SMG is the first real Wii game!

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BET8390

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#1 BET8390
Member since 2006 • 4193 Posts

Everyone knows that N is usually the first to set the standard in terms of gameplay and System capabilities with their own consoles. This was not so the case with the wii, TP was a port and Both SPM and MP3 started out on GAMECUBE developement kits and Not alot of their other titles seem to show promise..WAIT WHAT IS THAT?!?! Super Mario Galaxy.

Yes my fellow Wii owners we are finally get a real Wii game, designed from the ground up with the Wii in mind and taking advantage of everything the Wii has to offer. I sorta blame N for slacking off with their games telling other dev they can make a quick buck witha port of mini game but I just love the idea ofa Wii game built from the ground up for the Wii with Beautiful Graphics, great control (or so I heard) and really promising gameplay.

Whats your reaction or opinion to this?

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haziqonfire

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#2 haziqonfire
Member since 2005 • 36392 Posts
Sorry but, MP3:C was a real Wii game.
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BET8390

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#3 BET8390
Member since 2006 • 4193 Posts
Sorry but, MP3:C was a real Wii game.Haziqonfire
Not really, the game was built around the gamecube dev kits like all other Wii launch game and then it took advantage of the other things that the Wii could easily do like High Dynamic range lighting and so on. The game wasn't even optimized for the wii.
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aleco2012

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#4 aleco2012
Member since 2007 • 151 Posts

Sorry but, MP3:C was a real Wii game.Haziqonfire

yeah it was totaly designed for wii

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gromit007

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#5 gromit007
Member since 2006 • 3024 Posts

[QUOTE="Haziqonfire"]Sorry but, MP3:C was a real Wii game.BET8390
Not really, the game was built around the gamecube dev kits like all other Wii launch game and then it took advantage of the other things that the Wii could easily do like High Dynamic range lighting and so on. The game wasn't even optimized for the wii.

Galaxy has been in development for a few years. How did it start on a Wii dev kit? It started on GC dev kits. Thats not saying anything bad, mind you, but its true.

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gmw1082

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#6 gmw1082
Member since 2003 • 673 Posts
And when SMG comes out we'll all get to read posts on why it's not a real Wii game and *insert game of choice* is the first real Wii game.
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wooooode

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#7 wooooode
Member since 2002 • 16666 Posts

[QUOTE="Haziqonfire"]Sorry but, MP3:C was a real Wii game.BET8390
Not really, the game was built around the gamecube dev kits like all other Wii launch game and then it took advantage of the other things that the Wii could easily do like High Dynamic range lighting and so on. The game wasn't even optimized for the wii.

All Wii games are going to be simular to GC games because the kits are very simular and it was optimized for the Wii look at the difference.

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Wiifanboy_4life

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#8 Wiifanboy_4life
Member since 2006 • 3971 Posts

[QUOTE="Haziqonfire"]Sorry but, MP3:C was a real Wii game.BET8390
Not really, the game was built around the gamecube dev kits like all other Wii launch game and then it took advantage of the other things that the Wii could easily do like High Dynamic range lighting and so on. The game wasn't even optimized for the wii.

I'm sorry. Correct me if I'm reading you wrong, but it seems as if you've never even played MP3:C before. The game fit the Wii controls perfectly. Not once in that game (cept for the loading times) did I think I was playing anything other than the Wii, because you are constantly reminded by the aiming system (wiimote), the grappling system(nunchaku), the visor system(wiimote), the corruption system(+), and the twist and pull things (wiimote). Doesn't sound like a gamecube game at all. Definitely a REAL Wii game. Warioware was cool too. Red Steel sucked, but it was still a Wii game, as with Excite Truck.

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Duckman5

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#9 Duckman5
Member since 2006 • 18934 Posts
Real game? We have over 100 of those.
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BET8390

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#10 BET8390
Member since 2006 • 4193 Posts

Ok Instead of being ignorant and bashing me about mp3, read my first post. I said it started out as a cube game and then took advantage of the extra horsepower. And Yes I AM playing MP3 and it feels and plays like a tight game but its just MP2 with better lighting, bloom and SLIGHTLY hhigher res count. MY point is it started on the cube and was made to take advantage of the Wii's extra HP. Oh and the other guy up there, look up the Word optimize.

