nintendo revolution controller innovative:better than traditional gameplay?

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mario5816

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#1 mario5816
Member since 2005 • 1470 Posts
There are no doubts (expect from fanboys and cows): the revolution controller is innovative. But is it really better than traditional gameplay? As an example, I was thinking about how cool it would be to make first person boxing game on rev controlled with two controllers. but is that better than a normal, traditional fighting games like street fighter and tekken? And please remember that I am NOT saying traditional gameplay is better or the other way around, I want you to discuss that.
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ChaosGlaive

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#2 ChaosGlaive
Member since 2005 • 679 Posts
If they were to make a game like that, it would have to be like mike tyson's punch out.
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jfkunrendered

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#3 jfkunrendered
Member since 2005 • 8298 Posts
It doesnt matter cause they are going to make a shell I think.
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Wintry_Flutist

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#4 Wintry_Flutist
Member since 2005 • 14834 Posts

It doesnt matter cause they are going to make a shell I think.jfkunrendered

THE SHELL IS THE STUPIDEST THING IN WORLD! In nunchaku mode, the controller works just as a traditional controller BUT with motion sensor... it's perfect!

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jfkunrendered

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#5 jfkunrendered
Member since 2005 • 8298 Posts

[QUOTE="jfkunrendered"]It doesnt matter cause they are going to make a shell I think.Wintry_Flutist

THE SHELL IS THE STUPIDEST THING IN WORLD! In nunchaku mode, the controller works just as a traditional controller BUT with motion sensor... it's perfect!

Umm... ok no need to get your panties in a bundle.

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Wintry_Flutist

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#7 Wintry_Flutist
Member since 2005 • 14834 Posts
OK, then, here's my argument, Mr. Topic Creator: the Revo Controller owns everything else, since in nunchaku mode it works exactly as a traditional controller (an analog stick and eight buttons), but those usual features may be combined with the motion sensor. Moreover, the peripheral port is also a huge advantage. There are quite infinite possibilities.
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murlow12

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#8 murlow12
Member since 2005 • 11109 Posts
So I think I know what "fanboys" are, but I have not idea what a "cow" is. Can somebody please give me the "official" definitions of these terms? Thanks.
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mario5816

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#9 mario5816
Member since 2005 • 1470 Posts
OK, then, here's my argument, Mr. Topic Creator: the Revo Controller owns everything else, since in nunchaku mode it works exactly as a traditional controller (an analog stick and eight buttons), but those usual features may be combined with the motion sensor. Moreover, the peripheral port is also a huge advantage. There are quite infinite possibilities.Wintry_Flutist

I wasnt pointing that towards u i was pointing it towards the guy discussing panties. and when i understood the that u and the other guy not discussing panties might think it was pointed towards u, i deleted it. thx for writing.
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mario5816

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#10 mario5816
Member since 2005 • 1470 Posts
So I think I know what "fanboys" are, but I have not idea what a "cow" is. Can somebody please give me the "official" definitions of these terms? Thanks.murlow12


a cow is just another word for fanboy, in short.
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ChaosGlaive

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#11 ChaosGlaive
Member since 2005 • 679 Posts
Sheep: Nintendo Fanboy
Cow: Sony Fanboy
Lemming: Microsoft fanboy
Hermit: PC fanboy
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Wintry_Flutist

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#12 Wintry_Flutist
Member since 2005 • 14834 Posts

[QUOTE="murlow12"]So I think I know what "fanboys" are, but I have not idea what a "cow" is. Can somebody please give me the "official" definitions of these terms? Thanks.mario5816


a cow is just another word for fanboy, in short.

No, no, no! Well, it isn't wrong, but here are the defitions:

Fanboy: Gamer who blindly support a company and bash all the other ones. They're stupid.
Cow: Sony fanboy
Lemming: Microsoft fanboy
Sheep: Nintendo fanboy
Hedgehog: Sega fanboy
Taco: N-Gage fanboy
Ghost: Phantom fanboy (if Phatom is released...)
Manticore: gamer who support all companies
Hermit: PC fanboy

Some combinations are possible, such as: Shemming (Sheep + Lemming), Sheepicore, (Sheep + Manticore, a gamer who support all companies but prefers Nintendo), etc...

