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THe only ranged weapons in those times were: slings, bows, crossbows, chu ko nus (Chinese weapon), and maybe a rock. I don't think that's enough variety.
Miyamoto hates FPS games, Nintendo won't be making any FPS or FPA anytime soon.
As soon as 1:1 or close enough comes around. That will be a workable option. However, I still feel like First Person Melee combat always feels a bit too close for comfort. I think that something needs to happen to fix the range issues as well. Then I'll agree.
Right now, it isn't feasible and Oblivion has it's merits, but a game that open isn't to my liking. Leave that kind of non-linear gameplay for MMO titles and keep the 1 player experience a set experience.
In my opinion, the game needs to have limits, but not set in stone. I like it when I simply don't have the tools to handle areas I shouldn't have arrived in yet, rather than a linear game path. However, the go anywhere and do anything theme of Oblivion was WAY over the top.As soon as 1:1 or close enough comes around. That will be a workable option. However, I still feel like First Person Melee combat always feels a bit too close for comfort. I think that something needs to happen to fix the range issues as well. Then I'll agree.
Right now, it isn't feasible and Oblivion has it's merits, but a game that open isn't to my liking. Leave that kind of non-linear gameplay for MMO titles and keep the 1 player experience a set experience.
effthat
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