http://gonintendo.com/?p=19223
FINALLY!! some new info!!!
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WiFi is a must, if Nintendo didn't include it, I would officially consider Nintendo isn't going online this gen, if not ever. As for the controller, it better be true. Supporting W+N, the staff can make the controls just as good and even add some new elements and/or improve some others.Wintry_Flutist
Unless there's a way to hold the W&N like a GC controller, Nope.
nintendo's official magazine?? that must be nintendo power
fitootif
No, it's a magazine in the UK called ONM (Official Nintendo Magazine).
[QUOTE="fitootif"]nintendo's official magazine?? that must be nintendo power
Hyper_Shado
No, it's a magazine in the UK called ONM (Official Nintendo Magazine).
lol dude you can use the nunchuk and wiimote for super smash just dont add motion sensing and it would work fine.....Â
[QUOTE="Hyper_Shado"][QUOTE="fitootif"]nintendo's official magazine?? that must be nintendo power
Microsoft1234
No, it's a magazine in the UK called ONM (Official Nintendo Magazine).
lol dude you can use the nunchuk and wiimote for super smash just dont add motion sensing and it would work fine.....Â
Technically. But hold the W&N in your hands, come up with a control scheme, and just imaging hitting all those buttons and moving at the same pace as you would with a GC controller. It's more than a little cumbersome.
I'm betting that the W&N will be usable, but highly unrecommended.
[QUOTE="Wintry_Flutist"]WiFi is a must, if Nintendo didn't include it, I would officially consider Nintendo isn't going online this gen, if not ever. As for the controller, it better be true. Supporting W+N, the staff can make the controls just as good and even add some new elements and/or improve some others.Hyper_Shado
Unless there's a way to hold the W&N like a GC controller, Nope.
Way to be closemindedÂ
[QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"]WiFi is a must, if Nintendo didn't include it, I would officially consider Nintendo isn't going online this gen, if not ever. As for the controller, it better be true. Supporting W+N, the staff can make the controls just as good and even add some new elements and/or improve some others.Xerlaoth
Unless there's a way to hold the W&N like a GC controller, Nope.
Way to be closemindedÂ
You Nintendo fanboys always set yourselves up for disappointment. First was the "Wii could be stronger than X360" thing, then you got overhyped for Zelda TP, and now this.
[QUOTE="Xerlaoth"][QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"]WiFi is a must, if Nintendo didn't include it, I would officially consider Nintendo isn't going online this gen, if not ever. As for the controller, it better be true. Supporting W+N, the staff can make the controls just as good and even add some new elements and/or improve some others.Hyper_Shado
Unless there's a way to hold the W&N like a GC controller, Nope.
Way to be closeminded
You Nintendo fanboys always set yourselves up for disappointment. First was the "Wii could be stronger than X360" thing, then you got overhyped for Zelda TP, and now this.
Â
Actually, you're the one setting yourself up for disappointment with the fantasy that SSBB will use anything BUT the wiimote..Â
Thanks for agreeing it just bugs me when eveyrones all narrowminded about this and saying it has to be this and believing every rumor they hear.
[QUOTE="Microsoft1234"][QUOTE="Hyper_Shado"][QUOTE="fitootif"]nintendo's official magazine?? that must be nintendo power
Hyper_Shado
No, it's a magazine in the UK called ONM (Official Nintendo Magazine).
lol dude you can use the nunchuk and wiimote for super smash just dont add motion sensing and it would work fine.....
Technically. But hold the W&N in your hands, come up with a control scheme, and just imaging hitting all those buttons and moving at the same pace as you would with a GC controller. It's more than a little cumbersome.
