[QUOTE="DRAGONPIECEZ"]
[QUOTE="Matt-Porter"]
Really glad to hear you picked up Circle of the Moon, you won't be disappointed at all. That game definitely left a mark in me as a gamer, I want to replay it just talking about it. The DSS system if I remember lets you use cards to gain special abilities. You create combinations using one top card and one bottom card, leaving you with a ton of combinations. Enemies will drop their card (if they have a card, very few do) so make sure to kill a lot of the same enemy and try for their card. I believe R activates whatever ability your card combo created, however you won't know what it does until you use it. For instance, some abilities raise defense based on the % of the map uncovered, you won't know this until the ability is active and you get hit. Some of the abilities are rather hard to figure out, but if you can risk it, try attacking, getting hit, and all sorts of actions to figure out what it does. Once you learn the ability, it'll show up in the DSS menu when that combo is selected. Another great feature of the game is that you can replay it like 4-6 times as different classes. I was so hooked when I first got it back in the day that I played every single class and wasn't bored, that may be a bit much for most players, but if really get into the game and don't feel like jumping to the next, it's a great addition and challenge. Anywho, I'm ranting as I remember many hours of my past, enjoy the game, the music is indeed sick.
Gohansephiroth
aaah I see! thanks for the help! but one thing is worrying me. I hope I don't get bored with the game with it's repetitiveness... I beat Cerberus and Necromancer and I just got the ability to destroy blocks...the game is a blast so far...but will this ability lead me to different parts of the Castle with different enemies? because I may get bored if the rest of the game is just backtracking through places I've been at already.
The new abilities will definitely lead you to new areas, but all of the DS and GBA castlevania games follow the gameplay that symphony of the night started which itself was derived from the metroid series and its style of gameplay so there will be plenty of backtracking although its not as bad since there are usually areas that let you teleport to different parts of the castle so you don't have to walk around aimlessly. But if you want a straight forward action platforming casltevania you might wanna try some of the older games in the series. All the DS and GBA castlevania games are great though so you'll have fun with them regardless.
yeah I see what you're saying...this game really reminds me of Zero Mission and Super Metroid, and that's certaintly a great thing...I can tell why it's given the nickname "Metroidvania".
BTW your sig is awesome
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