No motion sensing in Brawl

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bblla999

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#1 bblla999
Member since 2007 • 121 Posts
If they put motion sensing in brawl, why would they give you the choice of using a classic or gamecube controller
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Duckman5

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#2 Duckman5
Member since 2006 • 18934 Posts
Well there's motion sensing in DBZ and RE4 but you can use the C-lassic controller for them.
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Sgtpeppers445

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#3 Sgtpeppers445
Member since 2007 • 217 Posts

to add variaty

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Relys

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#4 Relys
Member since 2005 • 4426 Posts
*Shines ray of light on bblla999*
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bblla999

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#5 bblla999
Member since 2007 • 121 Posts
I forgot about that. whoops
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Goten_king

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#6 Goten_king
Member since 2004 • 4327 Posts
nah, i hope they don't add "motion sensing" at all. It really would be pointless. Theres nothing in brawl that would benefit from motion. There is really no way to make it work without just a random motion gesture. do you really want to punch everytime you want the character to punch? i just feel this game can not benefit from motion. Let other fighting games experiment aimlessly with motion, don't ruin or change SSBB.
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DinoRiki

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#7 DinoRiki
Member since 2007 • 613 Posts
This should be in of the two(and supposed to be only)brawl topics
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RyanShazam

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#8 RyanShazam
Member since 2006 • 6498 Posts
They added the use for GC and classice controller so people can play it the way they used to. if they perfer it.
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LOLhahaDEAD

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#9 LOLhahaDEAD
Member since 2006 • 4431 Posts
I hope they don't add too much motion sensing, though. Because of the hectic gameplay, I don't think it'd be the most responsive games if they were way too many individual motions.
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jaemillz555

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#10 jaemillz555
Member since 2007 • 909 Posts
i cant imagine how deserted this forum is going to be when brawl comes out. I know as soon as i get it im playing it when i get home from school till when i go to bed everyday until xmas break.......then i will play it all day long. no time for cpu.