I miss Resident Evil

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porntogo

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#1 porntogo
Member since 2005 • 100 Posts

Dont get me wrong, 4 is an excellent game, but aside from the characters, it has very little to do with other Res games. From the core gameplay elements, to the plot, its very different.

While playing the Wii version of Res 4, I was also playing Resident Evil Zero, and picked up my favBiohazard game, Res Evil2, and I loved them both. The atmosphere, the zombies, the puzzles even the ink ribbons save system is great.

One negative I had with Res 4, was it wasnt scary in the slightest. Occasionally near the endyou were perhaps a bit wary when some of the larger creatues came out, but for the most part there was nothing close to incidents in previous Res games. Without so many villagers around the combat would have fallen on its face, but with them around all the time it took away a little of the impact.

No real puzzles either in Res 4. Sure there is the occasional flick switch or find item, but any items requiredyou come across on your journey anyway, so no racking of brains trying to remember where you sawthat last piece, no combining chemicals,fiddling with computers or anything of any note. For a lot of people though, that could have definitely been a bonus.

Im also aware though, that Resident evil had to change. Many reviewers had criticised Capcom for not moving the series forward. Could they have continued with the tank track direction formula?Certainly the 'Cube remake of Res 1 and Zero indicates the fan base was still out there. In all honesty though, how long can they continue with the more action orientate incarnations of the game? Will all that shooting not be very old hat by the third game?? Despite the improved graphics Res 5 obviously hasthe same combat system, and again the plotseems to have very little to do with the original Res storyline. No actual undead zombies either which is a shame given the technology available.

Again, I think Res 4 is a great game, I just wished they had incorporated elements from he original games into it, ie puzzles and storylines. The original games were a good blend of puzzles, exploration, action and suspense. Res 4 is mainly action, you dont even explore as a dot on the map tells you were to go. Ive heard Wii remakes of2 and 3 are on the cards so I guess I just have to keep my fingers crossed for them if I want a 'new' classic Resident evil experience.

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DrummerDude1010

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#2 DrummerDude1010
Member since 2007 • 891 Posts
I think you got a good point here, but RE4 wii is the only RE game i have played so i dont know really. All i know is that i LOVED RE4.
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steizgr8

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#3 steizgr8
Member since 2007 • 559 Posts
Where have you heard of Res 2 and 3 remakes?
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L00pey

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#4 L00pey
Member since 2006 • 329 Posts

I think you got a good point here, but RE4 wii is the only RE game i have played so i dont know really. All i know is that i LOVED RE4.DrummerDude1010

same here ive only played this game, but i doubt anything coud be better then this

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KingSigy

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#5 KingSigy
Member since 2003 • 634 Posts

The pure action in RE4 makes it more suspenseful then any previous RE game. It's not that the originals didn't have their share of scares, but the controls would more often then not piss you off. You'd see a zombie running towards and be scared, not because of the zombie, but because you knew your shot would have to be dead on with the ridiculous controls. RE4 actually had a level of difficulty and skill that was required, so that amped up your terror level much more then any of the original games ever did. What else was more terrorfying was the fact that the villagers weren't zombies, they had brains and would eventually find a way to get to you.

I won't lie that I didn't like the story that much. It was well written (I guess), but it did have little to do with the rest of the RE universe. One thing though, you can't have every game in a series be linked to the same thing. Look at Zelda, plenty of games in that series veer from the path of Save Zelda. Other things happen in the world to people, and obviously you can't expect every incarnation of the RE games to take place with the same story.

What you said with the combat though, growing old, of course it will. No one said it wouldn't, it's just for right now the game is amazingly fresh. And when it does grow old, it will probably still be a ridiculous amount of fun to play. No one has tired of FPS games, or RTS games, and their controls haven't changed for over a decade. I'm not trying to totally flop your opinion, I just want to let you see that RE is much better from the change that RE4 did (Though I guess to do that I would have to destroy your opinion). Well, an apology if you take this the wrong way, as I mean no offense.

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staley6565

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#6 staley6565
Member since 2003 • 418 Posts

The biggest dissapoinment for me was the complete disregarding of the original story. It could have been handled much much differently.

First, the original story's plot twists, suspense, and characters were GREAT compared to 4's. I remember back to scenes in C:V where you actually thought for a bit of the game that you were taking on brother and sister.

Second, the original series' puzzles were insane too sometimes, and even when some of them were easy, a lot of them had a certain charm or believability to them.

