Next Wii Zelda will be a cel-shaded sequel to the Phantom Hourglass(opinion)

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LordelX

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#1 LordelX
Member since 2004 • 1376 Posts

No, no I don't have any concrete proof, just an opinion looking at current trends:

The Phantom Hourglass became the best selling Zelda game in history this year in Japan

The Phantom Hourglass' touch control scheme could be easily modified to the Wii, giving the game a larger accesibility to the casual market

Cel-shaded is more appealing to the casual market

Player backlash from Twilight Princess was actually worse than that of Wind Waker

The cel-shaded art style competes better with what the Xbox 360 and PS3 can do, while the realistic art style of Twilight Princess reveals the Wii weaknesses

The Zelda series has come to the point where it needs to reinvent itself, just like Ocarina of Time did

Don't get me wrong, I loved Twilight Princess...in fact, I'd even be as bold to say it might be my favorite game of all time. But Twilight Princess was delayed too long, and then when it came out, alot of people realized that it really wasn't what they wanted anyway. Wind Waker was unsuccessful compared to other Zelda's...but there were so many extrenuating circumstances regarding the timing of the release of that game that it can hardly be blamed on the game's design. With Phantom Hourglass selling like hotcakes among a new audience in Japan, I foresee Nintendo thinking that this is the way to go with the Zelda series.

Those who think I'm completely off...please present your arguments intelligently. It makes for more interesting debate.

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Jaysonguy

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#2 Jaysonguy
Member since 2006 • 39454 Posts

No it wont. I'm 100% sure it wont

Wind Waker sold poorly and hurt the overall franchise because it disappointed many fans of the series. Twilight Princess' art style was a plea to get the fans back.

They do not take another risk with the Zelda franchise so quickly.

No art ever in Zelda beat Wind Waker's style but you go with what sells.

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Jonthin

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#3 Jonthin
Member since 2007 • 179 Posts
Why would they do that, the only reason Phantom Hourglass sold alot was cuz, thats almost the only good DS game, and the Only good Zelda Handheld game. Twilight Princesses dealy was for the Better so it could be released with the Wii. I think they will give it more of a twilight Princess graphix on the next one. Something i missed in the last one though was the triforce. That his a major part of the Legend Of zelda games, but it was barely in TP. It was an awsome game and almost everyone that played it liked it, so i think they will go in that direction again.
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dark_mask_91

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#4 dark_mask_91
Member since 2007 • 3004 Posts

No it wont. I'm 100% sure it wont

Wind Waker sold poorly and hurt the overall franchise because it disappointed many fans of the series. Twilight Princess' art style was a plea to get the fans back.

They do not take another risk with the Zelda franchise so quickly.

No art ever in Zelda beat Wind Waker's style but you go with what sells.

Jaysonguy
that game did not sell poorly
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Jaysonguy

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#5 Jaysonguy
Member since 2006 • 39454 Posts
[QUOTE="Jaysonguy"]

No it wont. I'm 100% sure it wont

Wind Waker sold poorly and hurt the overall franchise because it disappointed many fans of the series. Twilight Princess' art style was a plea to get the fans back.

They do not take another risk with the Zelda franchise so quickly.

No art ever in Zelda beat Wind Waker's style but you go with what sells.

dark_mask_91

that game did not sell poorly

Yes it did. Since OOT the franchise has struggled a bit. OOT sold over 7 and a half million so Nintendo decided to take a chance with the franchise and go in a new direction with Majora's Mask which really disappointed people who were looking for the classic Zelda-type game. Then they decided to roll the dice with Wind Waker and only pulled in 4.38 million (also remember how long that was a player's choice game) Wind Waker still didn't grab audiences and only pulled in a little more then half OOT's total of sales.

Twilight Princess was Nintendo's way of trying to get back the OOT players and even then people weren't thrilled with the wolf parts.

There is no way that Nintendo rolls the dice with a forumla that has been shown not to work on a console.