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Ragnorok_247

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#13 Ragnorok_247
Member since 2004 • 271 Posts
I think that nintendo will mess up another controller (N64, GameCube). I looks like fun but it was a very risky move... The other thing is that Nintendo says that they would let you play games from the NES to the GameCube.. I dont think i would wanna play Resident Evil 4 on that thing...
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hawthorneluke

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#14 hawthorneluke
Member since 2004 • 1122 Posts
well if you can use gc controllers for rev games too then its just like the ps3 and xbox 360 controllers which are the same as the previous gen as they're practically the same but then you'd also have the choice of using the new controller too, choice is good and nintendo know that (choose to pay extra for dvd player or not) unlike sony and microsoft where you are forced to pay extra
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mex12

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#15 mex12
Member since 2005 • 766 Posts

OK, then, here's my argument, Mr. Topic Creator: the Revo Controller owns everything else, since in nunchaku mode it works exactly as a traditional controller (an analog stick and eight buttons), but those usual features may be combined with the motion sensor. Moreover, the peripheral port is also a huge advantage. There are quite infinite possibilities.Wintry_Flutist

Fanboy....:roll:

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Wintry_Flutist

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#16 Wintry_Flutist
Member since 2005 • 14834 Posts

[QUOTE="Wintry_Flutist"]OK, then, here's my argument, Mr. Topic Creator: the Revo Controller owns everything else, since in nunchaku mode it works exactly as a traditional controller (an analog stick and eight buttons), but those usual features may be combined with the motion sensor. Moreover, the peripheral port is also a huge advantage. There are quite infinite possibilities.mex12

Fanboy....:roll:

Why? Don't you think the Revo Controller allows much more possibilities than than the traditional pads?

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Wintry_Flutist

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#17 Wintry_Flutist
Member since 2005 • 14834 Posts

I think that nintendo will mess up another controller (N64, GameCube). I looks like fun but it was a very risky move... The other thing is that Nintendo says that they would let you play games from the NES to the GameCube.. I dont think i would wanna play Resident Evil 4 on that thing...Ragnorok_247

No? I think RE4 would kick ass with such controller. You walk with the analog stick, press Z2 to enter firing mode, you aim with the controller and ire with B. You may change wepons with the D-Pad.

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#18 MrSardonic
Member since 2005 • 110 Posts
I'm struggling to think about any way in which "classic" console controls are better for FPSs. This Nintendo controller is literally going to be the best FPS controller to date, even better than PC setups:

* Analogue movement in the left hand
* Pin-point accurate aiming in the right hand
* Melee attacks could be carried out by stabbing the remote forwards
* Dual triggers to control fire on dual weapons independently
* Motion sensing would allow you to manipulate weapons like knives and metal bars in totally unique ways (just using a simple knife could keep me entertained for hours I'd imagine - as long as the physics engine could respond to the specific location of my stab/slash/twisting stab etc)
* Tilt function could see the PC "lean" function find its way into console gaming as well

Many of these abilities would also change 3rd person games - just imagine the damage you could do in the Hitman & RE series. Suddenly the most basic weapons (the knives, iron bars etc) become just as versatile as any other. Possibilities for RE:

* Analogue movement in the left hand with the addition of strafing now
* The remote can now be used for "look" and great accuracy in aim mode - allows the possibility of shooting on the run (run-by uzi spray)
* Plenty of fun knife work thanks to the 3D tracking of the controllers movements with in "aim mode"
* Rapid weapon selection - a button could bring up a transparent weapons select screen and "click and point" would allow instant selection doing away with the slow menu system

It just seems all so intuitive that my friends who struggle with the dual analogue multi-button setup are already saying "oh! that will be so much better". Let's just hope it plays out as simply as it appears because it sounds like you simply need to have control over your own arm in order to play these previously "complicated" games. FPS-type controls can now be easily mapped onto some 3rd person games and yet the games could still be utterly simple to get into even for a novice. One thing that instantly springs to mind are friends saying "what are the controls for the helicopter/tank/motorbike/boat", but this kind of interface could largely eliminate confusion about control changes between 3rd person, vehicles etc.