Third, 4 and 5's character arrangment is downright ridiculous. Am I to believe that coincidentally enough, the heroes involved in battling Umbrella, out of all the agents, officers, whatever in the world are the only ones to get entangled in a struggle with this new enemy. Not once, but TWICE! Both Chris and Leon by coincidence came together to fight these new enemies?! Not only that, but apparently the chick in the red dress (can't remember her name) and Sherry get involved in this new plot too. So dissapointing.

Lastly, 4's state of mind that making giant disgusting enemies is more scary than sticking you in the dark without any idea of what's going to come at you is wrong. Suspense and Paranoia is infinately more terrifying than looking at a giant frickin troll, or a colonial kid with gross limb things.

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MeGustaPanocha

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#7 MeGustaPanocha
Member since 2007 • 218 Posts

Well its all in the plot, thats the thing. The government nuked racoon city. And if you watched the opening to RE4 I beleive they say that umbrella got shut down. So you cant be battling the T virus and zombies, but during the knife fight Krauser refranced umbrella. So there is still something going on with umbrella in the story. I think that once 5 comes out and we have Chris back in the spot light more might come into focus.

Altho I havent played it yet myself have you played the seprate ways mission on RE4? with ada, I heard it fills in alot of plot holes and even has an apperance by wesker, considering I thought he was dead from code veronica

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zcds

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#8 zcds
Member since 2005 • 1984 Posts
well i do agree as well re4 was more about action, were re 1&2 were about suspense you never knew what was gonna be around the next corner, the idea of a re 2 remake with the game play of re4 dose sound good thoe.
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porntogo

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#9 porntogo
Member since 2005 • 100 Posts

Where have you heard of Res 2 and 3 remakes?steizgr8

The guy who made the remake of Resident Evil on the 'Cube said that he wished they had enough time to do the same with 2 and 3, but they are looking into remaking them for Wii now. @ the user above. They wouldnt have Res 4 gameplay, they would be like the Cubes Res Evil remake.

@Drummerdude and L00pey. I cant believe you havent played any of the others. While Res 4 is a great game, the first Res Evil is a landmark classic. You can pick up the 'Cube remake 2nd hand for under a tenner and its well worth the purchase.

@Kingsigy. Of course I wont take offence, its just a difference of opinion, nobody will agree cause when it comes to being creeped out, its different for everybody. I get what you are saying regarding the controls but truth be told they were never a problem for me. Many of the original 'Evil games had an auto-aim option anyway. Most of the time I was scared in Res Evil was when a dog jamp through a window, or when a body was on the floor and you werent sure if it was dead or alive. As staley6565 pointed out suspense and paranoia are more terrifiying than many of the silly looking creatures in Res 4. I did like the villagers though, they had personality but did they act THAT differently from the zombies? For the most part no. Most of the time they just ambled towards you in a line giving you plenty of time to aim. It only got difficult if there were a ton of them or if you were in a village.

Yes, gameplay and combat grow old, that wasnt really my point, it was simply to imply will this changeto a more combat focusedgame, last as long as the originals blend of puzzles, action and suspense? By your own admission FPS and RTS havent changed for years and people still play them, so by that argument was there much point in changing the original formula anyway? Yes its fresh now but will it be fresh by the end of the next game? Campcom made X amount of Res evil games due to its gameplay, will this new incarnation last as long?

You said more skill is required to shoot in Res4, even though its actually easier as you either have a red dot site, or a large Wii reticle on screen. Less skill is also required mentally as there are no cryptic puzzles anymore. When someone got stuck on one of the original Res games, more often than not, it was on a puzzle. Everyone I know has completed Res 4, but I know plenty of people that still havent finished Code Veronica or Zero yet. The original residents are more varied so id say they require more skill overall.

I can live with Res 4 like this cause as I said, thanks to the easy controls, tons of ammo and plentiful targets its a joy to play, but id be happier with a ressurection of the old story and a return of puzzles and perhaps a zombie or 2 thrown in. I certainly dont feel the original storyline ended with a satisfactory conclusion. Isnt Wesker running around in Res 4 after all?

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finalfantasy94

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#10 finalfantasy94
Member since 2004 • 27442 Posts

The pure action in RE4 makes it more suspenseful then any previous RE game. It's not that the originals didn't have their share of scares, but the controls would more often then not piss you off. You'd see a zombie running towards and be scared, not because of the zombie, but because you knew your shot would have to be dead on with the ridiculous controls. RE4 actually had a level of difficulty and skill that was required, so that amped up your terror level much more then any of the original games ever did. What else was more terrorfying was the fact that the villagers weren't zombies, they had brains and would eventually find a way to get to you.