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dark_mask_91

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#6 dark_mask_91
Member since 2007 • 3004 Posts
[QUOTE="dark_mask_91"][QUOTE="Jaysonguy"]

No it wont. I'm 100% sure it wont

Wind Waker sold poorly and hurt the overall franchise because it disappointed many fans of the series. Twilight Princess' art style was a plea to get the fans back.

They do not take another risk with the Zelda franchise so quickly.

No art ever in Zelda beat Wind Waker's style but you go with what sells.

Jaysonguy

that game did not sell poorly

Yes it did. Since OOT the franchise has struggled a bit. OOT sold over 7 and a half million so Nintendo decided to take a chance with the franchise and go in a new direction with Majora's Mask which really disappointed people who were looking for the classic Zelda-type game. Then they decided to roll the dice with Wind Waker and only pulled in 4.38 million (also remember how long that was a player's choice game) Wind Waker still didn't grab audiences and only pulled in a little more then half OOT's total of sales.

Twilight Princess was Nintendo's way of trying to get back the OOT players and even then people weren't thrilled with the wolf parts.

There is no way that Nintendo rolls the dice with a forumla that has been shown not to work on a console.

meh w/e i dont want to get in an arguement with the all knowing jasonguy:P
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LOLhahaDEAD

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#7 LOLhahaDEAD
Member since 2006 • 4431 Posts
Not going to happen. It'd be cool, but they won't do it.
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#8 Lamilia
Member since 2006 • 603 Posts
bad...no. Cel-shading looks stupid. Twilight princess was a great launch game and they probably could've done better with graphics if it had been released way later. I think the main reason some people didn't like it was because they waited so long and it had more hype than any game could live up to. Hype is a bad thing...it makes great games seem bad. Wii doesn't have that bad of graphics. I know its no 360 or ps3 but it still has some very nice graphics. I don't think they would do a sequel to a sequel as it is having 1 sequel in the zelda series is kind of odd.
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GAMERILEY

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#9 GAMERILEY
Member since 2007 • 249 Posts
I don't care, as long as it plays like a Zelda game.
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Nintendoes

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#10 Nintendoes
Member since 2007 • 638 Posts
That's a belief, not an opinion.
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nintendofreak_2

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#11 nintendofreak_2
Member since 2005 • 25896 Posts
I'd rather have one more similar to TP's style or something kinda like SMG, but I wouldn't object to a Celda, because it's the gameplay that matters anyway.
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reyad-u

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#12 reyad-u
Member since 2006 • 6960 Posts
well i wouldnt mind seeing a cel shaded link, just not the same one as WW as its already been done. nintendo said that they will reinvent zelda, if they di then they might as well do a whole new artstyIe. nintendo needs to forget their past success and create a revolution in zelda.
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Nintendoes

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#13 Nintendoes
Member since 2007 • 638 Posts

No it wont. I'm 100% sure it wont

Wind Waker sold poorly and hurt the overall franchise because it disappointed many fans of the series. Twilight Princess' art style was a plea to get the fans back.

They do not take another risk with the Zelda franchise so quickly.

No art ever in Zelda beat Wind Waker's style but you go with what sells.

Jaysonguy

Wind Waker only sold poorly in Japan, along with Twilight Princess.

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Darth-Samus

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#14 Darth-Samus
Member since 2006 • 3995 Posts

Player backlash from Twilight Princess was actually worse than that of Wind Waker

LordelX

Uh...what the hell is this garbage loaded statement all about? Is it about making up a sentance that's...full of garbage? I've never heard a more untrue statement other than me stating the fact that "I am a flying devil-giraff that has lasers for feet a prostitues for eyeballs"

It's true I've had a rough life. And that statement is full of garbage. Did you know that?