The point of this topic was tohear your opinion about SMG being the first real wii game, the least you can do is say "NO it is not, MP3 was teh first!!!11".

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BET8390

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#11 BET8390
Member since 2006 • 4193 Posts
Real game? We have over 100 of those.Duckman5
When I say real game I'm reffering to a game that takes full advantage of the Wii hardware. Sorry for the confusion.
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Goron_Link

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#12 Goron_Link
Member since 2007 • 217 Posts

The first real Mario Wii maybe??

Havent played charged or super paper mario

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themagicbum9720

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#14 themagicbum9720
Member since 2007 • 6536 Posts
SMG has been in development for many years.
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shockwave04

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#15 shockwave04
Member since 2002 • 19257 Posts
[QUOTE="Duckman5"]Real game? We have over 100 of those.BET8390
When I say real game I'm reffering to a game that takes full advantage of the Wii hardware. Sorry for the confusion.


Well there is WarioWare.
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KenpachiSama

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#16 KenpachiSama
Member since 2007 • 274 Posts

This is a silly topic. If the game was made for the Wii, it's a WII GAME. End of story. Why argue if it's Gamecube engined? Are you actually questioning the fact that Nintendo didn't have the Wii made years before it's release? Developers get the inside on what Nintendo did, and then they started working on the NEW engine - NOT working off a Gamecube engine and then transferring it to the Wii. This is just a very ignorant topic.

And I totally agree that Metroid Prime 3: Corruption was a VERY Wii game (like my improper English there?). Twilight Princess is really the only major title that was not specifically made for the Wii.

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ZumaJones07

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#17 ZumaJones07
Member since 2005 • 16457 Posts
WarioWare and WiiSports may not be fully fleshed out games according to your opinion of a good game, but they are games built specifically for Wii. :|
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#18 Daxol
Member since 2006 • 107 Posts

This is a silly topic. If the game was made for the Wii, it's a WII GAME. End of story. Why argue if it's Gamecube engined? Are you actually questioning the fact that Nintendo didn't have the Wii made years before it's release? Developers get the inside on what Nintendo did, and then they started working on the NEW engine - NOT working off a Gamecube engine and then transferring it to the Wii. This is just a very ignorant topic.

And I totally agree that Metroid Prime 3: Corruption was a VERY Wii game (like my improper English there?). Twilight Princess is really the only major title that was not specifically made for the Wii.

KenpachiSama

Seconded

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Ratchet-Man

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#19 Ratchet-Man
Member since 2007 • 597 Posts
RE 4 (nvm on ps2 and cube) warioware, legend of zelda TP, MP:3, MOH heroes 2 looks good
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dinofan01

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#20 dinofan01
Member since 2007 • 1697 Posts
this is a bery ignorant topic.
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m_machine024

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#21 m_machine024
Member since 2006 • 15874 Posts

Ok Instead of being ignorant and bashing me about mp3, read my first post. I said it started out as a cube game and then took advantage of the extra horsepower. And Yes I AM playing MP3 and it feels and plays like a tight game but its just MP2 with better lighting, bloom and SLIGHTLY hhigher res count. MY point is it started on the cube and was made to take advantage of the Wii's extra HP. Oh and the other guy up there, look up the Word optimize.

The point of this topic was tohear your opinion about SMG being the first real wii game, the least you can do is say "NO it is not, MP3 was teh first!!!11".

BET8390
Ok but how do you know that wasn't the case with Galaxy?
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the_leet_kid

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#22 the_leet_kid
Member since 2005 • 9951 Posts
MP3 was never a gamecube game. [/thread]
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dinofan01

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#23 dinofan01
Member since 2007 • 1697 Posts

MP3 was never a gamecube game. [/thread]the_leet_kid

since it was premiered as the first wii game. you dont remeber samus standing as the ship hover s behind her at e3 05 i think.

