What do you people want to see in the next zelda game for the Wii?
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I would like for Ganon to die and Zant become the main villianDarkSmokeNinja
no way dude ganon is a beast
[QUOTE="Jdog30"][QUOTE="vampiredelavega"]s difficulty setting is all i want. and less puzzles and more action.so in other words u dont want a zelda cuz thats all zelda is
What do you people want to see in the next zelda game for the Wii?bobdood99
Zelda with more action = God of War. Not a bad move, but I like Zelda the way it is. Make the puzzles harder and more rewarding, and amen to difficulty settings. The bosses in TP were a piece of cake. Each took me only 1 or 2 tries. And a good storyline and plot would also be nice.
2-D birds eye veiw like 4 sowrds or link to the past and if it has to be 3-D then i would really like to see nintendo take up the challenge of making the 1st 1st person adventure of the seires that woul look like Elder Scrolls but would play just like every other Zelda just from a different veiw. The veiw would also make it easier for someone to use the wii motion plus to use Link sword. but the most importaint thing is that Link holds his sword in his Left hand no matter what hand most people hold the wiimote inwebbut
i personally just want a traditional zelda game. I'd save the top down games for the portables.
Difficulty settings? How about no. Zelda is not some game like MOH or Halo where you change the difficulty of it. How about they just make the game challenging with no difficulty settings like they have been doing with Zelda, Mario, and whatnot? It doesn't need difficulty settings. Just throw in harder bosses and it should make it more challenging.
the games should be about Dungeons and thats abouts it, the overworld in a few recent games have basicly been a waste
base the game around a hyrule Olympics in single-player have link against 7 rivals with the dungeons becoming different events and within these events you have many disciplines like
Time trial: get past a dungeon in the quickest possible time than your rivals.
Race: as well as facing enemies in the dungeon you are also in a race against your rival ie get to the treasure/bigkey/end boss before rivals. if you rivals have the treasue/bigkey you can steal it off them and vica-versa
on successful completion you get a heart increase and a gold/silver/bronze metal which you can take back to the metal smiths who will forge the metal into your shield/sword/bow (yay upgrades)
If you come last in any event you will be eliminated from the competition by the king who happens to be possessed by an evil spirit (hence the final boss battle) who will devour the live force of the participants that are eliminated
More violence, dark themes, and open endedness. I would also like a better story, that really drags me in like God of War did.
I mean, they have all the components for a good story: Gods, mythical creatures, a hero rising from nowhere, world coming to an end, ect. They could really make a good story with all this if implemented right.
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