Predict the power of the Wii U successor

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bonesawisready5

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#1 bonesawisready5
Member since 2011 • 4971 Posts

We all know how Nintendo does things or has done things for their last two consoles. The Wii was a bit more powerful than the generation of consoles before it and had some unique strengths and the Wii U is more powerful than the consoles before it with some unique strengths. Tri-Core CPU @ 1.24Ghz, 2GB DDR3 RAM (1GB OS), 32MB eDRAM, 8-32GB flash memory, and a 550Mhz GPU. The Game Pad is the main reason why the console is sold at a loss, without it may be a profitable machine at a sub$250 or $300 price.

So we know that Nintendo goes with good hardware that is affordable to produce. The Wii for example was sold at a $40 profit at launch. So unless Nintendo invests into another $80 controller like the Game Pad their next console could likely be much cheaper to produce. A controller with a screen in it should be much cheaper to make by the time the Wii U is replaced in 2017-2018. Here's just my guess of what the specs of the Wii U successor will be (I doubt they keep the Wii U name at all) I don't claim to have a great understanding of these specs so forgive me if I make errors.

CPU: Intel PowerPC based with 8 Cores

GPU: AMD @ 1.9 Tflops

STORAGE: 64GB flash

RAM: 10GB DDR3 (2GB for OS, leaving 8GB for games)

DISC: Propeteriary 50GB discs

eDRAM: 64MB or 128MB if it is possible by then

 

What would you think of that for $300-ish in 2017? Post what you would like that is somewhat reasonable

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masterninja9

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#2 masterninja9
Member since 2013 • 203 Posts

Depending on how the economy is by 2020, I'd say around 3-7x as powerful as the PS4.

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meetroid8

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#3 meetroid8
Member since 2005 • 21152 Posts
Entirely depends on how successful the current generation of consoles is.
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#4 IMAHAPYHIPPO
Member since 2004 • 4213 Posts
Whatever's going to power the next wave of consoles doesn't exist yet.
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YearoftheSnake5

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#5 YearoftheSnake5
Member since 2005 • 9731 Posts

No idea. It's difficult to say what may be thrown into a console ten years from now. For all we know, the next system might not even have a disc drive, and solid state memory could get so cheap that Nintendo throws 500GB or more memory into the system itself. I'm not worried about it.

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#6 starwarsjunky
Member since 2009 • 24765 Posts
Entirely depends on how successful the current generation of consoles is. meetroid8
more like how bad the wii u fails ;)
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#7 nameless12345
Member since 2010 • 15125 Posts

They will make a handheld imo.

I predict a HD screen, Nvidia Tegra 4 level hardware and TV connectivity.

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#8 meetroid8
Member since 2005 • 21152 Posts
[QUOTE="meetroid8"]Entirely depends on how successful the current generation of consoles is. starwarsjunky
more like how bad the wii u fails ;)

Well, yeah.

They will make a handheld imo.

I predict a HD screen, Nvidia Tegra 4 level hardware and TV connectivity.

nameless12345
You mean make a second handheld? :? Or that they won't make consoles anymore?
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#9 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="starwarsjunky"][QUOTE="meetroid8"] more like how bad the wii u fails ;)meetroid8
Well, yeah.

They will make a handheld imo.

I predict a HD screen, Nvidia Tegra 4 level hardware and TV connectivity.

nameless12345

You mean make a second handheld? :? Or that they won't make consoles anymore?

 

After 3DS/2DS sales will wear off (not any time soon I suppose), they'll make another, "new" handheld that will also serve as their "home" console.

Atleast that's what I think.

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TxTech1923

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#10 TxTech1923
Member since 2013 • 662 Posts
Whatever's going to power the next wave of consoles doesn't exist yet.IMAHAPYHIPPO
Whatever will power the next Nintendo console is releasing later this year... so...
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meetroid8

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#11 meetroid8
Member since 2005 • 21152 Posts

[QUOTE="meetroid8"][QUOTE="starwarsjunky"] Well, yeah. [QUOTE="nameless12345"]

They will make a handheld imo.

