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*facepalm* i i love ninendo but this is one of the stupiest things i have read that Iwata has said, first of all the xl could hold another stick it seems to be the same size as the expansion for the stick and if it isn't they could move things around and second this dooms the 2nt circle pad all together and its fate is like the countless other nintendo's random accessory that will be forgot about in a few months.elbert_b_23You know, there is actually stuff inside the plastic casing.
this just confirms a 3DS with dual circle pad will be coming in future..you can bet on it. Yea sometimes Nintendo just says stupid things.
[QUOTE="elbert_b_23"]*facepalm* i i love ninendo but this is one of the stupiest things i have read that Iwata has said, first of all the xl could hold another stick it seems to be the same size as the expansion for the stick and if it isn't they could move things around and second this dooms the 2nt circle pad all together and its fate is like the countless other nintendo's random accessory that will be forgot about in a few months.achilles614You know, there is actually stuff inside the plastic casing. really you mean that handheld system's are not ran off by magic and pixie dust
[QUOTE="achilles614"][QUOTE="elbert_b_23"]*facepalm* i i love ninendo but this is one of the stupiest things i have read that Iwata has said, first of all the xl could hold another stick it seems to be the same size as the expansion for the stick and if it isn't they could move things around and second this dooms the 2nt circle pad all together and its fate is like the countless other nintendo's random accessory that will be forgot about in a few months.elbert_b_23You know, there is actually stuff inside the plastic casing. really you mean that handheld system's are not ran off by magic and pixie dust Actually they are. The pixie dust is packed away into the battery. That's why the terminals are golden :D
The system doesn't need a second circle pad anyway. Anyone ever played Metroid Prime Hunters? The game controlled perfectly, with a Dpad and touch screen no less. If you need a second circle pad, the touch screen can easily suffice.
Guys, why would they add another circle pad? Not all games will even use the second pad its just an add on for just a few games. I agree that nintendo should of considered including it in thier first model but if they added it now it would be like making the next generation handheld system and basically ditching 3DS owners.
Imagine the DSi with a second d-pad. Why the heck would they do that???
It works for some games great, in fact its underrated and constantly pig headed journalist overlook the benefit of the mouse like control of the touchscreen, but there is still need for the second analog. Its still needed for some genres, not to mention as a second preference for gamers who do not like the touchscreen. Look at MGS3, a game that is extremely robust and requires tons of control that just cannot be properly achieved without the use of the CPP. It is just the design of the DS and 3DS. If you want to use the stylus for control, you lose the ability to use ABXY and the R shoulder button. Because this is an inescapable reality they should have the second analog as an option. The second analog should be built into 3DS.It becomes more and more obvious as games make their way to 3DS that are big.The system doesn't need a second circle pad anyway. Anyone ever played Metroid Prime Hunters? The game controlled perfectly, with a Dpad and touch screen no less. If you need a second circle pad, the touch screen can easily suffice.
nintendofreak_2
It works for some games great, in fact its underrated and constantly pig headed journalist overlook the benefit of the mouse like control of the touchscreen, but there is still need for the second analog. Its still needed for some genres, not to mention as a second preference for gamers who do not like the touchscreen. Look at MGS3, a game that is extremely robust and requires tons of control that just cannot be properly achieved without the use of the CPP. It is just the design of the DS and 3DS. If you want to use the stylus for control, you lose the ability to use ABXY and the R shoulder button. Because this is an inescapable reality they should have the second analog as an option. The second analog should be built into 3DS.It becomes more and more obvious as games make their way to 3DS that are big.thedude-I understand that, but remember the touch screen can be anything, including having more buttons that could be used with the stylus as well. I'm not saying it would be better than another circle pad, but you're not losing much and I would say the precision is better.
And I agree, the system probably should have had the second circle pad to begin with, but I don't see it as a necessity when you have the touch screen and stylus control.
I understand that, but remember the touch screen can be anything, including having more buttons that could be used with the stylus as well. I'm not saying it would be better than another circle pad, but you're not losing much and I would say the precision is better.[QUOTE="thedude-"]It works for some games great, in fact its underrated and constantly pig headed journalist overlook the benefit of the mouse like control of the touchscreen, but there is still need for the second analog. Its still needed for some genres, not to mention as a second preference for gamers who do not like the touchscreen. Look at MGS3, a game that is extremely robust and requires tons of control that just cannot be properly achieved without the use of the CPP. It is just the design of the DS and 3DS. If you want to use the stylus for control, you lose the ability to use ABXY and the R shoulder button. Because this is an inescapable reality they should have the second analog as an option. The second analog should be built into 3DS.It becomes more and more obvious as games make their way to 3DS that are big.nintendofreak_2
And I agree, the system probably should have had the second circle pad to begin with, but I don't see it as a necessity when you have the touch screen and stylus control.
I see it as a necessity for certain 3d games. Touch based buttons are not going to measure up to real buttons. The reality is some games are better with the analog stick (3rd person games that require many buttons and are not shooters, pretty much any game that requires real buttons) than a stylus and some games are better with a stylus (3rd person shooters, first person shooters, RTS, strategy and so on).Please Log In to post.
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