[QUOTE="MrStreetFighter"]I think that has to do something with the way a TV Monitor "refreshes" its screen. You know, the hertz rating it has?snover2009
The TV has nothing to do with frames per second (fps)
The games consist of rendered images (stills or picks). One still or pic is placed one after another to show motion. One image is rendered, showed, then the player puts in some form of input or environments do something, a new image must be rendered.
Frames per second is the number of stills that are shown in one second of gameplay.
-60 is a benchmark, it is the point where you don't notice any form of still images
-30 is a minimum for decency, any lower and you can tell that there are seperate images one after the other
-with a powerful enough PC, the frames per second can go as high as 200 - 300 frames per second, except for Crysis, that stays mainly between 25 and 35 on MAXIMUM settings
I'm pretty sure I remember reading something like this before. That's why some games slow down when to much stuff happens. right?
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