Space shooters and flight games - Starfox, Starwars, Pilotwings etc - are also going to be a piece of cake to control, no matter how many years you've been playing videogames. Pretty much every genre on present consoles and arcades can be played with this single controller. I'd love to see a dual remote Time Crisis game that allows you to independently aim and fire the two separate weapons (you know you've all played "hero" at least once in the arcade and used both player 1 & 2 guns). Obviously Punch Out would be essential with this system and the kind of thing any non-gamer could easily get sucked into thanks to the piss-easy interface with the software. Standard 3D fighters such as Tekken could be a little tricky to get used to with this control, but then again the genre could be open to novel gameplay - that's what developers are there to explore.

I was totally skeptical at first, but I think it is pretty obvious that the possibilities are massive for just about every major genre, and for developers to tap into new audiences or attract previously non-gamers to their biggest franchises thanks to the simplicity of the new control mechanism. Can't wait to see some games at E3.
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mex12

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#19 mex12
Member since 2005 • 766 Posts
[QUOTE="mex12"]

[QUOTE="Wintry_Flutist"]OK, then, here's my argument, Mr. Topic Creator: the Revo Controller owns everything else, since in nunchaku mode it works exactly as a traditional controller (an analog stick and eight buttons), but those usual features may be combined with the motion sensor. Moreover, the peripheral port is also a huge advantage. There are quite infinite possibilities.Wintry_Flutist

Fanboy....:roll:

Why? Don't you think the Revo Controller allows much more possibilities than than the traditional pads?

Of course, but I don't believe the traditional controller should be forgotten. I enjoy using the traditional gaming controllers and also look forward to new gaming experiences that Nintendo can bring to the plate. But that doesn't mean I'm going throw away what I've enjoyed for so many years just because the Big N is going in a different direction. I'm pretty open minded to a lot different ways to experience gaming, whether it's with Nintendo or not.

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Wintry_Flutist

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#20 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"][QUOTE="mex12"]

[QUOTE="Wintry_Flutist"]OK, then, here's my argument, Mr. Topic Creator: the Revo Controller owns everything else, since in nunchaku mode it works exactly as a traditional controller (an analog stick and eight buttons), but those usual features may be combined with the motion sensor. Moreover, the peripheral port is also a huge advantage. There are quite infinite possibilities.mex12

Fanboy....:roll:

Why? Don't you think the Revo Controller allows much more possibilities than than the traditional pads?

Of course, but I don't believe the traditional controller should be forgotten. I enjoy using the traditional gaming controllers and also look forward to new gaming experiences that Nintendo can bring to the plate. But that doesn't mean I'm going throw away what I've enjoyed for so many years just because the Big N is going in a different direction. I'm pretty open minded to a lot different ways to experience gaming, whether it's with Nintendo or not.

I think the Revo controller can easily work as a traditional pad: in nuchaku mode, the controller work as an usual one, since the D-Pad works as four auxiliary buttons. Then, you have an analog stick and eight buttons. The only difference is that the halves aren't stuck together. That's what makes the controller so brilliant, in my opinion: all the traditional features are there, but highly enhanced.

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venomgxt

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#21 venomgxt
Member since 2004 • 1308 Posts
i know it will for some games but not all.that controller will probably suck for street fighter, it would need a shell. i think it will be awesome for fps games probably better than the mouse. i think it will be cool for racing and flying game but i would have to try it first to prove it and for wrestling games i have no idea
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murlow12

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#22 murlow12
Member since 2005 • 11109 Posts

[QUOTE="murlow12"]So I think I know what "fanboys" are, but I have not idea what a "cow" is. Can somebody please give me the "official" definitions of these terms? Thanks.mario5816


a cow is just another word for fanboy, in short.

