No Zelda vibe in TP?

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spidermonkey11

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#1 spidermonkey11
Member since 2007 • 1716 Posts
I enjoyed Twilight Princess a lot but the Zelda vibe just wasn't therefor me. Don't get me wrong TP was well excuted but I had a lot more fun playing games like OoT and MM. Maybe because I was a bit younger and gaming was the one thing I really enjoyed and now I have a full-time job and a wife. Anyways I think part of the reason is I think Zelda's games play a lot better when your kid Link instead of teen/adult Link. Yes in OoT you played a lot of the game as teen Link but that was just simply bad ass. The transformation in that game was well excuted. I believe in MM you were a little more grown up/mature then OoT Link but still around the same age. That is my gripe with TP even though I enjoyed the game and a good addition to the Zelda games. Looking forward to what happens next for the full fledged Wii Zelda!
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spidermonkey11

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#2 spidermonkey11
Member since 2007 • 1716 Posts
Sorry for the grammer but it is 4:45am and I have been at work all night
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Litchie

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#3 Litchie
Member since 2003 • 36120 Posts
I know what you mean. This "Zelda-feeling" you get from playing Zeldas wasn't as strong for me in TP for some reason. It's an awesome game, but could've been better. Could've been more epic and mysterious. I believe that TP lacked much personality that other Zelda games had. Take the characters, for example. They just weren't very interesting in TP, in my opinion. I don't remember the characters' personalities in TP, but I remember almost everyone in Wind Waker. This could be a reason why TP wasn't as mind-blowing as Wind Waker or Ocarina of Time.
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finalfantasy94

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#4 finalfantasy94
Member since 2004 • 27442 Posts
I got the zelda vibe from TP and I enjoyed it way more then WW.
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Always-Honest

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#5 Always-Honest
Member since 2007 • 11261 Posts
yeah, i didn't feel connected with the other characters at all (exept for Midna, she was the best ever)
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spidermonkey11

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#6 spidermonkey11
Member since 2007 • 1716 Posts
I agree Midna is what kept me in this game emotionally
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Litchie

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#7 Litchie
Member since 2003 • 36120 Posts

I agree Midna is what kept me in this game emotionally spidermonkey11

Yeah, since she is basically the only one with personality.. I liked Zant, though, but there was too little in the game about him.

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Yarcofin

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#8 Yarcofin
Member since 2006 • 3396 Posts
It felt like I played Twilight Princess because of peer pressure more than actually enjoying it
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spidermonkey11

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#9 spidermonkey11
Member since 2007 • 1716 Posts
Yah, I can see that because I remember steeling my dads credit card so I could pre-orderMajora's Mask and have it the first day. Totally worth it!
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Litchie

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#10 Litchie
Member since 2003 • 36120 Posts

It felt like I played Twilight Princess because of peer pressure more than actually enjoying itYarcofin

That sucks.. I, myself, hyped this game more than I've ever hyped any game before, and I kind of got what I didn't expect to get. I had all these ideas, before it was out, about how it was going to be and stuff. I've learned a lesson from this. Do not do that, cause you will end up dissapointed in the end.

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spidermonkey11

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#11 spidermonkey11
Member since 2007 • 1716 Posts
Yah I try not to hype games to much but it was impossible not to for TP
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roboccs

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#12 roboccs
Member since 2006 • 7851 Posts
I thought it was a great game as well, but you're right, I was not as "attached" to the game or story as I was with OoT or even A Link to the Past. Those two games I just feel are a whole level above the rest. This one, while great was not quite at the level of those other 2. I also agree that age might have something to do with it.
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gorilaboy

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#13 gorilaboy
Member since 2006 • 765 Posts
The main issue for me was really the lack of development of the characters throughout the world. I liked the game, sure, because I like dungeon crawling, but unlike Majora's Mask, Windwaker, and even OOT, the characters don't seem to be anything more than moving signposts...
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#14 steizgr8
Member since 2007 • 559 Posts

I thought it was a great game as well, but you're right, I was not as "attached" to the game or story as I was with OoT or even A Link to the Past. roboccs

Aggreed. Best Zelda's ever

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Arc2012

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#15 Arc2012
Member since 2007 • 1535 Posts
I think it didn't have the Zeldaness because you were playing as a non-character. Link was never developed. There was some small attempt at the begining, but it went away as soon as you left the village. After that, Link was just Midna's pupet more than a character. The story was about her, not about Link being/becoming a hero.
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SuperMario_46

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#16 SuperMario_46
Member since 2006 • 4960 Posts

yeah, i didn't feel connected with the other characters at all (exept for Midna, she was the best ever)Always-Honest

