Nintendo's poor first party online service.

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santiagochile

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#1 santiagochile
Member since 2005 • 1717 Posts
What is with Nintendo's online? Beside the idiotic friend codes, it always takes forever to find opponents. Games like Mario Kart DS, Metroid Prime Hunters and Smash Brothers Brawl have shown how long you have to wait for 4 people, whereas a game like MoHH2 can let you play instantlly with up to 32 people. Why does Nintendo have so much trouble getting any good online going, and what do you recommend they do? Also, is anyone worried about having to wait forever with the new Mario Kart game to get anywhere close to 12 people in a match?
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Jaysonguy

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#2 Jaysonguy
Member since 2006 • 39454 Posts

Some run well some don't

Strikers works great online, Smash? Not so much

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epayps2

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#4 epayps2
Member since 2005 • 3129 Posts

Personally, I think Brawls online mode is more fun, then MOH:H2's.... Especially since I come here.

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JAB991

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#5 JAB991
Member since 2007 • 6077 Posts
I've never had a problem with a DS game online. Metroid Prime Hunters, Mario Kart DS, Phantom Hourglass and Custom Robo Arena all work well for me. I don't have a problem with Wii games either. MOHH2 and Guitar Hero 3 all work well, and now that SSBB is fixed it's working just fine. I just wish Smash allowed for more than standard 2-minute matches when playing against strangers.
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Lunar52

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#6 Lunar52
Member since 2006 • 2538 Posts

Some run well some don't

Strikers works great online, Smash? Not so much

Jaysonguy


The reason Smash Online isn't doing good is so many people are trying to connect. But, I'm sure you know that by now. I have been able to connect with anyone a few times though.
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Lunar52

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#7 Lunar52
Member since 2006 • 2538 Posts

Personally, I think Brawls online mode is more fun, then MOH:H2's.... Especially since I come here.

epayps2


As much as I love SSBB and the online I still think MOHH2 has better online play and It's the only reason I bought that game.
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santiagochile

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#8 santiagochile
Member since 2005 • 1717 Posts

I've never had a problem with a DS game online. Metroid Prime Hunters, Mario Kart DS, Phantom Hourglass and Custom Robo Arena all work well for me. I don't have a problem with Wii games either. MOHH2 and Guitar Hero 3 all work well, and now that SSBB is fixed it's working just fine. I just wish Smash allowed for more than standard 2-minute matches when playing against strangers.JAB991

Smash has not been fixed at all. I wait and wait and wait, and no one shows up, then I get disconnected. Rarely do I actually get into a match with anyone. I can't believe they launched the game without having the online part ready. They should have delayed this, and if Mario Kart's onilne is going to be just as bad, they might as well delay that game, too!

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lunar_aeon

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#9 lunar_aeon
Member since 2008 • 182 Posts

[QUOTE="JAB991"]I've never had a problem with a DS game online. Metroid Prime Hunters, Mario Kart DS, Phantom Hourglass and Custom Robo Arena all work well for me. I don't have a problem with Wii games either. MOHH2 and Guitar Hero 3 all work well, and now that SSBB is fixed it's working just fine. I just wish Smash allowed for more than standard 2-minute matches when playing against strangers.santiagochile

Smash has not been fixed at all. I wait and wait and wait, and no one shows up, then I get disconnected. Rarely do I actually get into a match with anyone. I can't believe they launched the game without having the online part ready. They should have delayed this, and if Mario Kart's onilne is going to be just as bad, they might as well delay that game, too!

No way, I'd much rather have SSBB out now with no online than wait another month or two for it to come out at all. Why would anyone rather have it delayed more than it was?

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mariokart64fan

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#10 mariokart64fan
Member since 2003 • 20828 Posts

its free what the heck did you expect

and further more maybe none are interisted in online games

you want online gaming

get a 360

and pay your dues like every one else

or ps3 if you want

but dont sit here and complain because wiis online isnt perfect

no online service is perfect even the one (caugh) you gotta pay 50 a year to play on,, as of 07 xbox live has been one of the laggest services ive ever paid for , thats a mouth full and i cant buy or sell cars on test drive unlimited no more as of dec 07 because of this wack service, ya you heard it here first

and ps3s well other then being free, it and the wii is the best reliable online service in their own ways, so you gotta enter a friend code or in ps3 case you gotta wait for some aas, i dont care, at least i aint paying for it ,, and i wont expect it to be perfect as for nintendos upcoming program that will only apply to certain games most likely mmos ,

as of now i could care less if i had to have friend codes and no voice ,, i dont need to hear people arguing about this or that in fact if you play test drive unlimited or saints row alot on xbox live your liable to hear arguments like - oh your in my way oh i have a better car /gang then you ,, i think its bs cant just enjoy the game oh and one time there was some one arguing with thier girl friend online lol it was funny and i think it ruined the game

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mariokart64fan

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#11 mariokart64fan
Member since 2003 • 20828 Posts

paitence ,, is a virtue,, lol ,, i cant find any one on saints row hardly any more,, do i come in a forum to complain about it,,

no

and its always laggy with cheaters ,, as for brawl it just came out ,, give nintendo some time at least its free all day 24- 7 365 days a year and add to that at least all nintendos games dont need dlc ,, to experence the full game ,

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Swifty_Magee

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#12 Swifty_Magee
Member since 2003 • 1130 Posts

Besides having to wait a couple of minutes initially in friend battles for someone to join, I've yet to have any major problems with Brawl online. The only bad experiences so far are minor lag, and that's not even with every game. Even my random online fights have been relatively hassle free (never had to wait long, never kicked out of a game, and no lag, really). Any inconviences I've experienced with the game have been small, an it's been a while since I've played a game online that was this much fun.