Thanks a lot.

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murlow12

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#23 murlow12
Member since 2005 • 11109 Posts

Sheep: Nintendo Fanboy
Cow: Sony Fanboy
Lemming: Microsoft fanboy
Hermit: PC fanboy
ChaosGlaive

And now it's all clear to me. Thanks.

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PeeeU

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#24 PeeeU
Member since 2005 • 3965 Posts
Teh controller rocks.
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Taegukki

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#25 Taegukki
Member since 2005 • 13241 Posts
I agree :)
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#26 HurricaneHugo
Member since 2002 • 40807 Posts
It's all going to depend on the developers...
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mario5816

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#27 mario5816
Member since 2005 • 1470 Posts

[QUOTE="mario5816"][QUOTE="murlow12"]So I think I know what "fanboys" are, but I have not idea what a "cow" is. Can somebody please give me the "official" definitions of these terms? Thanks.Wintry_Flutist



a cow is just another word for fanboy, in short.

No, no, no! Well, it isn't wrong, but here are the defitions:

Fanboy: Gamer who blindly support a company and bash all the other ones. They're stupid.
Cow: Sony fanboy
Lemming: Microsoft fanboy
Sheep: Nintendo fanboy
Hedgehog: Sega fanboy
Taco: N-Gage fanboy
Ghost: Phantom fanboy (if Phatom is released...)
Manticore: gamer who support all companies
Hermit: PC fanboy

Some combinations are possible, such as: Shemming (Sheep + Lemming), Sheepicore, (Sheep + Manticore, a gamer who support all companies but prefers Nintendo), etc...

really? thx for the english lesson.
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mario5816

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#28 mario5816
Member since 2005 • 1470 Posts

[QUOTE="Wintry_Flutist"]OK, then, here's my argument, Mr. Topic Creator: the Revo Controller owns everything else, since in nunchaku mode it works exactly as a traditional controller (an analog stick and eight buttons), but those usual features may be combined with the motion sensor. Moreover, the peripheral port is also a huge advantage. There are quite infinite possibilities.mex12

Fanboy....:roll:



nope, no fanboy. real arguments.
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Megadanxzero

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#29 Megadanxzero
Member since 2004 • 4654 Posts

OK, then, here's my argument, Mr. Topic Creator: the Revo Controller owns everything else, since in nunchaku mode it works exactly as a traditional controller (an analog stick and eight buttons), but those usual features may be combined with the motion sensor. Moreover, the peripheral port is also a huge advantage. There are quite infinite possibilities.Wintry_Flutist

The PS2 controller doesn't have an analogue stick and 8 buttons. It has 2 analogue sticks and 16 buttons if you include the D-Pad (Which alot of games do use)

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#30 Ariketh
Member since 2004 • 86 Posts

[QUOTE="Wintry_Flutist"]OK, then, here's my argument, Mr. Topic Creator: the Revo Controller owns everything else, since in nunchaku mode it works exactly as a traditional controller (an analog stick and eight buttons), but those usual features may be combined with the motion sensor. Moreover, the peripheral port is also a huge advantage. There are quite infinite possibilities.Megadanxzero

The PS2 controller doesn't have an analogue stick and 8 buttons. It has 2 analogue sticks and 16 buttons if you include the D-Pad (Which alot of games do use)



Isn't it 17? Or are you not counting the Analog on/off button?
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#31 MrSardonic
Member since 2005 • 110 Posts
And how many people can use 18 buttons at the same time? Noone. The whole point is that buttons are splashed around the pad for use in different grips or games. If you use both analogue sticks then you can only access the 4 shoulder buttons & stick buttons. If you use the left hand analogue then you can only access 4 shoulder buttons, 4 face buttons (one at a time), and 1 stick button. Novices have to navigate all around the pad depending on the game. The Revolution controller eliminates all of that because the 3D tracking takes to roll of an analogue stick and several buttons, while being totally simple to understand. You've only got 4 separate buttons to keep track of and you can use them all simultaneously (plus the 4 way D-pad if you really insist). This will be much more attractive to most people who play or want to play videogames. I'm impressed and I had basically written Nintendo off completely following the GC.
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mario5816

