Has anybody seen the preview on X Play on the Zombie level?
Plus, the best thing happened at the end of the video, when he said the games out September 15th! I seriously carn't wait :D.
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Sorry, thought i did:
http://g4tv.com/videos/40655/Hands-On-Scribblenauts-Preview-Reanimating-The-Corpse/Oakfront
Hey thanks, I'll have to share that with my union. :D
This still looks boring to me. I just don't get it. :cry:Taylor_BTyping in literally any physical object in the dictionary and using said item to essentially goof around with the environment or if you will use said objects to complete goals in seemingly endless ways, sounds like a winner to me! I guess not every game (No matter how earth shatteringly awesome) will appeal to everyone.
[QUOTE="Taylor_B"]This still looks boring to me. I just don't get it. :cry:Im_singleTyping in literally any physical object in the dictionary and using said item to essentially goof around with the environment or if you will use said objects to complete goals in seemingly endless ways, sounds like a winner to me! I guess not every game (No matter how earth shatteringly awesome) will appeal to everyone. Well, I'm pretty sure it's not "literally any" object, and I'm pretty sure it won't let you do anything. Even so, I just don't see why I need a game to think, "hmmm....I bet a dingo really would eat a baby!" Also, it looks to be way too easy.
...but, my comment had everything to do with my lack of interest in the game. Now you're really not making sense.Actually, I had a pretty good point going, but I ruined it by trying to relate it to Crysis. My post has nothing to do with your interest(or lack thereof) in the game, but your comment on it.
Redonkulous_D
I responded to what you said, not to you directly. MainlyIwas sayingthat the game plays how you want it to play. I referenced Crysis because it recieved similar criticism. In Crysis, you are given a location that you need to get toandall you need todo is get there. Some methods are easier than others and if you want a challenge, it would be in your best interest not to take the easy route. Same thing with Scribblenauts. Why kill a shark by dropping a toaster in the water when you can equip a diver suit and a harpoon gun and dive in after it? If you don't want it to be easy, then don't make it easy.Oh man, you're contradicting yourself something awful. You should just stop before the hole's too deep. This doesn't even sound like you actually read my second post.As for the rest of my post, I don't feel like explaining it...
Redonkulous_D
[QUOTE="Im_single"][QUOTE="Taylor_B"]This still looks boring to me. I just don't get it. :cry:Taylor_BTyping in literally any physical object in the dictionary and using said item to essentially goof around with the environment or if you will use said objects to complete goals in seemingly endless ways, sounds like a winner to me! I guess not every game (No matter how earth shatteringly awesome) will appeal to everyone. Well, I'm pretty sure it's not "literally any" object, and I'm pretty sure it won't let you do anything. Even so, I just don't see why I need a game to think, "hmmm....I bet a dingo really would eat a baby!" Also, it looks to be way too easy. It has a library of over 10,000 words, which is pretty beefy. As for it being easy, I won't know until I play it. As for the dingo, you can always try something else if a dingo isn't your fancy. ^^
As for the rest of my post, I don't feel like explaining it...
Oh man, you're contradicting yourself something awful. You should just stop before the hole's too deep. This doesn't even sound like you actually read my second post. I know.... That's what I get for multitasking...Please Log In to post.
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