[QUOTE="Black_Knight_00"][QUOTE="AndYOU"]Should we stop looking it at from such a, as miyamoto puts it, "core gamer" perspective?
That's exactly what I thinks he wants to do, so there can be more gimmick games like Wii Music
Jaysonguy
If it were for Nintendo, we would all be turned into casual gamers. Think about it: a Zelda or Mario game, made to appeal the core audience, costs 10 (a symbolic amount). On the other hand, producing a 'casual audience'-targeted game like Wii Music, Wii Sports or Wii Fit, costs 2. Now, both games retail for $50 and sell about the same copies.
It's obvious what Nintendo management likes best: the stupid casual game that:
- is cheap to produce
- appeals to the huge new unaware slice of market (moms, children, gramps)
- gets old fast, so users will buy another one in a shorter time
If it were for Nintendo, we would all be turned into casual gamers.
Mario and Zelda are casual games
They started as casual games and they kept casual through the years
Nintendo doesn't make anything other then casual games. That's why they have such a following that starts when people are 3 and 4 years old.
I'll have to disagree. Mario games started kinda casual and started getting more and more casual to the point of SMG, where the only medium challenges await after the first 60 stars. In the other hand, Zelda wasn't that casual when it began. The first Zelda games were really challenging (more in puzzles than in action, though) and casual players could not possibly beat them, or at least not easily. Then the series started getting more casual too, to the point of Zelda PH or Zelda TP, where you can easily beat them without a single game over. They weren't always casual.
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