How much hard drive space is on the Wii console?

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RawhideSphinx

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#1 RawhideSphinx
Member since 2004 • 527 Posts

and how much space do games and virtual games take up?

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PlasmaBeam44

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#2 PlasmaBeam44
Member since 2007 • 9052 Posts
The Wii doesn't have a Hard Drive, it's got internal flash memory. It's got 512MB of flash memory and that's plenty for the VC games. Also if the VC games are taking up too much you can always delete them and redownload them later for free since you already bought the game.
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ACDC19

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#3 ACDC19
Member since 2006 • 604 Posts
Lets just say the Wii doesn't have much space.
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RawhideSphinx

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#4 RawhideSphinx
Member since 2004 • 527 Posts
so you save games to the disc or do you have to buy memory cards.
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Jaysonguy

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#5 Jaysonguy
Member since 2006 • 39454 Posts

so you save games to the disc or do you have to buy memory cards.RawhideSphinx

If you do decide to have another way to save you do it on SD card. Any brand works as long as it's 2gig or lower

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dotWithShoes

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#6 dotWithShoes
Member since 2006 • 5596 Posts

so you save games to the disc or do you have to buy memory cards.RawhideSphinx

The internal flash memory as the guy before said :)

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PlasmaBeam44

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#7 PlasmaBeam44
Member since 2007 • 9052 Posts

so you save games to the disc or do you have to buy memory cards.RawhideSphinx

Like I said. It's "FLASH MEMORY". You don't need a memory card and there isn't a disc to save to. All your data is saved to the "FLASH MEMORY". Got me now?

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haziqonfire

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#8 haziqonfire
Member since 2005 • 36392 Posts
no hard drive. Internal Memory of 512MB, optional SD card storage (up to 2GB). VC games can take up different amounts of 'blocks' from 70 - 300 or something.
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jakefolk

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#9 jakefolk
Member since 2005 • 77 Posts
basically your saves are saved to the flash drive(tiny hard drive).
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PlasmaBeam44

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#10 PlasmaBeam44
Member since 2007 • 9052 Posts

basically your saves are saved to the flash drive(tiny hard drive). jakefolk

There isn't a hard drive in the Wii. Big or small.

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AlmightyDerek

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#11 AlmightyDerek
Member since 2002 • 4144 Posts
Theres only about 300MB available to use on the internal flast drive too. The rest is reserved for firmware and things. Its plenty of space for game saves. I know I had a 64MB gamecube memory card that held at least 70 games (I have 60 games and have plenty of space left over) so 300MB is plenty for game saves. Most virtual console games fit fine too. The biggest problem is N64 games. The system only has enough memory to hold maybe 15 games depending on the size. Although this isn't a huge deal as you can redownload any game later or just back it up on a SD card.
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MagicNinja911

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#12 MagicNinja911
Member since 2007 • 847 Posts
Lets just say the Wii doesn't have much space.ACDC19
i agree they need a update so that the memory stick will also work
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ThePlothole

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#13 ThePlothole
Member since 2007 • 11515 Posts

basically your saves are saved to the flash drive(tiny hard drive). jakefolk

Hard Drive refers to a specific technology that stores data on magnetic platters. Flash Drives are completely unrelated.
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americahellyeah

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#14 americahellyeah
Member since 2006 • 16548 Posts
i think that nintendo kinda missed the long term boat on this one, i mean eventually most people will have to many VC games and regular wii games to fit on there. i think Nintendo should have at least included an 8gb internal flash card if not a harddrive. lol it still has more memory than the core 360 ^_^
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Galen20K

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#15 Galen20K
Member since 2003 • 556 Posts

Yeah the Internal Flash Ram is Good enough for now, but I"m sure in the Future they will offer Support for EXTErNAl Hard Drives will be UBER!!!

I am ABsolutely Sure they will go with a Hard Drive in their next system and that they will make it as Powerful as the Competitors for Sure NExt Generation Wii-2 for the WIN!!!!

PLEASE NINTENDO I LOVE YOU!!!! MAke a COmparably POwerFul System next time!!1!