Also; what's the deal with everyone hating friend codes. Maybe this is just because this is my first time taking a Nintendo first-party game online, but I don't see the big hassle. Someone gives me a code, I take 30 seconds to put it in, and I'm done! I'll admit I jumped on the "friends codes suck!" bandwagon before because my only experience with them was through word of mouth, but now that I've actually used them, it just seems like most people are overreacting.

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santiagochile

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#13 santiagochile
Member since 2005 • 1717 Posts

its free what the heck did you expect

and further more maybe none are interisted in online games

you want online gaming

get a 360

and pay your dues like every one else

or ps3 if you want

but dont sit here and complain because wiis online isnt perfect

no online service is perfect even the one (caugh) you gotta pay 50 a year to play on,, as of 07 xbox live has been one of the laggest services ive ever paid for , thats a mouth full and i cant buy or sell cars on test drive unlimited no more as of dec 07 because of this wack service, ya you heard it here first

and ps3s well other then being free, it and the wii is the best reliable online service in their own ways, so you gotta enter a friend code or in ps3 case you gotta wait for some aas, i dont care, at least i aint paying for it ,, and i wont expect it to be perfect as for nintendos upcoming program that will only apply to certain games most likely mmos ,

as of now i could care less if i had to have friend codes and no voice ,, i dont need to hear people arguing about this or that in fact if you play test drive unlimited or saints row alot on xbox live your liable to hear arguments like - oh your in my way oh i have a better car /gang then you ,, i think its bs cant just enjoy the game oh and one time there was some one arguing with thier girl friend online lol it was funny and i think it ruined the game

mariokart64fan

You sir, are offensive. How can you come on here and tell me to buy that piece of s%$# known as the 360. I'm sorry, MS fanboy, but I don't want that trash, even for free. Before you come on here telling me to buy used garbage, try reading my comment. I said that Nintendo's first party online games had bad online, but that MoHH2 had awesome online. That game is NOT, repeat, NOT on the 360. The Wii has the ability to make awesome online, but Nintendo has been to lazy to implement it well. I expect the Wii to have good online, plain and simple. Now how in the world am I going to play Mario games online with the 360, or use the Wiimote with the PS3? Please think before you comment!

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santiagochile

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#14 santiagochile
Member since 2005 • 1717 Posts

Besides having to wait a couple of minutes initially in friend battles for someone to join, I've yet to have any major problems with Brawl online. The only bad experiences so far are minor lag, and that's not even with every game. Even my random online fights have been relatively hassle free (never had to wait long, never kicked out of a game, and no lag, really). Any inconviences I've experienced with the game have been small, an it's been a while since I've played a game online that was this much fun.

Also; what's the deal with everyone hating friend codes. Maybe this is just because this is my first time taking a Nintendo first-party game online, but I don't see the big hassle. Someone gives me a code, I take 30 seconds to put it in, and I'm done! I'll admit I jumped on the "friends codes suck!" bandwagon before because my only experience with them was through word of mouth, but now that I've actually used them, it just seems like most people are overreacting.

Swifty_Magee

Friends codes are useless. I had to do that with Animal Crossing DS, and it was a pain, especially since I didn't have wireless back then. Now I just want to get online and play. I have no interest in putting in dozens of friend codes from people who I don't know, and then hoping that they are online. If Nintendo wants a "play anyone" option, then I should be able to play anybody with it, don't you think. Heck, I already paid for the Wii, and for the game, and for the classic controllers, and the extra Wiimotes. What more do they want?

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JAB991

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#15 JAB991
Member since 2007 • 6077 Posts
[QUOTE="Swifty_Magee"]

Besides having to wait a couple of minutes initially in friend battles for someone to join, I've yet to have any major problems with Brawl online. The only bad experiences so far are minor lag, and that's not even with every game. Even my random online fights have been relatively hassle free (never had to wait long, never kicked out of a game, and no lag, really). Any inconviences I've experienced with the game have been small, an it's been a while since I've played a game online that was this much fun.

Also; what's the deal with everyone hating friend codes. Maybe this is just because this is my first time taking a Nintendo first-party game online, but I don't see the big hassle. Someone gives me a code, I take 30 seconds to put it in, and I'm done! I'll admit I jumped on the "friends codes suck!" bandwagon before because my only experience with them was through word of mouth, but now that I've actually used them, it just seems like most people are overreacting.

santiagochile

Friends codes are useless. I had to do that with Animal Crossing DS, and it was a pain, especially since I didn't have wireless back then. Now I just want to get online and play. I have no interest in putting in dozens of friend codes from people who I don't know, and then hoping that they are online. If Nintendo wants a "play anyone" option, then I should be able to play anybody with it, don't you think. Heck, I already paid for the Wii, and for the game, and for the classic controllers, and the extra Wiimotes. What more do they want?

