Ok, I'm ready for a new Super Smash Bros

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Infinite_Access

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#1 Infinite_Access
Member since 2007 • 2483 Posts

Yeah... I want more.. more... MORE!!!

All characters from N64 to new, all levels N64 to new, more characters, more levels.

BETTER ONLINE FUNCTIONALITY... like as fast as Mario Kart Wii.

Ok, done with dream game...

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LegatoSkyheart

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#2 LegatoSkyheart
Member since 2009 • 29733 Posts

lol but All the Characters from the N64 ARE IN EVERY SMASH GAME!

besides you won't see another one till Next Gen Console or the 3DS.

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painguy1

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#3 painguy1
Member since 2007 • 8686 Posts

im wainting for Nintendo to eventually add downloadable characters

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DJ-Lafleur

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#4 DJ-Lafleur
Member since 2007 • 35604 Posts

im wainting for Nintendo to eventually add downloadable characters

painguy1

I don't think that will ever happen, but maybe they'll surprise me.

Anyways, I too would love to see a new SSB, though it won't happen until Nintendo's next console, or maybe the 3DS

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BrunoBRS

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#5 BrunoBRS
Member since 2005 • 74156 Posts
nah. unless they figured out what magical code they had in melee that made me love it for 6 years and was removed from brawl, and put said magical code back. System.loveMe :P
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19061980

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#6 19061980
Member since 2005 • 961 Posts

No thanks. Not until next generation when they can make some significant changes.

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elbert_b_23

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#7 elbert_b_23
Member since 2003 • 8247 Posts
i want a real fighting game like tvc2
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LegatoSkyheart

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#8 LegatoSkyheart
Member since 2009 • 29733 Posts

i want a real fighting game like tvc2elbert_b_23

That's not Smash Bros. No matter how hard you'll try, you'll find out that playing with 4 people WITH items on and on THE MOST RIDICULOUS STAGE will show who's truely Pro at Smash Bros. Than 1v1 no items on Final Destination.

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haziqonfire

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#9 haziqonfire
Member since 2005 • 36392 Posts

There is no point in having a new Smash Bros title out this generation. People are still actively playing Brawl and will be for years to come. Not to mention the Smash Bros series is a big system seller and Nintendo doesn't really have any reason to have a title like Smash Bros be a system seller, when they already have a new Donkey Kong, Zelda and Metroid releasing within the next 6-10 months.

Also, theres not point in them releasing a new Smash Bros title with small changes like new characters and what not. Brawl wasn't a significant change from Melee to me (While, others disagree due to things like the exclusion of wave dashes) -- If they make a fourth title, which they probably will, I'd rather them take the series in a smart, innovative new direction, then just adding on a few new things here and there.

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Charpig

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#10 Charpig
Member since 2010 • 36 Posts
I hope that in the next Smash Bros., Marth will get an English voice over because he's been in an English Fire Emblem. I'd also like to see some Final Fantasy characters make it in.....If Sonic and Snake could make it in, why not Cecil or Terra? Finally, the move sets should be revamped so that characters such as Falco and Wolf aren't merely clones of each other. Seriously, why the heck does Wolf have a Landmaster as his Final Smash? The only new character in Brawl that had a noteworthy fighting style was Wario (and maybe Olimar). You gotta love a character who attacks by farting.
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painguy1

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#11 painguy1
Member since 2007 • 8686 Posts

nah. unless they figured out what magical code they had in melee that made me love it for 6 years and was removed from brawl, and put said magical code back. System.loveMe :PBrunoBRS

actually it was the lack of code that made it amazing. The Havock physics engine made the game feel slow. I personally loved brawl, but i can understand why you may have liked melee more.

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KBFloYd

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#12 KBFloYd
Member since 2009 • 22714 Posts

i am definitely ready for another one....but.. i think its best to wait for wii2. maybe nintendo will be more hardcore next gen and the next smash bros will be more like melee.

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BrunoBRS

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#13 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"]nah. unless they figured out what magical code they had in melee that made me love it for 6 years and was removed from brawl, and put said magical code back. System.loveMe :Ppainguy1

actually it was the lack of code that made it amazing. The Havock physics engine made the game feel slow. I personally loved brawl, but i can understand why you may have liked melee more.

you understand? 'cause i don't. i seriously don't. i look at brawl and it's a better game in every possible way, yet i liked melee more :?
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nintenjoe3

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#14 nintenjoe3
Member since 2010 • 385 Posts

aren't we all? don't get me wrong; Brawl is AMAZING. But now that it's been out for 3 years and we've seen what could be added, I think a new Smash game would blow the roof off.