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alia999

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#15 alia999
Member since 2005 • 1353 Posts
sorry, but you stated, that, as a reason for another cel-shaded zelda, was that there needed to be change. yes, there needs to be change by doing ANOTHER cel-shaded zelda, oh my- what amazing change! anyways, i dont think ninty are going to go that way at all, though i do know, that eiji and ninty are well aware that the zelda series needs an overhaul, and i bet theyre gonna do it, something completely new while still retaining the zelda magic.
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#16 Nintendoes
Member since 2007 • 638 Posts
[QUOTE="dark_mask_91"][QUOTE="Jaysonguy"]

No it wont. I'm 100% sure it wont

Wind Waker sold poorly and hurt the overall franchise because it disappointed many fans of the series. Twilight Princess' art style was a plea to get the fans back.

They do not take another risk with the Zelda franchise so quickly.

No art ever in Zelda beat Wind Waker's style but you go with what sells.

Jaysonguy

that game did not sell poorly

Yes it did. Since OOT the franchise has struggled a bit. OOT sold over 7 and a half million so Nintendo decided to take a chance with the franchise and go in a new direction with Majora's Mask which really disappointed people who were looking for the classic Zelda-type game. Then they decided to roll the dice with Wind Waker and only pulled in 4.38 million (also remember how long that was a player's choice game) Wind Waker still didn't grab audiences and only pulled in a little more then half OOT's total of sales.

Twilight Princess was Nintendo's way of trying to get back the OOT players and even then people weren't thrilled with the wolf parts.

There is no way that Nintendo rolls the dice with a forumla that has been shown not to work on a console.

If that was true, they wouldn't have made a sequel to Wind Waker..

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Virus214

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#17 Virus214
Member since 2007 • 2052 Posts
[QUOTE="dark_mask_91"][QUOTE="Jaysonguy"]

No it wont. I'm 100% sure it wont

Wind Waker sold poorly and hurt the overall franchise because it disappointed many fans of the series. Twilight Princess' art style was a plea to get the fans back.

They do not take another risk with the Zelda franchise so quickly.

No art ever in Zelda beat Wind Waker's style but you go with what sells.

Jaysonguy

that game did not sell poorly

Yes it did. Since OOT the franchise has struggled a bit. OOT sold over 7 and a half million so Nintendo decided to take a chance with the franchise and go in a new direction with Majora's Mask which really disappointed people who were looking for the classic Zelda-type game. Then they decided to roll the dice with Wind Waker and only pulled in 4.38 million (also remember how long that was a player's choice game) Wind Waker still didn't grab audiences and only pulled in a little more then half OOT's total of sales.

Twilight Princess was Nintendo's way of trying to get back the OOT players and even then people weren't thrilled with the wolf parts.

There is no way that Nintendo rolls the dice with a forumla that has been shown not to work on a console.

Even though you seem to know what your talking about. I don't agree with you. " wind waker was too different, TP was too much like the older games" nintendo needs to change the franchise, and with the new one. I am sure they will.

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Jaysonguy

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#18 Jaysonguy
Member since 2006 • 39454 Posts

If that was true, they wouldn't have made a sequel to Wind Waker..

Nintendoes

See I don't think so. I think making Zelda follow that art style fits right in the DS's wheelhouse. The game looks amazing even when you consider the DS's power. If they tried to make a more realistic looking game like Twilight Princess on the DS it wouldn't look nearly as good as cell shaded.

Also you have to figure after watching the history of Zelda the core fans don't take change well in the titles. With the DS already using complete touch controls that right off the bat it was going to irk traditionalists. Why not make it the art style that caters to many who don't mind the change in the series? If the "damage" is already done why not make it the best it can be for everyone else?

Lastly there's a certain level of expectation between handhelds and consoles. While I don't agree, many think that things like platformers and cel shading should be eliminated the farther the hardware progresses in the home console and there's only a place for it on a weaker handheld.

As I've said many times over there has never been a game to better capture Zelda's world then the Wind Waker, nothing else has come close. Sadly that opinion isn't shared by most.

