If you could put someone in SSBB who would it be and what would their moves be?

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Daker5

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#1 Daker5
Member since 2008 • 25 Posts

I'm just wondering what people would want in SSBB. (you can also change a character's moves if you want)

Here's an example,

Togipi: ^B- Teleport- Togipi uses metranome wich becomes teleport and brings him back on the stage.

>B- Giga Impact- Togipi uses metranome wich becomes giga impact and charges at all enemies in his way inflicting 100% damage.

VB- Safe gaurd- Togipi creates a green barrier that reflects projestiles.

B- Pound- Togipi punches an enemy inflicting 50% damage and breaks his/her shield.

Final Smash- Beat Up- Togipi cries loudly and calls an army of Togitic and Togikiss that attack in a frenzy.

The characters you make don't have to be Pokemon.

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FierceWarrior

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#2 FierceWarrior
Member since 2008 • 415 Posts

Secert Apprentice from Star Wars TFU

^ C stick - force throw

B - Roundhouse Kick

down c stick - force choke

A Repeatedly - multiple kicks to the chest

X + A - Force Unleshead (ground pound type move)

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MonsieurX

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#3 MonsieurX
Member since 2008 • 39858 Posts
Chuck Norris Only round'house kicks.
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AdRock92

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#4 AdRock92
Member since 2007 • 1616 Posts
inflicting 100% damage.

Daker5
I think your togepi is a little over powered lol. Paper Mario B-Barry- spins around Mario to reflect projectiles, just like Zelda's B. >B- random helper- Mario pulls out a random sidekick that fights for him for a few seconds. VB- Stomp- he'll do a jumping stomp attack like yoshi's down b. ^B-Paper airplane- He flips into a paper airplane in a loop/glide similar to Meta Knight. His A moves would mostly be based on his hammer. I can't think of a good FS right now.
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Daker5

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#5 Daker5
Member since 2008 • 25 Posts
The more powerful the less people will say " Man that thing is lame". Duh.
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deactivated-5967f36c08c33

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#6 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts
Ridley is the only deserving character that comes to mind.
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Daker5

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#7 Daker5
Member since 2008 • 25 Posts

I got another example!

Naruto: ^B- Shadow clone- Naruto makes a clone to toss him back on the stage.

B- Rasangan- Naruto charges his rasangan (like how Samus charges up her gun/arm) then lanches it at an enemy to do major damage.

>B- Kunei toss-(I'm a bad speller) Naruto launches a lot of wepones that do more damage than Sheik's needles.

VB- Substitution- Naruto dose a handsign for a few seconds and if he is hit while doing it he'll disapear and pop out of the ground and punch the enemy in the chin doing 55% damage.

Final Smash- Kyuubi Naruto- Naruto uses the Nine-tailed Fox's power to increase his attacks by a whole lot! (It lasts 1 min.)

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Moonknight_1209

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#8 Moonknight_1209
Member since 2008 • 369 Posts

BomberMan

A:Punch

B: Regular bomb or bomb charge

Side B:Bomb punt

Up b: bomb explosion which shoots him up

Down B:Big Bomb, hits people nearby BomberMan

Grab:Throws opponent and thorws a bomb at theme

And if theres a final smash: A giant bomb follows opponent ticking until it explodes doing 63% and most likiley killing them

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Moonknight_1209

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#9 Moonknight_1209
Member since 2008 • 369 Posts

A: punch

sorry spelling error

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monty_4256

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#10 monty_4256
Member since 2004 • 8577 Posts
the heavy from team fortress 2 basic kicking and punching across and b, pulls out sasha and blasts holes in people b, eats a sandvich of course and regains some health up and b, upper cut using the boxing gloves down and b, shotgun blast downwards (if not in air, he jumps into it)
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Leopold_Stotch

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#11 Leopold_Stotch
Member since 2007 • 717 Posts

Pokemon is for little kids.

I would put in Hello Kitty.

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ChildOfGaming7

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#12 ChildOfGaming7
Member since 2008 • 1009 Posts

Third-Party Character Rules:

1.Must have appeared on a Nintendo system

2.Must originate in a Video Game.

