Documentation apparently is a problem in the game. Move descriptions need to say how to do the move, what it does, and how it's classified.
I use the moves as necessary. It helps if you get a "3D" sense of where Kusagari is in relation to his enemies. Using the Matador going in the right direction is a godsend for avoiding enemy attacks. I would have liked more moves, actually.
Moves:
The Rush - press A, then stab forward. Great for getting in close to your enemies. Alternatively, great for getting out of a tough enemy's area quickly. Just Z-target a weaker enemy elsewhere (usually a gun-toting one) and rush away.
The Guillotine - double A for jumping, then slash down. Also a rushing move, it's great for avoiding enemy fire while closing in. Slightly higher refractory than The Rush. Might not be a good idea to use this to rush foes who can block. Guillotine + horizontal attack is a knockdown combo.
The Matador - hold left or right, press A, then slash horizontally. Great for stepping around groups of enemies, and for avoiding melee attacks to a side. Has a decent range and has limited rush value. Gets around forward blocks and can target vulnerable areas in the back. Great against Jackal Elites.
The Storm - tap Z, then horizontal slash - all around attack. Good reaction for when being melee-attacked from the rear. Stuns enemies and opens for a Rush follow-up. Good for getting out of being crowded - Z to Storm, then use The Rush or The Matador to get out.
The Ram - press A, then slash down. Relatively weak attack but breaks guard. Great for those pesky ninja and Kazakura. Use The Ram, the follow up with The Rush, then Matador.
The Crush - hold back, then press A, then slash down. Powerful attack with decent range that completely removes light armor in one hit. Great surprise move when you're backing up.
The Reaper - hold back, then press A, then horizontal slash. Powerful attack that removes armor. Great range, good for rushing armored foes who are vulnerable to horizontal attacks.
The Shot - press A, then B. "Stabbing" attack with a gun at point-blank range. Never found it that useful, but entertaining as a finisher.
The Eagle - Charge, then gesture up. Basic move, for the kicks.
The Bear - Charge, then gesture down. All around useful knockdown move. Great on nearly everything.
The Dragon - Charge, then frisbee. Good for putting distance. Great against Jackals. Not so great against ninja.
The Cobra - hold B, aim, then release. Very strong. Like a Megabuster cannon! Kills ninja like nothing. So good.
The Tiger - hold A, then gesture forward with Wiimote and nunchuk. Very powerful counter-move than stuns foes. Great on most Elites.
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