Straight from the games producer heres why a few characters that were considered didnt make it or why we have the ones we do
- The Samurai Pizza Cats were heavily considered, but the deal with Tatsunoko didn't go through at the end.
- Resident Evil "Monsters" were going to be playable characters, but the sharp visuals made the creatures look too grotesque. In Japan anyways, the rating would have gone up, so they had to remove them.
- Alex was chosen as the Street Fighter III representative because he is seen as the lead character of the game, and because he was a well-balanced close-ranger fighter.
- Powerstone characters were good candidates, but the developers said the character's from the series had too similar of move sets to the ones that were already in.
- Dante from Devil May Cry was also strongly considered, but didn't make the cut. If a sequel releases then he's pretty much a lock in for the game.
- Phoenix Wright characters didn't make it because their move sets would have taken too much time to come up with. Phoenix Wright reached concept art stages, but didn't make the cut.
- Inafune personally chose the Mega Man X version of Zero to be in the game.
- Speed Racer wasn't included because he wouldn't of been interesting as a fighter outside of the Mach 5. They also didn't want to go the Captain Falcon route by adding in moves the character wasn't originally known to use.
- The original Mega Man wasn't included because his moves seemed less varied than the Legends version, who has many more fighting techniques.
Any characters that didnt make it have a really good chance of being in the next capcom vs game so im happy with what we have now
also heres a document that has images of what they had planned for phoenix and a few other characters
Tatsunoko character article
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