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painguy1

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#15 painguy1
Member since 2007 • 8686 Posts

[QUOTE="painguy1"]

[QUOTE="BrunoBRS"]nah. unless they figured out what magical code they had in melee that made me love it for 6 years and was removed from brawl, and put said magical code back. System.loveMe :PBrunoBRS

actually it was the lack of code that made it amazing. The Havock physics engine made the game feel slow. I personally loved brawl, but i can understand why you may have liked melee more.

you understand? 'cause i don't. i seriously don't. i look at brawl and it's a better game in every possible way, yet i liked melee more :?

yeah i know what you mean. when melee came out everyone was OMFG look at all these characters and items etc. The game brought something new and even though brawl improved upon melee it didnt have the same impact. this created a unusual mentality in same gamers in regards to how much they enjoyed brawl. Its alot like Zelda, Goldeneye etc. The newer games may come with more improvements, but nostlagia prevents people from enjoying it at times. It can be the other way around aswell like in SMG2, and Metroid Other M. Am I right? :P

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Sepewrath

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#16 Sepewrath
Member since 2005 • 30712 Posts

nah. unless they figured out what magical code they had in melee that made me love it for 6 years and was removed from brawl, and put said magical code back. System.loveMe :PBrunoBRS
That code is the big jump between the original and Melee, it was like day and night between those two games. Brawl did not have nearly as big of a jump, so that magic code is not going to happen. They got it so right with Melee, there isn't much further you can go. I can only imagine that is what it is for you, because as a total package, Brawl by far outpaces Melee.

If they make a fourth title, which they probably will, I'd rather them take the series in a smart, innovative new direction, then just adding on a few new things here and there.

Haziqonfire

meh, people are always talking about new and innovation because it sounds good in a sentence, but then you go from SFII to SF EX and everybody's mad. I'm in the school of thought, if it ain't broke, don't fix it. If people are enjoying it, it doesn't have glaring flaws, people aren't sick of it, there's no reason to take away something people enjoy for something they may enjoy.

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unrealtron

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#17 unrealtron
Member since 2010 • 3148 Posts

I hope they make it for the next console

I think that if they make it for the 3DS, it won´t be so good

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haziqonfire

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#18 haziqonfire
Member since 2005 • 36392 Posts

meh, people are always talking about new and innovation because it sounds good in a sentence, but then you go from SFII to SF EX and everybody's mad. I'm in the school of thought, if it ain't broke, don't fix it. If people are enjoying it, it doesn't have glaring flaws, people aren't sick of it, there's no reason to take away something people enjoy for something they may enjoy.

Sepewrath

I only say so because I wouldn't want the series to feel stale. Personally, I thought Brawl was a teeny tiny bit too similar to Melee, even though they added minor changes, which I thought were for the better.

I'll just be interesting to see what they do with a fourth installment, hopefully something similar to brawl but a bit more, I guess. I think if Brawl had a really solid online mode, I'd probably overlook it feeling sort of 'too' similar.

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Scythes777

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#19 Scythes777
Member since 2006 • 2796 Posts

[QUOTE="Sepewrath"]

meh, people are always talking about new and innovation because it sounds good in a sentence, but then you go from SFII to SF EX and everybody's mad. I'm in the school of thought, if it ain't broke, don't fix it. If people are enjoying it, it doesn't have glaring flaws, people aren't sick of it, there's no reason to take away something people enjoy for something they may enjoy.

Haziqonfire

I only say so because I wouldn't want the series to feel stale. Personally, I thought Brawl was a teeny tiny bit too similar to Melee, even though they added minor changes, which I thought were for the better.

I'll just be interesting to see what they do with a fourth installment, hopefully something similar to brawl but a bit more, I guess. I think if Brawl had a really solid online mode, I'd probably overlook it feeling sort of 'too' similar.

Really? the gameplay speed between brawl and melee is huge. I think that was enough change. In the next installment I just want Nintendo to perfect whats already there and add a few new things.

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goblaa

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#20 goblaa
Member since 2006 • 19304 Posts

Maybe they'll call it New Super Smash Bros Wii...

