Metroid RPG anyone?

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risegreymon908

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#1 risegreymon908
Member since 2006 • 107 Posts

As we all know Metroid is a child from the Nintendo company that we have been cradling, loving, and nuturing (with constantly shoving 40 dollars down its throat) for the past I dont know... 23 years!? And its come to my attention that Metroid stopped being innovative after Fusion, and the 1st Prime and Hunters games. Now as we all know the switch from 2d platformer to 3d shooter kinda upset fans around the world (including me) for quite some time, but soon we realized it was still Metroid, still good'ol power up finding, missle tank expanding, epic boss battling fun.

But if Nintendo can easily make a simple 2d platformer like the metroid series into a beatiful 3d, 1st person shooterm then why can't they make something just as good if not better of a different genre. Now, it maybe just me, but aren't alot of you getting tired of the Metroid Prime games, but are not willing to devolve back into the 2d era? Have you ever wanted to control more characters of the Metroid universe in games (if any of you say Ridley I'll slit your throats), Or have you ever just wanted Samus to have a little companionship? *cough* Mass Effect *cough*. Then lets hope Nintendo can own up and make a Metroid RPG, so they can introduce a like able cast of characters and maybe a more interesting story.

Now I know there maybe alot of "haters" and "haxxorz" out there that don't want to see there beloved mindless baby (Metroid Prime) become something a bit more intellegent and matur, but I think as long as Nintendo keeps the spirit of the series intact, than the switch to any genre in their beloved Metroid series will be happiy accepted (Metroid Kart anyone?).

The combat in metroid should be of course turn-based with rhythmic timing (ala Mario RPG land of the 7 stars... GENO!) and rhytmic action machanics (ala fallouts 1 & 2). The party members in the game should be interchangable by some home hub (Samus' gunship maybe bigger than we think) and of course the party members should feature 1 idiotic space marine character that will rot from misuse and the colorful cast of the Humters series and metroid prime 3 corruption. Items in the game should be your typical RPG companions ala potions and ethers, and of course this is Metroid here so Samus will lose all of her power-ups at the beginning of the game and will have to earn them via boss battles and improve them via grinding (fun grind)

Samus should also receives different techniques for her power ups, for example, the morph ball can be a useful tool in combat to increase your chances of hitting smaller enemies and should also serve as a tool to explore small areas and solve puzzles (yes there will be puzzles). Samus should also be able to team up with her partners for combo attacks (which should provide a bit more action). Nintendo should also throw in a couple new power-ups and equips other than the standard gravity suit and via varia suit. And how about a new villain? I don't know about you, but I;m tired of smacking around a dinosaur/bird thing that turns into a robot form of itself EVERY GAME!

So to all you Metroid fans talk about this great idea. Support it (yay for you!) or hate it (you suck) or just plain suggest (7% chance I'll actually listen.)

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ice_ninja19

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#2 ice_ninja19
Member since 2004 • 685 Posts
Good idea, but they would have to go further with the series and introduce new characters little by little so we don't get overwhelmed and they can cut out the ones that fans hate and then Nintendo can mash them together to make an RPG.
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darkshadow64

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#3 darkshadow64
Member since 2004 • 6744 Posts
I'd rather have an RPG with an allstar Nintendo cast.
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Zuul13

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#4 Zuul13
Member since 2007 • 326 Posts

since metroid is 23 year old (!!!) they should start a new franchise. There are too many remakes of games with returning charactors.

Nintendo should just move on to a new franchise already.

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OfficialBed

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#5 OfficialBed
Member since 2005 • 17668 Posts
i would buy a metroid rpg and i wish the series stayed 2D :(...wasn't a big fan of the 3D gc games (and wii)
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m1k3m

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#6 m1k3m
Member since 2007 • 1758 Posts
Pretty cool idea. I like, I like.
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MeGaMaN_9391

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#7 MeGaMaN_9391
Member since 2008 • 227 Posts
a new franchise should be made like metal gear solid playing. nah , i do not think it will happen.
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Articuno76

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#8 Articuno76
Member since 2004 • 19799 Posts

TBH...MP really isn't a FPS, it's a first person game that plays like an adventure game akin to Zelda. In that sense it really didn't change style from the older metroids which despite often being dubbed action/platformer, were in essence a combination that edged towards adventure (the level desgin for one thing was set in one large world rather than being progressive).