I won't lie that I didn't like the story that much. It was well written (I guess), but it did have little to do with the rest of the RE universe. One thing though, you can't have every game in a series be linked to the same thing. Look at Zelda, plenty of games in that series veer from the path of Save Zelda. Other things happen in the world to people, and obviously you can't expect every incarnation of the RE games to take place with the same story.

What you said with the combat though, growing old, of course it will. No one said it wouldn't, it's just for right now the game is amazingly fresh. And when it does grow old, it will probably still be a ridiculous amount of fun to play. No one has tired of FPS games, or RTS games, and their controls haven't changed for over a decade. I'm not trying to totally flop your opinion, I just want to let you see that RE is much better from the change that RE4 did (Though I guess to do that I would have to destroy your opinion). Well, an apology if you take this the wrong way, as I mean no offense.

KingSigy

Suspenseful? WOW there is nothing susepnseful its just a regular shooter. Also what skill this game is very easy and what terror? DID you just say this has more terror then the original games wow. Now I know this game was good, but there is no need to lie dude. Like i said RE4 is a very good game I mean it was good enough that I beat it over 20 times and got the gun cannon, but it miss the mark on what the RE series was built on which is FEAR AND TERROR. Also all the other RE games had better atmosphere then this game. Like in RE1 the remake the mansion felt scary as hell with. In RE4 everything felt commando style you go in no type of atmosphere and shoot up things then on to the next area.

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wooooode

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#11 wooooode
Member since 2002 • 16666 Posts
I am happy they have steared away from Zombies because they are traditionaly slow and as you can see from the RE5 trailer they will be very fast in the future.
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finalfantasy94

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#12 finalfantasy94
Member since 2004 • 27442 Posts

I am happy they have steared away from Zombies because they are traditionaly slow and as you can see from the RE5 trailer they will be very fast in the future.wooooode

Not all zombies are slow. Did you ever play the RE1 remake? Dam those crisom zombies were fast as hell. I hope zombies come back since thats what RE is all about. not crazy villiagers, but zombies.

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thegame27_basic

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#13 thegame27_basic
Member since 2002 • 1980 Posts

I can't wait for RE5. That game is going to be the most suspenseful game I play. It was like 30 infected people coming after you in one space and then a couple behind while you are backing up. The game seems impossible to get through, and I love it.

RE4 would have been better if they allowed less ammo.

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zerimar634

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#14 zerimar634
Member since 2005 • 25 Posts

Okay This is just my opinion but until the Crimson heads, Lickers, or especially ZOMBIES the games will never be the same

That's just my opinion

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gmrndlze

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#15 gmrndlze
Member since 2007 • 185 Posts
You make a good pont and I do agree with you. However, it is hard to deny the fact that RE4 is an AMAZING game. Not to mention that it does have its scares evry now and then. I screamed twice while playing it. :lol:
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zerimar634

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#16 zerimar634
Member since 2005 • 25 Posts
I agree with you fully that RE4 is an amazing game
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EndlessPunisher

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#17 EndlessPunisher
Member since 2005 • 1390 Posts
Iono I think Capcom just wanted to be more original about Re4 since theirs alot of games with zombies in them...As far as I know Re5 doesnt have zombies in it either( I could be wrong though). Re1 had horrible voice acting which made me laugh.. I agree RE1 & 2 were scary, but thats only because I was younger when I played them.
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#18 helium_flash
Member since 2007 • 9244 Posts

Dont get me wrong, 4 is an excellent game, but aside from the characters, it has very little to do with other Res games. From the core gameplay elements, to the plot, its very different.

While playing the Wii version of Res 4, I was also playing Resident Evil Zero, and picked up my favBiohazard game, Res Evil2, and I loved them both. The atmosphere, the zombies, the puzzles even the ink ribbons save system is great.

porntogo

I read that, and everything else you said was nullified.

Problems with old RE games

  • Dumb controls
  • Ink ribbon system saves
  • Lame voice acting

Those were all fixed in RE4. It makes absolutely NO sense to have an ink ribbon system save. How does limiting the amount of times you save INCREASE the game experience?

The only problem you had was that RE4 wasn't as scary as the others. Maybe RE5 will be scarier.

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chefstubbies

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#19 chefstubbies
Member since 2007 • 2583 Posts

I've loved the Resident Evil series since RE1 on the PS1. I've always loved the whole concept of zombies takeovers, biological outbreaks, and government conspiracy. The not too overly frustrating but well placed puzzles never really felt like a hinderance, but for me more an enjoyable addition to an already enjoyable game.

