Mario Kart... tiny update..

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deactivated-62cbf5c22ef38

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#1 deactivated-62cbf5c22ef38
Member since 2004 • 16051 Posts

New mario kart details

32 tracks?? :shock: could this be true?? :D

hope this is new to someone that like me comes to teh forums late :)

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Erebyssial

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#2 Erebyssial
Member since 2007 • 2903 Posts
Atleast 32 tracks? Man I can't wait, add that with 12 plater online and it'll be the best Mario Kart game yet.
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alexh_99

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#3 alexh_99
Member since 2007 • 5378 Posts

New mario kart details

32 tracks?? :shock: could this be true?? :D

hope this is new to someone that like me comes to teh forums late :)

chang_1910

Its news to me! Also it says at least 32 tracks, so there could be more. the only bad part is that snaking is back (unless this information is false)

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kenakuma

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#4 kenakuma
Member since 2007 • 3462 Posts
snaking lol it does add a competitive aspect to the game so im not suprised!
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Ospov

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#5 Ospov
Member since 2007 • 3708 Posts
I hope they put in something that lets them keep track of who snakes or not and try to match them together. I highly doubt they'll do anything of the sort, but it would be nice to dream...
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kenakuma

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#6 kenakuma
Member since 2007 • 3462 Posts

I hope they put in something that lets them keep track of who snakes or not and try to match them together. I highly doubt they'll do anything of the sort, but it would be nice to dream...Ospov

if they had custom games online instead of random matchmaking they could give you an option to turn mini turbo's when u host a game.

but after seeing ssbb online scheme i really doubt it.

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deactivated-62cbf5c22ef38

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#7 deactivated-62cbf5c22ef38
Member since 2004 • 16051 Posts

@alex: :D

I clicked on the link at the end of teh article (which I did not do before :oops: ) and it also says:

controls can be compared to Excite Truck

is that good? I never got to excited truck :?

Ok... so I remember the "sliding" from MK64 (pretty cool to speed at the curve) but what is the snaking thing?? was that the boost you did with both players at the GC version??

[QUOTE="Ospov"]I hope they put in something that lets them keep track of who snakes or not and try to match them together. I highly doubt they'll do anything of the sort, but it would be nice to dream...kenakuma

if they had custom games online instead of random matchmaking they could give you an option to turn mini turbo's when u host a game.

but after seeing ssbb online scheme i really doubt it.

wait....wait... did not got that... random??? so i would not be able to play against my wii friends (with FC or Wii number stuff) :roll:

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Erebyssial

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#8 Erebyssial
Member since 2007 • 2903 Posts

I clicked on the link at the end of teh article (which I did not do before :oops: ) and it also says:

controls can be compared to Excite Truck

is that good? I never got to excited truck :?

Ok... so I remember the "sliding" from MK64 (pretty cool to speed at the curve) but what is the snaking thing?? was that the boost you did with both players at the GC version??

chang_1910

Excite Truck was controlled by titling the Wii Remote sideways to change the direction you're going. Mario Kart will be similar to that because of the Wii Wheel.

As for the snaking, yeah it's the thing in the GC and DS versions.

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metroidfood

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#9 metroidfood
Member since 2007 • 11175 Posts
I for one am interested in HOW one snakes. I don't see it being possible if you have to tilt the remote far left/right, as it's not as easy as wobbling a joystick/control pad. Unless of course it's possible by twitching the remote like you're having a seizure, but still it seems more difficult due to the way MK Wii is controlled.
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deactivated-62cbf5c22ef38

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#10 deactivated-62cbf5c22ef38
Member since 2004 • 16051 Posts
[QUOTE="chang_1910"]

I clicked on the link at the end of teh article (which I did not do before :oops: ) and it also says:

controls can be compared to Excite Truck

is that good? I never got to excited truck :?

Ok... so I remember the "sliding" from MK64 (pretty cool to speed at the curve) but what is the snaking thing?? was that the boost you did with both players at the GC version??

Erebyssial

Excite Truck was controlled by titling the Wii Remote sideways to change the direction you're going. Mario Kart will be similar to that because of the Wii Wheel.

As for the snaking, yeah it's the thing in the GC and DS versions.

thx... :D

and why is that bad?? (underlining part) I saw a couple of ppl complaining about it... I never actually used it, nor my friends that came over so :?

And if is bad, could you just play without using it?? like agree or something..

sorry, but I do not get the fuse of why is this bad... :oops: would someone remind me or explain it :D Thx

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deactivated-62cbf5c22ef38

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#11 deactivated-62cbf5c22ef38
Member since 2004 • 16051 Posts

I for one am interested in HOW one snakes. I don't see it being possible if you have to tilt the remote far left/right, as it's not as easy as wobbling a joystick/control pad. Unless of course it's possible by twitching the remote like you're having a seizure, but still it seems more difficult due to the way MK Wii is controlled.metroidfood

maybe it could be done pushing buttons...

you just need one buttong to throw the items... so maybe the others, used/timed correctely could make you snake... like 1 and 2.. or something like that...