I like the ideas you've put foward tbh but one of the natures of the Metroid series is Samus is normally a loner which defeats the purpose of a party (no biggie, she's versatile enough to make having a party redundant). There's also the question of who she would interact with and more interstingly, whether we would want to interact with these people.

Characters like U-Mos where postive impacts on the series I feel, and characters I feel players wouldn't mind being around or teaming up with Samus, but for the most part she works well on her own. U-mos worked because he was in many ways above Samus, he wasn't her equal.

Actually one idea could be to have a whole stock of characters who aren't story intergral be possible party members you can recruit, each one with a small story of their own (a bit like with Valkyrie Profile games), that way the fact that it is hard to make enigmatic/likeable characters in the Metroid universe wouldn't be an issue. With that idea, MP would work well as a combination of team-squad gameplay and First Person adventure (keep the exploring feeling regardless of what it becomes) more so than an RPG though.

Ultimately for me the two things that must be in place to make a game feel like Metroid is a sense of exploration and the experience being solitary.

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MeGaMaN_9391

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#9 MeGaMaN_9391
Member since 2008 • 227 Posts
with less technology
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risegreymon908

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#10 risegreymon908
Member since 2006 • 107 Posts

3 points.

1. Yeah new characters would help and maybe some fan favs *cough* Sylux *cough*

2. I SUPPORT PROPER ENGLISH! I do not know what TBH means

3. Although Metroid may have had an exploring element it did not put it to a practical use, all you did was collect info for the hell of it for no reward (who does that!?)

4. If Metroid is made into an RPG (yay) they should involve the Fusion Suit as an equippable item.

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Articuno76

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#11 Articuno76
Member since 2004 • 19799 Posts

2. TBH means "to be honest". It's more economical and acceptable. There are of course some demands on English that are expected in a forum that are more stringent that using IM but even so, it wouldn't be full English.

3. Metroid's exploring was more just to figure out where to go. It wasn't an "element" in the games, it WAS the games. The exceptions are Metroid/Zero Mission and Fusion which were considerably more linear than the other games in the series.

4. I didn't think of the suits. There is an element of customisablility there that could be interesting. Samus's arm cannon also has quite a few gadgets in it (for example her ship controls are on that thing), being able to toy around with it's features would be interesting. The ship itself could even function as a summon command or something similar (only a summon command whose arsenal can be customised).

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risegreymon908

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#12 risegreymon908
Member since 2006 • 107 Posts

I kinda imagined this game to be on the NDS which goes prefectly wtih your suggestion. Players could be able to "fiddle" and upgrade the arm cannon (or other party members weapons) with the touch screen, I.E. you could flick switches, turn knobs, and push buttons to slightly mod your current weapon. There havn't been too many suits in the metroid franchise and MP2 just puked up a couple new ones (Dark and Light suit) There should only be about 3 to 5 suits per character and each should be moddable via touch screen.

Power-Ups should work for each character (I.e. when Samus finds the Morph Ball power-up, she will be able to transform into the ball state and so will her party members (note you will have at least 2 party members before you find the morph ball) (I will be posting my selected list of chatacters and a list of cameos)

I will also be posting what power ups should be in the game and what effects they will have in battle and on land so stay tuned.

(note: The exploration may have distinguished metroid games from other FPS but it still dosent put its potential to use, for example, with an RPG system a simple chozo inscription on a wall could become the key to a crucial boss battle!)

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kaycon11

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#13 kaycon11
Member since 2008 • 442 Posts
Maybe if they kept the game 2D and pretty much added RPG elements to it, kinda like modern day Castlevanias.
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risegreymon908

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#14 risegreymon908
Member since 2006 • 107 Posts

No, not really. I saw the characters in 3d ala Sonic Chronicles.