I predict a HD screen, Nvidia Tegra 4 level hardware and TV connectivity.

nameless12345

You mean make a second handheld? :? Or that they won't make consoles anymore?

 

After 3DS/2DS sales will wear off (not any time soon I suppose), they'll make another, "new" handheld that will also serve as their "home" console.

Atleast that's what I think.

It seems unlikely that they'd totally get rid of their home consoles, unless the WiiU continues to bomb for the rest of it's lifespan.
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#12 mariokart64fan
Member since 2003 • 20828 Posts

[QUOTE="meetroid8"][QUOTE="starwarsjunky"] Well, yeah. [QUOTE="nameless12345"]

They will make a handheld imo.

I predict a HD screen, Nvidia Tegra 4 level hardware and TV connectivity.

nameless12345

You mean make a second handheld? :? Or that they won't make consoles anymore?

 

After 3DS/2DS sales will wear off (not any time soon I suppose), they'll make another, "new" handheld that will also serve as their "home" console.

Atleast that's what I think.

actually i believe your on to something here and if they do it its not because wiius current situation , remember they made wii after gc failed in terms of sales -but not profit, 

 

they might just do that because wiiu is hybrid almost   , if only the gamepad was the guts it would work , ,

 

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bonesawisready5

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#13 bonesawisready5
Member since 2011 • 4971 Posts

The big flaws in the "they'll make a handheld/console hybrid" idea is processors and media. Does it use discs or carts? Is 16GB flash memory enuff for games in the future when Wii U uses 25GB discs? The downgrade to ARM processors if its a handheld will be tremendous and not to mention no BC with Wii/Wii U and you'd lose the Virtual Console again since games would have to be re-worked for an entirely different line of processors.

Look at the other next gen consoles and they're lack of BC. Best case scenario, the next console uses another modified PowerPC processor that ups the clock speed and cores while maintaing Wii U bc

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#14 starwarsjunky
Member since 2009 • 24765 Posts

[QUOTE="nameless12345"]

[QUOTE="meetroid8"] You mean make a second handheld? :? Or that they won't make consoles anymore?mariokart64fan

 

After 3DS/2DS sales will wear off (not any time soon I suppose), they'll make another, "new" handheld that will also serve as their "home" console.

Atleast that's what I think.

actually i believe your on to something here and if they do it its not because wiius current situation , remember they made wii after gc failed in terms of sales -but not profit, 

 

they might just do that because wiiu is hybrid almost   , if only the gamepad was the guts it would work , ,

 

been saying since before PS4/XB1 were announced that this is what gaming needs to become. the processing and graphics gap is getting smaller and smaller. there's no reason it can't happen.
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deactivated-57d8401f17c55

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#15 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

Unless there's a barrier for clock speed that I don't know about, they can just as well stick with the same architecture again for the CPU, maybe make it 2Ghz at most, and make it a 6-core or 8 core.  Might not need it to be an 8-core since 2 core's in the Ps4 and Xbox one are being used by the OS, but Nintendo always has seperate mini chips for things like that. 

Just to be clear, that's not all they did with the Wii U CPU (increased clock rate and add cores), they did a TON of improvements, and the same could be done for its successor.  It's a fantastic architecture with no need to change.  (and it would be significantly better than the jaguar set ups in the other 2)

The GPU, probably the same for Wii U, 2x current gen or more, and RAM could be anywhere from 8 to 12.  It'll most likely use DDR4 with eDRAM, a similar configuration to Wii U.  What it would be based on is anyone's guess, unless you can look at AMD's papers for the next 5 years, lol.

I can't make a good guess on what kind of storage it'll have, suppose it'll have flash again, but it won't have an internal hard drive, and I don't think it will have an SSD either but I could be wrong.  The blu-ray drive (esque) drive will be a 6x drive apposed to the 4x drive in Wii U, at least.  They might not want to go any faster do to noise.

There you go..  I don't think Wii U will last as long as Wii did, so we'll most likely see it in 2017.  That's when Nintendo REALLY could get the jump on the competition, since we know Sony and MS woudn't have a successor the next year.

