Im getting pissed off now! (related to super mario bros quick save function)

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RDOTR

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#1 RDOTR
Member since 2009 • 249 Posts

Basically I finished a level and quick saved it I continued to another and quick saved that also went on to do the last mission but I couldnt do it and got fedup so I switched of my console, it wiped out 2 of the levels I previously did! this isnt the first time this has happend I once had to start the whole world again! why is it doing this im getting pissed off now!

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19061980

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#2 19061980
Member since 2005 • 961 Posts

The quick save deletes itself after you load it again. You can only properly save at mid-level towers, ghost houses and end-level castles.

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Arc2012

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#3 Arc2012
Member since 2007 • 1535 Posts

The quick save deletes itself after you load it again. You can only properly save at mid-level towers, ghost houses and end-level castles.

19061980
Exactly. I mean, it tells you that every time you do a quick save.
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LegatoSkyheart

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#4 LegatoSkyheart
Member since 2009 • 29733 Posts

Quick Save is only for if you have to leave or do something you can stop where you are and turn off the game and go do something else and when you come back it'll be where you left it.

Kinda like the NES and SNES and Sega Genesis Virtual Console games where you can press the Home button and go to the Wii Menu and when you choose the game again you'll be back to where you pressed the Home Button.

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BrunoBRS

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#5 BrunoBRS
Member since 2005 • 74156 Posts

The quick save deletes itself after you load it again. You can only properly save at mid-level towers, ghost houses and end-level castles.

19061980
actually, i always wondered why super mario world asks if you want to save after a castle/fortress/ghost house/whatever those giant buttons are (cant remember the name now), if it always saves after any level... at least with me.
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HipYoungster42

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#6 HipYoungster42
Member since 2009 • 1892 Posts

lol I think the the TC feels like a pretty big idiot right about now.:P

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psychobrew

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#7 psychobrew
Member since 2008 • 8888 Posts

The quick save deletes itself after you load it again. You can only properly save at mid-level towers, ghost houses and end-level castles.

19061980
What a terrible way to do things. People don't always have time to get to the next save station, and when they don't they are screwed. What was Nintendo thinking?
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JordanElek

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#8 JordanElek
Member since 2002 • 18564 Posts
[QUOTE="19061980"]

The quick save deletes itself after you load it again. You can only properly save at mid-level towers, ghost houses and end-level castles.

psychobrew
What a terrible way to do things. People don't always have time to get to the next save station, and when they don't they are screwed. What was Nintendo thinking?

You can save whenever you want, but you can only load that save once. If you have to quit at any point, just do another quick save. What's the problem?
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greenarcher02

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#9 greenarcher02
Member since 2009 • 988 Posts
that's the point.. it eliminates a form of cheating: saving then going to a level then "oops, i made a mistake, load again"... it adds to the difficulty to the game... you should only use the quicksave if you have to turn off the console and you're still far from a castle, etc..... as far as i'm seeing, you're trying to exploit quick save by saving every level.... what, NSMBW too hard for you?
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psychobrew

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#10 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="JordanElek"][QUOTE="psychobrew"][QUOTE="19061980"]

The quick save deletes itself after you load it again. You can only properly save at mid-level towers, ghost houses and end-level castles.

What a terrible way to do things. People don't always have time to get to the next save station, and when they don't they are screwed. What was Nintendo thinking?

You can save whenever you want, but you can only load that save once. If you have to quit at any point, just do another quick save. What's the problem?

Sweet!! That sounds much better.
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BrunoBRS

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#11 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="psychobrew"][QUOTE="19061980"]

The quick save deletes itself after you load it again. You can only properly save at mid-level towers, ghost houses and end-level castles.

JordanElek
What a terrible way to do things. People don't always have time to get to the next save station, and when they don't they are screwed. What was Nintendo thinking?