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bradford1872

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#19 bradford1872
Member since 2004 • 47 Posts
The only reason why there was so much backlash as far as WW was because of the fact that they showed a video of link fighting gannon at either e3 or tgs (i cant remember which one) and instead of going with that art style for the zelda game they did a complete 180 and came out with the cel-shaded game...I personally loved wind waker and would like to see a cel shaded link again with a wii boost in graphics...
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finalfantasy94

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#20 finalfantasy94
Member since 2004 • 27442 Posts
All I want from a zelda game is an adult link, no cell shading please and some voices for everyone,but link. I loved the more darker tone TP had compared to WW. ALso I would the bosses to be a little more hard in the next game.
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the_leet_kid

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#21 the_leet_kid
Member since 2005 • 9951 Posts
The reason phantom hourglass is cel shaded is because it looks better on the ds. I'm also fairly certain the next console one will not be cel shaded, or at least not WW style.
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illbitcrusher

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#22 illbitcrusher
Member since 2004 • 2052 Posts
The only reason why there was so much backlash as far as WW was because of the fact that they showed a video of link fighting gannon at either e3 or tgs (i cant remember which one) and instead of going with that art style for the zelda game they did a complete 180 and came out with the cel-shaded game...I personally loved wind waker and would like to see a cel shaded link again with a wii boost in graphics...bradford1872
Good point. After Nintendo showed Zelda off at Spaceworld, that's the zelda people were expecting but then BAM! the next time we see zelda it's has this cartoony style which shocked alot of people. I actually didn't mind it but I didn't like that he was wearing lipstick and the wink at the camera, ugh.
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Nintendo_Urge

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#23 Nintendo_Urge
Member since 2007 • 25 Posts
as long as it is a zelda game i am going to get it for sure
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#24 GamerForca
Member since 2005 • 7203 Posts

No, no I don't have any concrete proof, just an opinion looking at current trends:

The Phantom Hourglass became the best selling Zelda game in history this year in Japan Isn't OoT still the leader?

The Phantom Hourglass' touch control scheme could be easily modified to the Wii, giving the game a larger accesibility to the casual market Are you kidding???

Cel-shaded is more appealing to the casual market Are you ****ing kidding???

Player backlash from Twilight Princess was actually worse than that of Wind Waker Are you ****ing kidding again????????!!!!!

The cel-shaded art ****competes better with what the Xbox 360 and PS3 can do, while the realistic art ****of Twilight Princess reveals the Wii weaknesses If the environments are great, then it doesn't matter, look at MP3

The Zelda series has come to the point where it needs to reinvent itself, just like Ocarina of Time did Cell-shaded graphics doesn't do that

Don't get me wrong, I loved Twilight Princess...in fact, I'd even be as bold to say it might be my favorite game of all time. But Twilight Princess was delayed too long, and then when it came out, alot of people realized that it really wasn't what they wanted anyway. Wind Waker was unsuccessful compared to other Zelda's...but there were so many extrenuating circumstances regarding the timing of the release of that game that it can hardly be blamed on the game's design. With Phantom Hourglass selling like hotcakes among a new audience in Japan, I foresee Nintendo thinking that this is the way to go with the Zelda series.

LordelX

My comments in red. Nintendo already stated that WW nearly killed the franchise. They would never make a cell-shaded Zelda on a console ever again, or at least in the near future.

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Myviewing

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#25 Myviewing
Member since 2006 • 539 Posts
I don't want to see anymore cel-shaded Zelda games, I want more of Adult Link. I did hear somwhere that Nintendo said Twilight Princess would be the last Zelda game of its kind. I hope this means that it won't be the last "Adult Link" Zelda game, and that the series is just taking on a new genre or something like that. But in all honesty, I just don't want cel-graphics. Normally I don't care about graphics, but when I saw the previews for Wind Waker, I just felt turned off from playing the game and I now have no desire to play it.
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Yaeven

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#26 Yaeven
Member since 2007 • 764 Posts
Nintendo focuses on what s.tyle they themselves like best,not so much in sales.And I'm not talking just about Zelda.
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#27 pierst179
Member since 2006 • 10805 Posts
I would love that, not because I think the series translates well into cell-shaded graphics but because it is always nice to have a change.
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Jaysonguy

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#28 Jaysonguy
Member since 2006 • 39454 Posts

Nintendo focuses on what s.tyle they themselves like best,not so much in sales.And I'm not talking just about Zelda.Yaeven

No they don't

Nintendo's number one goal is to make money, if you think it's anything else then I'm afraid you'll be disappointed.

