[QUOTE="desert_deputy"]
[QUOTE="Tri-Enforcer"]
Auto aim is a very good idea for a 3D shooter--especially with enemies coming from all sorts of different angles. It would be annoying trying to line up your shot without auto aim in this game. Of course if this were a 2D platforming shooter--like the old Metroids--then of course it's easier to line up your shots.
With the exception of being told when to use parts of your armory and Samus cowering to an old foe she faced so many times, the overall story was pretty good. I didn't want the story to end and I always looked forward to seeing how the plot unraveled. I can't wait until the next Metroid comes out (except if it's like Hunters).
Tri-Enforcer
Well, as far as Ridley goes, if you read the manga she has the exact same reaction to him. Before she finally bucks up and wastes him. Yes, shes faced him many times. But think about it like this. If some guy broke into your house and killed your entire family as you watched as a child, then you grow up, get revenge, and kill the guy. But you kill him, and he comes back to life and goes after you again. You kill him again, he comes BACK to life again. No matter how hard you try, this bastard just won't stay dead. You'd be pretty freaked out too.
As for being told when to use her weapons. Adam ASKED her to agree to follow his orders. She obviously has a lot of respect for the guy (Just play Fusion) so she agreed. Granted, there are some oddities (Sorry Adam, I respect you, but if I'm about to die from heat damage I'm turning on my Varia) but I suspect this was just the best way to have suit upgrades fit with the story. It would be boring and very Un-Metroidish to get all your power ups from the start. And stumbling upon Chozo Artificats to power up your suit in the BOTTLE SHIP wouldn't make much sense.
Uhmmm, I wouldn't freak out. True...I'd be mad that he keeps coming back, but I wouldn't cower down. I'd just do a Wolverine and go berserker rage on that fool!
They could've found a better excuse though. I'm mean what is the harm in using your grapple beam too early? lol. Here's what they should do next time. Let Samus keep all of her suit abilities, but as her mission progresses she will need even more powerful upgrades. Maybe there's a certain metal that even a power bomb can't penetrate and she needs to find an upgrade more powerful than that. Maybe Samus comes across enemies who need more than just a super missile to kill--perhaps an ultra missile. Maybe they can introduce an upgrade that extends the length of her grapple beam. You catch my drift?
That really makes no sense because someone would say why couldnt she have just started the game with the ultra missiles? Why didnt she start with the longer grapple beam. The same thing you are doing basically. The point of Metroid is to be alone and feel overwhelmedand isolated. Then gradually throughout the game become powerful enough that you dont have to feel that way anymore.
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