What I hate about Friend Codes is that I could be friends with someone's Wii console, but I'll still need to type in a 12 digit code for each wifi game. It's tedious and unnecessary.

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Swifty_Magee

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#16 Swifty_Magee
Member since 2003 • 1130 Posts
[QUOTE="Swifty_Magee"]

Besides having to wait a couple of minutes initially in friend battles for someone to join, I've yet to have any major problems with Brawl online. The only bad experiences so far are minor lag, and that's not even with every game. Even my random online fights have been relatively hassle free (never had to wait long, never kicked out of a game, and no lag, really). Any inconviences I've experienced with the game have been small, an it's been a while since I've played a game online that was this much fun.

Also; what's the deal with everyone hating friend codes. Maybe this is just because this is my first time taking a Nintendo first-party game online, but I don't see the big hassle. Someone gives me a code, I take 30 seconds to put it in, and I'm done! I'll admit I jumped on the "friends codes suck!" bandwagon before because my only experience with them was through word of mouth, but now that I've actually used them, it just seems like most people are overreacting.

santiagochile

Friends codes are useless. I had to do that with Animal Crossing DS, and it was a pain, especially since I didn't have wireless back then. Now I just want to get online and play. I have no interest in putting in dozens of friend codes from people who I don't know, and then hoping that they are online. If Nintendo wants a "play anyone" option, then I should be able to play anybody with it, don't you think. Heck, I already paid for the Wii, and for the game, and for the classic controllers, and the extra Wiimotes. What more do they want?

I sort of get where you're coming from, but since I picked up Brawl yesterday, I've entered 5 friends codes. Every FC has taken about half a minute to put in. Now if they were like old school NES passwords, where sometimes the code had letters that were case sensitive, and they required you to put in symbols like @ or #, and the interface wasn't as clean, THEN I'd be as ticked off with them as everyone else. The feature as it is, at least in Brawl, is so quick and easy I can't force myself to be annoyed with them. I wish they let you have the map customization abilities you had in random matches that you do in friend matches, but it's not a huge deal. I also wish they would let you play user created stages online, since I've already made two I'm proud of and I'd like to show off.

Now, I would wish that Nintendo set up their online where your Wii code was short and simple, and every online game only require you to put that short number in once to invite a friend. Maybe you wouldn't even have to put in the number; there could just be a big "Invite" button somewhere on the Home or Start menus when you're playing online. Like I said though, Friends Codes don't seem like such a big deal to me. I've done way more repetitive tasks for dumber reasons, so I just don't see where all the hate is coming from.

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#17 B1kmatt
Member since 2007 • 993 Posts
I think the online is like this because Nintendo are trying to get use to online I am sure that soon they will get whole thing right I am sure they will soon find a way to keep their family friendly image and keep the online players happy too, it is just going to take some time and as for SSBB you know if you get friends and you join them in a room to fight and one of their friends you do not have as a friend you can add them without even putting in their FC it is pretty cool
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Sepewrath

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#18 Sepewrath
Member since 2005 • 30712 Posts
People are always yelling get a PS3 or 360 for online, thats just stupid to say, I have a PS3 and COD4, and it doesnt work either. The 1.1 patch ruined the game, so they arent perfect either, I bought Strikers back in June and I have had seemless online battles, so its not like Nintendo never gets it right. Its just to much congestion right now.
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#19 theweakbear
Member since 2005 • 2245 Posts

Some run well some don't

Strikers works great online, Smash? Not so much

Jaysonguy
Wow...What are you talking about? At first Strikers was very laggy, and at first so is Smash. People have been complaining about how hard it is to find someone but now you can find 4 people in less than a minute. It's only going to get better, give it some time.
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yonaswii08

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#20 yonaswii08
Member since 2007 • 796 Posts
i don't care because i can say lol when i blow somones A off in ssbb lol!
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etbny22

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#21 etbny22
Member since 2005 • 1697 Posts
smash bros has been working alot better for me, no more disconnect errors, but for the people that are having trouble grab some ssbb friend codes off the forums and play with some gamespot people, the friend online works.
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ZumaJones07

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#22 ZumaJones07
Member since 2005 • 16457 Posts
works fine for me... I found 4 people while typing htis
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santiagochile

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#23 santiagochile
Member since 2005 • 1717 Posts
[QUOTE="santiagochile"][QUOTE="Swifty_Magee"]

Besides having to wait a couple of minutes initially in friend battles for someone to join, I've yet to have any major problems with Brawl online. The only bad experiences so far are minor lag, and that's not even with every game. Even my random online fights have been relatively hassle free (never had to wait long, never kicked out of a game, and no lag, really). Any inconviences I've experienced with the game have been small, an it's been a while since I've played a game online that was this much fun.