MUAH!!!! - D

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ThePlothole

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#16 ThePlothole
Member since 2007 • 11515 Posts

Yeah the Internal Flash Ram is Good enough for now, but I"m sure in the Future they will offer Support for EXTErNAl Hard Drives will be UBER!!!

I am ABsolutely Sure they will go with a Hard Drive in their next system and that they will make it as Powerful as the Competitors for Sure NExt Generation Wii-2 for the WIN!!!!

PLEASE NINTENDO I LOVE YOU!!!! MAke a COmparably POwerFul System next time!!1!

MUAH!!!! - D

Galen20K

They really couldn't make a system of equal footing (in terms of horsepower) with Sony or Microsoft. Not while those two are willing and able to sell their systems at substantial short-to-mid-term losses.

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PlasmaBeam44

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#17 PlasmaBeam44
Member since 2007 • 9052 Posts

Yeah the Internal Flash Ram is Good enough for now, but I"m sure in the Future they will offer Support for EXTErNAl Hard Drives will be UBER!!!

I am ABsolutely Sure they will go with a Hard Drive in their next system and that they will make it as Powerful as the Competitors for Sure NExt Generation Wii-2 for the WIN!!!!

PLEASE NINTENDO I LOVE YOU!!!! MAke a COmparably POwerFul System next time!!1!

MUAH!!!! - D

Galen20K

It won't be called Wii-2. At least not in Japan. 2 in Japanese is Ni (pronounced nee). So the Wii over in Japan would be called the Wii Ni. Nintendo is not crazy enough to call it that.

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MrPoo6321

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#18 MrPoo6321
Member since 2007 • 769 Posts
no way would nintendo call it Wii-2... its always a Nintendo system Nintendo Entertainment System, Super Nintendo Entertainment System, Nintendo 64, Nintendo Gamecube, Nintendo Wii. It'll probably be codenamed like the other systems were Dolphin and Revolution. I can't imagine what it would be called... only time will tell.
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ThePlothole

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#19 ThePlothole
Member since 2007 • 11515 Posts

no way would nintendo call it Wii-2... its always a Nintendo system Nintendo Entertainment System, Super Nintendo Entertainment System, Nintendo 64, Nintendo Gamecube, Nintendo Wii. It'll probably be codenamed like the other systems were Dolphin and Revolution. I can't imagine what it would be called... only time will tell.MrPoo6321

But that's the thing... it isn't "Nintendo Wii", it's just "Wii". Nintendo has dropped their name from the product, so perhaps there will be a "Wii" lineage.

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syferz

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#21 syferz
Member since 2005 • 735 Posts

actually quick 2 things, Flash memory can be consided a solid state drive, which is superior in all terms except space, that being said, the wii's ssd is very small, enough to save games on and load a bunch of vc games to, but hopefully sometime early next year nintendo will release a usb hard drive for the system.

Next, the future console for nintendo could actually stay with flash memory as it is superior, (faster access times and near impossible to compare seek times) plus capacity is reaching 128GB by the end of 08, and by 2011, should be cheap enough to find in the next nintendo console, so expect that console to contain 32-128gb flash memory with option of SD cards that can store 128gb of data.

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ThePlothole

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#22 ThePlothole
Member since 2007 • 11515 Posts

actually quick 2 things, Flash memory can be consided a solid state drive, which is superior in all terms except space...

...Next, the future console for nintendo could actually stay with flash memory as it is superior, (faster access times and near impossible to compare seek times

syferz

Actually, Flash also has a limited # of write times. This makes it less-than-ideal for caching and buffering (two things HDDs are frequently used for).

It's also more prone to data corruption if the power should be cut while it's writing.

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syferz

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#23 syferz
Member since 2005 • 735 Posts
[QUOTE="syferz"]

actually quick 2 things, Flash memory can be consided a solid state drive, which is superior in all terms except space...

...Next, the future console for nintendo could actually stay with flash memory as it is superior, (faster access times and near impossible to compare seek times

ThePlothole

Actually, Flash also has a limited # of write times. This makes it less-than-ideal for caching and buffering (two things HDDs are frequently used for).