So Heavy and Naruto can't be in a SSB game, as stated by Sakurai. Not that those aren't good ideas...

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kirbyfalco55

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#13 kirbyfalco55
Member since 2008 • 214 Posts

Pac-Man.

I'm not sure what the various B moves would be, but for the final smash, every other character would start flashing blue and white like the ghosts, and when you hit them, it knocks them off.

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Daker5

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#14 Daker5
Member since 2008 • 25 Posts
Pokemon is for little kids.

I would put in Hello Kitty.

At least Pokemon's not a BABY SHOW!:evil::x:x:evil:

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Wolblade

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#15 Wolblade
Member since 2008 • 986 Posts

Krystal from Starfox Adventures

Here's her moveset:

  • Standard Special: Staff Fire Blaster
  • Up Special: Staff Rocket Boost
  • Down Special: Staff Ground Quake
  • Side Special: Ice Attack (I can't remember it's official name)
Though, I don't care for the side special all that much. Maybe she could use something else?

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nintendoman562

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#16 nintendoman562
Member since 2007 • 5593 Posts
Magypsies >_>.
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AsadMahdi59

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#17 AsadMahdi59
Member since 2005 • 7226 Posts

tom nook or megaman

toom nook would use various items from the AC series like slingshot, axe, shovel etc

mega man would be kind of like samus but faster

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blankshore

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#18 blankshore
Member since 2008 • 1809 Posts

1. Little Mac from Punchout.

I actually can't think of any moves other than punches...

2. Animal Crossing Guy/Girl

A. Punch/kick

B. Slingshot/axe/plant pitfall

grab- fishing pole (can grab from a distance and then reel in)

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DJ-Lafleur

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#19 DJ-Lafleur
Member since 2007 • 35604 Posts

Megaman X

B: X-buster, pretty much samus's B move, just faster to charge but also weaker.

Up-B: does a rocket boost in any direction with his leg upgrade, this is his recovery move.

Side-B: Dash and at the same attack with the X-saber from Megaman X6 , this could be used to help recover.

Down-B: switch between powers gained from enemies, which to gain these powers,you must K.O them. Once you K.O an enemy you have it the entire match, and these powers alter your x-buster, altering it's power and maybe adding some side-effects/staus effects. You can also switch back to the original X-buster of course!

For all A-moves, Megaman x swings around his arm cannon, like Samus, but for Side-smashes, he uses the X-saber. His down-A is a sliding attack; sliding into enemies to damage them.

Final Smash: Megaman X gains his Ultimate armor from Megaman x4-6! his strength, defense, speed increase, his up-B move is better and allows him to go farther, his X-buster shots get bigger and harder to avoid, has a longer dash attack. his armor progressively falls apart, piece by piece. The order in which the pieces fall off is random, meaning that it is random what advantages/strengths Megaman x loses first and second and so on...

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garrett_duffman

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#20 garrett_duffman
Member since 2004 • 10684 Posts
super awesome mega me. b: smash attack. it flattens you and then the next hit you take kills you. down+b: pound smash. everyone falls off the stage, including this character, but this character is allowed jumps. up b: auto-win. makes the match end with you winning. left and right b: super wind win. knocks everyone off the stage. all other buttons cause the game to pause
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firefox59

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#21 firefox59
Member since 2005 • 4530 Posts
Megaman......I'm just too lazy to come up with a moveset.
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deactivated-5e90a3763ea91

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#22 deactivated-5e90a3763ea91
Member since 2008 • 9437 Posts
I would have to say either one of the rival hunters from Metroid Prime Hunters, or another character from the F-Zero series, because both of those are very under-represented. The game has so many clones in it already, though.
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#24 Wolblade
Member since 2008 • 986 Posts

Megaman X

B: X-buster, pretty much samus's B move, just faster to charge but also weaker.

Up-B: does a rocket boost in any direction with his leg upgrade, this is his recovery move.

Side-B: Dash and at the same attack with the X-saber from Megaman X6 , this could be used to help recover.