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wiifan001

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#21 wiifan001
Member since 2007 • 18660 Posts
It's only been out for 2 years and, actually I was playing it right now with my brother and 2 of his friends. One per generation, I would say, unless they decide to put it on the DS/ 3ds.
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almossbb

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#22 almossbb
Member since 2008 • 1979 Posts

[QUOTE="painguy1"]

[QUOTE="BrunoBRS"]nah. unless they figured out what magical code they had in melee that made me love it for 6 years and was removed from brawl, and put said magical code back. System.loveMe :PBrunoBRS

actually it was the lack of code that made it amazing. The Havock physics engine made the game feel slow. I personally loved brawl, but i can understand why you may have liked melee more.

you understand? 'cause i don't. i seriously don't. i look at brawl and it's a better game in every possible way, yet i liked melee more :?

ya is because melee was waaaaaaay more chalenging and fast, although you have to admit it was cheap sometimes (scrach that, melee is super cheap). i would like brawl with the same spead as melee, but not cheapness.

and i would prefer to save the next samsh bros for next gens console, which i hope is still far away...

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Sepewrath

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#23 Sepewrath
Member since 2005 • 30712 Posts

I only say so because I wouldn't want the series to feel stale. Personally, I thought Brawl was a teeny tiny bit too similar to Melee, even though they added minor changes, which I thought were for the better.

I'll just be interesting to see what they do with a fourth installment, hopefully something similar to brawl but a bit more, I guess. I think if Brawl had a really solid online mode, I'd probably overlook it feeling sort of 'too' similar.

Haziqonfire
Well for fighting games it has to feel similar, your never going to find that perfect balance if you constantly change your mechanics. Whatever is next should feel similar to Brawl if they hope to keep improving on their mechanics. Look at SF, it has been refining its mechanics for almost 2 decades now and its pretty damn close to perfect, though they can go for balancing the throwing game a bit more. An opposite example would be MK, they had a great foundation which they inexplicably altered and ruined it. I would rather the Smash Brothers series to continued to be refined and made a better overall package. I don't want them pulling a Midway and screwing up a solid groundwork and then have to struggle their way back. I'm sure when the next evolution to the series becomes a good fit, they will get it in there, but I don't want them to try and force the issue. That leads to disaster.
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BrunoBRS

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#24 BrunoBRS
Member since 2005 • 74156 Posts
basically, everyone agrees that brawl is just a mega "HD" expansion pack that has so much stuff it needed to be a full retail game :P
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nini200

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#25 nini200
Member since 2005 • 11484 Posts
nah. unless they figured out what magical code they had in melee that made me love it for 6 years and was removed from brawl, and put said magical code back. System.loveMe :PBrunoBRS
Ah, a Java fan I see. I want them to figure out what magical code they had in the 64 version and put that back in along with the Stages from Melee. That'd be good googles.
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deactivated-5967f36c08c33

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#26 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

After Brawl messed up the formula, I would prefer it if the developers refined the mechanics of Brawl and improve what they have now, and then work on major innovations in the series.

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ichc1000x

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#27 ichc1000x
Member since 2010 • 518 Posts

I've done that. :P It's hilarious.

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ekalbtwin

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#28 ekalbtwin
Member since 2007 • 1044 Posts
What brawl really needs is a few issues cleaned up a bit (metaknight and on line lag are the first ones to pop into my head) and to sell it as a collectors disk for 30 bucks. Save the next Smash for the wii 2 or 3ds.
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HungryLuma

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#29 HungryLuma
Member since 2009 • 1131 Posts

Don't we all want a new Super Smash Bros. game now?

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BrunoBRS

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#30 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="BrunoBRS"]nah. unless they figured out what magical code they had in melee that made me love it for 6 years and was removed from brawl, and put said magical code back. System.loveMe :Pnini200
Ah, a Java fan I see. I want them to figure out what magical code they had in the 64 version and put that back in along with the Stages from Melee. That'd be good googles.

i'm not a java fan, it's the only language i know how to program :P
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Sepewrath

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#31 Sepewrath
Member since 2005 • 30712 Posts
basically, everyone agrees that brawl is just a mega "HD" expansion pack that has so much stuff it needed to be a full retail game :PBrunoBRS
Well that's not how I would sum it up, but its mechanics aren't much different from Melee.
Ah, a Java fan I see. I want them to figure out what magical code they had in the 64 version and put that back in along with the Stages from Melee. That'd be good googles.nini200
lol the original is by far the worst one, but that's to be expected. It was a completely new so the mechanics had holes in them and of course the game was short on content.

After Brawl messed up the formula, I would prefer it if the developers refined the mechanics of Brawl and improve what they have now, and then work on major innovations in the series.

