Question about accomplishments.

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xath2305

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#1 xath2305
Member since 2009 • 95 Posts

I didn't find a conclusive answer to how the "Accomplishments" are implemented. I don't care much about in game accomplishments, I was really hoping for a Trophy/Achivementsequivalent. So is there anything like it?

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zyphyr2k12

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#2 zyphyr2k12
Member since 2012 • 277 Posts

No there is no systm wide achievement system. For the best IMO, I don't care for them.

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xath2305

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#3 xath2305
Member since 2009 • 95 Posts

I didn't care much about them either, but since replaying a few of my favourit games as HD remakes I really gotten into them. It kinda gave me a good feeling, like I'm paying my tribute to those games by completing them 100%. I'm not planning on getting the WiiU yet (waiting for the first party AAA's) so I guess there is still hope, PS3 was late to the game as well.

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Pffrbt

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#4 Pffrbt
Member since 2010 • 6612 Posts

PS3 was late to the game as well.xath2305

This is Nintendo though, it could be decades before they catch up.

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zyphyr2k12

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#5 zyphyr2k12
Member since 2012 • 277 Posts

I didn't care much about them either, but since replaying a few of my favourit games as HD remakes I really gotten into them. It kinda gave me a good feeling, like I'm paying my tribute to those games by completing them 100%. I'm not planning on getting the WiiU yet (waiting for the first party AAA's) so I guess there is still hope, PS3 was late to the game as well.

xath2305
Well they might implement it but I think Nintendo has a different philosophy here. They don't believe in forcing developers to do something or in telling us how to play games. I kind of agree with them that achievements and trophies do that. We'll see, they might add them. I don't think it's something the majority of Nintendo fans care about though.
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xath2305

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#6 xath2305
Member since 2009 • 95 Posts

[QUOTE="xath2305"]

I didn't care much about them either, but since replaying a few of my favourit games as HD remakes I really gotten into them. It kinda gave me a good feeling, like I'm paying my tribute to those games by completing them 100%. I'm not planning on getting the WiiU yet (waiting for the first party AAA's) so I guess there is still hope, PS3 was late to the game as well.

zyphyr2k12

Well they might implement it but I think Nintendo has a different philosophy here. They don't believe in forcing developers to do something or in telling us how to play games. I kind of agree with them that achievements and trophies do that. We'll see, they might add them. I don't think it's something the majority of Nintendo fans care about though.

I don't see how trophies/achievements would force anyone to play the game in a specific way... They are completely optional an can be simply ignored by people who don't care for them. I've owned every Nintendo console since the NES, so I'd consider myself somewhat of a Nintendo fan and I do care for some sort of trophies/achievement equivalent.

I'd love to play through an OoT and MM HD remake to get some sort of reward I didn't get before like: collect all heart pieces, collect all gold skulltula and so on. It's easy for you to say: "I agree with them for not implementing them, I don't care for them", but there are also people that do care for them and those are kinda screwed while you could simply ignore them if you don't like them..

I'll buy the console either way but I really would like to see some sort of achievment system in the future.

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spike6958

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#7 spike6958
Member since 2005 • 6701 Posts
Nintendo want's you to play there games, and explore there worlds for the adventure and fun to be had doing it, your reward for collecting all the heart pieces is having extra lives for harder parts of the game, your reward for collecting the gold skulltula's was the bigger wallets, rupees, stone of agony, and heart piece. Playing video games isn't something you should be rewarded for doing, it's a hobby, something fun to do at the end of the day/week, if you need these games to give you some kind of ego boost just because you pressed A enough times then you must have very little else worthwhile in your life.
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xath2305

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#8 xath2305
Member since 2009 • 95 Posts

Nintendo want's you to play there games, and explore there worlds for the adventure and fun to be had doing it, your reward for collecting all the heart pieces is having extra lives for harder parts of the game, your reward for collecting the gold skulltula's was the bigger wallets, rupees, stone of agony, and heart piece. Playing video games isn't something you should be rewarded for doing, it's a hobby, something fun to do at the end of the day/week, if you need these games to give you some kind of ego boost just because you pressed A enough times then you must have very little else worthwhile in your life.spike6958

Wow, easy there.. It's kinda funny how you judge my life just because I like trophies in video games.. I'm not boasting with them or need them to boost my ego, are you seeing anything like that in my signature?