Also; what's the deal with everyone hating friend codes. Maybe this is just because this is my first time taking a Nintendo first-party game online, but I don't see the big hassle. Someone gives me a code, I take 30 seconds to put it in, and I'm done! I'll admit I jumped on the "friends codes suck!" bandwagon before because my only experience with them was through word of mouth, but now that I've actually used them, it just seems like most people are overreacting.

Swifty_Magee

Friends codes are useless. I had to do that with Animal Crossing DS, and it was a pain, especially since I didn't have wireless back then. Now I just want to get online and play. I have no interest in putting in dozens of friend codes from people who I don't know, and then hoping that they are online. If Nintendo wants a "play anyone" option, then I should be able to play anybody with it, don't you think. Heck, I already paid for the Wii, and for the game, and for the classic controllers, and the extra Wiimotes. What more do they want?

I sort of get where you're coming from, but since I picked up Brawl yesterday, I've entered 5 friends codes. Every FC has taken about half a minute to put in. Now if they were like old school NES passwords, where sometimes the code had letters that were case sensitive, and they required you to put in symbols like @ or #, and the interface wasn't as clean, THEN I'd be as ticked off with them as everyone else. The feature as it is, at least in Brawl, is so quick and easy I can't force myself to be annoyed with them. I wish they let you have the map customization abilities you had in random matches that you do in friend matches, but it's not a huge deal. I also wish they would let you play user created stages online, since I've already made two I'm proud of and I'd like to show off.

Now, I would wish that Nintendo set up their online where your Wii code was short and simple, and every online game only require you to put that short number in once to invite a friend. Maybe you wouldn't even have to put in the number; there could just be a big "Invite" button somewhere on the Home or Start menus when you're playing online. Like I said though, Friends Codes don't seem like such a big deal to me. I've done way more repetitive tasks for dumber reasons, so I just don't see where all the hate is coming from.

only 5 friend codes?? Do you know how many people will have bought Brawl? Million. If even only a small fraction of them have online that is still hundreds of thousands of people. Try adding hundreds of thousands of friend codes! These codes fail big time, and your post shows why. I just want to go online and play, that's it!

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santiagochile

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#24 santiagochile
Member since 2005 • 1717 Posts
[QUOTE="Jaysonguy"]

Some run well some don't

Strikers works great online, Smash? Not so much

theweakbear

Wow...What are you talking about? At first Strikers was very laggy, and at first so is Smash. People have been complaining about how hard it is to find someone but now you can find 4 people in less than a minute. It's only going to get better, give it some time.

No you cannot. I can still sit for over 10 mins and not find anyone. That's of course if the game doesn't disconnect me first. Doesn't Nintendo check this stuff before they launch it?

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Swifty_Magee

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#25 Swifty_Magee
Member since 2003 • 1130 Posts

Are you seriously going to add a million people to your Friend's List? Seriously? You know "hundreds of thousands" of people?

I just added 3 more, btw...took about 2 minutes. Call me crazy, but I can waste two minutes without demanding Nintendo to give me my money back or pronouncing that something is "fail".

Actually, with replies like this, I'm really starting to like the idea of Friend's Codes...that you can filter out people you don't want to interact with. Brilliant service, really.

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santiagochile

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#26 santiagochile
Member since 2005 • 1717 Posts

Are you seriously going to add a million people to your Friend's List? Seriously? You know "hundreds of thousands" of people?

I just added 3 more, btw...took about 2 minutes. Call me crazy, but I can waste two minutes without demanding Nintendo to give me my money back or pronouncing that something is "fail".

Actually, with replies like this, I'm really starting to like the idea of Friend's Codes...that you can filter out people you don't want to enteract with. Brilliant service, really.

Swifty_Magee

You prove my point perfectly. It is not possible to put on every person that you might play at any given time. Having only a few friend codes means you can't play with over 99.9% of the people online. This fails, big time! So what if you added 3 more or 300 more. This is such a small number compared to the people out there, that it is worthless and pointless. I just want to get one, and I finally did, after 10 mins! What a joke!

You do realize that with 5 people in your list, you won't even be able to play a single full race for Mario Kart Wii. That's why friend codes are beyond worthless. Plus, where is the lobby like in MoHH2. That game is awesome for findind people fast!

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Swifty_Magee

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#27 Swifty_Magee
Member since 2003 • 1130 Posts
[QUOTE="Swifty_Magee"]

Are you seriously going to add a million people to your Friend's List? Seriously? You know "hundreds of thousands" of people?

I just added 3 more, btw...took about 2 minutes. Call me crazy, but I can waste two minutes without demanding Nintendo to give me my money back or pronouncing that something is "fail".

Actually, with replies like this, I'm really starting to like the idea of Friend's Codes...that you can filter out people you don't want to enteract with. Brilliant service, really.

santiagochile

You prove my point perfectly. It is not possible to put on every person that you might play at any given time. Having only a few friend codes means you can't play with over 99.9% of the people online. This fails, big time! So what if you added 3 more or 300 more. This is such a small number compared to the people out there, that it is worthless and pointless. I just want to get one, and I finally did, after 10 mins! What a joke!

You do realize that with 5 people in your list, you won't even be able to play a single full race for Mario Kart Wii. That's why friend codes are beyond worthless. Plus, where is the lobby like in MoHH2. That game is awesome for findind people fast!

