I never played the original back in the day, and I find myself suddenly coming to a halt every now and again, often in the sort of situations you don't expect to get stuck. To me it has a few moments that I find very unintuitive, and there have been several cases already (I'm about 10 hours in, probably 5 hours worth of progress for Zelda vets or people who plough through games) where I've come up with the correct solution for something but wasn't in the exact place I needed to be or some similar minor reason. Because of the wide spaces available to you, you are trying things then moving on, so I'd work out the puzzle, but go about fixing it in the wrong way, and only find out by checking a FAQ that I had actually been on the right lines in the first place. There are also times when Navi says "hey" but the touch screen prompt gives you approximately 5% of a millisecond to respond before the opportunity to press it disappears, which is pretty frustrating.
In all fairness, it's an old game, from a series which takes a fair bit of getting used to. Being old, it doesn't offer as much in the way of handholding as more modern games (even the hints system very rarely is of help to me, as it gives hints about the bleeding obvious but never what I want to know) and there are occasions where fewer hints are given.
So far it's been well worth suffering through the unintuitive spots, but I've already used walkthroughs far more than I did at any point in something more modern like Twilight Princess, or Links Awakening (older than Ocarina, but for me it's easier and more intuitive). Normally the point at which I need to use a FAQ is the point I have to sell the game as the game becomes a chore, but this game is one of the few exceptions.
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