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kenakuma

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#12 kenakuma
Member since 2007 • 3462 Posts

@alex: :D

I clicked on the link at the end of teh article (which I did not do before :oops: ) and it also says:

controls can be compared to Excite Truck

is that good? I never got to excited truck :?

Ok... so I remember the "sliding" from MK64 (pretty cool to speed at the curve) but what is the snaking thing?? was that the boost you did with both players at the GC version??

[QUOTE="kenakuma"]

[QUOTE="Ospov"]I hope they put in something that lets them keep track of who snakes or not and try to match them together. I highly doubt they'll do anything of the sort, but it would be nice to dream...chang_1910

if they had custom games online instead of random matchmaking they could give you an option to turn mini turbo's when u host a game.

but after seeing ssbb online scheme i really doubt it.

wait....wait... did not got that... random??? so i would not be able to play against my wii friends (with FC or Wii number stuff) :roll:

yes random! the game will probably use the same online functions as the ds version except this time they'll probably take out the part were you can draw on your kart and they'll also probably take out names online.

and if u dont know how to snake i suggest u learn, when this game comes out! otherwise you'll just get destroyed online.

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ZumaJones07

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#13 ZumaJones07
Member since 2005 • 16457 Posts
"snaking" isn't back... the powerslide boost thing is back which has been in all Mario Karts except the original. It takes a bit of practice and is worth it in the end... snaking is bad though I admit I've been playing a lot of Mario Kart 64 lately and I want the Wii version to allow those who lose in battle mode to become bomb-ombs. I also hope they allow for standard no-motion driving... I know it's the Wii, but sometimes I just wanna chill while I play games
...and if u dont know how to snake i suggest u learn, when this game comes out! otherwise you'll just get destroyed online.kenakuma
If I recall correctly... "snaking" was impossible to do in any version but the DS version. The roads were too narrow in DD and the karts strayed more left and right than in the DS version. The whole technique was meant to go around corners without losing your top speed and unfortunately, people abused it in MKDS and used the technique on straight paths. And if you notice, only the light weight karts could do this efficiently so I doubt 'snaking' will be a problem.
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RE4WiiGirl

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#14 RE4WiiGirl
Member since 2007 • 1144 Posts
Remember some of the '32' tracks could be for Battle Mode?
You could have 20 game tracks and 12 battle tracks, or some only for online play?
I hope they bring back Moo Moo Farm and Koopa Troopa Beach coz I loved them!
I never played MK on any other platform so whats this snaking mean? I used to do the sliding thing when you hold L or R on MK64, is it like that?
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alexh_99

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#15 alexh_99
Member since 2007 • 5378 Posts
[QUOTE="Erebyssial"][QUOTE="chang_1910"]

I clicked on the link at the end of teh article (which I did not do before :oops: ) and it also says:

controls can be compared to Excite Truck

is that good? I never got to excited truck :?

Ok... so I remember the "sliding" from MK64 (pretty cool to speed at the curve) but what is the snaking thing?? was that the boost you did with both players at the GC version??

chang_1910

Excite Truck was controlled by titling the Wii Remote sideways to change the direction you're going. Mario Kart will be similar to that because of the Wii Wheel.

As for the snaking, yeah it's the thing in the GC and DS versions.

thx... :D

and why is that bad?? (underlining part) I saw a couple of ppl complaining about it... I never actually used it, nor my friends that came over so :?

And if is bad, could you just play without using it?? like agree or something..

sorry, but I do not get the fuse of why is this bad... :oops: would someone remind me or explain it :D Thx

Snaking is when you use the little boosts from your power slides all during the level, so your zig zaggin back and forth and you get boosts which makes you go faster. Its bad because some people dont know how to snake, which means people who do it autpmatically win. Im fine with using the boosts around corners (i do that) but not on the straight aways.

Also if your friends are over you could agree not to use it but if your online and there is no form of communication, that means there will be no way to agree not to snake.

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#16 RE4WiiGirl
Member since 2007 • 1144 Posts

From http://www.dbtechno.com/gaming/2008/01/29/details-on-mario-kart-wii-racers-courses-and-more-revealed/

" In terms of drivers, two which have been confirmed include Baby Peach and Boo.

There will be 16 new courses to race on, as well as 16 old courses which should give great variety to the game.

There will also be different vehicles for each and every single driver. "

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AndYOU

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#17 AndYOU
Member since 2005 • 6712 Posts
That's new news to me. It sounds exciting. Now for an official release date
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deactivated-62cbf5c22ef38

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#18 deactivated-62cbf5c22ef38
Member since 2004 • 16051 Posts

well if the snaking thing is true.. I`ll learn. Thus I consider it worked pretty good in double dash...

:shock: wow.. I did not know about the random stuff for online play.. that was a meh :? I would not be able to play with my friend list.. I was making Wii friends mainly bc of this game :?