It IS fun to me and probably for many other people too, or it wouldn't be done on any other platform including the PC... I just like to collect stuff in video games and this adds even more which equals in more playtime. See I don't give a crap about social networking stuff like Miiverse, Facebook and so on you still don't see me calling out people for having nothing worthwhile in their life.

I do have alot of other things going on in my life so don't you worry about me. Not so sure about you though..

Oh and where and when exactly did Nintendo say what you claimed in your first sentence?

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spike6958

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#9 spike6958
Member since 2005 • 6701 Posts

[QUOTE="spike6958"]Nintendo want's you to play there games, and explore there worlds for the adventure and fun to be had doing it, your reward for collecting all the heart pieces is having extra lives for harder parts of the game, your reward for collecting the gold skulltula's was the bigger wallets, rupees, stone of agony, and heart piece. Playing video games isn't something you should be rewarded for doing, it's a hobby, something fun to do at the end of the day/week, if you need these games to give you some kind of ego boost just because you pressed A enough times then you must have very little else worthwhile in your life.xath2305

Wow, easy there.. It's kinda funny how you judge my life just because I like trophies in video games.. I'm not boasting with them or need them to boost my ego, are you seeing anything like that in my signature?

It IS fun to me and probably for many other people too, or it wouldn't be done on any other platform including the PC... I just like to collect stuff in video games and this adds even more which equals in more playtime. See I don't give a crap about social networking stuff like Miiverse, Facebook and so on you still don't see me calling out people for having nothing worthwhile in their life.

I do have alot of other things going on in my life so don't you worry about me. Not so sure about you though..

Oh and where and when exactly did Nintendo say what you claimed in your first sentence?

Miyamoto said it in an interview about Skyward Sword. When talking about the game, the question of "is there some kind of achievement system in the game?" came up, and he said something along the lines of not wanting to tell people what to do in the game outside of leading them though the main story, if someone sees a cave that's not part of the main adventure, he wanted them to explore it because there interested in what could be inside, not because they might increase there gamerscore, and that the fun of doing so and the possibility of items or treasure inside should be reward enough.

It's a typical Japanese mindset, in there culture doing something and succeeding is seen as it's own reward, and if you gain something extra from it great, but you shouldn't need that additional incentive to do it, unlike western culture where everyone seems to demand praise and rewards for every little thing they do.

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zyphyr2k12

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#10 zyphyr2k12
Member since 2012 • 277 Posts

I think most people don't see achievements as something optional and fun though. People want them to show off and act like they are better gamers than someone without as much gamerscore. It's even gone so far on the internet to where I have seen people get bullied because they had a low gamerscore or didn't get every achievement in a game. They might be optional but people don't see it that way unfortunately. The good thing is Nintendo has said developers are free to put them in their games if they want. I like that better because it gives developers options to create a system however they want. They aren't being told by Nintendo how to use the system, which is cool.

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Pffrbt

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#11 Pffrbt
Member since 2010 • 6612 Posts

Nintendo want's you to play there games, and explore there worlds for the adventure and fun to be had doing it, your reward for collecting all the heart pieces is having extra lives for harder parts of the game, your reward for collecting the gold skulltula's was the bigger wallets, rupees, stone of agony, and heart piece.
And all of that would still be the case if achievements were in place, so what's your point?
Playing video games isn't something you should be rewarded for doing, it's a hobby, something fun to do at the end of the day/week, if you need these games to give you some kind of ego boost just because you pressed A enough times then you must have very little else worthwhile in your life.spike6958

Calm down there little guy. If someone wants to have an extra set of optional goals to complete for games they already enjoy there's nothing wrong with that. They do nothing to detract from the game, and if people enjoy them then what's the problem?

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#12 Pffrbt
Member since 2010 • 6612 Posts

Miyamoto said it in an interview about Skyward Sword. When talking about the game, the question of "is there some kind of achievement system in the game?" came up, and he said something along the lines of not wanting to tell people what to do in the game outside of leading them though the main story, if someone sees a cave that's not part of the main adventure, he wanted them to explore it because there interested in what could be inside, not because they might increase there gamerscore, and that the fun of doing so and the possibility of items or treasure inside should be reward enough.
Again, all of this could be done while still having achievements and the game wouldn't suffer for it at all.

