Nintendo should develop a real-time strategy for Wii

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YoePoeJoe

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#1 YoePoeJoe
Member since 2005 • 592 Posts

I'm kind of astonished they have delivered a good one yet. It's controls makes it the second best concil (besides PC) for this gameplay format. Controls could be simplistic and fun. If they expanded Fire Emblems genre to a real-time strategy I think that would be cool.

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Silenthps

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#2 Silenthps
Member since 2006 • 7302 Posts
pikmin is an rts
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Milkncooke

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#3 Milkncooke
Member since 2008 • 80 Posts
I'm pretty sure they already did, its called battalion wars 2.
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_BlueDuck_

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#4 _BlueDuck_
Member since 2003 • 11986 Posts

And Nintendo said, Let there be Pikmin 3: and there was Pikmin 3.

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MangaPicture

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#5 MangaPicture
Member since 2006 • 764 Posts

Not from Nintendo, but there's an 'Anno'-game coming for Wii, which is pretty similiar to some PC strategy titles.

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Resimaniac

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#6 Resimaniac
Member since 2008 • 683 Posts

Pikmin 3 is in Development and Pikmin 1 & 2 remakes are already out

P.S: Who said PC has better controls than the Wii? In my opinion Wii's are way better :P

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awssk8er716

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#7 awssk8er716
Member since 2005 • 8485 Posts

Real-Time Strategies are always better on the computer.

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awssk8er716

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#8 awssk8er716
Member since 2005 • 8485 Posts

Pikmin 3 is in Development and Pikmin 1 & 2 remakes are already out

P.S: Who said PC has better controls than the Wii? In my opinion Wii's are way better :P

Resimaniac

It's not that they are better, it's that there's more buttons, and settings. Also, for PC games, there are downloadable mods that make the game more customizable.

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Resimaniac

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#9 Resimaniac
Member since 2008 • 683 Posts

Pikmin 3 is in Development and Pikmin 1 & 2 remakes are already out

P.S: Who said PC has better controls than the Wii? In my opinion Wii's are way better :P

Resimaniac

It's not that they are better, it's that there's more buttons, and settings. Also, for PC games, there are downloadable mods that make the game more customizable.

It's about everyone's personal opinion... I know PC has great controls for Strategy (I was and I am sick of Age Of Mythology) But New Play Control! Pikmin make me like Wii's (RTS controls) more... Any way who care's about me It's just my opinion :P

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stike22

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#10 stike22
Member since 2009 • 3401 Posts
I'm not being funny but Pikmin isn't exactly the ideal RTS game...although yeh thats what its genre is considered to be it really isn't exactly a standard RTS game more a Puzzle/RTS combination. And although yeh RTSs are always better on PC, it would be nice if they had a strategy game on Wii.
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wetwilli64

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#11 wetwilli64
Member since 2008 • 464 Posts

It's called Pikmin 3.

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darth-pyschosis

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#12 darth-pyschosis
Member since 2006 • 9322 Posts

RTS-esque games on Wii

Dawn of Discovery (this fall)

NPC Pikmin, NPC Pikmin 2, Pikmin 3 (hopefully)

Overlord Dark Legend, Swords and Soldiers (side scrolling RTS), and Takt of Magic

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Pyro767

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#13 Pyro767
Member since 2009 • 2305 Posts
People, I believe that he is not referring to Pikmin 3. Pikmin 3 is more of an adventure game anyway. It involves more exploration than tactical strategy. I heard that battalion wars 2 was a fail, so that's off the table. YoPieJoe is saying he wants an actual RTS game, not a game that people claim is an RTS when really it is more of an adventure game. I'm not bashing Pikmin 3, I actually look forward to one, but I am saying that people are inaccurately depicting it.
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stike22

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#14 stike22
Member since 2009 • 3401 Posts
People, I believe that he is not referring to Pikmin 3. Pikmin 3 is more of an adventure game anyway. It involves more exploration than tactical strategy. I heard that battalion wars 2 was a fail, so that's off the table. YoPieJoe is saying he wants an actual RTS game, not a game that people claim is an RTS when really it is more of an adventure game. I'm not bashing Pikmin 3, I actually look forward to one, but I am saying that people are inaccurately depicting it.Pyro767
That happens quite often in the Wii forum for some reason, Battalion Wars again it has an RTS element but its more another genre like action/shoot em up. There isn't a solid RTS out on Wii yet, sorry. Darth-pyschosis said Dawn of Disovery is cming this fall I don't know what thats like but you might want to keep your eye on it.
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wetwilli64

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#15 wetwilli64
Member since 2008 • 464 Posts

People, I believe that he is not referring to Pikmin 3. Pikmin 3 is more of an adventure game anyway. It involves more exploration than tactical strategy. I heard that battalion wars 2 was a fail, so that's off the table. YoPieJoe is saying he wants an actual RTS game, not a game that people claim is an RTS when really it is more of an adventure game. I'm not bashing Pikmin 3, I actually look forward to one, but I am saying that people are inaccurately depicting it.Pyro767

Pikmin is listed everywhere as a Real-Time-Strategy Game. It's just not the conventional one. There really is no debate as to whether or not it is. Adventure game is your personal opinion.