I'm betting that the W&N will be usable, but highly unrecommended.
eh ive thought about it and use it, i think the nunchuk analog stick to move, and then use the A button with the nunchuk for power moves, while you use C to grab and z to put on the guard, and the B trigger in the back for other attacks like link's bow and arrow, pickachu's electrick, and mario's fireballs and the only thing i think would be taken away is the C-stick where its an automatic power move, but maybe they could incorporate the 1 and 2 buttons for that or the d pad
My bet is that Theyre going have all 3 control schemes. I agree that thw W/N and CC will be more annoying to use than to just use the GCN controller. Which I really really hope they use. I dont see why everyones all like you cant not use all 3 it must use only the W/N cause its a wii game. That's just stupid, why wouldnt you just want all 3 options so everyones happy. Instead of trying to force one option on the rest of us. And stop believing that that pictures for brawl no where in the picture does it say brawl. And its facts are all wrong too. developed by sora not nintendo. Theres a chance it is for brawl but i highly doubt it cause chances are if it really were for brawl there would be so much coverage on that everywhere like every website and magazine. IGN and gamespot would of definately posted something about that already if it was for brawl. I mean IGN's got every updated screenshot on SSBB on their site.InsaneFool79
I'm hoping for that too but since my wii is on a big screen, i need a wavebird =( (id rather use the gcn controller but i could get use to the wiimote and nunchuk idea)Â
Thanks for agreeing it just bugs me when eveyrones all narrowminded about this and saying it has to be this and believing every rumor they hear.
InsaneFool79
Â
I'm not saying it HAS to be any sort of way, mind you. I just find it hard to believe a sure-to-be-popular game like SSBB will use a controller that isn't shipped with the console. That, and as far as I am able to tell, Nintendo has ceased sending GCN controllers to stores. The Target near me hasn't had any in months. So, it's either the wiimote, the wiimote + nunchuk, or the wiimote + classic. This is merely speculation, mind you, but you have to admit it makes sense. I'd like everyone to be happy in terms of control but I'm too much a realist to conclude that it will. There's always somebody who'll rant and rave.Â
They obviously never played Metal Slug Anthology. That game had a ton of control schemes.Thanks for agreeing it just bugs me when eveyrones all narrowminded about this and saying it has to be this and believing every rumor they hear.
InsaneFool79
[QUOTE="Wintry_Flutist"]WiFi is a must, if Nintendo didn't include it, I would officially consider Nintendo isn't going online this gen, if not ever. As for the controller, it better be true. Supporting W+N, the staff can make the controls just as good and even add some new elements and/or improve some others.Hyper_Shado
Unless there's a way to hold the W&N like a GC controller, Nope.
There are more buttons on a W+N then you actually use in SSBM, don't make things up.
so says the man with *shadow the hedgehog* as his avatar.Â
Xerlaoth
I wish that was relevant at ALL. >_>
Â
The sad thing is that your juding a game that has barely any info you are calling people newbs but you are only level 4 and your pic is shadow zachdragon
Level, age, and avatar mean nothing. And when did I call anyone a noob?
Â
[QUOTE="zachdragon"]The sad thing is that your juding a game that has barely any info you are calling people newbs but you are only level 4 and your pic is shadow k_smoove
And he's been here for under a week, yet has nearly 300 posts, most of which are overflowing with intelligence.
Correction: I've been here for over a YEAR and have nearly 300 posts overflowing with intelligence. ^_^
[QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"]WiFi is a must, if Nintendo didn't include it, I would officially consider Nintendo isn't going online this gen, if not ever. As for the controller, it better be true. Supporting W+N, the staff can make the controls just as good and even add some new elements and/or improve some others.Wintry_Flutist
Unless there's a way to hold the W&N like a GC controller, Nope.
There are more buttons on a W+N then you actually use in SSBM, don't make things up.
yea i have to agree with wintry here on super smash brosÂ
[QUOTE="InsaneFool79"]They obviously never played Metal Slug Anthology. That game had a ton of control schemes.Thanks for agreeing it just bugs me when eveyrones all narrowminded about this and saying it has to be this and believing every rumor they hear.
slorg_king
Nintendo didn't make MSA. Nintendo made Twilight Princess, wherein you were forced into one control scheme and if you wanted an older, more tried-and-true scheme you had to buy a whole separate copy of the game. Just sayin'.
And YES, I know Nintendo isn't directly developing SSBB either. But whereas MSA was completely 3rd party SSBB is nowhere near as isolated, and doubtless Nintendo is keeping a close eye on SSBB's development.
What's more, multiple control schemes could break a game like SSBB in terms of balance, if for example one control scheme allowed for some unbeatable edge over the others, then either everyone would use the advantageous control scheme or they'd simply be crushed.
