This topic is locked from further discussion.
Who made Okami? Clover right? I heard they're not a company anymore... Maybe I'm thinking of something else.PantsOfFuryYes you are right
but they moved to Capcom
Heres a link: http://wii.ign.com/articles/764/764007p1.htmlI agree!! This game would work quite well on the Wii. It rocked on the PS2!!
Even though its only a rumor as of now, I think this game could do well with the Wii controls. In the game, you use a paintbrush so you can paint things like bombs to effect your surroundings and against enemies. Quess what you could use as the paintbrush. Wii remote=paintbrush. Great idea. I played the game onhe PS2 and it is crazy! Crazy like one of the best games ever next to Zelda: TP. I think Okami would make a great home on the Wii. Look at other games that were great on the previous-gen systems and than were ported to the Wii with better features: Zelda: TP from gamecube and Dragonball Z BT2 from PS2.
nelfer320
Yes you are right[QUOTE="PantsOfFury"]Who made Okami? Clover right? I heard they're not a company anymore... Maybe I'm thinking of something else.nintendogamer6
but they moved to Capcom
Thanks, that means Capcom has the rights to the game now I assume, and Capcom seems a bit iffy on the Wii as of right now...[QUOTE="nintendogamer6"]Yes you are right[QUOTE="PantsOfFury"]Who made Okami? Clover right? I heard they're not a company anymore... Maybe I'm thinking of something else.PantsOfFury
but they moved to Capcom
Thanks, that means Capcom has the rights to the game now I assume, and Capcom seems a bit iffy on the Wii as of right now... They are, so we can only hope they realize this could be easy money.I think it would be very smart for them to bring Okami to the wii. The control scheme makes alot of sense, and you know people would be all over it. On top of that (like they said in the IGN article) alot of Clover studio people will be making thier way over to Capcom, so it won't be very difficult to port it to the wii.
This is great news, even if it's just a rumor right now.
Please Log In to post.
Log in to comment