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JebranRush

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#16 JebranRush
Member since 2009 • 1401 Posts
Why do that when they can make games that don't really fit a proper already-defined genre? :P
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stike22

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#17 stike22
Member since 2009 • 3401 Posts

[QUOTE="Pyro767"]People, I believe that he is not referring to Pikmin 3. Pikmin 3 is more of an adventure game anyway. It involves more exploration than tactical strategy. I heard that battalion wars 2 was a fail, so that's off the table. YoPieJoe is saying he wants an actual RTS game, not a game that people claim is an RTS when really it is more of an adventure game. I'm not bashing Pikmin 3, I actually look forward to one, but I am saying that people are inaccurately depicting it.wetwilli64

Pikmin is listed everywhere as a Real-Time-Strategy Game. It's just not the conventional one. There really is no debate as to whether or not it is. Adventure game is your personal opinion.

Its classed as an RTS because the gameplay leans more towards RTS however it is also based around an adventure/puzzle genre...no other RTS is like Pikmin its unique so thats hardly a solid RTS title to give people is it? Joe you may want to try Pikmin if you never tried that before, its simple but its not a usual RTS seriously if your gonna get that then watch a couple of videos for it or rent it, so far there are no SOLID STATEGY games on the Wii. I checked Anno Dawn of Discovery its pretty much the closest thing but you might not be interested in that either it involves a lot of building but check it just in case.
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xpopsx

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#18 xpopsx
Member since 2008 • 27 Posts

[QUOTE="Resimaniac"]

Pikmin 3 is in Development and Pikmin 1 & 2 remakes are already out

P.S: Who said PC has better controls than the Wii? In my opinion Wii's are way better :P

Resimaniac

It's not that they are better, it's that there's more buttons, and settings. Also, for PC games, there are downloadable mods that make the game more customizable.

It's about everyone's personal opinion... I know PC has great controls for Strategy (I was and I am sick of Age Of Mythology) But New Play Control! Pikmin make me like Wii's (RTS controls) more... Any way who care's about me It's just my opinion :P

not to beat a dead horse but....you cant beat a mouse with hundreds of macros and a lasermouse with3000 dpi but that's just talking in terms of having the best controls....like you said its just a opinion all that matters is that you have fun with it

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intro94

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#19 intro94
Member since 2006 • 2623 Posts
guys , seriously, Pikmin is classified RTS by pretty much by being closest to it than any other genre.Not because by technical means its an RTS means its a satisfying title for most RTS fans.Non self respecting player would name Pikmin as an example of RTS when asked to name one game representing the genre.Is not a propper fix for those players hungry for tactical strategy and head to head action as well as massive army commands.it lacks 50% of features found in nearly every single RTS.Its not, and you know it.If you loved red alert or 90% of strategy games, SC, WC, AOE, to bring the most important titles, the player who gets Pikmin expecting that experience will end up dissapointed. its a different type of game, that for a lack of better suitability is classified RTS. Pikmin is a great game but if someone who liked warhammer or anything rts related asks me for a good rts to buy i would be asking for a slap in the face later by recommending Pikmin.
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#20 YoePoeJoe
Member since 2005 • 592 Posts
[QUOTE="intro94"]guys , seriously, Pikmin is classified RTS by pretty much by being closest to it than any other genre.Not because by technical means its an RTS means its a satisfying title for most RTS fans.Non self respecting player would name Pikmin as an example of RTS when asked to name one game representing the genre.Is not a propper fix for those players hungry for tactical strategy and head to head action as well as massive army commands.it lacks 50% of features found in nearly every single RTS.Its not, and you know it.If you loved red alert or 90% of strategy games, SC, WC, AOE, to bring the most important titles, the player who gets Pikmin expecting that experience will end up dissapointed. its a different type of game, that for a lack of better suitability is classified RTS. Pikmin is a great game but if someone who liked warhammer or anything rts related asks me for a good rts to buy i would be asking for a slap in the face later by recommending Pikmin.