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Dark_Link142

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#29 Dark_Link142
Member since 2004 • 6726 Posts

I don't want to see anymore cel-shaded Zelda games, I want more of Adult Link. I did hear somwhere that Nintendo said Twilight Princess would be the last Zelda game of its kind. I hope this means that it won't be the last "Adult Link" Zelda game, and that the series is just taking on a new genre or something like that. But in all honesty, I just don't want cel-graphics. Normally I don't care about graphics, but when I saw the previews for Wind Waker, I just felt turned off from playing the game and I now have no desire to play it.Myviewing

It's too bad really. When you actually play Wind Waker, you grow to like the graphics. The world is very detailed. Unfortunately many people think the same thing as you and Wind Waker didn't sell like it should have deserved.

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#30 the_leet_kid
Member since 2005 • 9951 Posts
[QUOTE="LordelX"]

No, no I don't have any concrete proof, just an opinion looking at current trends:

The Phantom Hourglass became the best selling Zelda game in history this year in Japan Isn't OoT still the leader?

The Phantom Hourglass' touch control scheme could be easily modified to the Wii, giving the game a larger accesibility to the casual market Are you kidding???

Cel-shaded is more appealing to the casual market Are you ****ing kidding???

Player backlash from Twilight Princess was actually worse than that of Wind Waker Are you ****ing kidding again????????!!!!!

The cel-shaded art ****competes better with what the Xbox 360 and PS3 can do, while the realistic art ****of Twilight Princess reveals the Wii weaknesses If the environments are great, then it doesn't matter, look at MP3

The Zelda series has come to the point where it needs to reinvent itself, just like Ocarina of Time did Cell-shaded graphics doesn't do that

Don't get me wrong, I loved Twilight Princess...in fact, I'd even be as bold to say it might be my favorite game of all time. But Twilight Princess was delayed too long, and then when it came out, alot of people realized that it really wasn't what they wanted anyway. Wind Waker was unsuccessful compared to other Zelda's...but there were so many extrenuating circumstances regarding the timing of the release of that game that it can hardly be blamed on the game's design. With Phantom Hourglass selling like hotcakes among a new audience in Japan, I foresee Nintendo thinking that this is the way to go with the Zelda series.

GamerForca

My comments in red. Nintendo already stated that WW nearly killed the franchise. They would never make a cell-shaded Zelda on a console ever again, or at least in the near future.

Well commented.

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#31 darth-pyschosis
Member since 2006 • 9322 Posts

Didn't Wind Waker sell like 5 million or something? I know Twilight Princess passed that awhile ago but that isn't all that bad.

I loved both.

Twilight Princess was more linear (well if a zelda game could be linear)

Wind Wakers art style, I love it. I agree if they made another cel-shaded zelda it would put more attention on good art directed visuals that devs. just don't seem to go for on other platforms.

But i'd rather see a Zelda using the Wiis full horsepower and more realistic.

I often wonder what if TP was cel shaded and Wind Waker more realistic?
Afterall though i must say Wind Waker was the most expressive and realistic zelda i've played, and i've played all of them

link and zelda had more emotion, the flooded hyrule was moving and sad after playing ocarina of time.

anyone who didn't give wind waker a chance coz of its art is a complete and utter poor use of brain cells.

to judge a book by its cover, they say.

that was wind wakers problem, misjudgments. yeah the sailing system could've been better and the triforce fetch quests at the end would upset some gamers but i loved them