Down-B: switch between powers gained from enemies, which to gain these powers,you must K.O them. Once you K.O an enemy you have it the entire match, and these powers alter your x-buster, altering it's power and maybe adding some side-effects/staus effects. You can also switch back to the original X-buster of course!

For all A-moves, Megaman x swings around his arm cannon, like Samus, but for Side-smashes, he uses the X-saber. His down-A is a sliding attack; sliding into enemies to damage them.

Final Smash: Megaman X gains his Ultimate armor from Megaman x4-6! his strength, defense, speed increase, his up-B move is better and allows him to go farther, his X-buster shots get bigger and harder to avoid, has a longer dash attack. his armor progressively falls apart, piece by piece. The order in which the pieces fall off is random, meaning that it is random what advantages/strengths Megaman x loses first and second and so on...

DJ-Lafleur

Wow, this idea is truly brilliant!

Though, I do think that Viewtiful Joe and Okami would be good characters from Capcom to add.

Joe will be a fast, close range character. He'll rely on VFX moves, as well as his standard combat skills from the games.

Joe's moveset would be his powers:

B Standard: Voomerangs, to give him some medium range.

B-Side: Fast Forward w/ with some sort of different attacks, depending on what attack button you use to follow it up (i.e. Marth)

B-Down: Slow down time to add up extra damage, but it's limited by it's short range. Could maybe work with other commands to add dodging features to the move.

B-Up: Maybe a stylized jump of sorts since he doesn't really have a good saving attack move in the games.

Final Smash: Super VFX, which is where he has full range attack capabilities. Kinda like an overdrive, but his helmet will close like it does when he fights bosses. Maybe Silvia could help out too? But at the end, he'll be turned to normal Joe for a short amount of time from power overuse. Oh, and the screen would look like the Viewtiful Joe games for the Final Smash.

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Mike1978Smith

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#25 Mike1978Smith
Member since 2005 • 2012 Posts

Thomas from Kung Fu.

Special (B) moves would be using a stick (tonfa), throwing knife, boomerang, or setting a confetti ball.

Smash ball move could have a bunch of snakes, moths and dragons pop up all over the place for a few seconds.

For those who have no clue what I'm talking about, it's an old NES game. http://www.youtube.com/watch?v=Ct1fwKvcqWg

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kirbywizard

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#26 kirbywizard
Member since 2007 • 128 Posts

so many to choose

Tom Nook his moves would involve a variety of items

I can think a good amount I want but I have no clue for a move set Ridly, Zant, Dimentio, One more Fire Emblem Rep, Mr.L as an alternaute Costume,

As assist trophys Fawful would be a good one

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sman3579

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#27 sman3579
Member since 2008 • 21174 Posts

PAPER MARIO...

Special: Barry - Barry appears and quickly shields Paper Mario for a few seconds. He reflects projectiles and counters physical moves. The shield does damage to anyone who touches it.

Up Special: Carrie - Carrie appears to save Paper Mariofrom falling off stage. She can help Paper Mario recover a great horizontal distance, with good vertical range. Carrie disappears after a while so get back on stage fast.

Side Special: Fleep - Fleep appears with a box Paper Mario can control to attack opponents with. Hold the special button and move the analog stick to aim at opponents. Let go of the special button to unleash the attack. It will either inflict fire, electricity, or explsive damage.

Down Special: Thudley - Thudley appears to help Paper Mario slam into opponents. When used in the air Paper Mario quickly slams to the ground inflicting damage on opponents that touch him. When used on the ground Paper Mario jumps vertically in the air, inflicting damage, then slams down.

Final Smash: Tippi & Dottie - For Paper Mario's F.S. he summons Tippi and Dottie. Tippi hits the last opponent that attacked Paper Mario and kills them (if nobody attacked Paper Mario yet Tippi attackes the person clossest to Paper Mario), while Dottie shrinks the other opponents.

Special Abilites - instead of Paper Mario grabbing someone for a throw he throws Thoreau to catch them.

--------------------------------------------------------------------

TOM NOOK...

Special: Item Maker - Tom Nook will summon an item in front of him that becomes active after 3 seconds. He can summon up to 3 items at a time.