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Sepewrath

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#24 Sepewrath
Member since 2005 • 30713 Posts
Sorry to burst your bubble TC but all games in development before the Wii's launch were made using GC development kits, including Mario Galaxy. If a game built from the ground up for the Wii using a Wii development kit is the requirements for a "real Wii game" then we have had a few of those.
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#25 lolag
Member since 2004 • 2370 Posts
well if you mean first true mario game on the wii, i agree with ya, but there are some games that were built ground up using the wii engine and as many others said wii was in the making years ago and the is what 1 year old, but nevertheless this will be one great game
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bob_newman

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#26 bob_newman
Member since 2006 • 8133 Posts

Is this kid challenged or something? Metroid was made for the Wii. It was never a Gamecube game. It was never intended to be a Gamecube game. It started on the Gamecube kit (which, by the way, is how Mario Galaxy was made), but that doesn't mean it's not a Wii game. Same with Strikers Charged. Same with Warioware: Smooth Moves. Same with Excite Truck. Same with Red Steel.Do you want meto continue?Only LoZ: TP and SPM were planned for the Gamecube. What part of that is confusing to you?

And by the way, why do you think you have the right to call people ignorant? Do your research first before you post, then you won't look like a no-nothing no-it-all. Thanks.

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cobrax80

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#27 cobrax80
Member since 2003 • 4658 Posts

Everyone knows that N is usually the first to set the standard in terms of gameplay and System capabilities with their own consoles. This was not so the case with the wii, TP was a port and Both SPM and MP3 started out on GAMECUBE developement kits and Not alot of their other titles seem to show promise..WAIT WHAT IS THAT?!?! Super Mario Galaxy.

Yes my fellow Wii owners we are finally get a real Wii game, designed from the ground up with the Wii in mind and taking advantage of everything the Wii has to offer. I sorta blame N for slacking off with their games telling other dev they can make a quick buck witha port of mini game but I just love the idea ofa Wii game built from the ground up for the Wii with Beautiful Graphics, great control (or so I heard) and really promising gameplay.

Whats your reaction or opinion to this?

BET8390

um, Super Mario Galaxy started on Gamecube dev kits....as well the other 2. Infact, All Wii games started on Cube dev kits. You are VERY misinformed. If you want proof, look at the time that development on Mario Galaxy started, in 2003 after one of the donkey games was finished most of the team started working on Galaxy. Miyamoto said that himself in an interview, and the "broadway" Wii chip was not even finished until like 2006.

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TDLlama

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#28 TDLlama
Member since 2006 • 2779 Posts

So which game is the first "real" Wii game? Mario Kart Wii? Wii Fit?

I think it's Wii Sports, but what do I know?

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Duckman5

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#29 Duckman5
Member since 2006 • 18934 Posts
[QUOTE="BET8390"]

Everyone knows that N is usually the first to set the standard in terms of gameplay and System capabilities with their own consoles. This was not so the case with the wii, TP was a port and Both SPM and MP3 started out on GAMECUBE developement kits and Not alot of their other titles seem to show promise..WAIT WHAT IS THAT?!?! Super Mario Galaxy.

Yes my fellow Wii owners we are finally get a real Wii game, designed from the ground up with the Wii in mind and taking advantage of everything the Wii has to offer. I sorta blame N for slacking off with their games telling other dev they can make a quick buck witha port of mini game but I just love the idea ofa Wii game built from the ground up for the Wii with Beautiful Graphics, great control (or so I heard) and really promising gameplay.

Whats your reaction or opinion to this?

cobrax80

um, Super Mario Galaxy started on Gamecube dev kits....as well the other 2. Infact, All Wii games started on Cube dev kits. You are VERY misinformed.

They are just GC dev kits on steroids but yeah you are right.

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blueteeth

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#30 blueteeth
Member since 2006 • 1158 Posts

"NO it is not, MP3 was teh first!!!11"

agree with this guy........

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BET8390

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#31 BET8390
Member since 2006 • 4193 Posts

"NO it is not, MP3 was teh first!!!11"

agree with this guy........

blueteeth
OMG!! you are teh Winnar!!11
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BET8390

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#32 BET8390
Member since 2006 • 4193 Posts

Is this kid challenged or something? Metroid was made for the Wii. It was never a Gamecube game. It was never intended to be a Gamecube game. It started on the Gamecube kit (which, by the way, is how Mario Galaxy was made), but that doesn't mean it's not a Wii game. Same with Strikers Charged. Same with Warioware: Smooth Moves. Same with Excite Truck. Same with Red Steel.Do you want meto continue?Only LoZ: TP and SPM were planned for the Gamecube. What part of that is confusing to you?