VGobbsesser
If you believe Brawl messed up the formula, why would you want them to refine a messed up formula. When Midway screwed up the MK formula, I didn't want them to refine it, I wanted them to get rid of it and go back to the old one. But Smash doesn't have that problem because all Brawl did was refine Melee's mechanics.
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TheEnd54321

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#32 TheEnd54321
Member since 2010 • 62 Posts
I honestly don't see what new they could add to Super Smash Bros. Besides more characters.
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HungryLuma

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#33 HungryLuma
Member since 2009 • 1131 Posts
I honestly don't see what new they could add to Super Smash Bros. Besides more characters.TheEnd54321
New features? A little better wi-fi.
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deactivated-5967f36c08c33

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#34 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

If you believe Brawl messed up the formula, why would you want them to refine a messed up formula. When Midway screwed up the MK formula, I didn't want them to refine it, I wanted them to get rid of it and go back to the old one. But Smash doesn't have that problem because all Brawl did was refine Melee's mechanics. Sepewrath

"Refine" might not have been the best word to use, but I definetely want them to work on the mechanics and improve upon what they have now, and get it back to Melee-quality, or preferably, better.

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nini200

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#35 nini200
Member since 2005 • 11484 Posts
[QUOTE="nini200"][QUOTE="BrunoBRS"]nah. unless they figured out what magical code they had in melee that made me love it for 6 years and was removed from brawl, and put said magical code back. System.loveMe :PBrunoBRS
Ah, a Java fan I see. I want them to figure out what magical code they had in the 64 version and put that back in along with the Stages from Melee. That'd be good googles.

i'm not a java fan, it's the only language i know how to program :P

Well you may need to help me out because I'm taking part 2 of the Class now.
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nini200

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#36 nini200
Member since 2005 • 11484 Posts

[QUOTE="BrunoBRS"]basically, everyone agrees that brawl is just a mega "HD" expansion pack that has so much stuff it needed to be a full retail game :PSepewrath
Well that's not how I would sum it up, but its mechanics aren't much different from Melee.
Ah, a Java fan I see. I want them to figure out what magical code they had in the 64 version and put that back in along with the Stages from Melee. That'd be good googles.nini200
lol the original is by far the worst one, but that's to be expected. It was a completely new so the mechanics had holes in them and of course the game was short on content.

Not to me it wasn't. Yeah it was short on content I agree but the first one is still the best one in my opinion, followed by Brawl then Melee. Now Melee had the best content as far as Characters, Stages and Items but I liked the fighting on the First Smash bros take for example, Jigglypuff's d+a in the air was her spinning downward spiral kick. In SB64, it took around 33% damage and each hit was around 3%, on melee, if you do the same attack, the entire attack only takes around 3% and it doesn't hit the same. The only person who's d+a air attack hits the same as SB64 is Yoshi. That matters severly to me because I used that move alot in SB64. Take Link for another example, His infinite stab attack on SB64 hit and each hit was around 3% and they hit like Critical's, yet on Melee, they take around 4-6 attacks from the same move to equal 1 slash on SB64. The Reason I liked Brawl over Melee is because they seemed to have realized exactly that about the air attacks and tweaked them to be more similar to the original as far as each hit actually registering. Brawl didn't have it exact but to me, it was a step back in the right direction. Melee felt too fast paced. It was a good game overall and I did have lots of fun with it but I can go back and play SB64 right now and enjoy it much more than Melee.That's just my thoughts though.

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Sepewrath

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#37 Sepewrath
Member since 2005 • 30712 Posts
lol that's called balance, those were the holes I was talking about. Easy exploits, things like that should not be in fighting games. Those kind of elements are what are always getting tweaked, because nothing sucks more in fighting games than characters with very specific exploits because then people only want to use them and only do that one move and it ruins the game. Especially as fighting games go into online play and SB was becoming a tournament game, exploits like those have to be taken out.
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Jdog30

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#38 Jdog30
Member since 2008 • 4509 Posts
we're all ready for a new smash bros. brawl was crap. online was terrible and that was the main point of that game.
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gamefan3838

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#39 gamefan3838
Member since 2010 • 25 Posts
I like ssb because its not like all the other games that we play. its just common were you must get others off the platform. Although it sounds easy to developed it isnt so we should be thankful for such great games. my review is 5/5 and that shadow should be in the next one.
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bobcheeseball

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#40 bobcheeseball
Member since 2007 • 9315 Posts

Brawl is an excellent game. I love it and I'm not near being done with it yet. However there is still so much potential and room for improvement. This game could have so much more beyond its usual awesomeness it blows my mind. First some basic refining for a sequel:

1)No tripping

2)Improve online

3)Re-do Meta Knight

And then the things would increase the replayability drastically:

1)DLC!!! The Wii isnt capable of it but I'm praying for a new SSBB that will introduce DLC maybe a year after the original release.

2) Stage Builder could be soo much deeper. They should put a lot more into this and make it a truly awesome level creator.