You can save whenever you want, but you can only load that save once. If you have to quit at any point, just do another quick save. What's the problem?

i guess now i get why it would always save... i'd never turn the game off without beating at least one stage (even if it's repeated). that should work, right?
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RDOTR

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#12 RDOTR
Member since 2009 • 249 Posts

lol I think the the TC feels like a pretty big idiot right about now.:P

HipYoungster42
Actually no, I think its quite a reasonable question tbh and the fact it deletes the quick save once you loaded it is ridiculous in my opinion and I'm sure others would say the same.
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SoraX64

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#13 SoraX64
Member since 2008 • 29221 Posts
Actually no, I think its quite a reasonable question tbh and the fact it deletes the quick save once you loaded it is ridiculous in my opinion and I'm sure others would say the same. RDOTR
*slow claps* Congrats TC, you are complaining about an incredibly helpful feature that they didn't even need to put in. Quick saves have always worked like that. You do it once, load your game, do it again, load your game, but it's never a proper save. The game would be way too easy if you could save any time. :?
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Arc2012

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#14 Arc2012
Member since 2007 • 1535 Posts
[QUOTE="HipYoungster42"]

lol I think the the TC feels like a pretty big idiot right about now.:P

RDOTR
Actually no, I think its quite a reasonable question tbh and the fact it deletes the quick save once you loaded it is ridiculous in my opinion and I'm sure others would say the same.

Wow. You should spend this time trying to get better at the game.
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psychobrew

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#15 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="RDOTR"]Actually no, I think its quite a reasonable question tbh and the fact it deletes the quick save once you loaded it is ridiculous in my opinion and I'm sure others would say the same. SoraX64
*slow claps* Congrats TC, you are complaining about an incredibly helpful feature that they didn't even need to put in. Quick saves have always worked like that. You do it once, load your game, do it again, load your game, but it's never a proper save. The game would be way too easy if you could save any time. :?

Since when have quick saves worked like that? This is the first time I've heard of a game that deletes your saved games, and i've been playing games forever (though mostly on the PC).
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psychobrew

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#16 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="RDOTR"][QUOTE="HipYoungster42"]

lol I think the the TC feels like a pretty big idiot right about now.:P

Actually no, I think its quite a reasonable question tbh and the fact it deletes the quick save once you loaded it is ridiculous in my opinion and I'm sure others would say the same.

I do agree, but at least the broken system is workable.
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#17 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="RDOTR"]Actually no, I think its quite a reasonable question tbh and the fact it deletes the quick save once you loaded it is ridiculous in my opinion and I'm sure others would say the same. SoraX64
*slow claps* Congrats TC, you are complaining about an incredibly helpful feature that they didn't even need to put in. Quick saves have always worked like that. You do it once, load your game, do it again, load your game, but it's never a proper save. The game would be way too easy if you could save any time. :?

............. fallout 3 anyone? the quick save button is just a time saver... you can have 3 kinds of saves at the same time: one quick save, one auto save and unlimited regular, "go to the menu and click save game" saves.
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JordanElek

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#18 JordanElek
Member since 2002 • 18564 Posts

[QUOTE="SoraX64"][QUOTE="RDOTR"]Actually no, I think its quite a reasonable question tbh and the fact it deletes the quick save once you loaded it is ridiculous in my opinion and I'm sure others would say the same. psychobrew
*slow claps* Congrats TC, you are complaining about an incredibly helpful feature that they didn't even need to put in. Quick saves have always worked like that. You do it once, load your game, do it again, load your game, but it's never a proper save. The game would be way too easy if you could save any time. :?

Since when have quick saves worked like that? This is the first time I've heard of a game that deletes your saved games, and i've been playing games forever (though mostly on the PC).

The first game I remember playing with a quick save was Mario Golf on... either the N64 or GC. The point was to let you quit in the middle of a round of golf if you needed to, but they needed to do it in a way that didn't make it too easy to cheat ("oh, I completely flubbed this hole.... I'll just reload my save from the last hole").

That kind of thing doesn't make as much sense for NSMB, but I guess it's the same idea. Plus, it's not even inconvenient whatsoever. Just do a quick save whenever you're done playing. It takes like five seconds.

