This weeks VC games for Europe, ready to download:
Ice Climber (NES) - 500 points
Splatterhouse (Turbografx) - 600 points
Teenage Mutant Ninja Turtles (NES) -500 points
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This weeks VC games for Europe, ready to download:
Ice Climber (NES) - 500 points
Splatterhouse (Turbografx) - 600 points
Teenage Mutant Ninja Turtles (NES) -500 points
Anyway, quote me on this: Link to the Past will be here 23/03/2007.tarzanellExactly. It's the most sensible thing to do. And stop moaning people, Nintendo were never going to ship out the best titles straight away, get over it. There are plenty good titles out already, get some of those.
Teenage Mutan Ninja Turtles apparently sucked at least from the looks of it since the Angry nintendio Nerd hated it. http://www.youtube.com/watch?v=XjUz8IT0CYg lots of cursing so be warned. I don't think it was his funniest though.Duckman5i loved the ninja turtles on NES it was hard though. good challenge though.
The first Ninja Turtles game on NES didn't suck--it was just too hard for a lot of people-mainly, the younger kids playing (say, 4-6 years old). The game had different graphics than the cartoon and Archie comic series, but did have some of the staples of those series, such as the Turtle Van and April O'Neill. It was pretty cool back in the day, actually. Can't wait until it comes out-I haven't played it since I was 14.Â
It had a top-down segment where you drove around from one level to the next, and then entered a side-scrolling mode with power-ups. If a turtle got knocked out, you could "rescue" that turtle in a certain part of each side-scrolling level, taking the place of a normal power-up. The power ups consisted of throwing stars, boomerangs, and the like. I remember the bosses could all be beaten without them, but were easier, especially Shredder, if you had enough of the right kind.Â
If you want a good challenge, try going through the whole game as Raphael, and using no special weapons, in one life. Sadistic! His sai lacked range, even though the game hade them close to the right size. It did make the mistake of making them an attack weapon, instead of a defensive one, but such things can be forgiven, with the limits of the technology. The newer TMNT games, though, there is no excuse.Â
The first Ninja Turtles game on NES didn't suck--it was just too hard for a lot of people-mainly, the younger kids playing (say, 4-6 years old). The game had different graphics than the cartoon and Archie comic series, but did have some of the staples of those series, such as the Turtle Van and April O'Neill. It was pretty cool back in the day, actually. Can't wait until it comes out-I haven't played it since I was 14.
It had a top-down segment where you drove around from one level to the next, and then entered a side-scrolling mode with power-ups. If a turtle got knocked out, you could "rescue" that turtle in a certain part of each side-scrolling level, taking the place of a normal power-up. The power ups consisted of throwing stars, boomerangs, and the like. I remember the bosses could all be beaten without them, but were easier, especially Shredder, if you had enough of the right kind.
If you want a good challenge, try going through the whole game as Raphael, and using no special weapons, in one life. Sadistic! His sai lacked range, even though the game hade them close to the right size. It did make the mistake of making them an attack weapon, instead of a defensive one, but such things can be forgiven, with the limits of the technology. The newer TMNT games, though, there is no excuse.
Primenova
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