It's also more prone to data corruption if the power should be cut while it's writing.

this actually is anywhere between 100k and 1m times, depending on quality of production, samsung has been working on this as well, but even with 100k writes, this would work great for a hard drive as that would last quite sometime.

Hard Drives are actually much more easily damaged, as sectors can be left currupted and you would lose data based on that, also nintendo doesn't use it's flash memory to buffer caches, and ssd manufacturers have produced hybreds for caching files on pc's but on a console, I really don't see your point.

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ThePlothole

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#24 ThePlothole
Member since 2007 • 11515 Posts
[QUOTE="ThePlothole"][QUOTE="syferz"]

actually quick 2 things, Flash memory can be consided a solid state drive, which is superior in all terms except space...

...Next, the future console for nintendo could actually stay with flash memory as it is superior, (faster access times and near impossible to compare seek times

syferz

Actually, Flash also has a limited # of write times. This makes it less-than-ideal for caching and buffering (two things HDDs are frequently used for).

It's also more prone to data corruption if the power should be cut while it's writing.

this actually is anywhere between 100k and 1m times, depending on quality of production, samsung has been working on this as well, but even with 100k writes, this would work great for a hard drive as that would last quite sometime.

If you're just saving files (saves, games, etc), then sure, 100,000 is probably more than enough. But like I said, buffering and caching is a problem, since both involve frequent data writes. That's why I believe a HDD would still be better.

Hard Drives are actually much more easily damaged, as sectors can be left currupted and you would lose data based on that, also nintendo doesn't use it's flash memory to buffer caches, and ssd manufacturers have produced hybreds for caching files on pc's but on a console, I really don't see your point.

syferz

True, but you usually won't lose all your data at once if the power should fail while the HDD is being written to. I've had this happen to me several times with flash memory.

Disc Buffering can be extremly useful for reducing load times in games. This isn't so much a problem now, but as the developers start to really use the HW...

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syferz

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#25 syferz
Member since 2005 • 735 Posts
[QUOTE="syferz"][QUOTE="ThePlothole"][QUOTE="syferz"]

actually quick 2 things, Flash memory can be consided a solid state drive, which is superior in all terms except space...

...Next, the future console for nintendo could actually stay with flash memory as it is superior, (faster access times and near impossible to compare seek times

ThePlothole

Actually, Flash also has a limited # of write times. This makes it less-than-ideal for caching and buffering (two things HDDs are frequently used for).

It's also more prone to data corruption if the power should be cut while it's writing.

this actually is anywhere between 100k and 1m times, depending on quality of production, samsung has been working on this as well, but even with 100k writes, this would work great for a hard drive as that would last quite sometime.

If you're just saving files (saves, games, etc), then sure, 100,000 is probably more than enough. But like I said, buffering and caching is a problem, since both involve frequent data writes. That's why I believe a HDD would still be better.

Consoles don't really need any of that, they buffer everything to ram, if your talking about pc's then a Hybred would be best, in the future you will seriously be looking at a Solid State Drive for atleast the drive you run your OS out of, you could of course get a Hybred and solve your buffering problem, windows XP will load from off to the desktop in 9-13 seconds, which comparitively is much faster then a hard drive ~30s this was probably a big thing with the wii, as the OS could be brought up faster with flash and seek times are much smaller.

Still for the next Nintendo console, Ram will take care of caching as it usually does in your pc that you are writing this on. (the Hard drive only caches files when there isn't avalible ram, and thus calling it vitural ram) I see what your saying, but for a console I would hope that it would be effectent enough to do the caching with it's avalible ram.

Also when your hard drive spins you will be in loading, since most of the games now and days aren't really set with LEVELS that would mean extreme loss in frame rate, and on a pc could result in vitural memory low messages :-P hd caching is completely crap, and most people know it.

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#26 Delessangelles
Member since 2006 • 121 Posts

Lets just say the Wii doesn't have much space.ACDC19

That depends on what you're doing with it.