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#32 Junior_AIN
Member since 2007 • 4703 Posts
I'm glad if it is.... I found myself more excited with the release of Wind Waker than Twilight Princess, and boy was Wind Waker good? Yes and it didn't felt away from the original formula at all, just with different and pretty well made graphics! I can see why Phantom Hourglass made it big in the DS, the handheld has been selling like mad and this is the first Zelda for it, and with the touch screen and all....
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#33 dieworm
Member since 2004 • 6416 Posts

No, Aonuma said that cel shaded will remain handheld and TP's will stay on the big screen. Besides, TP is the best selling Zelda since OoT (over 5 million already). Wind Waker was made for Japanese and young gamers in mind because Zelda's sales weren't doing too hot there. Well that decision went to bite them in the butt as Wind Waker went on to sell relatively poorly in both regions while still had enough small support in NA by long time fans. In the end it still sold well, but probably due to its player's choice price and TP's massive hype. So it's either cel shaded and get a little bit better sales in Japan, but overall poor sales, or the 'realistic' version and sell phenomenal overall, but poor in Japan (which is Zelda's fate there anyway). I don't think Nintendo's that dumb. Plus they already have the engine made so dev time would be much shorter (similar to what they did with Majora's Mask with the OoT engine + assets such as characters). Just make high res textures to make use of Wii's power please =D.

Phantom Hourglass sold somewhat well (sales have died down last time I checked) because of the cool, simplified gameplay and controls that would just appeal to just about anybody. And the DS is so huge anything would sell well on it.

Whatever direction it goes in, I'm getting it because I'm a huge Zelda nut. Plus Wind Waker is one of my favorite games of all time (but TP tops it easily =P).

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#34 Darth-Samus
Member since 2006 • 3995 Posts
[QUOTE="LordelX"]

No, no I don't have any concrete proof, just an opinion looking at current trends:

The Phantom Hourglass became the best selling Zelda game in history this year in Japan Isn't OoT still the leader?

The Phantom Hourglass' touch control scheme could be easily modified to the Wii, giving the game a larger accesibility to the casual market Are you kidding???

Cel-shaded is more appealing to the casual market Are you ****ing kidding???

Player backlash from Twilight Princess was actually worse than that of Wind Waker Are you ****ing kidding again????????!!!!!

The cel-shaded art ****competes better with what the Xbox 360 and PS3 can do, while the realistic art ****of Twilight Princess reveals the Wii weaknesses If the environments are great, then it doesn't matter, look at MP3

The Zelda series has come to the point where it needs to reinvent itself, just like Ocarina of Time did Cell-shaded graphics doesn't do that

Don't get me wrong, I loved Twilight Princess...in fact, I'd even be as bold to say it might be my favorite game of all time. But Twilight Princess was delayed too long, and then when it came out, alot of people realized that it really wasn't what they wanted anyway. Wind Waker was unsuccessful compared to other Zelda's...but there were so many extrenuating circumstances regarding the timing of the release of that game that it can hardly be blamed on the game's design. With Phantom Hourglass selling like hotcakes among a new audience in Japan, I foresee Nintendo thinking that this is the way to go with the Zelda series.

GamerForca

My comments in red. Nintendo already stated that WW nearly killed the franchise. They would never make a cell-shaded Zelda on a console ever again, or at least in the near future.

LOL! :) Dude I love you.

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GamerForca

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#35 GamerForca
Member since 2005 • 7203 Posts
[QUOTE="GamerForca"][QUOTE="LordelX"]

No, no I don't have any concrete proof, just an opinion looking at current trends:

The Phantom Hourglass became the best selling Zelda game in history this year in Japan Isn't OoT still the leader?

The Phantom Hourglass' touch control scheme could be easily modified to the Wii, giving the game a larger accesibility to the casual market Are you kidding???

Cel-shaded is more appealing to the casual market Are you ****ing kidding???

Player backlash from Twilight Princess was actually worse than that of Wind Waker Are you ****ing kidding again????????!!!!!