Exactly.
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Pyro767

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#21 Pyro767
Member since 2009 • 2305 Posts

guys , seriously, Pikmin is classified RTS by pretty much by being closest to it than any other genre.Not because by technical means its an RTS means its a satisfying title for most RTS fans.Non self respecting player would name Pikmin as an example of RTS when asked to name one game representing the genre.Is not a propper fix for those players hungry for tactical strategy and head to head action as well as massive army commands.it lacks 50% of features found in nearly every single RTS.Its not, and you know it.If you loved red alert or 90% of strategy games, SC, WC, AOE, to bring the most important titles, the player who gets Pikmin expecting that experience will end up dissapointed. its a different type of game, that for a lack of better suitability is classified RTS. Pikmin is a great game but if someone who liked warhammer or anything rts related asks me for a good rts to buy i would be asking for a slap in the face later by recommending Pikmin.intro94
See, I knew that, I knew Pikmin wasn't the same as an RTS! (as stated on page 1)

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mr_fj

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#22 mr_fj
Member since 2006 • 25 Posts

http://wii.hl2world.com/media.html + http://www.empiresmod.com/info.php = Amazing game on the wii and dont say it has nothing to do with rts, because then you obviously know nothing about Empires Mod.

If you have hl2 on pc, try empires mod. It's a bit hard to learn some of the special stuff, but once you get into it, it all makes sense. I'm not trying to make a commercial out of this post, but Empires propably is the best idea in fps gaming i have seen in a looong time and it wold go so well on the wii if using the wiimote to it's full extent.

I have dreamed of a real RTS game from they day i got the WII :)

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Wolblade

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#23 Wolblade
Member since 2008 • 986 Posts

And RTS developed by Nintendo, eh?

Well, I think Pikmin and Battalion Wars fit that category quite nicely.

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Wolblade

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#24 Wolblade
Member since 2008 • 986 Posts

[QUOTE="intro94"]guys , seriously, Pikmin is classified RTS by pretty much by being closest to it than any other genre.Not because by technical means its an RTS means its a satisfying title for most RTS fans.Non self respecting player would name Pikmin as an example of RTS when asked to name one game representing the genre.Is not a propper fix for those players hungry for tactical strategy and head to head action as well as massive army commands.it lacks 50% of features found in nearly every single RTS.Its not, and you know it.If you loved red alert or 90% of strategy games, SC, WC, AOE, to bring the most important titles, the player who gets Pikmin expecting that experience will end up dissapointed. its a different type of game, that for a lack of better suitability is classified RTS. Pikmin is a great game but if someone who liked warhammer or anything rts related asks me for a good rts to buy i would be asking for a slap in the face later by recommending Pikmin.Pyro767

See, I knew that, I knew Pikmin wasn't the same as an RTS! (as stated on page 1)

Sure, it may not contain all of the elements, but it IS a real-time strategy. Here is a quote taken from Wikipedia on what a RTS is.

In an RTS, as in other wargames, the participants position and maneuver units and structures under their control to secure areas of the map and/or destroy their opponents' assets. Well, Pikmin contains plenty of maneuvering and positioning of units. Not to mention, you do try to secure areas by "destroying" enemy assets (walls, enemies, etc.).

In a typical RTS it is possible to create additional units and structures during the course of a game. This is generally limited by a requirement to expend accumulated resources. Yes, in Pikmin, you can create additional units which is limited by what resources you have (defeated enemies).

These resources are in turn garnered by controlling special points on the map and/or possessing certain types of units and structures devoted to this purpose. This is also true of Pikmin, where only certain units (colored Pikmin) can sometimes allow you to gather these resources (defeat enemies).

More specifically, the typical game of the RTS genre features resource gathering, base building, in-game technological development and indirect control of units. Resource gathering? Check. Base building? Well, you do create structures. But your initial base is already set. In-game technological development? Yes as Olimar/Louie can gather items to gain new technologies. Idirect control of units? Yes. Just give them a task and move on to another.

While not exactly fitting the terms, it still contain many elements of an RTS. I mean, what else could it be?

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SoAmazingBaby

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#25 SoAmazingBaby
Member since 2009 • 3023 Posts

Real-Time Strategies are always better on the computer.

awssk8er716
I will keep saying this to.
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blueydwlf

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#26 blueydwlf
Member since 2007 • 385 Posts

Its not an rts but I think the next final fantasy tactics ahould be on wii. The system could easily support it, and I think the graphics/story should be more in line with the original and not the cutsy gba ds sequals. these games were ok but nowhere near as cool as the original.

As far as rts' go battalion wars was not to bad and if they add more features and tweak a few things before the next entry it would be awsome.