TBH i felt connected with many characters in the game, Colin is one of my favourite of the game

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jar3190

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#17 jar3190
Member since 2006 • 59 Posts
I, not being a fan of the zelda series, found this game to be very fun and enjoyable
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Ablasio

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#19 Ablasio
Member since 2007 • 449 Posts
For me TPis the best Zelda I played, but I understand your point of view.
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Delessangelles

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#20 Delessangelles
Member since 2006 • 121 Posts
I don't know what you guys are talking about. TP was an excellent Zelda experience.
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Always-Honest

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#21 Always-Honest
Member since 2007 • 11261 Posts

[QUOTE="Always-Honest"]yeah, i didn't feel connected with the other characters at all (exept for Midna, she was the best ever)SuperMario_46

TBH i felt connected with many characters in the game, Colin is one of my favourite of the game

really?.. hmn, no, i didn't connect with any of them. the strange thing was that the the bonding between Link and the rest began in the animations during the end credits... and that's way too late ofcourse.

Midna was great though.

i felt a much bigger connection with villages and villagers in Wind Waker

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zaku101

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#22 zaku101
Member since 2005 • 4641 Posts

If you have played all the way from the SNES Zelda games to GC you would feel that TP as the weakest link. The story was way too predictable and the only characters names you remembered was the girls, Zelda and gandorf. It felt like you were playing the N64 version for the 100th time and almost felt like the same game with the same or less interesting story with nothing really new but graphics.

O ya it also has the worst music ever of all the Zelda games. Could anyone tell the differences between the wolf songs?

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LastLaugh90

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#23 LastLaugh90
Member since 2005 • 518 Posts
thank goodness im not the only one that feels this way. I didnt feel connected to the zelda universe at all. I thought i was going crazy and when i started to realize it, i thought i would never be able to enjoy a zelda game again. But now i see others feel the same.
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Junior_AIN

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#24 Junior_AIN
Member since 2007 • 4703 Posts
I said the same thing in my blog some days ago, I don't felt the "Zelda release felling" about this game... I don't think it's the age, because PH is there and I'm felling it! :D
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dieworm

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#25 dieworm
Member since 2004 • 6416 Posts

Uh, it felt more Zelda than most Zeldas I have played.

(which is all, except I only play half of Minish Crap)

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zaku101

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#26 zaku101
Member since 2005 • 4641 Posts
This was probably one of the first Zelda games were I had to force myself a little to play it.
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deactivated-5967f36c08c33

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#27 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts
Twilight Princess felt perfectly "Zelda" to me.
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ComradeTR

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#28 ComradeTR
Member since 2007 • 25 Posts
It felt like a Zelda to me...
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Popadophalis

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#29 Popadophalis
Member since 2007 • 1587 Posts

I think one of the reasons why as a player I didn't feel as connected to the game was that there was no real sense of community. Evil and impending doom are sweeping over hyrule yet why should i care about saving it? The townspeople won't even stop to talk to me. In all other Zelda games being able to talk to everyone included you in the game and actually made you care about the characters that inhabited the world and made it that much more rewarding when you finally saved the land.

Technically it was an amazing game and the ending of it completely blew me away however the lack of a vibrant community being replaced by busy Hyruleans took away some of the ... Zelda-vibe shall we call it:)

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kakashi552

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#30 kakashi552
Member since 2006 • 501 Posts

i enjoyed windwaker much more than TP. maybe its because i was a little person who couldn't get past the first dungeon. maybe its because it took me overall maybe six months to beat it. maybe its because it was the first zelda game i have ever played. but what i do know is that TP's characters, plot, etc. seemed rather bland; at the end i was thinking, 'what, that's it?'

i mean, ja, the final boss fight was pretty interesting, but why exactly did link have to do it? certainly not for himself, at leastnot for the latter half. and if it was for someone besides himself, the selflessness was not conveyed.

yes, i believe i like WW better. Storywise at least. But graphics and gameplay were more interesting in TP. I liked the bow in WW, but TP's bow was krazy! i ran out of arrows too quickly...

The music wasn't crazy either.