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#32 mario5816
Member since 2005 • 1470 Posts
And how many people can use 18 buttons at the same time? Noone. The whole point is that buttons are splashed around the pad for use in different grips or games. If you use both analogue sticks then you can only access the 4 shoulder buttons & stick buttons. If you use the left hand analogue then you can only access 4 shoulder buttons, 4 face buttons (one at a time), and 1 stick button. Novices have to navigate all around the pad depending on the game. The Revolution controller eliminates all of that because the 3D tracking takes to roll of an analogue stick and several buttons, while being totally simple to understand. You've only got 4 separate buttons to keep track of and you can use them all simultaneously (plus the 4 way D-pad if you really insist). This will be much more attractive to most people who play or want to play videogames. I'm impressed and I had basically written Nintendo off completely following the GC.MrSardonic


great arguments indeed, i want people like this on my topic! thx for writing!
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#33 mrcanfwhoopass
Member since 2003 • 3578 Posts
ehhh...not better...just different
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mario5816

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#34 mario5816
Member since 2005 • 1470 Posts
ehhh...not better...just differentmrcanfwhoopass


n00b. im bored. and where did everybody go?
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ROFLUrbanNomads

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#35 ROFLUrbanNomads
Member since 2006 • 134 Posts
lawl, bumpzorzerage of old thread.
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deadmeat59

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#36 deadmeat59
Member since 2003 • 8981 Posts
guys! jees nintendo is not going 2 use the shell for much cus they want people 2 use the controllers
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Megadanxzero

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#37 Megadanxzero
Member since 2004 • 4654 Posts
OK, then, here's my argument, Mr. Topic Creator: the Revo Controller owns everything else, since in nunchaku mode it works exactly as a traditional controller (an analog stick and eight buttons), but those usual features may be combined with the motion sensor. Moreover, the peripheral port is also a huge advantage. There are quite infinite possibilities.Wintry_Flutist
Well... Not exactly the same... It has less buttons and analogues than the other controllers, but we all know it still PWN5 them
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raphtmarqui

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#38 raphtmarqui
Member since 2006 • 467 Posts

guys! jees nintendo is not going 2 use the shell for much cus they want people 2 use the controllersdeadmeat59

when did nintendo say that

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Articuno76

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#39 Articuno76
Member since 2004 • 19799 Posts
is a mouse and keyboard better than a gamepad?

No

Is it better at some things? Yes.

That is the thing, the revmote is gonna be amazing and be able to do unique things that are new, but not everything, as a result its not gonna be about

"How can it do this or that"

Its more about what it can and can't do

Look at pc games and traditional console games they are VERY different because of the input they evolved with, so don't be thinking it aint all that, or that it is all that, in reality its a great controller that will be able to do unique things, things better than the regular controller, things as good as the regular controller, things not as well as the regular controller and there will be things only the regular controller can do.

It terms of evolution it is defintly a step towards virtual reality though.
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ShinoGenjutsu

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#40 ShinoGenjutsu
Member since 2007 • 2561 Posts
With the exception of Fighting games...the rev controller p0wns except i have found my still using gc controller whenever i can
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vnc20100

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#41 vnc20100
Member since 2007 • 1685 Posts

With the exception of Fighting games...the rev controller p0wns except i have found my still using gc controller whenever i canShinoGenjutsu

Dude, look at the date.....

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movin_target

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#42 movin_target
Member since 2005 • 3412 Posts

With the exception of Fighting games...the rev controller p0wns except i have found my still using gc controller whenever i canShinoGenjutsu

UR EVIL MRHAEHDFADFHA

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MagicNinja911

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#43 MagicNinja911
Member since 2007 • 847 Posts

i like it better

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ChronoBash

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#44 ChronoBash
Member since 2006 • 223 Posts

I dont think i would wanna play Resident Evil 4 on that thing...Ragnorok_247

This guy got pwned.