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PompeiiMagnus

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#27 PompeiiMagnus
Member since 2009 • 56 Posts
i thought they just remade Pikmin, and i also know they have that Final Fantasy game on the wiiware.
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intro94

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#28 intro94
Member since 2006 • 2623 Posts

[QUOTE="Pyro767"]

[QUOTE="intro94"]guys , seriously, Pikmin is classified RTS by pretty much by being closest to it than any other genre.Not because by technical means its an RTS means its a satisfying title for most RTS fans.Non self respecting player would name Pikmin as an example of RTS when asked to name one game representing the genre.Is not a propper fix for those players hungry for tactical strategy and head to head action as well as massive army commands.it lacks 50% of features found in nearly every single RTS.Its not, and you know it.If you loved red alert or 90% of strategy games, SC, WC, AOE, to bring the most important titles, the player who gets Pikmin expecting that experience will end up dissapointed. its a different type of game, that for a lack of better suitability is classified RTS. Pikmin is a great game but if someone who liked warhammer or anything rts related asks me for a good rts to buy i would be asking for a slap in the face later by recommending Pikmin.Wolblade

See, I knew that, I knew Pikmin wasn't the same as an RTS! (as stated on page 1)

Sure, it may not contain all of the elements, but it IS a real-time strategy. Here is a quote taken from Wikipedia on what a RTS is.

In an RTS, as in other wargames, the participants position and maneuver units and structures under their control to secure areas of the map and/or destroy their opponents' assets. Well, Pikmin contains plenty of maneuvering and positioning of units. Not to mention, you do try to secure areas by "destroying" enemy assets (walls, enemies, etc.).

In a typical RTS it is possible to create additional units and structures during the course of a game. This is generally limited by a requirement to expend accumulated resources. Yes, in Pikmin, you can create additional units which is limited by what resources you have (defeated enemies).

These resources are in turn garnered by controlling special points on the map and/or possessing certain types of units and structures devoted to this purpose. This is also true of Pikmin, where only certain units (colored Pikmin) can sometimes allow you to gather these resources (defeat enemies).

More specifically, the typical game of the RTS genre features resource gathering, base building, in-game technological development and indirect control of units. Resource gathering? Check. Base building? Well, you do create structures. But your initial base is already set. In-game technological development? Yes as Olimar/Louie can gather items to gain new technologies. Idirect control of units? Yes. Just give them a task and move on to another.

While not exactly fitting the terms, it still contain many elements of an RTS. I mean, what else could it be?

im not arguing if its an RTS, it is.Just not one fully fledged RTS that RTS lovers do want or need.So saying Oh we get pikmin 3 is not a rightful answer for a genre we need.If the on rails shooters were not defined yet, on rail games would be classified first person shooters by a lack of a better definition.They arent meant to catter the average RTS gamer.The reason Pikmin gets RTS tag is because is a one of a kind game so its a bother to create a new clasification just for it, and RTS is the closest thing to it.

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bobcheeseball

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#29 bobcheeseball
Member since 2007 • 9315 Posts

It would be better on PC. not just for controls/customizable options its because special mods to enchance the multiplayer experience. If you've played Starcraft on Battlenet there is a whole Campaign Editor and a bunch of extra things people make like Golems or Broodlings. Same with Warcraft making the incredible DotA. The online play runs very nicely on Battlenet without any fee and I just dont think the Wii will allow all that user-created content and as good online play as the ordinary PC RTS does.

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intro94

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#30 intro94
Member since 2006 • 2623 Posts

It would be better on PC. not just for controls/customizable options its because special mods to enchance the multiplayer experience. If you've played Starcraft on Battlenet there is a whole Campaign Editor and a bunch of extra things people make like Golems or Broodlings. Same with Warcraft making the incredible DotA. The online play runs very nicely on Battlenet without any fee and I just dont think the Wii will allow all that user-created content and as good online play as the ordinary PC RTS does.

bobcheeseball
while you do have a point, user created modes arent really mandatory in any online rts, many succesful rts franchises do have a plausible online mode ,just as addicting,without the need of user made mods. It boosts the possibilities for the ones who rather preffer user made modes than the core game. But regarding user made maps, its possible and already done in many games like Advance wars(for the ds!).With the flash memories storing hefty modifications ,sure is possible.I dont think games like AOE, C&C or RTW, Or WH own their success to the mods created by players in any case, so i doubt that would be a disadvantge.Regarding good online play, MK is a prime example of wii handling perfectly large (and i mean large)amount of players in different servers without lag.Pc has nothing to do with the quality of the online modes, its the servers and company support.