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finalflame_04

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#31 finalflame_04
Member since 2005 • 58 Posts
yea..from playing TP it felt mysterious and thick at teh beginning but as it progressed people and things did not develop as enigmatically as i had hoped for outside of midna, but i did not like how zant was pretty much nothing, and how the start of the game was addictive and well rounded but when you start to work through the game the story starts to become much less deep and seems repetitive although i loveeeee dungeon crawling and the dungeons were very well done i did not get the same feel and urgency in this game as i did in ocarina of time or even majoras mask, it seemed to me as though the castle was just around and since you were never able to go in it until the end it kinda didn't feel like i was fighting against evil just progressing and completing another dungeonlol..
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Arnalion

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#32 Arnalion
Member since 2006 • 3316 Posts
Twilight Princess lacked the atmosphere.
The music is really one of the things that is important and in my opinion was it mediocre...
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jeremybristol

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#33 jeremybristol
Member since 2007 • 65 Posts
Am I the only one who's played all of the Zelda games? In the original, there are only cave dwellers with one-liners, shops, and money games. No real story at all. #2 has a bunch of cities that are nearly identical. Link's a blank-slate hero even through MM--and he's meant to be (which is why Nintendo will never use voice acting for Link, even if they relent and give voices to others). I thought WW was more out-of-step with the Zelda norm, and that made it fun to an extent, though I've never been a fan of the N-64 3-D control scheme being held over onto a system that has two analog sticks. I think what makes TP un-zelda-like is more familiarity and lack of challenge. It holds your hand too much (which is my one frustration with PH). I didn't beat LOZ until two years ago, and I still haven't beat #2. Without the diffixulty, there's no sense of accomplishment. I fear that this won't be fixed--Miyamoto himself has recently said that difficulty should not be a game's selling point. Tell that to chess players--playing an unexperienced opponent is just not fun.
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Arc2012

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#34 Arc2012
Member since 2007 • 1535 Posts

i mean, ja, the final boss fight was pretty interesting, but why exactly did link have to do it? certainly not for himself, at leastnot for the latter half. and if it was for someone besides himself, the selflessness was not conveyed.

The music wasn't crazy either.

kakashi552

Completely agree.

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lordlors

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#35 lordlors
Member since 2004 • 6128 Posts
TP was epic and became one of my top ten games of all time. TP is the only console Zelda game i've played. I haven't played OoT, MM, WW,etc.
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meetroid8

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#36 meetroid8
Member since 2005 • 21152 Posts
I got the vibe. It was just that the world was so small and on my first play through there wasn't much to explore. It just wasn't big enough. Zelda overworlds have always seemed huge and uncharted.
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mllrmatt8

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#37 mllrmatt8
Member since 2007 • 626 Posts
I'm feeling the same way, but with phantom hourglass
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#38 slimdave21
Member since 2003 • 2646 Posts

They needed to give the characters in Twilight Princess more personality.

The only character I cared about in Twilight Princess was Midna really... the gameplay was superb this time around though.

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#39 hiphops_savior
Member since 2007 • 8535 Posts
My first Zelda game was the Minish Cap, and that was the game that helped me fall in love with the whole series, like Final Fantasy Tactics Advance did to Final Fantasy. Personally, I never played Twilight Princes, but judging by the comments, the only thing that kept TP from getting a 9.0 was how the vibe wasn't there, and there's no innovation factor as well. Sure it has the Wii-mote, but the puzzles didn't feel like it was put on from the start.
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#40 Lisandro_v22
Member since 2005 • 1319 Posts

yeah, i didn't feel connected with the other characters at all (exept for Midna, she was the best ever)Always-Honest

me neither i would love it if it was released in 97 before Ocarina of Time don't misunderstand me i think it's a great game but it hasn't really improve since Ocarina (that was the only zelda i played aside than a link to the past) the story is poor and the sounds haven't change very much the gameplay remains the same, all that doesn't make it bad because zelda games have always been great but i feel like i could be playing Ocarina again (i've passed it 3 timesss!!!) i didn't have a GC so i don't know what Wind Waker is but it looks better than TP

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Lisandro_v22

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#41 Lisandro_v22
Member since 2005 • 1319 Posts
the game lacks heart, link looks like a heartless from Kingdom Hearts it make me feel like i was in front of a serie of ones 1 and ceros 0
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Lisandro_v22

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#42 Lisandro_v22
Member since 2005 • 1319 Posts

I, not being a fan of the zelda series, found this game to be very fun and enjoyablejar3190

probabily u haven't played OoT because the game looks like a poor copy of it 10 years later it has the same sound a poorer story, characters that look like being created for a Sims game more than Zelda, and the only thing that looks nice it's the graphics but the character models don't really look alive or show any feeling

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Camble

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#43 Camble
Member since 2006 • 215 Posts
There were a few moments when it felt like Zelda: when you had to carry the water to the castle; when you did the wolf calls; when you had to shoot long distance arrows for the children (and hit the target on the rooftop from the ground). Most of the time as wolf Link didn't feel like a Zelda game.