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deactivated-57d8401f17c55

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#16 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

TC, the CPU's used since the gamecube are IBM, not intel..

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BigBen11111

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#17 BigBen11111
Member since 2003 • 1529 Posts
I'm waiting for Nintendo to do Virtual Reality :P.
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#18 Bardock47
Member since 2008 • 5429 Posts

For shits and giggles, I wanna see Nintendo put out a console that can match the competition with its specs..just to see if third-partys and everyone put there money where there mouth is and actually nuy it/make games for it.

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#19 bonesawisready5
Member since 2011 • 4971 Posts

For shits and giggles, I wanna see Nintendo put out a console that can match the competition with its specs..just to see if third-partys and everyone put there money where there mouth is and actually nuy it/make games for it.

Bardock47

That will probably happen when the Wii U successor is released in 2017,...until the PS5 and Xbox Two come out in 2020-2021

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#20 osan0
Member since 2004 • 18256 Posts
in terms of power..probably a PS4 ish...maybe even a little under. its how they are going to deliver that power that i think will be more interesting. they cant use the gamecube processor again...they just cant. its too old. it was never designed to be a multicore chip and there is only so much tweaking they can do before they have to scrap it. its a problem for the wiiu and using it again will lead to hell for the wii3. it was a fantastic processor for the GC and a solid decision given what they were doing with the wii. but its so old now and badly outclassed by pretty much everything else on the market. so watch as nintendo use the same processor again just to spite me :P. anywho i think they will go with an ARM based console next time round (whether itll be a hybrid or not i dont know.....thats a tough problem to solve properly and has been discussed at length in another thread). they have used ARM before in their console (the N64) and its a platform they are familiar with. thats the only reason i can conceive as to why they went with the CPU they did for the wiiu: so they could retail their existing tools and tech. they are familiar with the GC CPU. in 5 years time who knows what ARM can offer and nintendo, of course, can put their own stuff into it also. this will allow them to either produce a very small console (something they like to do) or produce a bigger one with better cooling and clock it higher. AMD are also an option. although they are X86 i think AMD are also working on an ARM platform for servers...this could be of interest to nintendo. hard to say what the GPU will be like. if we are going by the wiiu then itll probably be a small step up from the PS4 in terms of raw power but with a more advanced feature set and architecture. Probably AMD again (nintendo and AMD have worked together for a long time now). I dont think DMP (they designed the pica 200 in the 3DS) will have a suitable solution for a console nor will other mobile graphics providers. Nvidia would have to really impress to get ninty to budge. 8GB of DDR5 (not GDDR8 or whatever it will be at the time) ram (no point in any more, the CPU and GPU wouldnt be able to render the kind of assets more ram could store). 2 for the OS, 1 for buffering from the CD (at this stage i would be surprised if nintendo had a HDD in their next console) and 5 for games. 48MB ED ram.
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#21 bonesawisready5
Member since 2011 • 4971 Posts

I don't understand why people think they'll go ARM but then think it will have 8GB DDR5. Arm is tailored for mobile devices and 8GB DDR5 RAM would be pointless and overkill on anything ARM.

And if you think third party support is bad now, just imagine how bad it will be if the system uses ARM as its main processor while all other consoles at least uses somewhat traditional PC CPUs from IBM/AMD. ARM ain't gonna happen folks. 

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#22 osan0
Member since 2004 • 18256 Posts

I don't understand why people think they'll go ARM but then think it will have 8GB DDR5. Arm is tailored for mobile devices and 8GB DDR5 RAM would be pointless and overkill on anything ARM.

