compare, not even the pace of the games are comparable bacause HoD is and has always been on rails. RE:UC is a spin off (a real good one IMO), but not the core of the RE series which also happen to have a more realistic look than HoD. Once again, the art style is way different
woah u right lol. yeah they modeled after that foshoi like how the guns the characters are holding look like ths thing:
DJSAV_101
I think some people are missing the point. This game is suppose to look bad in a sense. It's trying to look like a cheesy grindhouse film. If you've seen the movies planet terror or death proof you'll have a good idea of what they are aiming for. Looking like the film is dusty with bad cuts and sound. I think it's a fantastic idea. I still remember the first trailer that had the line "They came for brains. You'll give them... bullets"remblade
uhhhh no. the grindhouse effect is suppose to produce a grainy and hazy effect with empasis on brown/orange hues. not bad graphics!! the screen is suppose to look funky, but not the graphics
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