Point me to the link if I'm wrong, and I may be because I haven't been keeping track of MKWii that heavily, but I believe you can use both Friends Codes and play randomly, just like Brawl. Except in MKWii, supposedly the random online matches won't be gimped like they are in Brawl. It might even feature some sort of lobby, but again, not sure.

And if Nintendo loses, their minds, says "screw that" and makes online Friend Code mandatory, I'll do the same thing I did today: add "Mario Kart Wii code: " to my sig and wait for PMs. By the end of the first day or two, I'll have more than enough friends to game with. And I'll spend (oh noes!) 5 minutes putting them all in the game.

So again, to reiterate my original point: Friends Codes...not that big of a deal.

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n00bkid

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#28 n00bkid
Member since 2006 • 4163 Posts

What is with Nintendo's online? Beside the idiotic friend codes, it always takes forever to find opponents. Games like Mario Kart DS, Metroid Prime Hunters and Smash Brothers Brawl have shown how long you have to wait for 4 people, whereas a game like MoHH2 can let you play instantlly with up to 32 people. Why does Nintendo have so much trouble getting any good online going, and what do you recommend they do? Also, is anyone worried about having to wait forever with the new Mario Kart game to get anywhere close to 12 people in a match?santiagochile

Nintendo was never known for there online. If you wanted a system with good online, the wii was probably not a good choice.

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santiagochile

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#29 santiagochile
Member since 2005 • 1717 Posts

[QUOTE="santiagochile"]What is with Nintendo's online? Beside the idiotic friend codes, it always takes forever to find opponents. Games like Mario Kart DS, Metroid Prime Hunters and Smash Brothers Brawl have shown how long you have to wait for 4 people, whereas a game like MoHH2 can let you play instantlly with up to 32 people. Why does Nintendo have so much trouble getting any good online going, and what do you recommend they do? Also, is anyone worried about having to wait forever with the new Mario Kart game to get anywhere close to 12 people in a match?n00bkid

Nintendo was never known for there online. If you wanted a system with good online, the wii was probably not a good choice.

I don't agree with this at all. I have enjoyed MoHH2 on the Wii for months now, and that game is not possible on other systems due to the Wiimote. I also enjoyed online gaming with the DS, so I guess Nintendo has already proven that online is here to stay. Nintendo just needs to step up their game with regardless to online features. And please, don't tell me to buy a 360. I have no desire to buy that system, and I never go to the 360 threads, because I simply could not care less about that system. I want online gaming on the Wii, that's it.

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chefstubbies

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#30 chefstubbies
Member since 2007 • 2583 Posts

Brawl on-line is a joke.

And the no names thing makes it no different than if you were playing against the computer.Player 1 vs player 2 vs player 3. Wow, the future is here...way to go Nintendo...

And the length of time to find other players is obscene! Logging on and playing against other people should not be this much of a hassle.

What a half-a**ed effort Nintendo has put into Brawl on-line. Why was this game delayed for so long? Why did they even bother with on-line if they were going to do such a lackluster job at it?

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deactivated-62cbf5c22ef38

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#31 deactivated-62cbf5c22ef38
Member since 2004 • 16051 Posts

i`m on vacation... which means I can brawl at any time... one of my friends are on vacation as well.. so we play during early afternoon... without a problem I can connect to friends and have a brawl during mornings, early afternoon and sometimes late night..

The problem is (like someone said above) a LOT of ppl at the time. So if you go at peak times (e.g. after school hours are done.. you gonna have a LOT of issues to play online.

Can this be fix? I hope so.. N get a better server or a bigger one or whatever .. I do not actuallly know how that works :P

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Cesar_Barba

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#32 Cesar_Barba
Member since 2003 • 3665 Posts

Are you seriously going to add a million people to your Friend's List? Seriously? You know "hundreds of thousands" of people?

I just added 3 more, btw...took about 2 minutes. Call me crazy, but I can waste two minutes without demanding Nintendo to give me my money back or pronouncing that something is "fail".

Actually, with replies like this, I'm really starting to like the idea of Friend's Codes...that you can filter out people you don't want to interact with. Brilliant service, really.

Swifty_Magee
Ah, thank you so much for saying that, you see it for what it does, something people like Jasonguy and I have always said. This is one of the reasons why we embrace FCs. Anyway, there is always the choice of random matches, and I really don't need to see who it is I am playing with all the time. I don't need to hear people screaming at me, I play XBL or PSN for that, thank you.
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shark2k6

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#33 shark2k6
Member since 2006 • 1512 Posts

For the lagging and problems of disconnecting people are having, Nintendo just needs to upgrade the server or add more servers (the latter would be easier). The problem is that the server's cannot handle the load that they are receiving. Nintendo could not in anyway test this before the game came out. They probably used some sort of equation to figure out if they would have enough bandwidth and it was probably work (just assuming that whole part though). So it can be fixed, Nintendo just needs to spend some money.