The cel-shaded art ****competes better with what the Xbox 360 and PS3 can do, while the realistic art ****of Twilight Princess reveals the Wii weaknesses If the environments are great, then it doesn't matter, look at MP3

The Zelda series has come to the point where it needs to reinvent itself, just like Ocarina of Time did Cell-shaded graphics doesn't do that

Don't get me wrong, I loved Twilight Princess...in fact, I'd even be as bold to say it might be my favorite game of all time. But Twilight Princess was delayed too long, and then when it came out, alot of people realized that it really wasn't what they wanted anyway. Wind Waker was unsuccessful compared to other Zelda's...but there were so many extrenuating circumstances regarding the timing of the release of that game that it can hardly be blamed on the game's design. With Phantom Hourglass selling like hotcakes among a new audience in Japan, I foresee Nintendo thinking that this is the way to go with the Zelda series.

Darth-Samus

My comments in red. Nintendo already stated that WW nearly killed the franchise. They would never make a cell-shaded Zelda on a console ever again, or at least in the near future.

LOL! :) Dude I love you.

Whoa...*slowly starts creeping away* :P

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Jaysonguy

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#36 Jaysonguy
Member since 2006 • 39454 Posts
[QUOTE="LordelX"]

No, no I don't have any concrete proof, just an opinion looking at current trends:

The Phantom Hourglass became the best selling Zelda game in history this year in Japan Isn't OoT still the leader?

The Phantom Hourglass' touch control scheme could be easily modified to the Wii, giving the game a larger accesibility to the casual market Are you kidding???

Cel-shaded is more appealing to the casual market Are you ****ing kidding???

Player backlash from Twilight Princess was actually worse than that of Wind Waker Are you ****ing kidding again????????!!!!!

The cel-shaded art ****competes better with what the Xbox 360 and PS3 can do, while the realistic art ****of Twilight Princess reveals the Wii weaknesses If the environments are great, then it doesn't matter, look at MP3

The Zelda series has come to the point where it needs to reinvent itself, just like Ocarina of Time did Cell-shaded graphics doesn't do that

Don't get me wrong, I loved Twilight Princess...in fact, I'd even be as bold to say it might be my favorite game of all time. But Twilight Princess was delayed too long, and then when it came out, alot of people realized that it really wasn't what they wanted anyway. Wind Waker was unsuccessful compared to other Zelda's...but there were so many extrenuating circumstances regarding the timing of the release of that game that it can hardly be blamed on the game's design. With Phantom Hourglass selling like hotcakes among a new audience in Japan, I foresee Nintendo thinking that this is the way to go with the Zelda series.

GamerForca

My comments in red. Nintendo already stated that WW nearly killed the franchise. They would never make a cell-shaded Zelda on a console ever again, or at least in the near future.

Actually over the same amount of time Phantom Hourglass is outselling OOT by an 8 to one margin and should eclipse OOT sales by early next year just in Japan.

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nintendo_fan675

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#37 nintendo_fan675
Member since 2007 • 14578 Posts
Ilike cel-shaded zelda on handhelds
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Smogtoe

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#38 Smogtoe
Member since 2005 • 362 Posts
Well, for what it's worth......they could just release the next Zelda in both formats! I know it would probably not happen, but it would sell! In fact, I would buy both versions :D There is an increasing number of gamers backing the cell shaded, but still a dominant population of older gamers that enjoy the conventional graphics for a Zelda game. Or maybe make one game that can be played in either format! Innovation......at it's finest!
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#39 Djinnator
Member since 2007 • 645 Posts
i think a cel-shaded adult style zelda would look awesome. I hope that the next console zelda has story and gameplay focused above all else, then use atwist on low quality graphics to make seem better than it is and make nintendo look smart.
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fitzokoli

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#40 fitzokoli
Member since 2005 • 3236 Posts
[QUOTE="dark_mask_91"][QUOTE="Jaysonguy"]

No it wont. I'm 100% sure it wont

Wind Waker sold poorly and hurt the overall franchise because it disappointed many fans of the series. Twilight Princess' art style was a plea to get the fans back.