[QUOTE="Wintry_Flutist"][QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"]WiFi is a must, if Nintendo didn't include it, I would officially consider Nintendo isn't going online this gen, if not ever. As for the controller, it better be true. Supporting W+N, the staff can make the controls just as good and even add some new elements and/or improve some others.Hyper_Shado
Unless there's a way to hold the W&N like a GC controller, Nope.
There are more buttons on a W+N then you actually use in SSBM, don't make things up.
What the hell does the amount of buttons have to do with HOLDING the W&N like a GC controller?
I think you're a new addition to my list of kids on this site.
Are you afraid of having your hands set to far apart?
[QUOTE="Wintry_Flutist"][QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"]WiFi is a must, if Nintendo didn't include it, I would officially consider Nintendo isn't going online this gen, if not ever. As for the controller, it better be true. Supporting W+N, the staff can make the controls just as good and even add some new elements and/or improve some others.Hyper_Shado
Unless there's a way to hold the W&N like a GC controller, Nope.
There are more buttons on a W+N then you actually use in SSBM, don't make things up.
What the hell does the amount of buttons have to do with HOLDING the W&N like a GC controller?
I think you're a new addition to my list of kids on this site.
What the hell does holding the W&N like a GCN controller have to do with playing the game?!
Â
Also, wintry's been here forever and has proven himself to be intelligent and thoughtful.
[QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"][QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"]WiFi is a must, if Nintendo didn't include it, I would officially consider Nintendo isn't going online this gen, if not ever. As for the controller, it better be true. Supporting W+N, the staff can make the controls just as good and even add some new elements and/or improve some others.Wintry_Flutist
Unless there's a way to hold the W&N like a GC controller, Nope.
There are more buttons on a W+N then you actually use in SSBM, don't make things up.
What the hell does the amount of buttons have to do with HOLDING the W&N like a GC controller?
I think you're a new addition to my list of kids on this site.
Are you afraid of having your hands set to far apart?
I agree with you, Wintry...
Why does how you're HOLDING the controller matter?
[QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"][QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"]WiFi is a must, if Nintendo didn't include it, I would officially consider Nintendo isn't going online this gen, if not ever. As for the controller, it better be true. Supporting W+N, the staff can make the controls just as good and even add some new elements and/or improve some others.Wintry_Flutist
Unless there's a way to hold the W&N like a GC controller, Nope.
There are more buttons on a W+N then you actually use in SSBM, don't make things up.
What the hell does the amount of buttons have to do with HOLDING the W&N like a GC controller?
I think you're a new addition to my list of kids on this site.
Are you afraid of having your hands set to far apart?
As a matter of fact, yes, that is the main flaw. With the GC controller you have the bottom of your hands supporting the controller, and 4 fingers can quickly and easily reach every button on the thing. With a W&N, having to hold a separate weight with both hands, reaching from the D-pad to A to + on the Wiimote - it's just very clunky when you're playing a game as fast moving as SSB.
Also, wintry's been here forever and has proven himself to be intelligent and thoughtful.
ClandestineZero
Unfortunately, not to me. I do remember him on these boards last year, but he never seemed like anything special.
[QUOTE="ClandestineZero"]Also, wintry's been here forever and has proven himself to be intelligent and thoughtful.
Hyper_Shado
Unfortunately, not to me. I do remember him on these boards last year, but he never seemed like anything special.
Let's be mature here, fellas. You guys both have your points. No need for personal jabs.
[QUOTE="ClandestineZero"]Also, wintry's been here forever and has proven himself to be intelligent and thoughtful.
Hyper_Shado
Unfortunately, not to me. I do remember him on these boards last year, but he never seemed like anything special.
So who's the kid on this board? The one who's a kid for having a different opinion or the one who thinks the world revolves around his perceptions of everything?Â
[QUOTE="Wintry_Flutist"][QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"][QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"]WiFi is a must, if Nintendo didn't include it, I would officially consider Nintendo isn't going online this gen, if not ever. As for the controller, it better be true. Supporting W+N, the staff can make the controls just as good and even add some new elements and/or improve some others.Hyper_Shado
Unless there's a way to hold the W&N like a GC controller, Nope.
