Rate my Final Fantasy Tactics A2 Team

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kuro-shinigami

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#1 kuro-shinigami
Member since 2011 • 74 Posts

I'm not going to list their equipment so please tell me your judgement based on the abilities and jobs.

And the first job I list is their main job

The 6 main characters I use are:

Luso

Job= Blue Mage + Seer

R-Ability = Strike Back

P-Ability = Dual Wield

Adelle

Job = Herritor + Seer

R-Ability = Counter

P-Ability = Dual Wield

Bangaa

Job = Trickster + Gladiator

R-Ability = Counter

P-Ability = Tank

Bangaa

Job = Templar + Bishop

R-Ability = Dragonheart

P-Ability = Attack Up

Viera

Job = Red Mage + Either Elementalist or Summoner

R-Ability = Evade Magic

P-Ability = Magic Up

Nu Mou

Job = Alchemist + Sage

R-Ability = Magic Counter

P-Ability = Halve MP

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nintendofreak_2

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#2 nintendofreak_2
Member since 2005 • 25896 Posts

Just so you know, you won't be getting many responses from this forum. I don't think that many people have the game.

Anyway, prefer the Seer Illusionist combo over Seer and Blue Mage myself, even though neither one can equip good weapons.

Is the Templar/ Bishop supposed to be for support or what? I can't see anything that great about the combo (or even using a Bishop at all).

Red Mage/ Elementalist is much better. Elementalists are pretty my favorite Viera job though, and one of my overall favorites in the game.

I've never found Alchemists to be particularly useful, and Sages get better stat growths and equipment so that should be the main job. I've always like a Sage/Black Mage combo for magic nuking (Geomancy would be a good choice for a passive ability).

The others I don't have any problems with. I think you should try a Fusilier/ Mog Knight along with a Hunter/ Raptor combo for other ranged unit options. They are both great, especially the Fusiler. Stopshot and Ultima with 9 tile range is just broken.

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forgot_it

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#3 forgot_it
Member since 2004 • 6756 Posts
Your first Bangaa is probably fine but I always thought that one of the perks was of Trickster/Gladiator was that you can use a lot of Ultimas....but that's only if you can keep your MP up. Regardless, it still seems like a solid build. Although Red Mage/Elementalists are a good combo, but I've personally always preferred Red Mage/Summoner w. Halve MP. Casting Kirin on the first turn gives you gradual healing not to mention once you get something like doublecast you can cause a lot of damage to a large area. The only issue that comes up is if you get a group of enemies that have varying elemental affinities so you could potentially end up healing some. A Red Mage/Elementalist is a lot better if you want to troll individual enemies.
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kuro-shinigami

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#4 kuro-shinigami
Member since 2011 • 74 Posts
How about Master Monk/White Monk combo? Would that be a better replacement for the second Bangaa?
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#5 forgot_it
Member since 2004 • 6756 Posts
Master Monk/White Monk combo probably has one of the highest attacks in the game, so if you're looking for another "tank" to add to your team then it's a great choice.