1: It will be able to play the same games as the 360 and PS3 which have been running outdated **** hardware for years and holding back the PC for improving games. Isn't that nice, we get a brand new console a year or two from now to continue to hold games back. If the PSVita can look about as good as the PS3 why would the WiiU running PS3/360 games impress me? By the time this comes out Sony and MS should be close to releasing their new console (which BETTER be a real improvement and at least be even close to what PCs can do at the time of their release).
2: No DVD or Blu Ray, if games are starting to need more disks now on the 360 without Blu Ray why wouldn't Nintendo support Blu Ray, that sounds like a guarantee that this console shouldn't be delivering anything close to how games should be playing now.
3: One tablet controller per console that is using that stupid stick on the 3DS.
4: The Wiimote is still being used, hopefully an improved model since the Kinect and Move are much better than it.
5: Not improving the online and still using friend codes (I heard they were going to have a profile for you though)
6: Pointless features no one will use, like having the controller put pictures up on your TV
7: Making the controller into a handheld version of the console (which shouldn't be possible for a lot of games that use the Wiimote). Also why would anyone put their consoles on the family TV so people fight over who does what. Your console should never be on a TV that people are going to want to use to do other things with.
8: Have they confirmed that it will have a harddrive yet? Have they confirmed that it will be Gamecube or Wii titles? I assume the price of the games will rise to $60 now (which, of course, isn't a problem, games are still cheap).
9: Yes, developers might think of some cool ways to use the tablet controller but Nintendo sure didn't show any.
10: Why would I want to play games that are coming out on the PC, 360, and PS3 (some of them a year or year and a half before this console even comes out) on a possibly inferior console with a poor online service? Especially after the games have already been out on the other consoles and will be available at a cheaper price.
It shouldn't cost anymore than $250 but, since I always want to be able to play any game that comes out, review games, and know the features of all current system I would pay more. I won't regret paying more, it will have good games on it but, like the Wii, when I take the console by itself I will always think that it is a piece of ****.
Legolas_Katarn
1. If rumored specs are true, it'll be just like the PC versions. Able to run in 1080p with some AA and added effects. If the rumored GPU is true, then it'll easily be able to do that. You're also assuming they're going to release powerful systems with their next update. Wii left them in the dust in sales, you think they aren't going to follow the same way? Sony might put out a console more powerful, but I doubt Microsoft will. MS wants to go the APU route, which means integrated graphics on the CPU. ATM, they're just about equal with consoles and better in some regards. The problem is, is that they NEED fast RAM to get decent performance. Fast RAM is expensive.
Unless you're going to want a huge freaking console with a massive cooling system, and super expensive, consoles aren't going to catch PC. GPUs like the GTX 570 and 580 consume way too much power to use a small power supply that'll fit in consoles. Last gen was different. Cards didn't have massive cooling systems and they didn't consume a ton of power. Why do you think the Wii-U has the specs it does? It has to cope with what's available and what's going to keep costs down. No company wants their console to cost $1000 to produce and sell it at a loss for $600. PC's skyrocketed past consoles and consoles will never catch up again.
2. No DVD or Blu-Ray playback is what was confirmed. They never stated what disc format they use, but it holds 25GB. Crysis fit on an entire DVD. Why games "need" more storage space is because of loseless audio (Which they can encode to save space,) and prerendered cutscenes (That also use loseless audio.) Those eat threw space.
3. They aren't set-in-stone with how many tablets the console supports, nor if extra will be sold. (The AMD press release clearly shows it has support for 4 wireless streams.)
4. The Wiimote+ is on par with Move, and the Wii-U only supports Motion+ controllers. The problem is with connection and a weak sensor bar.
5. The online is being completely revamped and changed. They just released a statement today about how it's going to change. They've also said they're going to let developers talk about it, which goes in line with what was said today. Developers are gonna have pretty much complete control over their online structures and won't be enforced by Nintendo from the sounds of it. I dunno if it was confirmed but I heard FCs are still in. However, they're attached to a profile so it's a one-time add thing. Games are going to be more like console/PC where FCs aren't necessary to play online (Just like many FPSes for the Wii already do.)
6. A pointless feature to you is an enjoyable must-have for someone else.
7. The controller isn't a handheld version of the console. You can't take it with you. It's a controller with a touchscreen, that also has speakers on it as well as headphone/mic jack. It simply streams the game from the console. The controller also has the same hardware as the Wiimote+, so it can still do everything it does. Though for some games, such as SMG, might be a bit weird. If you think about it though, the Wiimote pointer is basically an improved analog stick. They can map say, SMG pointer or Red Steel 2 controls to the second analog stick.
And believe it or not, many do. Not everyone has high-def TVs in every house or more than one available, ect. This is a brilliant move. Yes it should be on a seperate screen, but Nintendo knows families do play video games and it's not possible for everyone to have it hooked up to another TV. It fixes everything that's the problem with it. I can't wait. I'll be able to play console games while laying in my bed, or laying on the couch and not bother anyone. I won't have to have the TV on at night and have it muted just because it'll wake others.
8. I don't remember if it's confirmed yet, but it does have 8GB of internal flash. It was confirmed it has SD expansion AND support for external hard drives. Wii has backwards compatibility, but the GC doesn't because of the lack of controller ports. They could always emulate the controller with a classic controller, but they'd also have to integrate Gamecube support. You have to cut the support at some time. They could be planning for releasing the games from say, Virtual Console as well. I believe Reggie said games are staying at $50.
9. Nintendo stated they f'ed up the presentation and focused too much on the controller itself while not talking more about consoles and games. Developers have said nothing but great things about it though.
10. It's not really about the games. It's about developers already showing support and loving what they're seeing. Devs need development experience on it don't they? Porting existing/future multiplats is the best way to do that. Launch exclusives are never worth talking about anyway. Rarely do you even get 1-2 day 1 must haves on any platform.
It should cost more than $250. It's a powerful console that has more horsepower than the entirety of the PS3 and 360 in the GPU alone if the rumored GPU is confirmed. (AMD said this about that same chip for PC back in 2009.) Not to mention the controller doesn't cost $3 to make while selling for $40-$80 bucks now. Now it costs $10 to make in China :P
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