There are more buttons on a W+N then you actually use in SSBM, don't make things up.
What the hell does the amount of buttons have to do with HOLDING the W&N like a GC controller?
I think you're a new addition to my list of kids on this site.
Are you afraid of having your hands set to far apart?
As a matter of fact, yes, that is the main flaw. With the GC controller you have the bottom of your hands supporting the controller, and 4 fingers can quickly and easily reach every button on the thing. With a W&N, having to hold a separate weight with both hands, reaching from the D-pad to A to + on the Wiimote - it's just very clunky when you're playing a game as fast moving as SSB.
And who told you Nintendo has to keep the control scheme as close as possible to SSBM? It's a new game, not SSBM 1.1
[QUOTE="slorg_king"][QUOTE="InsaneFool79"]They obviously never played Metal Slug Anthology. That game had a ton of control schemes.Thanks for agreeing it just bugs me when eveyrones all narrowminded about this and saying it has to be this and believing every rumor they hear.
ClandestineZero
Nintendo didn't make MSA. Nintendo made Twilight Princess, wherein you were forced into one control scheme and if you wanted an older, more tried-and-true scheme you had to buy a whole separate copy of the game. Just sayin'.
And YES, I know Nintendo isn't directly developing SSBB either. But whereas MSA was completely 3rd party SSBB is nowhere near as isolated, and doubtless Nintendo is keeping a close eye on SSBB's development.
What's more, multiple control schemes could break a game like SSBB in terms of balance, if for example one control scheme allowed for some unbeatable edge over the others, then either everyone would use the advantageous control scheme or they'd simply be crushed.
ill have to disagree because with all these schemes, i think with wii controller (one use for vc (the site blocks it from being typed), gc, and nunchuk it would balance out if fitted correctly however the only thing i could see possibly being an advantage is those quick attacks by the c stick but i dont think alot of "great" players use that (i will own so badly online-im great at super smash with link and fox)
[QUOTE="InsaneFool79"]Thanks for agreeing it just bugs me when eveyrones all narrowminded about this and saying it has to be this and believing every rumor they hear.
ClandestineZero
Â
I'm not saying it HAS to be any sort of way, mind you. I just find it hard to believe a sure-to-be-popular game like SSBB will use a controller that isn't shipped with the console. That, and as far as I am able to tell, Nintendo has ceased sending GCN controllers to stores. The Target near me hasn't had any in months. So, it's either the wiimote, the wiimote + nunchuk, or the wiimote + classic. This is merely speculation, mind you, but you have to admit it makes sense. I'd like everyone to be happy in terms of control but I'm too much a realist to conclude that it will. There's always somebody who'll rant and rave.Â
You do have a good point and never really heard that point of it. That still wouldnt stop them from adding the GCN controller option in anyway especially with that one quote from the maker a long long long time ago. And theres a little chance they could start to redistribute the GCN. Not saying it's likely but theres a chance maybe. I know I can still find controllers where im at my friend bought one like 3 days ago.
And who told you Nintendo has to keep the control scheme as close as possible as SSBM? It's a new game, not SSBM 1.1Wintry_Flutist
Well, seeing as how Sakurai has stated many times that they're focusing on traditional GC-style controls (it's for the vet.s baby), you can only assume they're keeping the control scheme similar.
[QUOTE="Hyper_Shado"][QUOTE="ClandestineZero"]Also, wintry's been here forever and has proven himself to be intelligent and thoughtful.
ClandestineZero
Unfortunately, not to me. I do remember him on these boards last year, but he never seemed like anything special.
So who's the kid on this board? The one who's a kid for having a different opinion or the one who thinks the world revolves around his perceptions of everything?Â
So I can't argue for my opinion without being personally attacked? I for one am SHOCKED.
[QUOTE="Wintry_Flutist"]And who told you Nintendo has to keep the control scheme as close as possible as SSBM? It's a new game, not SSBM 1.1Hyper_Shado
Well, seeing as how Sakurai has stated many times that they're focusing on traditional GC-style controls (it's for the vet.s baby), you can only assume they're keeping the control scheme similar.
