The DS Zeldas are terrible casual crossover titles.

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Meinhard1

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#1 Meinhard1
Member since 2010 • 6790 Posts

While the games themselves are great, from my experience they bothgames start off slow and text heavy.

And they also contain some puzzles / segments that might overwhelm and/or bore casual players.

This is my experience anyways, I have had zero success getting some of my friends/family to enjoy these games.

Agree or disagree? Discuss.

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DJ_Lae

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#2 DJ_Lae
Member since 2002 • 42748 Posts
I agree. They straddle a weird line where they're not as accessable for starting players as they should be and not nearly as deep as Zelda fans would like. Then you get painfully bad segments like The Temple of the Ocean King or the train bits that almost completely ruin everything else about the games and you have to wonder exactly what Nintendo was thinking. In their defense, I did buy the first game, which probably validated all of their design decisions. I learned my lesson and skipped Spirit Tracks, though.
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GamerForca

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#3 GamerForca
Member since 2005 • 7203 Posts
Agree. More casual than most Zeldas, but far from casual. They keep getting easier for sure, but Zelda has never been a casual series. My biggest problem was with the overworld exploration. Felt like the games were playing themselves while I watched. I pray that Nintendo doesn't do that again.
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AfterBurnerZ

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#4 AfterBurnerZ
Member since 2010 • 1304 Posts

Zelda isn't even a "hardcore" series, it's a series that appeals to everyone. Phantom Hourglass was bad, but Spirit Tracks was actually very fun.

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ACL0V3R

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#5 ACL0V3R
Member since 2008 • 2273 Posts

Zelda isn't even a "hardcore" series, it's a series that appeals to everyone. Phantom Hourglass was bad, but Spirit Tracks was actually very fun.

AfterBurnerZ

It's hardcore for Nintendo... :(

But yah, I have never played a Zelda before Phantom Hour Glass, and just didn't like it, so it kinda turned me off to the series :(

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merch

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#6 merch
Member since 2005 • 4235 Posts
i agree i think they should let is just be a decent sequel to minish cap not boats and trains. just fun hack and slash with buttons zelda.
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Dealge

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#7 Dealge
Member since 2009 • 212 Posts
i agree i think they should let is just be a decent sequel to minish cap not boats and trains. just fun hack and slash with buttons zelda.merch
Minish Cap was definitely one of the more fun handheld Zelda games.
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Cruse34

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#8 Cruse34
Member since 2009 • 4468 Posts

PH had an okay difficulty it was mostly easy but had a few very hard parts.

ST starts off really super easy, but then magically gets hard near the end

Both of these games are great and near the top of my favorite DS games list. They look, control,sound better from any other DS games I've played

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kontejner44

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#9 kontejner44
Member since 2006 • 2025 Posts

Zelda isn't even a "hardcore" series, it's a series that appeals to everyone. Phantom Hourglass was bad, but Spirit Tracks was actually very fun.

AfterBurnerZ

Hardcore doesn't mean hard or mature content, the main Zelda/Mario/Metroid games are the 'core' (hardcore) Nintendo games.

on topic; The DS Zeldas are not targeted to the casual crowd, they are just abit more accessible, in case a casual would pick it up they wouldn't have the same trouble getting into, and completing the game as they would with previous Zelda games. Games are becoming mainstreamed everywhere, this is just a part of that. Zelda games will not be as you remember them, in the future. Zelda TP is also the last 3D Zelda as we know it. Everything is getting mainstreamed, it does not mean the game is casual. If you don't know what that means look at CoD4:MW2 and compare it with MW1, it's dumbed down so that it becomes quick to pick up and play in order to get people with low attention spans playing it, this doesn't make the game casual though.

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raahsnavj

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#10 raahsnavj
Member since 2005 • 4895 Posts
[QUOTE="merch"]i agree i think they should let is just be a decent sequel to minish cap not boats and trains. just fun hack and slash with buttons zelda.Dealge
Minish Cap was definitely one of the more fun handheld Zelda games.

And lose the shell collecting. Yes, more of those would be great.
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SolemnJedi79

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#11 SolemnJedi79
Member since 2005 • 397 Posts
I found PH 'ok' except for the Temple of the Ocean King and the Sailing, then they magically rebuild those parts for ST, which turned me of right away. They have no Overworld substance, the total explorable area for the games is probably less than the average Pokemon game.
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Meinhard1

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#12 Meinhard1
Member since 2010 • 6790 Posts
i agree i think they should let is just be a decent sequel to minish cap not boats and trains. just fun hack and slash with buttons zelda.merch
I don't have a problem with the controls, they're really easy to understand and a good start for a casual crossover Zelda. I agree about the boats and trains, ironically while probably an attempt to make make the games easier to navigate they proved tedious and annoying and overall less casual friendly. If they do another it should have an actual over world, a more engaging story with less text, an interesting opening segment that stirs excitement in the player, less pointless frustration.
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BrunoBRS

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#13 BrunoBRS
Member since 2005 • 74156 Posts
....... fine with me. *back to play more spirit tracks* *returns* oh, check out my review to see what i think of ST. just read the headline.
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Rod90

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#14 Rod90
Member since 2008 • 7269 Posts
I agree. They straddle a weird line where they're not as accessable for starting players as they should be and not nearly as deep as Zelda fans would like. Then you get painfully bad segments like The Temple of the Ocean King or the train bits that almost completely ruin everything else about the games and you have to wonder exactly what Nintendo was thinking. In their defense, I did buy the first game, which probably validated all of their design decisions. I learned my lesson and skipped Spirit Tracks, though.DJ_Lae
Yeah, I have Phantom Hourglass, and I dont plan to buy Spirit Tracks.
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Vic-Ferrari

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#15 Vic-Ferrari
Member since 2009 • 1637 Posts
I have Spirit Tracks and I love it so far. I haven't played Phantom Hourglass though.
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HungryLuma

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#16 HungryLuma
Member since 2009 • 1131 Posts

Why do people hate the train from Legend of Zelda Spirit Tracks? If you think about it, the train is sort of the same as the boat from Legend of Zelda Wind Waker. You need them both to get around to places. I actually enjoyed using the train. Hyrule's technology is advancing slowly.

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BrunoBRS

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#17 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="DJ_Lae"]I agree. They straddle a weird line where they're not as accessable for starting players as they should be and not nearly as deep as Zelda fans would like. Then you get painfully bad segments like The Temple of the Ocean King or the train bits that almost completely ruin everything else about the games and you have to wonder exactly what Nintendo was thinking. In their defense, I did buy the first game, which probably validated all of their design decisions. I learned my lesson and skipped Spirit Tracks, though.Rod90
Yeah, I have Phantom Hourglass, and I dont plan to buy Spirit Tracks.

spirit tracks is a HUUUUUUUUUUUGE improvement over PH. i almost missed it because of PH, and i'm glad i didn't.