It's a typical Japanese mindset, in there culture doing something and succeeding is seen as it's own reward, and if you gain something extra from it great, but you shouldn't need that additional incentive to do it, unlike western culture where everyone seems to demand praise and rewards for every little thing they do.spike6958


Hahahaha.

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Pffrbt

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#13 Pffrbt
Member since 2010 • 6612 Posts

I think most people don't see achievements as something optional and fun though. People want them to show off and act like they are better gamers than someone without as much gamerscore. It's even gone so far on the internet to where I have seen people get bullied because they had a low gamerscore or didn't get every achievement in a game.
These people are pathetic and shouldn't be taken seriously. That is, if they actually exist. I have never seen this happen.
They might be optional but people don't see it that way unfortunately.
Yes they do.
The good thing is Nintendo has said developers are free to put them in their games if they want. I like that better because it gives developers options to create a system however they want. They aren't being told by Nintendo how to use the system, which is cool.zyphyr2k12

Problem with that is is that there's no running total for the amount you've gotten, which is a part of the satisfaction of getting them.

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#14 zyphyr2k12
Member since 2012 • 277 Posts

Why, so people can show them off and brag?

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xath2305

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#15 xath2305
Member since 2009 • 95 Posts

[QUOTE="xath2305"]

[QUOTE="spike6958"]Nintendo want's you to play there games, and explore there worlds for the adventure and fun to be had doing it, your reward for collecting all the heart pieces is having extra lives for harder parts of the game, your reward for collecting the gold skulltula's was the bigger wallets, rupees, stone of agony, and heart piece. Playing video games isn't something you should be rewarded for doing, it's a hobby, something fun to do at the end of the day/week, if you need these games to give you some kind of ego boost just because you pressed A enough times then you must have very little else worthwhile in your life.spike6958

Wow, easy there.. It's kinda funny how you judge my life just because I like trophies in video games.. I'm not boasting with them or need them to boost my ego, are you seeing anything like that in my signature?

It IS fun to me and probably for many other people too, or it wouldn't be done on any other platform including the PC... I just like to collect stuff in video games and this adds even more which equals in more playtime. See I don't give a crap about social networking stuff like Miiverse, Facebook and so on you still don't see me calling out people for having nothing worthwhile in their life.

I do have alot of other things going on in my life so don't you worry about me. Not so sure about you though..

Oh and where and when exactly did Nintendo say what you claimed in your first sentence?

Miyamoto said it in an interview about Skyward Sword. When talking about the game, the question of "is there some kind of achievement system in the game?" came up, and he said something along the lines of not wanting to tell people what to do in the game outside of leading them though the main story, if someone sees a cave that's not part of the main adventure, he wanted them to explore it because there interested in what could be inside, not because they might increase there gamerscore, and that the fun of doing so and the possibility of items or treasure inside should be reward enough.

It's a typical Japanese mindset, in there culture doing something and succeeding is seen as it's own reward, and if you gain something extra from it great, but you shouldn't need that additional incentive to do it, unlike western culture where everyone seems to demand praise and rewards for every little thing they do.

I've been to Japan several times and sorry to burst your bubble, but people there are highly competitiv gamers and completionists and I'm sure they enjoy the Achievement/Trophy system very much! Ever checked out the arcades there, where teenagers and young adults play for the highest score? Also there is ONLY success in Japan, in their culture failing is just not an option because it equals to losing your face. Please don't try to teach people some weeaboo BS.. I love japan and will go there many times to come, but I really hate when people glorify everything that comes from japan without even digging a little deeper...

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#16 volume_three
Member since 2005 • 2142 Posts

Ignore the detractors, TC. Either they've never played a game that contained achievements/trophies or they're fanboys mindlessly defending Ninty's outdated philosophy. I'm picking up my Wii U this Fri and while I'll enjoy my games regardless, IMO an accomplishment system could have been interesting and possibly added some additional life to a (supposed) lackluster title like ZombiU. Instead now I'll be offloading it to Ebay once the campaign has been completed.