And if you think third party support is bad now, just imagine how bad it will be if the system uses ARM as its main processor while all other consoles at least uses somewhat traditional PC CPUs from IBM/AMD. ARM ain't gonna happen folks. 

bonesawisready5
we are talking five years from now. a lot can happen in that time. why couldnt an ARM based device have 8GB of ram? even if there is a hardware limit now it wont always be there (or if it is ARM will be in serious trouble). the cores on the PS4 and X1 are also tailored to mobile devices...jaguar cores are designed for tablets and ultra portable laptops. 3rd parties are also very familiar and will continue to get more familiar with ARM processors. the vita, 3DS and pretty much every mobile device on the planet uses arm. you can bet epic and co will have their latest engines running on ARM cores long before they have them running well on power PC processors (if they even bother getting them to run on power PC). im not saying its certain but definately do not write it off on the basis that ARM is currently used in mobile devices. nintendo have used them before in a console, ARM are eyeing the server market and developers know and will continue to know it well. if nintendos ambition is to make something as powerful as a PS4 then i dont see why ARM wont have a suitable processor for that in a few years. as i say its also something nintendo are familiar with. they have never used X86 in a console before...it would require a significant investment in new tools and such like. given nintendos behaviour with the wiiu i dont think they are prepared to do that. so for them its power PC or ARM (or AMD modified ARM) as far as i can see. que nintendo now using an x86 processor just to spite me :P.
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#23 ABXInferno
Member since 2012 • 25 Posts

Nintendo's next console should return them to the "more powerful is more" era of the N64 and the GameCube - it should be more powerful than whatever Sony and MS can launch. So, considering the future, I would say at least a 12-core CPU and a GPU at least twice as powerful as the PS4 and Xbox One, along with 16GB of RAM and an SSD of about 250 or 500GB since by another half a decade prices for SSD should be down and become an industry standard.

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#24  Edited By zeroyaoi
Member since 2013 • 2472 Posts

Isn't it too early to speculate on it.. we need to see what happens with the wiiu first.

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#25 TransformerRobo
Member since 2011 • 549 Posts

@bonesawisready5 said:

We all know how Nintendo does things or has done things for their last two consoles. The Wii was a bit more powerful than the generation of consoles before it and had some unique strengths and the Wii U is more powerful than the consoles before it with some unique strengths. Tri-Core CPU @ 1.24Ghz, 2GB DDR3 RAM (1GB OS), 32MB eDRAM, 8-32GB flash memory, and a 550Mhz GPU. The Game Pad is the main reason why the console is sold at a loss, without it may be a profitable machine at a sub$250 or $300 price.

So we know that Nintendo goes with good hardware that is affordable to produce. The Wii for example was sold at a $40 profit at launch. So unless Nintendo invests into another $80 controller like the Game Pad their next console could likely be much cheaper to produce. A controller with a screen in it should be much cheaper to make by the time the Wii U is replaced in 2017-2018. Here's just my guess of what the specs of the Wii U successor will be (I doubt they keep the Wii U name at all) I don't claim to have a great understanding of these specs so forgive me if I make errors.

CPU: Intel PowerPC based with 8 Cores

GPU: AMD @ 1.9 Tflops

STORAGE: 64GB flash

RAM: 10GB DDR3 (2GB for OS, leaving 8GB for games)

DISC: Propeteriary 50GB discs

eDRAM: 64MB or 128MB if it is possible by then

What would you think of that for $300-ish in 2017? Post what you would like that is somewhat reasonable

Three hundred dollars for that?

No, no, no, surely you jest! Consumers wouldn't go for it if it was only that much.

CPU: Intel PowerPC based with 10 Cores

GPU: AMD @ 2.4 Tflops

STORAGE: 68 GB Flash

RAM: 12GB DDR3 (3GB for OS, leaving 9GB for games)

DISC: 55GB discs

eDRAM: 126MB

Now THAT would be a console to buy for $300!

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deactivated-57d8401f17c55

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#26 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@TransformerRobo said:

@bonesawisready5 said:

We all know how Nintendo does things or has done things for their last two consoles. The Wii was a bit more powerful than the generation of consoles before it and had some unique strengths and the Wii U is more powerful than the consoles before it with some unique strengths. Tri-Core CPU @ 1.24Ghz, 2GB DDR3 RAM (1GB OS), 32MB eDRAM, 8-32GB flash memory, and a 550Mhz GPU. The Game Pad is the main reason why the console is sold at a loss, without it may be a profitable machine at a sub$250 or $300 price.