[QUOTE="Hyper_Shado"][QUOTE="ClandestineZero"]Also, wintry's been here forever and has proven himself to be intelligent and thoughtful.
ClandestineZero
Unfortunately, not to me. I do remember him on these boards last year, but he never seemed like anything special.
So who's the kid on this board? The one who's a kid for having a different opinion or the one who thinks the world revolves around his perceptions of everything?Â
So I can't argue for my opinion without being personally attacked? I for one am SHOCKED.
I believe you attacked him first, sir.
[QUOTE="slorg_king"][QUOTE="InsaneFool79"]They obviously never played Metal Slug Anthology. That game had a ton of control schemes.Thanks for agreeing it just bugs me when eveyrones all narrowminded about this and saying it has to be this and believing every rumor they hear.
ClandestineZero
Nintendo didn't make MSA. Nintendo made Twilight Princess, wherein you were forced into one control scheme and if you wanted an older, more tried-and-true scheme you had to buy a whole separate copy of the game. Just sayin'.
And YES, I know Nintendo isn't directly developing SSBB either. But whereas MSA was completely 3rd party SSBB is nowhere near as isolated, and doubtless Nintendo is keeping a close eye on SSBB's development.
What's more, multiple control schemes could break a game like SSBB in terms of balance, if for example one control scheme allowed for some unbeatable edge over the others, then either everyone would use the advantageous control scheme or they'd simply be crushed.
But what would make one control scheme so much better than another? They wouldnt add extra or different moves to different control schemes. Itd just more comfortable or just to your preference of which controller you'd wanna use.
[QUOTE="ClandestineZero"][QUOTE="slorg_king"][QUOTE="InsaneFool79"]They obviously never played Metal Slug Anthology. That game had a ton of control schemes.Thanks for agreeing it just bugs me when eveyrones all narrowminded about this and saying it has to be this and believing every rumor they hear.
Microsoft1234
Nintendo didn't make MSA. Nintendo made Twilight Princess, wherein you were forced into one control scheme and if you wanted an older, more tried-and-true scheme you had to buy a whole separate copy of the game. Just sayin'.
And YES, I know Nintendo isn't directly developing SSBB either. But whereas MSA was completely 3rd party SSBB is nowhere near as isolated, and doubtless Nintendo is keeping a close eye on SSBB's development.
What's more, multiple control schemes could break a game like SSBB in terms of balance, if for example one control scheme allowed for some unbeatable edge over the others, then either everyone would use the advantageous control scheme or they'd simply be crushed.
ill have to disagree because with all these schemes, i think with wii controller (one use for vc (the site blocks it from being typed), gc, and nunchuk it would balance out if fitted correctly however the only thing i could see possibly being an advantage is those quick attacks by the c stick but i dont think alot of "great" players use that (i will own so badly online-im great at super smash with link and fox)
I'm not sure I see how the schemes will automatically balance out. I know it's a stretch, but let me relate an example: In the GCN version of TP, you need to hold a button to charge a spin attack, during which time you're vulnerable. In the wii version, the spin attack autocharges, and can be executed instantly. Basically, in the Wii version you have a tactical advantage that simply doesn't exist with the GCN version. Since we have no idea what the controls will be in SSBB we have no idea what the different possible imbalances are, so in essence the whole issue is moot. It was merely a thought detailing why I don't think multiple control schemes would be wise.
[QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"]And who told you Nintendo has to keep the control scheme as close as possible as SSBM? It's a new game, not SSBM 1.1reggie186
Well, seeing as how Sakurai has stated many times that they're focusing on traditional GC-style controls (it's for the vet.s baby), you can only assume they're keeping the control scheme similar.
[QUOTE="Hyper_Shado"][QUOTE="ClandestineZero"]Also, wintry's been here forever and has proven himself to be intelligent and thoughtful.
ClandestineZero
Unfortunately, not to me. I do remember him on these boards last year, but he never seemed like anything special.
So who's the kid on this board? The one who's a kid for having a different opinion or the one who thinks the world revolves around his perceptions of everything?Â
So I can't argue for my opinion without being personally attacked? I for one am SHOCKED.
