[QUOTE="bonesawisready5"]
[QUOTE="Jaysonguy"]
You know Nintendo holds the record for the longest time between retail releases right?
Jaysonguy
You know that digital games came out in that time period? You know that you take out one or two retail releases for other systems in their first few months after launch (most of those releases unremarkable and forgettable) and the Wii U may not hold it? You know Ubisoft delayed Rayman Legends at the last minute, just as Nintendo was deciding to start producing discs for Lego City/Monster Hunter?
You know that a delayed game is (Hopefully) eventually good? Would you like Pikmin 3, Wonderful 101, Wii Fit U to be rushed? Yes, Nintendo shouldn't have let this happen but things went unexpectedly. You can't put all of the blame on them. They probably thought publishing Lego City/Monster Hunter in mid-March would give Rayman time to breath between releases. Things happen.
Everyting you said is false, especially this part
"You know that a delayed game is (Hopefully) eventually good?"
Duke Nukem says hello.
Everything I said has some truth to it. (except the parts with my opinions)
For example, Ken's Rage came out on the eShop in late Jan/early Feb. The Cave hit the eShop in Jan.
For example, many consoles in the past have had difficult months after launch with only a handful of retail releases, most not even worth remembering. What if SSX Blur and WarioWare: Smooth Moves, Sonic & Secret Rings had been delayed from January 2007 to March-April on Wii after it launched? The Wii U holding the record for biggest drought between retail releases is bad, but not as bad as you make it sound. Many consoles would be near its level in the past if you simply delayed two or three games an extra month.
For example, Ubisoft decides when and how to release Rayman. So Nintendo had no say in that and had every intention of it being their first retail game in TWO months in late February. Nintendo can't control that now can they?
Another truth, is that Nintendo thinking Rayman would still arrive in February probably thought that publishing Lego/MonHun in late March was a good idea so they went forward with that. By the time Rayman got delayed there was little they could do to rush the process. Had they known Rayman wouldn't make it til September back in November than I bet Lego/MonHun or something would've come out at least one month sooner.
So will you admit you'd rather have a rushed game instead of a delayed one? Even if it worsens the quality? Look, I understand you're just pushing people's buttons coz you get kicks out of it but I'm curious to see how you could defend releasing a rushed, non-finished game like Pikmin, Wario, etc?
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