As for Friend Codes, they really aren't that big of a deal if you have friends to get them from or can easily get them, but at the same time they are pointless. Nintendo could have easily gone with usernames that you need to give your friends. When you play random, your username wouldn't need to be displayed (if they so choosed or they could let you decide) and it would be easier to exchange. Also, going with your point about not wanting to here people like on Xbox Live, you could easily mute the person. Also, with Xbox Live, if you enjoyed playing with somebody online you have the option of adding them to your friend list so that you can play with them again, not so with Nintendo's service. So, there was another (more than likely better) way to do what Nintendo did and not have to use friend codes. With that said, I only have Wii as a next gen console and my Xbox Live subscription for my original Xbox has been canceled for like 3 years cause I had my credit card canceled and forgot the info I needed to change as well as the only game I played (Midtown Madness 3) no longer really had people on.

-Shark2k

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presto7640

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#34 presto7640
Member since 2004 • 817 Posts

Nintendo's service is too focused on playing with existing friends, and has too many road blocks against making new ones. I don't think their service is terrible, but it is inconvenient.

As far as random matches, I checked my play records and so far they've worked for me for a grand total of 18 minutes of play. I always get disconnected. But, I expect this to improve in the coming weeks, so I'm not too concerned yet.

This leaves me with the friend matches, which are a blast! But the FC's are a barrier. FC's are an unnecesary safety redundancy in a game where you can't communicate with each other. The only purpose that I can think of is to prevent me from adding someone who doesn't want to be added. This could more easily be accomplished by a simple dialogue prompt alerting someone to the attempted 'add' and asking if they accept.

Adding a couple friend codes is no big deal. Yesterday, I added 21...not fun.

I don't think Nintendo's service is poor, in fact I'm impressed with the relatively low lag for the amount of players that are probably online. But, their focus on safety is excessive imo and is counterintuitive to the purpose of the internet. The internet connects people, while Nintendo tries to disconnect them.

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alexh_99

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#35 alexh_99
Member since 2007 • 5378 Posts

works fine for me... I found 4 people while typing htisZumaJones07

It works fine for me as well. I pick a player, practice with the sandbag for like 2 minutes and i get into a match with 4 people. maybe it depends where you live

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Cesar_Barba

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#36 Cesar_Barba
Member since 2003 • 3665 Posts

Nintendo's service is too focused on playing with existing friends, and has too many road blocks against making new ones. I don't think their service is terrible, but it is inconvenient.

As far as random matches, I checked my play records and so far they've worked for me for a grand total of 18 minutes of play. I always get disconnected. But, I expect this to improve in the coming weeks, so I'm not too concerned yet.

This leaves me with the friend matches, which are a blast! But the FC's are a barrier. FC's are an unnecesary safety redundancy in a game where you can't communicate with each other. The only purpose that I can think of is to prevent me from adding someone who doesn't want to be added. This could more easily be accomplished by a simple dialogue prompt alerting someone to the attempted 'add' and asking if they accept.

Adding a couple friend codes is no big deal. Yesterday, I added 21...not fun.

I don't think Nintendo's service is poor, in fact I'm impressed with the relatively low lag for the amount of players that are probably online. But, their focus on safety is excessive imo and is counterintuitive to the purpose of the internet. The internet connects people, while Nintendo tries to disconnect them.

presto7640

Correct me if I'm wrong, but doesn't SSBB allow you to do this very thing. You play against a friend, someone in your friends list joins in, but you don't have that person in your friends list but the game will ask you if you want to add that person as a friend.

I can vouch that it does work. My brother only had me as a friend, and when we were playing, 2 of the people from my list ended up on his after being asked if he'd like to add them.

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presto7640

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#37 presto7640
Member since 2004 • 817 Posts
[QUOTE="presto7640"]

Nintendo's service is too focused on playing with existing friends, and has too many road blocks against making new ones. I don't think their service is terrible, but it is inconvenient.

As far as random matches, I checked my play records and so far they've worked for me for a grand total of 18 minutes of play. I always get disconnected. But, I expect this to improve in the coming weeks, so I'm not too concerned yet.

This leaves me with the friend matches, which are a blast! But the FC's are a barrier. FC's are an unnecesary safety redundancy in a game where you can't communicate with each other. The only purpose that I can think of is to prevent me from adding someone who doesn't want to be added. This could more easily be accomplished by a simple dialogue prompt alerting someone to the attempted 'add' and asking if they accept.

Adding a couple friend codes is no big deal. Yesterday, I added 21...not fun.

I don't think Nintendo's service is poor, in fact I'm impressed with the relatively low lag for the amount of players that are probably online. But, their focus on safety is excessive imo and is counterintuitive to the purpose of the internet. The internet connects people, while Nintendo tries to disconnect them.

Cesar_Barba

Correct me if I'm wrong, but doesn't SSBB allow you to do this very thing. You play against a friend, someone in your friends list joins in, but you don't have that person in your friends list but the game will ask you if you want to add that person as a friend.

I can vouch that it does work. My brother only had me as a friend, and when we were playing, 2 of the people from my list ended up on his after being asked if he'd like to add them.

yes it does do that in friend play, and isn't it awfully convenient? ...but where are you going to meet the greatest amount of people? random play. if i have a good match against a random player why can't i just add them too? i can't communicate with them, so there is no danger whatsoever. why the road blocks?