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psychobrew

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#19 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="psychobrew"][QUOTE="SoraX64"] *slow claps* Congrats TC, you are complaining about an incredibly helpful feature that they didn't even need to put in. Quick saves have always worked like that. You do it once, load your game, do it again, load your game, but it's never a proper save. The game would be way too easy if you could save any time. :?JordanElek

Since when have quick saves worked like that? This is the first time I've heard of a game that deletes your saved games, and i've been playing games forever (though mostly on the PC).

The first game I remember playing with a quick save was Mario Golf on... either the N64 or GC. The point was to let you quit in the middle of a round of golf if you needed to, but they needed to do it in a way that didn't make it too easy to cheat ("oh, I completely flubbed this hole.... I'll just reload my save from the last hole").

That kind of thing doesn't make as much sense for NSMB, but I guess it's the same idea. Plus, it's not even inconvenient whatsoever. Just do a quick save whenever you're done playing. It takes like five seconds.

I'm used to a quick save meaning you press a button (i.e. F2) to save the game instead of going in to the menu. I also remember my first PC game that would only allow you to save the game in certain parts (Vampire: The Masquerade - I think it only allowed you to save the game when you finsished a chapter) and found it so annoying I quit playing. I like games that give you one save slot, but also gives you complete freedom with that slot. Still, NSMB Wii's save system isn't nearly as bad as the TC made it out to be. I just don't see any valid reason for deleting the slot when you load it (or, at the very least, they should auto save when you exit).
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Sepewrath

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#21 Sepewrath
Member since 2005 • 30712 Posts
that's the point.. it eliminates a form of cheating: saving then going to a level then "oops, i made a mistake, load again"... it adds to the difficulty to the game... you should only use the quicksave if you have to turn off the console and you're still far from a castle, etc..... as far as i'm seeing, you're trying to exploit quick save by saving every level.... what, NSMBW too hard for you?greenarcher02
This, they already eliminated the start&select tactic for getting power ups from beaten stages and the ability to carry Yoshi to every stage. You think they would undo all that so you could every mistake you made.
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#22 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="SoraX64"][QUOTE="RDOTR"]Actually no, I think its quite a reasonable question tbh and the fact it deletes the quick save once you loaded it is ridiculous in my opinion and I'm sure others would say the same. RDOTR

*slow claps* Congrats TC, you are complaining about an incredibly helpful feature that they didn't even need to put in. Quick saves have always worked like that. You do it once, load your game, do it again, load your game, but it's never a proper save. The game would be way too easy if you could save any time. :?

How isit helpful that it deletes your save file after you've loaded in once? care to explain your **** opinion?

it's to avoid those people who save all the time so they can "time travel" to avoid any mistakes made. fire emblem is known for it. "suspend" is it's quick save. if you resume a suspended data, it's deleted. FFTA does the same thing, mario tennis/golf too, and apparently new super mario bros wii too.
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Sepewrath

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#23 Sepewrath
Member since 2005 • 30712 Posts
I'm used to a quick save meaning you press a button (i.e. F2) to save the game instead of going in to the menu. I also remember my first PC game that would only allow you to save the game in certain parts (Vampire: The Masquerade - I think it only allowed you to save the game when you finsished a chapter) and found it so annoying I quit playing. I like games that give you one save slot, but also gives you complete freedom with that slot. Still, NSMB Wii's save system isn't nearly as bad as the TC made it out to be. I just don't see any valid reason for deleting the slot when you load it (or, at the very least, they should auto save when you exit).psychobrew
I can think of a couple of reasons. One you don't have to do save slot maintenance and two it saves space on the Wii's limited memory. What would be the point of 15 different quick saves?
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Arc2012

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#24 Arc2012
Member since 2007 • 1535 Posts

[QUOTE="SoraX64"][QUOTE="RDOTR"]Actually no, I think its quite a reasonable question tbh and the fact it deletes the quick save once you loaded it is ridiculous in my opinion and I'm sure others would say the same. RDOTR

*slow claps* Congrats TC, you are complaining about an incredibly helpful feature that they didn't even need to put in. Quick saves have always worked like that. You do it once, load your game, do it again, load your game, but it's never a proper save. The game would be way too easy if you could save any time. :?

