WiiBlog.net Article
*Sigh*, that's the only sound I could muster after reading Videogameblogger's post about Square Enix (SE), and their interest in the Wii's Virtual Console (VC). The interview was between Jeremy Parish and Brandon Sheffield, of Gamasutra, and lead programmer Fumiaki Shiraishi and producer Toshihiro Tsuchida of Final Fantasy Crystal Chronicles: My Life As A King. In case you couldn't already guess, it looks like there will be short trimmings of Square Enix games on the VC.
I guess me and my buddy Geno won't be playing together on any console but the SNES.
These two parts of the Q&A were the real "knife in the heart" section of the interview:
Question: You mentioned in your speech that you initially saw the Virtual Console as the main competition for WiiWare. To date, Square Enix hasn't really participated too much in the Virtual Console. I think you have a few games available for the system. Is that something you're looking more into, or something you've tried to do and Nintendo has been hands-off with it?
Toshihiro Tsuchida answers: We don't think the games and the IP that we have have lost value yet, so we haven't decided if releasing them on Virtual Console is the best idea.
Question: So you feel that releasing older games for the Virtual Console suggests that they're not as valuable anymore?
Toshihiro Tsuchida answers: It's a matter of the package — which is downloading. You look at a game, and you have to decide whether it will be better to be sold in a retail store, or if it will be better for download. We're making that decision carefully for each of the games that we have. It comes down to the games that we think we could make a good remake of haven't been on Virtual Console yet.
So it looks like SE is wanting to go the way of the "re-release". I know that some people are a fan of this, but to me it's like spending money on an ex-girlfriend that puts on a little more makeup, but the experience really doesn't change. That's why the Virtual Console is such a great idea, we get to completely relive the experiences of the games we loved, at a price that is much less than what a re-make offers. So, anyone hoping for a Chrono Trigger or Super Mario Bros. Roleplaying Game release, are going to have to wait longer, and possibly never see it at all.
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