I believe you attacked him first, sir.
No, the start of the personal attacks was when Xerlaoth called me closeminded.
[QUOTE="reggie186"][QUOTE="Hyper_Shado"][QUOTE="Wintry_Flutist"]And who told you Nintendo has to keep the control scheme as close as possible as SSBM? It's a new game, not SSBM 1.1Hyper_Shado
Well, seeing as how Sakurai has stated many times that they're focusing on traditional GC-style controls (it's for the vet.s baby), you can only assume they're keeping the control scheme similar.
[QUOTE="Hyper_Shado"][QUOTE="ClandestineZero"]Also, wintry's been here forever and has proven himself to be intelligent and thoughtful.
ClandestineZero
Unfortunately, not to me. I do remember him on these boards last year, but he never seemed like anything special.
So who's the kid on this board? The one who's a kid for having a different opinion or the one who thinks the world revolves around his perceptions of everything?Â
So I can't argue for my opinion without being personally attacked? I for one am SHOCKED.
I believe you attacked him first, sir.
No, the start of the personal attacks was when Xerlaoth called me closeminded.
"Closeminded" isn't really an attack... And you have to admit that you are kind of being "closeminded" since you're already set against the Wii-mote and nunchuck controlling even though you haven't even tried it.Â
[QUOTE="Microsoft1234"][QUOTE="ClandestineZero"][QUOTE="slorg_king"][QUOTE="InsaneFool79"]They obviously never played Metal Slug Anthology. That game had a ton of control schemes.Thanks for agreeing it just bugs me when eveyrones all narrowminded about this and saying it has to be this and believing every rumor they hear.
ClandestineZero
Nintendo didn't make MSA. Nintendo made Twilight Princess, wherein you were forced into one control scheme and if you wanted an older, more tried-and-true scheme you had to buy a whole separate copy of the game. Just sayin'.
And YES, I know Nintendo isn't directly developing SSBB either. But whereas MSA was completely 3rd party SSBB is nowhere near as isolated, and doubtless Nintendo is keeping a close eye on SSBB's development.
What's more, multiple control schemes could break a game like SSBB in terms of balance, if for example one control scheme allowed for some unbeatable edge over the others, then either everyone would use the advantageous control scheme or they'd simply be crushed.
ill have to disagree because with all these schemes, i think with wii controller (one use for vc (the site blocks it from being typed), gc, and nunchuk it would balance out if fitted correctly however the only thing i could see possibly being an advantage is those quick attacks by the c stick but i dont think alot of "great" players use that (i will own so badly online-im great at super smash with link and fox)
I'm not sure I see how the schemes will automatically balance out. I know it's a stretch, but let me relate an example: In the GCN version of TP, you need to hold a button to charge a spin attack, during which time you're vulnerable. In the wii version, the spin attack autocharges, and can be executed instantly. Basically, in the Wii version you have a tactical advantage that simply doesn't exist with the GCN version. Since we have no idea what the controls will be in SSBB we have no idea what the different possible imbalances are, so in essence the whole issue is moot. It was merely a thought detailing why I don't think multiple control schemes would be wise.
 There was a recharge time for the spin attack in TP
[QUOTE="Wintry_Flutist"]And who told you Nintendo has to keep the control scheme as close as possible as SSBM? It's a new game, not SSBM 1.1Hyper_Shado
Well, seeing as how Sakurai has stated many times that they're focusing on traditional GC-style controls (it's for the vet.s baby), you can only assume they're keeping the control scheme similar.
What he said is that we may want to keep GC controllers. May.
"So I'll just say now that you may not want to throw away your GCN controller yet."
This is the only information directly quoted from Sakurai concerning the controls. Which is quite shocking because IGN confirms no Wiimote support just before this quote in this very same article, but can only quote a possibility, not a confirmation. Moreover, this quote is more than one year old. More than one year. People have changed opinions way quicker than that in this industry. And since the last E3, there have been reasons enough to make Sakurai change his primary views on the game. However, the Wiimote doesn't go against his main purpose: to keep the game simple (same source). Actually, it may even be easier to achieve with W+N.
Don't be surprised if W+N are supported as main controllers.
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