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I am good at a tactic which I believe is called zoning (back in the days of Street Fighter II we called it that trap). Basically you need a character with a projectile attack and a good anti-air attack. You spam your projectile to keep your opponent at a distance and if they attempt to jump over it you hit them with an anti-air attack. Guile is good at this and is a good choice but I prefer Dhalsim because he does not seem to be popular with others and he has a slide attack which prevents others from zoning him the same way (not to mention his teleports).
C.Viper, despite how techincal she is and how new I am to fighting (probably a intermediate beginner now) I got a few tactics with her I have grown a liking to.
What i like to call suprise ULTRA! (it is my favorite although its not effective in high level play) High jump (far away from screen) -> Ultra I
and the more basic ones.
Thunder knuckle heavy (opponent must be in air to connect 2nd TKh) -> thunder knuckle heavy
EX TK -> Ultra I (very hard to do considering EX has loads of lag time)
TKh (Opponent must be around peak height to connect) -> Ultra I
Burning Kick (opponent in corner) -> TK h
TK l -> TK m -> TK l
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