I hear people over the years complain about the tank like controls being aggravating in the Resident Evil games, but I've never had a problem with the controls. Up is forward, down is back, left is left, right is right...I've never been so confused by that concept that it's ruined any time spent with a RE game.

My favorite Resident Evil title to date is still RE2. Exploring so many areas of the decimated racoon city, having two characters to choose from, both with two different stories. You basically could play the game four times and there's different things that happen each time. I'm surprised that RE2 was the only RE title that had a gameplay feature like that. And I'm sorry, but getting to play as Ada in RE4 doesn't count.

Resident Evil games have always had a really good level of terror and suspense, taking place in some sort of gloomy claustrophobic environment making wou wonder what's going to be beyond the next corner or behind the next door.

Resident Evil 4 was more of an action game than a terror suspense game. Even the dialogue was more serious and down to business. The change I think was a good thing for the series though. I've heard people saying the RE4 wasn't scary at all...I thought it was super freaky! I've always been leary of backwoods viliagers, I've always been frightened by chainsaw wielding maniacs chrging at you with chainsaws, and church going cultists *shudder*....and then alien parasites? Wow!

I've enjoyed every Resident Evil game I've played...well actually, more specifically RE1, RE2, RE3, Code Veronica, RE Zero, and now Re4. I can't wait til RE5!

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walkerctranger

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#20 walkerctranger
Member since 2006 • 1477 Posts
RE is my favorite game series of all time, and im glad that there are gonnabe a bunch of re games for wii, like umbrella chronicles, and re5 is really the only reason i bought a 360 
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helium_flash

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#21 helium_flash
Member since 2007 • 9244 Posts

The biggest dissapoinment for me was the complete disregarding of the original story. It could have been handled much much differently.

First, the original story's plot twists, suspense, and characters were GREAT compared to 4's. I remember back to scenes in C:V where you actually thought for a bit of the game that you were taking on brother and sister.

Second, the original series' puzzles were insane too sometimes, and even when some of them were easy, a lot of them had a certain charm or believability to them.

Third, 4 and 5's character arrangment is downright ridiculous. Am I to believe that coincidentally enough, the heroes involved in battling Umbrella, out of all the agents, officers, whatever in the world are the only ones to get entangled in a struggle with this new enemy. Not once, but TWICE! Both Chris and Leon by coincidence came together to fight these new enemies?! Not only that, but apparently the chick in the red dress (can't remember her name) and Sherry get involved in this new plot too. So dissapointing.

Lastly, 4's state of mind that making giant disgusting enemies is more scary than sticking you in the dark without any idea of what's going to come at you is wrong. Suspense and Paranoia is infinately more terrifying than looking at a giant frickin troll, or a colonial kid with gross limb things.

staley6565

Well, i think the storyline is going in an entirely different direction. If you beat RE4, then you knew who ends up with the Plagas virus. I think in RE5 Wesker will once again try to take over the world (or whatever) with the virus. In RE0-3, it was about the t-virus, now it is about the Las Plagas.

Also, Leon was sent there to rescue Ashley. Wesker and Ada were working together, so of course they would be involved. We dont know about RE5 yet, but i think it is safe to assume that Wesker and Ada will be involved again, and Chris will stop them? Nobody knows right now.

I guess if you want a real horror game, you should pick up Obsuce II, it is coming out on the Wii and PS2, and apparently isn't too bad.

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porntogo

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#22 porntogo
Member since 2005 • 100 Posts
[QUOTE="porntogo"]even the ink ribbons save system is great.

helium_flash

I read that, and everything else you said was nullified.

Problems with old RE games

  • Dumb controls
  • Ink ribbon system saves
  • Lame voice acting

Those were all fixed in RE4. It makes absolutely NO sense to have an ink ribbon system save. How does limiting the amount of times you save INCREASE the game experience?

The only problem you had was that RE4 wasn't as scary as the others. Maybe RE5 will be scarier.

I think you have drawn to much into an off the cuff remark, either that or your just desperate to make a point. You've basically answered your own question. Being able to save whenever you want reduces the difficulty considerably. In the original Res games you had to choose whether you carry an ink ribbon just in case, or risk wasting one and save the game cause you didnt know what was around the corner. That made the games a bit more difficult and at least added a bit of strategy. So your answer is, it increases the game experience by increasing the challenge. If you prefer an easier method where you dont have to think about what your doing then fine, just done assume those that like a challenge dont know what they are talking about.

Also, how many Res games have you played? The voice acting was only lame in the first game, and that was it.

The only prob I had was Res 4 not being scary?? Miles off by a long shot. If you had been reading you would see the main gripe is the lack of variation in the core gameplay.