So we know that Nintendo goes with good hardware that is affordable to produce. The Wii for example was sold at a $40 profit at launch. So unless Nintendo invests into another $80 controller like the Game Pad their next console could likely be much cheaper to produce. A controller with a screen in it should be much cheaper to make by the time the Wii U is replaced in 2017-2018. Here's just my guess of what the specs of the Wii U successor will be (I doubt they keep the Wii U name at all) I don't claim to have a great understanding of these specs so forgive me if I make errors.

CPU: Intel PowerPC based with 8 Cores

GPU: AMD @ 1.9 Tflops

STORAGE: 64GB flash

RAM: 10GB DDR3 (2GB for OS, leaving 8GB for games)

DISC: Propeteriary 50GB discs

eDRAM: 64MB or 128MB if it is possible by then

What would you think of that for $300-ish in 2017? Post what you would like that is somewhat reasonable

Three hundred dollars for that?

No, no, no, surely you jest! Consumers wouldn't go for it if it was only that much.

CPU: Intel PowerPC based with 10 Cores

GPU: AMD @ 2.4 Tflops

STORAGE: 68 GB Flash

RAM: 12GB DDR3 (3GB for OS, leaving 9GB for games)

DISC: 55GB discs

eDRAM: 126MB

Now THAT would be a console to buy for $300!

The cpu will have 8 cores max, there are many many other improvements to be made over the ps4 cpu than just tossing more cores in there. DDR4 will be ready by then, so they'll use that kind of memory, it should be comparable or better than gddr5 speeds in an 8-12 gb configuration.

It's impossibe to say how powerful the gpu will be, but it'll depend greatly on if nintendo clings to this "as small as possible and as low power as possible" idea they have now. if they do, expect a console comparable to ps4 to how Wii u is to the 360/ps3.

Disc media and memory storage are also up in the air.

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#27 Devil-Itachi
Member since 2005 • 4387 Posts

Depends if they still want to cling to the small form factor and low power consumption model. Also with the situation the Wii U is in they could do something quite different entirely making it near impossible to predict. Without just slinging things randomly to see what sticks.

On a side note: Always thought it was a little weird people don't care at all for low power consumption. Considering when I was a child my neighbors would actually limit play time to keep the electric bill low. Now people don't give a shit, seems so odd.

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#28 juboner
Member since 2007 • 1183 Posts

Exact same as gamecube to wii. It will have the same components as wii U with a new control scheme, maybe kinect like camera.

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#29 Audacitron
Member since 2012 • 991 Posts

Xbox 360/PS3 had 512mb RAM

WiiU has 2 gb RAM

Xbox One/PS4 have 8Gb

Therefore:

if this pattern were to continue, the Wii U successor would have 32gb RAM, and by then that probably won't seem like much. If they launch early it might be 16gb.

If they decide to stick with how they've been doing things, that's what we should expect. If they decide they want to lose their 'underpowered' reputation, they might try for something more ambitious.

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deactivated-57d8401f17c55

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#30  Edited By deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@Devil-Itachi said:

Depends if they still want to cling to the small form factor and low power consumption model. Also with the situation the Wii U is in they could do something quite different entirely making it near impossible to predict. Without just slinging things randomly to see what sticks.

On a side note: Always thought it was a little weird people don't care at all for low power consumption. Considering when I was a child my neighbors would actually limit play time to keep the electric bill low. Now people don't give a shit, seems so odd.

It's not that I don't give a shit about power consumption, but if low power consumption comes at the cost of everything else, the priorities are clearly messed up.

Nintendo doesn't have to make a 150 watt monster like the Ps4 is (Ps3 was 200 watts!), but 18 watts with Wii and 30-ish with Wii U is a little ridiculous. I think 70-90 watts would be a great target for starters, then they could do die shrinks further down the line (something i'm not sure Nintendo has ever done, which may be another factor to why they're so focused on keeping power down from the start). I think it's because Japan (according to Nintendo anyway) care a lot about size and power consumption, so they're not even considering the West when they make these decisions I don't think.