Up Special: Lamp Fling - Tom Nook Flings a lamp up in the air, then he pulls the switch and he gets thrown in the air. If the lamp lands on the stage you can use it as an item. This is Tom Nooks recovery move with good vertical range and decent horizontal range.

Side Special: Furniture - Tom Nook will slide a chair, couch, or t.v. across the platform. A chair is the most common and does the least damage, while a t.v. is the most rare and does the most amount of damage.

Down Special: Coins - Tom Nook will shoot coins out of his hands, like the way the Ice Climbers use Blizzard but with more range. It does damage to anyone that gets hit by the coins and reflects projectiles.

Final Smash: Raining Furniture - Tom Nooks F.S. has furniture falling from the sky. The bigger/widder furniture does more damage then the smaller furniture. Also some furniture stays on the stage that you can use as items.

Special Abilities - Tom Nook will have the ability to jump 5 times once airborn.

--------------------------------------------------------------------

WALUIGI...

Special: Baseball Bat - With the baseball bat Waluigi can reflect projectiles. The longer you charge up the baseball bat the stronger and faster you reflect projectiles. He can also do damage with the bat.

Up Special: Tennis Serve - Wluigi tosses a tennis ball in the air, shortly after doing so he jumps up to spike the ball. This works as Waluigi's recovery move with great vertical range and poor horizontal range.

Side Special: Golf - With this move Waluigi hits a golf ball to inflict damage. You can charge it up to make the golf ball fly faster, farther, and stronger. You can also be damaged by the golf club when Waluigi swings it.

Down Special: Basket & Soccer Ball - For this move Waluigi will either bring out a soccer ball or a basket ball. If he brings out the soccer ball it works just like the soccer ball item were it catches on fire if you hit it hard enough and slams into opponents for damage, your opponents can also use the soccer ball. If he brings out the Baskett ball he can use it to throw at others, the basket ball disappears once it touches the ground.

Final Smash: Giant Bob-omb - For Waluigi Final Smash he jumps to the top of the screen and throws a giant Bob-omb at the stage, then when it touches the stage it explodes.The explosion is big enough to cover all small stages and almost all the medium stages.

Special Abilities - instead of Waluigi grabbing someone for a throw he shoots out a vine. He can also use this to grad stage edges like Link.

--------------------------------------------------------------------

HITMONLEE/HITMONCHAN...

Special (Hitmonchan): Ice, Fire, Thunder punch - With this move Hitmonchan will either do Ice Punch, Fire Punch, or Thunder punch. Thunder Punch does the least damage but stuns the foe for a quick fallow up attack. Ice punch does the mid damage of the 3 and traps opponents in an Iceberg leaving them vunerable, but not as long as Thunder Punch. Fire Punch does the most damage and doesnt stun the opponent.

Special (Hitmonlee): Stomp - Stomp works just like the Pitfall trap. When used in the air it spikes enemies downward, when used on a solid platform they become stuck in the ground, and when used on a pass through platform they fall through the platform.

Up Special (Hitmonchan): Sky Uppercut - Hitmonchan jumps high in the air useing Sky Uppercut. If you touch Hitmonchan when useing the move you will be damaged. This also works as his vertical recovery move.

Up Special (Hitmonlee): High Jump Kick - Hitmonlee jumps in the air kneeing anyone who touches him at the beggining of the attack, once he reaches a certain point he kicks the opponents who got caught in the attack. This also works as his vertical recovery move.

Side Special (Hitmonchan): Mach Punch - Mach Punch works kind of like a mixture of Ike's side special and Fox/Falcos side special. Hitmonchan dash to the dircetion hes faceing, without any charge time like Fox/Falcos, and knocks opponents away, he moves at a moderate speed like Ike. This can also work as him horizontal recovery.

Side Special (Hitmonlee): Tripple Kick - Hitmonlee jumps forward and does 3 kicks on opponents, it gets a lot of horizontal range so you can use it from a distance and still get the opponent. It also works as his horizontal recovery.

Down Special: Swap Out - If you are playing as Hitmonchan you will switch to Hitmonlee, it your playing as Hitmonlee you will switch to Hitmonchan.

