No More Heroes Desperate Struggle to have two versions.

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jjr10

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#1 jjr10
Member since 2005 • 5880 Posts

A link.

Cool, but couldn't they have just made it so you can turn down/off the blood level?

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manicfoot

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#2 manicfoot
Member since 2006 • 2670 Posts

Heh... This has made me pretty happy :)

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Darth_Homer

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#3 Darth_Homer
Member since 2004 • 5779 Posts

A link.

Cool, but couldn't they have just made it so you can turn down/off the blood level?

jjr10

...Yeah, that is something...

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freek666

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#4 freek666
Member since 2007 • 22312 Posts

I'm this includes Australia as well.

How impractical.

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jjr10

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#5 jjr10
Member since 2005 • 5880 Posts
[QUOTE="jjr10"]

A link.

Cool, but couldn't they have just made it so you can turn down/off the blood level?

Darth_Homer

...Yeah, that is something...

Something pointless?
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lancea34

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#6 lancea34
Member since 2007 • 6912 Posts
I'll get the censored version as it's more realistic. Light Saber don't cut, they burn/pulverize, which explains the ashes when killing an enemy.
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manicfoot

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#7 manicfoot
Member since 2006 • 2670 Posts

I'll get the censored version as it's more realistic. Light Saber don't cut, they burn/pulverize, which explains the ashes when killing an enemy.lancea34

You play NMH for realism? *head explodes*

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lancea34

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#8 lancea34
Member since 2007 • 6912 Posts

[QUOTE="lancea34"]I'll get the censored version as it's more realistic. Light Saber don't cut, they burn/pulverize, which explains the ashes when killing an enemy.manicfoot

You play NMH for realism? *head explodes*

Yep. I also think surviving 3 mine explosions and a couple of grenade explosions is very real!:P

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Haunted_shadows

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#9 Haunted_shadows
Member since 2008 • 42 Posts
I dont think this will improve on what is a pretty bad game anyway.
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thebisonx

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#10 thebisonx
Member since 2003 • 2203 Posts

A link.

Cool, but couldn't they have just made it so you can turn down/off the blood level?

jjr10

That seems to be a more logical choice.

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dtno132

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#11 dtno132
Member since 2008 • 1662 Posts
great news!
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da_chub

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#12 da_chub
Member since 2007 • 3140 Posts

This game is awesome. Just because you wanted a GTA style game doesnt mean this is bad. The only complaint every has is there isnt enough open world stuff. But the action/missions are fun. Jobs a little tedious. But the gameplay is fun.

I dont think this will improve on what is a pretty bad game anyway.Haunted_shadows

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Haunted_shadows

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#13 Haunted_shadows
Member since 2008 • 42 Posts

Actually, I am glad it wasnt GTA style, I dislike those games.

For me it was just far to repetative, maybe if I played it less in a period of time then it wouldn't 'ave seemed so bad.

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JordanElek

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#14 JordanElek
Member since 2002 • 18564 Posts

This game is awesome. Just because you wanted a GTA style game doesnt mean this is bad. The only complaint every has is there isnt enough open world stuff. But the action/missions are fun. Jobs a little tedious. But the gameplay is fun.da_chub

I've played a significant chunk of No More Heroes and can't bring myself to finish it. It's boring to me. The jobs are tedious, and the missions don't have enough variety. But those are little things.

My major problem with the game is the city itself. It's absolutely pointless. There's nothing to do, nothing to do destroy (which is VERY disappointing considering the city's name), nothing interesting to see. The game would be more bearable if the city had been omitted or completely fleshed out. As it is, it feels like an unfinished product, like Suda had this idea for a city, but once it was made, he didn't know what to do with it.

So the major improvements I would need in a sequel are 1) No More Pointless City, 2) No More Boring Jobs, and 3) No More Similar Missions. I actually like the core gameplay, though that could also be improved with a better variety of enemies and strategies for killing them.

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remmbermytitans

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#15 remmbermytitans
Member since 2005 • 7214 Posts

[QUOTE="da_chub"]This game is awesome. Just because you wanted a GTA style game doesnt mean this is bad. The only complaint every has is there isnt enough open world stuff. But the action/missions are fun. Jobs a little tedious. But the gameplay is fun.JordanElek

I've played a significant chunk of No More Heroes and can't bring myself to finish it. It's boring to me. The jobs are tedious, and the missions don't have enough variety. But those are little things.

My major problem with the game is the city itself. It's absolutely pointless. There's nothing to do, nothing to do destroy (which is VERY disappointing considering the city's name), nothing interesting to see. The game would be more bearable if the city had been omitted or completely fleshed out. As it is, it feels like an unfinished product, like Suda had this idea for a city, but once it was made, he didn't know what to do with it.

So the major improvements I would need in a sequel are 1) No More Pointless City, 2) No More Boring Jobs, and 3) No More Similar Missions. I actually like the core gameplay, though that could also be improved with a better variety of enemies and strategies for killing them.


I agree, the city isn't as "finished" as it should have been, but it's still decent. I think that No More Heroes was a great game, but there was room for improvement. A few things I want to see are:

WiiMotionPlus: If LucasArts doesnt want to give us a full fledged lightsaber game, Suda51 will make sure it happens.
More difficult bosses: The boss fights were usually the same, wait til they attack and miss, then attack them a lot.
Not-as-linear: Like you said, the open world wasn't really open world. It'd be nice if he fixed it up.
Custom beam katanas: Upgrading the weapons was a good start, now let us have real customization. Different hilts, colors, etc.
Onilne play: I think if he included some sort of online play it'd be awesome.
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Linkthedueler

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#16 Linkthedueler
Member since 2003 • 4389 Posts
[QUOTE="jjr10"]

A link.

Cool, but couldn't they have just made it so you can turn down/off the blood level?

thebisonx

That seems to be a more logical choice.

So logical that my brain truly can't comprehend why they didn't do that...unless the violence level changes the rating or something...

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Hells_Hammer

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#17 Hells_Hammer
Member since 2007 • 972 Posts

[QUOTE="da_chub"]This game is awesome. Just because you wanted a GTA style game doesnt mean this is bad. The only complaint every has is there isnt enough open world stuff. But the action/missions are fun. Jobs a little tedious. But the gameplay is fun.JordanElek

I've played a significant chunk of No More Heroes and can't bring myself to finish it. It's boring to me. The jobs are tedious, and the missions don't have enough variety. But those are little things.

My major problem with the game is the city itself. It's absolutely pointless. There's nothing to do, nothing to do destroy (which is VERY disappointing considering the city's name), nothing interesting to see. The game would be more bearable if the city had been omitted or completely fleshed out. As it is, it feels like an unfinished product, like Suda had this idea for a city, but once it was made, he didn't know what to do with it.

So the major improvements I would need in a sequel are 1) No More Pointless City, 2) No More Boring Jobs, and 3) No More Similar Missions. I actually like the core gameplay, though that could also be improved with a better variety of enemies and strategies for killing them.

While I completely agree with the fact that the city is a barren wasteland, NMH isn't a sandbox game. We've become used to that level of interaction because of games like GTA, but the over world in NMH is no more plain and boring than Hyrule Field in Ocarina of Time. It's just a means of getting from one job, mission, or kill to another.

It'd be much better with a more interactive city, but the first game was a small budget production, if I'm not mistaken.

WiiMotion Plus and more polish for number 2.