And by the way, why do you think you have the right to call people ignorant? Do your research first before you post, then you won't look like a no-nothing no-it-all. Thanks.

bob_newman

OMG..you called me a dumb kid but your the mis-informed @$$ that is making assumptions. Metroid Prime 3 was intended for the Wii BUT it started on a cube dev kit because they wanted it out on launch and therefore could not have been optimized for the Wii. Games are not made on Dev kits they're are made ON COMPUTERS!!! But they are made around the architecture of the console. The cube and Wii architecture are similar in some ways but different in many. Thats Why I said the Prime 3 was not optimized for the Wii, because it started on the cube kit. Had it started on a a Wii dev kit than yes it could have taken advantage of the new shaders, both vertex and Pixel. But it did take advantage of the high clock rates and memory (the wider areas and lighting texture with almost no load times).

I apollogize for calling the people ignorant but many times you guys are. I asked for an opinion and you guess just bash my statements with any proof.

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bob_newman

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#33 bob_newman
Member since 2006 • 8133 Posts
[QUOTE="bob_newman"]

Is this kid challenged or something? Metroid was made for the Wii. It was never a Gamecube game. It was never intended to be a Gamecube game. It started on the Gamecube kit (which, by the way, is how Mario Galaxy was made), but that doesn't mean it's not a Wii game. Same with Strikers Charged. Same with Warioware: Smooth Moves. Same with Excite Truck. Same with Red Steel.Do you want meto continue?Only LoZ: TP and SPM were planned for the Gamecube. What part of that is confusing to you?

And by the way, why do you think you have the right to call people ignorant? Do your research first before you post, then you won't look like a no-nothing no-it-all. Thanks.

BET8390

OMG..you called me a dumb kid but your the mis-informed @$$ that is making assumptions. Metroid Prime 3 was intended for the Wii BUT it started on a cube dev kit because they wanted it out on launch and therefore could not have been optimized for the Wii. Games are not made on Dev kits they're are made ON COMPUTERS!!! But they are made around the architecture of the console. The cube and Wii architecture are similar in some ways but different in many. Thats Why I said the Prime 3 was not optimized for the Wii, because it started on the cube kit. Had it started on a a Wii dev kit than yes it could have taken advantage of the new shaders, both vertex and Pixel. But it did take advantage of the high clock rates and memory (the wider areas and lighting texture with almost no load times).

I apollogize for calling the people ignorant but many times you guys are. I asked for an opinion and you guess just bash my statements with any proof.

Ok, but your whole statement was that Mario Galaxy was the first "real Wii game". Do you see your mistake there? It used the exact same technology to make Galaxy as it did to make Prime 3. Prime 3 was even delayed almost a year to work with the Wii's Dev kit, so your point is not valid.

Sorry for calling you a "Kid"...I didn't mean it literally (assuming you're not a kid). All's I meant was that you have contradicted yourself, and you still haven't seen it. Get it?

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Darth-Samus

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#34 Darth-Samus
Member since 2006 • 3995 Posts

Sorry but, MP3:C was a real Wii game.Haziqonfire

True and very true.

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Litchie

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#35 Litchie
Member since 2003 • 36210 Posts
Any proof that Mario Galaxy didn't start with the GC dev kit? It probably did, which means that Mario Galaxy isn't a real Wii game either, by your logic.
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SapSacPrime

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#36 SapSacPrime
Member since 2004 • 8925 Posts

I disagree. Wii sports was the game that opened up the Wii's generation, it was released with nothing but control in mind and lets face it take away these controls and you would never have seen this game released on the GC. You are clinging to the idea that the Wii gen starts when graphics move on, if anything the Wii generation meant taking a step back as far as graphics go.

Not a Wii bash here, I enjoy the controls but I can't help but feel that Nintendo's motivation was not so much gameplay focus as it was radically reducing developement costs and hardware mark up.

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han_186

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#37 han_186
Member since 2006 • 948 Posts
....... what point r u making here tc? other bashing mp3. mario galaxy indeed started with gamecube kits, it started after donkey kong (drumming one, dont know which one), so by ur logic, super mario galaxy is not a wii game....... ur thread fails
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01lpfan10

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#38 01lpfan10
Member since 2007 • 118 Posts
ya like jigglypuff?