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haziqonfire

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#38 haziqonfire
Member since 2005 • 36392 Posts
i havent had many problems with the online, so far random fights in smash have been laggy, but its less than before
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Jazunn

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#39 Jazunn
Member since 2007 • 666 Posts
Correct me if i'm wrong but Brawl doesn't have all the options of Strikers (the leaderboards, ranked matches and stuff) and that is a shame.
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wilsn2019

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#40 wilsn2019
Member since 2003 • 117 Posts
[QUOTE="Swifty_Magee"]

Are you seriously going to add a million people to your Friend's List? Seriously? You know "hundreds of thousands" of people?

I just added 3 more, btw...took about 2 minutes. Call me crazy, but I can waste two minutes without demanding Nintendo to give me my money back or pronouncing that something is "fail".

Actually, with replies like this, I'm really starting to like the idea of Friend's Codes...that you can filter out people you don't want to interact with. Brilliant service, really.

Cesar_Barba

Ah, thank you so much for saying that, you see it for what it does, something people like Jasonguy and I have always said. This is one of the reasons why we embrace FCs. Anyway, there is always the choice of random matches, and I really don't need to see who it is I am playing with all the time. I don't need to hear people screaming at me, I play XBL or PSN for that, thank you.

I'll agree with both of you. It does allow you to filter who you play with in a nice way. But the way Nintendo's online is set up, whether you use friend codes or not, you don't really get to interact with anyone you play with, whether they are on your friend's list or not. Sure you can create custom short taunts and use them in friend matches, but thats it. My point is that if you dont' use friend codes with brawl or any other online game of nintendo's, you can't interact with the players your playing against anyway, so why does it matter who you play with. The ONLY way you get ANY interaction, thanks to nintendo, from anybody, is to add them to your friend's list, which you are defending as keeping you from having to play against people you don't want to. I am not trying to be smart here, i'm just confused on what your saying. if you dont' want to worry about playing obnoxious dumb children that use obsence taunts and names, wouldn't random matches be the perfect thing for you? So instead of saying you embrace friend codes, which open up limited communication, shouldn't you be embracing Nintendo's system of random play?

Friend lists are what the name implies, its for your friends. If you choose to add random people you don't know to it, then you have to go back and delete and filter who is on your roster.

On a different note, not directed at the above quoted people, I also have to defend people's right to be upset that the online doesn't work the way it should. They have a right to be concerned about it. They don't need to be told, and under no circumstances should be told, that if they want online to go buy another system. Thats an unfair argument. The creator of smash bros himself said that was one thing he wanted people to be able to do. To be able to play with people all over the world. There is nothing wrong with people wanting this feature, which Nintendo added themelves, to work right. And in time, it should work fine. Whether Nintendo takes the time and money to fix it, is another debate. But it works about 70% of the time I use it (no I haven't sat down and run the calculations, thats a rough estimate.....).

I do think though, that the random play should allow for names to be used. There are plenty of games, like Dragon Quest on the DS, which have naming filters to keep bad words from being used. That feature would be nice in any online game. Keeps you from feeling like your playing really smart bots.

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Cesar_Barba

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#41 Cesar_Barba
Member since 2003 • 3665 Posts

I'll agree with both of you. It does allow you to filter who you play with in a nice way. But the way Nintendo's online is set up, whether you use friend codes or not, you don't really get to interact with anyone you play with, whether they are on your friend's list or not. Sure you can create custom short taunts and use them in friend matches, but thats it. My point is that if you dont' use friend codes with brawl or any other online game of nintendo's, you can't interact with the players your playing against anyway, so why does it matter who you play with. The ONLY way you get ANY interaction, thanks to nintendo, from anybody, is to add them to your friend's list, which you are defending as keeping you from having to play against people you don't want to. I am not trying to be smart here, i'm just confused on what your saying. if you dont' want to worry about playing obnoxious dumb children that use obsence taunts and names, wouldn't random matches be the perfect thing for you? So instead of saying you embrace friend codes, which open up limited communication, shouldn't you be embracing Nintendo's system of random play?

Friend lists are what the name implies, its for your friends. If you choose to add random people you don't know to it, then you have to go back and delete and filter who is on your roster.

On a different note, not directed at the above quoted people, I also have to defend people's right to be upset that the online doesn't work the way it should. They have a right to be concerned about it. They don't need to be told, and under no circumstances should be told, that if they want online to go buy another system. Thats an unfair argument. The creator of smash bros himself said that was one thing he wanted people to be able to do. To be able to play with people all over the world. There is nothing wrong with people wanting this feature, which Nintendo added themelves, to work right. And in time, it should work fine. Whether Nintendo takes the time and money to fix it, is another debate. But it works about 70% of the time I use it (no I haven't sat down and run the calculations, thats a rough estimate.....).