Final Smash: Rapid Punch/Kick - They have the same Final Smash except one hits you with punches (Chan), and one uses kicks (Lee). You must be at least two character lenghts away from the character for it to connect.

Special Abilities: Hitmonlee and Hitmonchan have the same special ability and that is they are not left vunerable after there recovery moves. Like Mr. Game & Watch, Snake, and Sonic.

What do you think.

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Lunar52

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#28 Lunar52
Member since 2006 • 2538 Posts
Geno from Super Mario RPG.

A: Punch
A Up/Right/Left: Charged punch

B: Arm Gun (holdable)
B Right/Left: Geno Beam
B Up: Uppercut similar to Mario

Final Smash: Geno Whirl
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FNKYMNK

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#29 FNKYMNK
Member since 2008 • 142 Posts
Marcus Fenix.
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#30 Polychief
Member since 2004 • 511 Posts

Sora from Kingdom Hearts (Chain of Memories was on the GBA :D)

A: Sora would just do normal combos

C Stick: Stronger combos with the powerful finishers he gets later on in the games.

B: Sora shoots magical bullets from his keyblade (like in his Wisdom Form) that can be charged up if B is held down.

Up B: Sora would jump into the air and start gliding, ends once you touch the ground.

Side B: Sora would slide dash towards his opponents (basically lunge towards them).

Down B: Sora guards with his keyblade.

Final Smash: Sora transforms into his final form from Kingdom Hearts 2.

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Texasranga

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#31 Texasranga
Member since 2008 • 25 Posts

The Eggplant Wizard.


All his moves would you into eggplants. 'Nuff said.

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King-gamer

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#32 King-gamer
Member since 2006 • 5633 Posts
I want Ridley and Samurai Goroh. I don't care about the moveset.
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Daker5

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#33 Daker5
Member since 2008 • 25 Posts
:)Hey thanks for making this my first "hot" forum. (you know the fire mark thing):)
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turbotoby95

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#34 turbotoby95
Member since 2008 • 901 Posts

Paper Mario

Standard B: Barry- just like in Super Paper Mario, PM makes a barrier around him using Barry and reflects and attacks opponents

Side B: Koops or Kooper- PM shoots out one of his two Koopa buddies. He can charge it and the longer he charges it, the farther it goes. No charge at all is just Koops or kooper shot right in front of him, but charge all the way and it goes a little bit longer than Falco's side B

Up B: Twirl Jump- Just like in Paper Mario 1, PM get's an extra jump in the air then smashes down on his opponenets. Kinda like Ike's up B but a bit higher. Great vertical distance but not so great horizontal distance

Down B: Spin Hammer- Like in Paper Mario 2, PM twists his body around with hammer in hand and when he charges it all the way, he unleashes a mighty blow with great knockback and does about 25- 27%. He can't hold it forever though, but for quite a long time about 30 seconds

Final Smash: Peach Beam- Like in Paper Mario 1, the 7 star spirits and Twink circle around PM and unleash a powerful vertical beam of light about 3 times as wide as the vertical beams on Spear Pillar. Kinda like the same affeat as Samus's Final Smash, once your in, it racks up your damage until the attack is over.

Another Final Smash I thoght of: Art Attack- Well, I probably wasn't the first person to think of this as a great Final Smash for PM, but Just like in Paper Mario 2, PM exits the battlefield and a drawing cursor appears on screen. Move the cursor around and hold A or B to draw circles aroundyour opponents. the smaller the circle around them, the more percentage and knockback they take. Lasts up to about 20 seconds

()()()()()

Up Smash: Lakister- Like in Paper Mario 1, PM brings out Lakistaer and he throws Spiny Eggs up. The longer you charge it, the higher it goes. Pretty much just like Snakes Up Smash:P

Side Smash: Hammer- Do I really have to explain this one?;)

Down Smash: Bombette, Bobbery, or the bomb partner from SPM (sorry, can't remember name)- PM lays one of his three bomb buddies to explod anyone in his way.

()()()()()

What do you think of my attacks?