3) The most important feature: Support an online community! People have been using texture hacks and create jaw dropping levels and costumes which to me is just absolutely insane. They've found a way to create Roy and Mewtwo and thats great but you have to hack if you want that. Nintendo should support people using the textures and creating in depth levels and character costumes without hacking. It should be easy to download texture packs to enrich the game exerience without having to mod/hack your console. Take a look at an example of stuff I would love to have but not mod/hack

Sorry the pictures wont work. But Google Images is your best friend for example:

Skull Kid SSBB texture or something.

(Mods if this against ToS please notify me I will delete this...I'm not supporting modding or hacking just giving examples of the awesome potential)

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BrunoBRS

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#42 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="BrunoBRS"][QUOTE="nini200"] Ah, a Java fan I see. I want them to figure out what magical code they had in the 64 version and put that back in along with the Stages from Melee. That'd be good googles.nini200
i'm not a java fan, it's the only language i know how to program :P

Well you may need to help me out because I'm taking part 2 of the Class now.

i just finished programming 1, which means no, i can't help you. and i kinda suck at the graphics interface part :P
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nini200

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#43 nini200
Member since 2005 • 11484 Posts
lol that's called balance, those were the holes I was talking about. Easy exploits, things like that should not be in fighting games. Those kind of elements are what are always getting tweaked, because nothing sucks more in fighting games than characters with very specific exploits because then people only want to use them and only do that one move and it ruins the game. Especially as fighting games go into online play and SB was becoming a tournament game, exploits like those have to be taken out. Sepewrath
I agree that some moves in fighting game do need to be removed due to blatant overuse as well as Everything Metaknight needs to be redone but making the attacks actually register a hit shouldn't be one of them. If you hit in ssb64 or brawl you can tell that your hits register (I'm talking about the weak hits and the multiple hits) but in Melee, you most of the time have to guess whether you hit them correctly because the damage done was significantly low compared to the other two. If the hits registered like ssb64, I would've been a much happier camper with Melee. Now Melee was a good game and I liked the stages of Melee the best but the hit boxes and hit detection was sooo much faster in Melee that it was almost too fast to respond. Now the MAIN thing I HATE in Brawl is the random Tripping. Whoever thought that was a good Idea needs to be beat over the head repeatedly with Nerf Bats.
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nini200

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#44 nini200
Member since 2005 • 11484 Posts
[QUOTE="nini200"][QUOTE="BrunoBRS"] i'm not a java fan, it's the only language i know how to program :PBrunoBRS
Well you may need to help me out because I'm taking part 2 of the Class now.

i just finished programming 1, which means no, i can't help you. and i kinda suck at the graphics interface part :P

Dratz. I'm not that bad at the GUI part, it's the Get/Set methods and return values that throw me for a loop.
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Arc2012

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#45 Arc2012
Member since 2007 • 1535 Posts
Less floaty. More hit stun. No tripping. Brawl would be fixed. Also good online.
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TGM_basic

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#46 TGM_basic
Member since 2003 • 6299 Posts

After the disappointment of Brawl, I honestly wouldn't mind if they just forget about the Smash Bros. series. Unless they can make it at least as good as Melee (which Brawl comes nowhere close to being), then they honestly shouldn't even bother.

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nini200

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#47 nini200
Member since 2005 • 11484 Posts
Less floaty. More hit stun. No tripping. Brawl would be fixed. Also good online.Arc2012
Exactly my point. Melee almost had no hit stun which I personally think made the game too fast paced and kinda ruining the gameplay for me. I'm not sure what you mean by less floaty. And I've already expressed my views on the random tripping. The online would have to be close to flawless in the next Smash bros or they will lose alot of fans. 1 bad online game is a red flag but 2 would instantly demote smash bros cred to make a good online game.
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bobdood99

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#48 bobdood99
Member since 2007 • 1862 Posts

lol but All the Characters from the N64 ARE IN EVERY SMASH GAME!

besides you won't see another one till Next Gen Console or the 3DS.

LegatoSkyheart
Maybe air dodging would look better on the 3DS!!!!!!!
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Cruse34

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#49 Cruse34
Member since 2009 • 4468 Posts

nah. unless they figured out what magical code they had in melee that made me love it for 6 years and was removed from brawl, and put said magical code back. System.loveMe :PBrunoBRS

I loved Melee for way more then 6 years. Every time I play brawlI want to play Melee instead. And I often do I still play it at least once a month

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kiwi5frog

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#50 kiwi5frog
Member since 2010 • 25 Posts
sooooooooo ready