Manhunt 2!!! The camera is so annoying, when you face the wall to hide in the shadow, and the enemy is behind you, you cant see what's going on. Oh, and the game makes me want to throw up because of the camera angle when you move.
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Red Steel, because it is a perfect example of wasted potential. It could have been a great game if Ubisoft wasn't so commited to rushing games out and not bothering to fix glaring holes in them.SmashBrosLegend
I second that, Red Steel could have been epic. Hopefully Red Steel 2 will beof Nintendo quality ( As Ubisoft said they would try and do to future games. )
Have to go with Spider Man 3.
I stupidly went and bought it on the day it was released because the first two SM games were great fun. Got it home and it blew. $50 for about 2 hours of gameplay. That annoys me.
Red Steel - Because (like said above) it truely was wasted potential, I think it could have been great.
Super Paper Mario - Despite it being an excellent game, the level design toward the end starts getting really pathetic.
Super Mario Strikers - Gameplay was too chaotic for my taste.
The Simpsons Game - One of the worst cameras ever seen in a game, though it is really funny.
I have two games that made me want to pull my hair out once I was done with them
Red Steel- a game so full of hype and anticipation. It was supposed to be the REVOLUTION. It gave promise of more than just a stupid generic shooter. Ubisoft kept showing us pictures of the game where it looked really good visually. They claimed the sword fighting and the gun aiming/turning was spot on.Then it was promptly released with the Wii. It was terrible, not only was the textures N64 like but the framerate did not even hold up. The gun aiming was twitchy and had terrible aiming. The multiplayer was brief. The sword play was a joke all you had to do was continually swing until the enemy died. It was obvious that every sINGLE aspect of the game was rushed and had the visuals, the controls, the multiplayer, and the story not been rushed for launch then we would have had a killer app.
Soul Caliber Legends- a game that was not nearly as dissappointing as RS but still dissappointing. The game was completely from the ground up an exclusive on Wii. What this usually meansfor 360/PS3 is a major game that is taken very seriously. While the controls with SC L are spoton and work one hundred percent they are so basic and theenemies are so generic and dumb that its hard to appreciatethe good job they did with the controls. Not to mention there arent any cool combos. The level design is barelyflat boxes most of the time with terrible textures. The game runs really smooth but the textures are horrid. WHy couldnt they AT LEAST make it look on par with Soul Caliber 2?????? Another good aspect is the RPG weapon collecting and leveling. This would be more memorable if there was actually a challenge to the boring enmies that come at you. BTW the enemies have no significance to where you are, you get recycled enmies throughout the game. The Coop is cool but AGAIN its hard to enjoy it because the core element of killing things is not fun. This game is wayyyy better than RS but as a SC game let alone an exclusive it has standards to live up to. The game gets some things right like good controls, Coop, cool characters, and good level ups but they are made pointless when all you have to do is run from one room to the next killing dumb recycled enemies. IGN was way to harsh but the game barely deserves a 7.0.
[QUOTE="SmashBrosLegend"]Red Steel, because it is a perfect example of wasted potential. It could have been a great game if Ubisoft wasn't so commited to rushing games out and not bothering to fix glaring holes in them.AfterTheFall
I second that, Red Steel could have been epic. Hopefully Red Steel 2 will beof Nintendo quality ( As Ubisoft said they would try and do to future games. )
Add me on the Red Steel bandwagon, too. Just last weekend I went back to replay it, and quit halfway through the second level. After playing Metroid, there was just no reason for me to go back and put myself through that hell again.
Manhunt 2 because it's AO rating. Video games should never have to be for adults only.
wiifan001
as a result of that thinking we got a netured manhunt 2. The game is constantly blurry and alot of people are now not buying it because of that. everybody who has played the AO version has said it totally could have been M rated.
Boogie! It is so bloody crap and just sucks. Dancing has no variety and singing doesn't work right.S2333
i'm with you on that one, I rented that game and was sad a waste of money... even the songs in the game was cut or something
gay..
sonic because although its fun, it relies to heavily on trial and error....you dont have time to react most of the time due to unresponive controls and an annoying camera.....
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