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yowvapa

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#19 yowvapa
Member since 2008 • 80 Posts
Did Mario Kart DS had 32 courses as well: 16 new courses and 16 so-called "retro" courses from previous Mario Kart games?
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#20 Taggsai
Member since 2007 • 1024 Posts
Haha this is awesome Im really looking forward to this game hehe
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#21 sman3579
Member since 2008 • 21174 Posts
Sweet, 32 courses would be cool
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#22 shark2k6
Member since 2006 • 1512 Posts

well if the snaking thing is true.. I`ll learn. Thus I consider it worked pretty good in double dash...

:shock: wow.. I did not know about the random stuff for online play.. that was a meh :? I would not be able to play with my friend list.. I was making Wii friends mainly bc of this game :?

chang_1910

I am not sure you are quite understanding snaking. Snaking is when you are on a straight-a-way and you use the miniboost you get while drifting aound a corner. If you drift properly around a corner you can get a boost when you come out of the drift. That is okay. But people that snake will use that constantly (even when you would be going straight) to keep getting those speed boosts thus making them go faster on the straight parts than should be possible.

-Shark2k

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SHACKR

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#23 SHACKR
Member since 2007 • 1226 Posts

Ah damn it! Why is snaking still in Mario Kart? It may be a good method, but that's definitely cheap if you do that every game without playing fair, especially online.

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kenakuma

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#24 kenakuma
Member since 2007 • 3462 Posts

Ah damn it! Why is snaking still in Mario Kart? It may be a good method, but that's definitely cheap if you do that every game without playing fair, especially online.

SHACKR

their should definetly be an option to turn mini turbos off when hosting an online match!

thats of couse saying they will let you host matches, so far it looks like random match making garbage.

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#25 bededog
Member since 2005 • 8579 Posts
After Mario Kart DS this was expected. And I'm glad snaking is back, it's a vital technique that should remain in the game. Snaking is no different then wave dashing in SSB. It's there so use it, you need to know how to snake to be the best. If you can't snake either learn how to or get out of the race.
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#26 smashball64
Member since 2008 • 25 Posts
how many did mario kart DS have? I think it was 32, it was an incredible ammount. I don't think Nintendo wuld back down and offer less after its set that precedent, so I believe it-- I expect it. I really don't care about Baby Peach, though, but I guess Boo's sorta cool
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#27 nintendog66
Member since 2006 • 2300 Posts
Well I don't think snaking will be that easy this time as you have to move the wiimote from side to side to do it and that will tire people a lot, heck even on a gamepad it was tiring.
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kenakuma

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#28 kenakuma
Member since 2007 • 3462 Posts

Well I don't think snaking will be that easy this time as you have to move the wiimote from side to side to do it and that will tire people a lot, heck even on a gamepad it was tiring.nintendog66

i really hope this game gives u the option to use a cc.

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Alejandro206

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#29 Alejandro206
Member since 2006 • 139 Posts
i just want to play this game so bad!!!!! now even more, knowing that it might have that many tracks!
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#30 AdRock92
Member since 2007 • 1616 Posts

I'm not surprised they're keeping the drift boosts for two reasons:

1. They were in the two previous games, so why take it out.

2. It will probably be a lot harder to snake using the wii remote for turning.

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deactivated-62cbf5c22ef38

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#31 deactivated-62cbf5c22ef38
Member since 2004 • 16051 Posts
[QUOTE="chang_1910"]

well if the snaking thing is true.. I`ll learn. Thus I consider it worked pretty good in double dash...

:shock: wow.. I did not know about the random stuff for online play.. that was a meh :? I would not be able to play with my friend list.. I was making Wii friends mainly bc of this game :?

shark2k6

I am not sure you are quite understanding snaking. Snaking is when you are on a straight-a-way and you use the miniboost you get while drifting aound a corner. If you drift properly around a corner you can get a boost when you come out of the drift. That is okay. But people that snake will use that constantly (even when you would be going straight) to keep getting those speed boosts thus making them go faster on the straight parts than should be possible.

-Shark2k

Thx... :)

and yeap... i would have to learn if I want to play online (of course do not worry i`ll use it if others are :) )

Ok.. so the only thing that i`m not liking so far... the freaking random online stuff... sorry N but that is just silly, why all the FC if we can not use it when it matters *crosses fingers for the randomness be false*

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#32 baseballboy6411
Member since 2007 • 1103 Posts

Haha this is awesome Im really looking forward to this game hehe Taggsai

Me 2!!!!!!!

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alexh_99

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#33 alexh_99
Member since 2007 • 5378 Posts

After Mario Kart DS this was expected. And I'm glad snaking is back, it's a vital technique that should remain in the game. Snaking is no different then wave dashing in SSB. It's there so use it, you need to know how to snake to be the best. If you can't snake either learn how to or get out of the race.bededog

and thats why they took out wave dashing in SSB.