[QUOTE="atlanta_guy"][QUOTE="ColdP1zza"]
Wrong? How? I love the DS but its not going to change the fact that games like conker's bad fur day and Ocarina of time look much better. The DS can have more detail than the N64 but the N64 is much more clean looking compared to the DS's ugly pixelated edges. But I'm justing talking graphics, because the DS does have more proccessing power.
ColdP1zza
Your wrong. N64 graphics are garbage.You have zero credibility when you make statments like that.
Here are some pictures to show you, and again. DS has more polys and detail but it has horrible pixelated edges unlike the N64's clean edges: http://www.touchds.com/forums/debate-board/nintendo-ds-vs-nintendo-64-a-1862.html
The DS' textures look more pixelated because it uses a point filter(causes a pixelated effect)and the N64 uses a bilinear filter(creates blurred effect)
Aliasing(jaggies) on the N64 isgreater because of the resolution of the game compared to the size of the screen(the image is stretched, making the jaggies more noticeable). The DS has a much smaller screen and is rendered at the same resolution as it's screen. This results in smaller, less noticeable jaggies.
The DS isincapableof using a bilinear filter to smooth out the textures because it has a slower processor and a weaker GPU. Although, the DS' games being rendered at a lower resolution enables it to render more polygons depending on the game.
Looking at Avalon Code, FFCC, and Dragon Quest, the DS indeed is capable of somewhat impressive graphics and the only thing holding it back from looking better than the N64 is the filter.
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