As we know DS is as powerful to N64. So can it really handle a game like Zelda: OoT?
What's your opinion?
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As we know DS is as powerful to N64. So can it really handle a game like Zelda: OoT?
What's your opinion?
Im really confused.
Super Mario 64 is not that detailed compared to Zelda OoT, isn't it?
I mean Zelda OoT is too big and too detailed.
The new zelda in DS is just like the style of GBA zeldas. Which is not not 3rd person view.
i think that graphicaly, the ds is capable.
i shouldn't speak of it here. but i'll mention it very briefly. homebrew graphic engines have advanced further than you might think.
probably if they put it on two cartridges instead of one
I'll buy it if they every remade it
495123
The DS cards are significantly larger than N64 game cartridges. The biggest N64 cart if I remember correctly was RE2 which was 64MB, DS cards are 128MB (And I've heard that OTO2 is 256MB, but I'm not sure if that is true).
I think it all comes down to the screen size. If the world is split between two screens, then it won't work cause you have that gap. I think it is annoying when you have that in the middle of gameplayZeldaFan2329
Nope not split screen. The touchscreen can be used as a map.
Its really great having that game just in your hands.
I'd say it's a maybe. Although we have seen some gorgeous 3d games on DS you have to keep in mind even M64 lacks the sheer size/scale/draw distance compared to OOT. Articuno76
Yah that's what i mean. Zelda OoT is too broad.
If ported, it can be easily done, however, if emulated, not a chance.
As the guy above me said, homebrew engines are quite advanced already. I am sure they can easily pull off the graphics in OoT. Also, have you seen the new Legend of Zelda at all? Yes, the graphics are downgraded, but more detailed, but the maps are just as big, if not bigger than the N64 version. Have you guys played Eragon for the DS, very similar engine with the OoT, and very expansive at parts as well, and it runs great.
Im really confused.
Super Mario 64 is not that detailed compared to Zelda OoT, isn't it?
I mean Zelda OoT is too big and too detailed.
The new zelda in DS is just like the style of GBA zeldas. Which is not not 3rd person view.
justin4444
True, but Wind Waker's 3D engine is much more sophisticated than Ocarina's. They wanted to keep Wind Waker's visual design, so they had to make the dungeon areas 2D. They kept the ocean bits 3D though :)
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