They do not take another risk with the Zelda franchise so quickly.

No art ever in Zelda beat Wind Waker's style but you go with what sells.

Jaysonguy

that game did not sell poorly

Yes it did. Since OOT the franchise has struggled a bit. OOT sold over 7 and a half million so Nintendo decided to take a chance with the franchise and go in a new direction with Majora's Mask which really disappointed people who were looking for the classic Zelda-type game. Then they decided to roll the dice with Wind Waker and only pulled in 4.38 million (also remember how long that was a player's choice game) Wind Waker still didn't grab audiences and only pulled in a little more then half OOT's total of sales.

Twilight Princess was Nintendo's way of trying to get back the OOT players and even then people weren't thrilled with the wolf parts.

There is no way that Nintendo rolls the dice with a forumla that has been shown not to work on a console.

Actually i disagree...OoT was released on the 64 and the 64 had better sales than the Gamecube...The 64 sold about 32million while the Gc sold like 21million unitsso obviously games wouldnt have as high an attach rate as they did in the 64 era...Also remember OoT was like the first 3D Zelda and for its time it was a break through in 3D games...You cant say the same about Wind Waker...Actually i think the Wind waker did very good, 4.38million is a huge chunk i must say, do you know how games struggle to cross the million mark??In the 64 era the highest selling game was Mario 64 with 11million copies...For gamecube the highest was Smash Melee with 6.58million or so..So relative to the best selling Wind Waker did very good...

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dotWithShoes

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#41 dotWithShoes
Member since 2006 • 5596 Posts
[QUOTE="LordelX"]

Player backlash from Twilight Princess was actually worse than that of Wind Waker

Darth-Samus

Uh...what the hell is this garbage loaded statement all about? Is it about making up a sentance that's...full of garbage? I've never heard a more untrue statement other than me stating the fact that "I am a flying devil-giraff that has lasers for feet a prostitues for eyeballs"

It's true I've had a rough life. And that statement is full of garbage. Did you know that?

I love that :)

"I am a flying devil-giraff that has lasers for feet a prostitues for eyeballs"

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axelviiii

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#42 axelviiii
Member since 2006 • 277 Posts


I thought that the cel shaded graphics were a nice welcome, it provided a lighter Zelda adventure without relinquishing any original Zelda gameplay. Plus, there was a ton of sidequests and extra stuff. I've met few people who disliked WW, and those who did dislike WW just didnt like the graphics (which were really good, the people i know are just graphics picky-snits).

People have become accustomed to the WW graphics anyways, so Cel shaded Games every now and again are fine.

(Apparently I can't use the word S.tyle.)

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Raiden_69

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#43 Raiden_69
Member since 2007 • 288 Posts

No, no I don't have any concrete proof, just an opinion looking at current trends:

The Phantom Hourglass became the best selling Zelda game in history this year in Japan

The Phantom Hourglass' touch control scheme could be easily modified to the Wii, giving the game a larger accesibility to the casual market

Cel-shaded is more appealing to the casual market

Player backlash from Twilight Princess was actually worse than that of Wind Waker

The cel-shaded art style competes better with what the Xbox 360 and PS3 can do, while the realistic art style of Twilight Princess reveals the Wii weaknesses

The Zelda series has come to the point where it needs to reinvent itself, just like Ocarina of Time did

Don't get me wrong, I loved Twilight Princess...in fact, I'd even be as bold to say it might be my favorite game of all time. But Twilight Princess was delayed too long, and then when it came out, alot of people realized that it really wasn't what they wanted anyway. Wind Waker was unsuccessful compared to other Zelda's...but there were so many extrenuating circumstances regarding the timing of the release of that game that it can hardly be blamed on the game's design. With Phantom Hourglass selling like hotcakes among a new audience in Japan, I foresee Nintendo thinking that this is the way to go with the Zelda series.

Those who think I'm completely off...please present your arguments intelligently. It makes for more interesting debate.

LordelX