Info: Characters should be able to switch beam weapons and missles on the fly (note different cannon types have different effects on each beam and missle, 7 beam types 5 missle types.

Beams:

Plasma, Ice, Gamma, Fusion, Wave, Sonic, Wide

Missles:

Charge, Super, Fusion, DeFusion, Ice

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Red_Trigger

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#15 Red_Trigger
Member since 2007 • 273 Posts
I don't know if Nintendo would ever do this but it sounds ok, just ok.
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Arclight_Blue

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#16 Arclight_Blue
Member since 2008 • 2830 Posts
I don't know if Nintendo would ever do this but it sounds ok, just ok.Red_Trigger
Nintendo in my opinion doesnt like making RPGs with the exemption of pokemon, just take a look at what nintendo did with their RPGs paper mario, golden sun and mother!!!!!
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risegreymon908

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#17 risegreymon908
Member since 2006 • 107 Posts
That maybe true but do not forgot that Nintendo has teamed up with great RPG developers in the past *cough* square enix *cough*
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#18 pinksolidsnake
Member since 2008 • 274 Posts
I don't think there should be new characters, because I liked metroid for exhibiting that feel of loneliness. So if you were to have a party it would have to be kind of like pet metroids or something you can tame. But when you said turn-based I cringed a little bit, it should be real time, with you controlling samus in 3rd person. Just my 2 cents
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monkeytoes61

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#19 monkeytoes61
Member since 2005 • 8399 Posts
A good idea, but it couldn't be made into a good game.
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shaymew

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#20 shaymew
Member since 2008 • 44 Posts

your whole post was to long so i didnt read it, but i love the idea of a metroid rpg.

i absolutelyLOVE metroid and I love Rpgs.

Combining them would either be like the mix of cinnomon and bagels or like the mix of that cheese in a can that comes out like whip cream, mixed with a hotdog(NEVER TRY TO DO THIS)

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mauigamer91

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#21 mauigamer91
Member since 2005 • 505 Posts

I was sorta cool with the idea of a metroid rpg until you used about five other games to describe how it should turn out in your mind. Then I just wanted to slap you. Samus owns because she is a one-(wo)man army, so a party idea is just stupid. Customization and leveling? Pointless and poorly thought out in so many ways:

1) If suits get progressively stronger, why would you choose to only equip part of it? (Unless you have a mental handicap)

2) If exp or leveling up is required to equip stronger items, then how would effects/damage be applied? If you have half a gravity suit, can you move freely underwater? [I apologize, I never really read all of your first post]

3) How would leveling up increase weapon power? If it gives you upgrades, there is no reason to have them as rewards for boss battles. If it just makes them deal more damage, then you just have a base attack strength, like EVERY OTHER RPG OUT THERE. You want something new from the series, by making it an exact replica of every other RPG on the market.

Id want to play as Ridley. WHAT THE HELL ARE YOU GONNA DO ABOUT IT?!?!? I'll give you a hint: making violent threats against people online is about as pointless as making threats to a 2-year old. You just look like a moron. Do the world a favor and never speak/post again. Ever.

Metroid Prime is a mindless baby? Is there logic to that statement? It practically ruins your whole argument for the RPG.

"Metroid Prime, a change from the original formula, is immature and mindless. Therefore, we should take the series and make it into a copy of every good RPG out there, instead of going back to 2D. That change will be good. Because I say it will be."

Ranting; I'm pretty much losing track of what I've said. I hope I got everything flawed and/or stupid in your argument for an RPG... I might be back later with fresh eyes ^_^ Until then, try to find a problem in my rant. Or try to.

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PK-er1111

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#22 PK-er1111
Member since 2005 • 609 Posts
Well, i've never been HUGELY into Metroid, but the games are pretty fun. I think that if they can make Mario into an RPG (Superstar Saga = Pwn), then a Metroid RPG doesn't seem too far-fetched.