I do think though, that the random play should allow for names to be used. There are plenty of games, like Dragon Quest on the DS, which have naming filters to keep bad words from being used. That feature would be nice in any online game. Keeps you from feeling like your playing really smart bots.

wilsn2019

I concede, I could never counter argue your points logically. I agree that the way the system is set up is limited, and who knows, maybe I really just am a big Nintendo fanboy that no matter which way they go I will defend them. Still, as far as the friends list goes, I decide if I want to add someone to my list. If I remember a player from a forum being a jack ass, I can easily not add him/her. I realize that the other services allow you to delete users and/or just mark them as you not wanting to play against them (which is really great when you want to not play with a betrayer on something like Halo)

Who knows, I might also be a HUGE hypocrite, chances are that if Nintendo's plans for the pay as you game service had voice chat and other features other people want, I'd probably be the first in line to get it.

Well, can't defend my case when you put your argument down so well. Damn you Phoenix Wright, I thought you'd have thought me how to "Objection" this case, I need to get back to you about that. Please forgive me if my writing is all giberish, I got off my graveyard job and came straight to my day job, so brain mine is working no well.

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nintendo-4life

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#42 nintendo-4life
Member since 2004 • 18281 Posts

What is with Nintendo's online? Beside the idiotic friend codes, it always takes forever to find opponents. Games like Mario Kart DS, Metroid Prime Hunters and Smash Brothers Brawl have shown how long you have to wait for 4 people, whereas a game like MoHH2 can let you play instantlly with up to 32 people. Why does Nintendo have so much trouble getting any good online going, and what do you recommend they do? Also, is anyone worried about having to wait forever with the new Mario Kart game to get anywhere close to 12 people in a match?santiagochile

when you think about it all of the problems comes with the that devil code trying to act like a "friend" seriously we can't have voice chat because of it (the idea i mean, nintendo doesn't want big intractions with strangers strangly :?)

what pissess me off is that Wii is capable of doing not only XBL, but so much more!, they have a well designed address book, Mii support is much better than "gamertags", and the channels allow COMPLETE freedom to do whatever you want to do.. WHY NINTENDO WHY?!!!!

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beanham222

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#43 beanham222
Member since 2008 • 134 Posts

What i do not about nintendos view on the 'safety' thing is that they can just have options, options that allow u to use things like voice chat, send messages, add new friends. Now i have a wii and a 360 trust i am a way bigger nintendo fan than xbox, but if the PERSON playing the xbox recieves a friend request that they dont like they have the option to decline. also if they are getting random messages from a 'rapist'. a smart person would scroll down to "block communications". What my point is, is that with more OPTIONS to nintendos online they can make hardcor gamers happy, and also have a safe gaming community.

PS for people who try to say that peope have been killed or w/e because of things like these remember that it would have been the stupidity of the person anyway, thery always had a choice to mute them or not talk to them at all.

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brawl_freak

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#44 brawl_freak
Member since 2008 • 46 Posts
have you seen the sales for ssbb in japan wirh that many people online nintendo's servers are being overloaded like crazy give it some time nintendo will fix it up in time
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santiagochile

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#45 santiagochile
Member since 2005 • 1717 Posts

have you seen the sales for ssbb in japan wirh that many people online nintendo's servers are being overloaded like crazy give it some time nintendo will fix it up in timebrawl_freak

Brawl's online is nothing like MoHH2!

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ag1052

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#46 ag1052
Member since 2006 • 5725 Posts

[QUOTE="brawl_freak"]have you seen the sales for ssbb in japan wirh that many people online nintendo's servers are being overloaded like crazy give it some time nintendo will fix it up in timesantiagochile

Brawl's online is nothing like MoHH2!

you cant really argue with someone over a month after they have posted...
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dragonlife29

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#47 dragonlife29
Member since 2005 • 14543 Posts

Well, the flaw in your complaint is that MoH's online is not hosted on Nintendo's servers, but EA's.

Anyway, for me, DS games are pretty damn reliable for online, and it's always worked for me. For Brawl, yeah, it could've been better, but at least we have it--and I've had some great, lag-free experiences.

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santiagochile

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#48 santiagochile
Member since 2005 • 1717 Posts

Well, the flaw in your complaint is that MoH's online is not hosted on Nintendo's servers, but EA's.

Anyway, for me, DS games are pretty damn reliable for online, and it's always worked for me. For Brawl, yeah, it could've been better, but at least we have it--and I've had some great, lag-free experiences.

dragonlife29

You're right. Third party online efforts seem to be much better than Nintendo's. Brawl's online is just lousy, but MoHH2 has incredible online play. I would hope Nintendo learns from a game on its own system.

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Thiago26792

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#49 Thiago26792
Member since 2007 • 11059 Posts
I think Nintendo is still new to online gaming. It is slowly gaining experience in this market and it seems that Mario Kart Wii will have a much better online.
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Nobarai

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#50 Nobarai
Member since 2007 • 211 Posts

It's only gonna get better.

Friend Codes might be a serious fail, but this is a family console. It's to make sure 6 year olds don't send their addresses off to 43 year old rapists who live with their parents.

Brawl onling troubles? Brawl is easily the most popular game right now. Give it a chance to get unclogged, or share Brawl codes at the thread around here.

Give Nintendo a little bit of time to work out the kinks. They started gaming again after the gaming crash. They know waht they're doing.