How isit helpful that it deletes your save file after you've loaded in once? care to explain your **** opinion?

I really can't believe that you are still upset about this. From your first post and the ones after it, it seems to me that it all breaks down like this: You are not very good at NSMBWii. You know that you aren't very good. You want to be able to cheat so that you don't have to accomplish the tasks (the very reasonable tasks) that the game is trying to make you accomplish. You are angry that the game is set up in such a way that you cannot cheat. Did I get that about right? Seriously, 2D Mario games have always been about progressive level completion. Part of what adds to the difficulty and fun of these games is that you can't just reach one goal and you're safe to fail at reaching the next goal. There is a progressive build up. The individual levels in the worlds are just that. They are minor objectives that you have to accomplish in order to accomplish your larger objective, defeating the boss. What you are asking for would be like if a Zelda game saved every time you walked into a new room in the dungeon. The dungeon as a whole is what is difficult. Given enough chances it would be all too easy to plow through the dungeon room by room.
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#25 SoraX64
Member since 2008 • 29221 Posts
How isit helpful that it deletes your save file after you've loaded in once? care to explain your **** opinion?RDOTR
First off, don't call my opinion ****. Ever. Second off, I think you're confused. It does NOT delete your save file. In any game that I've played with a quick save (FFIV for the DS anyone?) you perform the quick save, turn your game off, and then when you turn it back on you can continue from that point. After you do that though, you have to either save or quick save again or you lose your data from the last save. Most worlds in NSMBWii have a few levels before the sub-castle and a few levels between that and the main castle. It really can't be THAT hard to beat a couple of levels so you can properly save.
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Sepewrath

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#26 Sepewrath
Member since 2005 • 30712 Posts
lol Fallout 3 does that, but the big difference with that game is it is about moment to moment progression with XP and such. Like Arc said, Mario is about achiveing large goals, thats why there is only one checkpoint in a stage. Its not about saying "our done with that" after every gap you jump, its about saying your safe after a series of gaps. But even Fallout 3 overrides each autosave, like everyone has said, the save system in NSMB is not meant to allow you to meld a perfect run, by constant restarts.
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#27 BrunoBRS
Member since 2005 • 74156 Posts
lol Fallout 3 does that, but the big difference with that game is it is about moment to moment progression with XP and such. Like Arc said, Mario is about achiveing large goals, thats why there is only one checkpoint in a stage. Its not about saying "our done with that" after every gap you jump, its about saying your safe after a series of gaps. But even Fallout 3 overrides each autosave, like everyone has said, the save system in NSMB is not meant to allow you to meld a perfect run, by constant restarts. Sepewrath
lol i know, i just mentioned fallout as a different kind of quick save, the "save button" kind. mario uses the "suspend save" (the one from fire emblem mid-battles, that self destructs after you load it) kind... i guess. but you're mistaking checkpoints with the saves we're talking about :P
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JordanElek

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#28 JordanElek
Member since 2002 • 18564 Posts

I think you're confused. It does NOT delete your save file. In any game that I've played with a quick save (FFIV for the DS anyone?) you perform the quick save, turn your game off, and then when you turn it back on you can continue from that point. After you do that though, you have to either save or quick save again or you lose your data from the last save. SoraX64
And there's a visual representation of this in NSMB. When you load a quick save, there's a balloon icon on the save file. When you click on it, the balloon floats away, never to return.

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GabuEx

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#29 GabuEx
Member since 2006 • 36552 Posts

How isit helpful that it deletes your save file after you've loaded in once? care to explain your **** opinion?

RDOTR

If you're going to address others like that who take the time out of their lives to respond to your concerns, please don't make the thread.